Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 20:13:08 Player: KillHour Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2901) 2901 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (935) 935 TOTAL SCORE: 10351 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 119 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 915/1300 Matter 169/300 Energy 91/100 System Corruption 15% Temperature Cool (0) Movement Core (500) Ox9 Location -3/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Large Storage Unit Enhanced Optical Array Weapon Mount Makeshift Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Neutrino Core Neutrino Core Matter Filter Medium Insulated Plating Advanced Shield Generator Force Field Improved Hacking Suite Arc Thrower Beamcaster CPS Tube (2) CPS Tube (2) Botcube Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Leg Myomer Leg Cargo Legs > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Active Sensor Suite 0b10 Decoder Chip [Generic] Weapon Mount Makeshift Transmission Jammer Advanced ECM Suite Cloaking Device Enhanced Scrap Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon Power Maul > --- INVENTORY -------- Neutrino Core Neutrino Core Matter Filter Medium Insulated Plating Advanced Shield Generator Force Field Improved Hacking Suite Arc Thrower Beamcaster CPS Tube CPS Tube Botcube [Rating: 144] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Cargo Legs Wheel Armored Wheel Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Slots Evolved 14 | . . . . . 8 2 2 . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 9 | . . . . . 4 2 2 . . 1 . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 130 | 7 11 33 1 12 37 5 8 5 . 1 10 Power 16 | . 3 2 . 1 5 . . 2 . . 3 Engine 5 | . 3 1 . . 1 . . . . . . Core 10 | . . 1 . 1 4 . . 2 . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 21 | 2 5 5 . 4 3 . 1 . . 1 . Treads 4 | . . 2 . 2 . . . . . . . Leg 16 | 2 5 3 . 1 3 . 1 . . 1 . Wheel 1 | . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 3 1 9 1 4 10 2 5 1 . . 4 Device 24 | 2 1 2 . 2 7 2 5 . . . 3 Storage 5 | 1 . 2 . 2 . . . . . . . Processor 3 | . . 1 . . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . Protection 7 | . . 4 1 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 53 | 2 2 17 . 3 19 3 2 2 . . 3 Energy Gun 16 | 1 2 4 . . 6 . 2 1 . . . Energy Cannon 6 | . . . . 1 . 2 . . . . 3 Ballistic Gun 19 | 1 . 7 . 2 8 . . 1 . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . Launcher 6 | . . 6 . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . Parts Lost 28 | . 1 6 . . 1 2 3 . . . 15 Power 6 | . 1 1 . . 1 . . . . . 3 Propulsion 4 | . . 1 . . . . . . . . 3 Utility 7 | . . 1 . . . 1 . . . . 5 Weapon 11 | . . 3 . . . 1 3 . . . 4 Highest Loss Streak 14 | . 1 2 . . 1 1 2 . . . 14 To Critical Strikes 3 | . . 2 . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 82 100 93 75 72 75 75 71 67 71 Core 11 | . . 10 14 13 10 10 9 9 9 8 7 Treads 12 | . . 9 28 22 . . . . . . . Leg 8 | . 27 16 . 1 11 10 9 9 9 13 12 Device 9 | . 14 3 . 6 15 20 27 23 23 19 20 Storage 8 | . 14 1 14 13 5 5 4 4 4 4 4 Processor 1 | . . . . . 4 5 4 4 4 4 5 Protection 5 | . . 8 14 6 . . . 3 4 4 3 Energy Gun 11 | . 14 15 14 13 7 4 . 4 4 4 . Energy Cannon 1 | . . . . . 2 3 3 . . . 11 Ballistic Gun 10 | . 14 9 14 12 9 10 8 8 4 4 . Peak Build Rating 144 | 6 8 26 20 62 105 113 124 132 125 130 144 Average Rating 49 | 4 7 20 19 28 99 112 123 128 125 122 124 On Entrance 67 | . 6 8 19 20 62 100 108 119 125 125 118 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 9 12 40 29 47 70 72 75 81 79 71 103 Greatest Support 96 | 20 20 40 40 55 75 71 80 80 80 96 96 Greatest Overweight (x) 11 | . 3 1 . 2 . 1 1 1 . . 11 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 10 | 7 8 5 8 10 15 15 15 15 15 15 15 Most Carried 15 | 7 8 8 8 15 15 14 13 15 15 14 15 Average Carried 9 | 3 7 4 8 9 13 13 11 12 15 14 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 7 7 8 8 15 12 13 11 15 15 14 12 Class Distribution -------------------- 44% | Derelict-Mutant 20% | Skirmisher 13% | Assassin 11% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Derelict-Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -5/Factory Assassin | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -3/Research Infiltrator-Assassin | -3/DSF Resources | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Matter Collected 3356 | 297 106 772 . 130 583 483 391 434 . . 160 Remotely 138 | 138 . . . . . . . . . . . Salvage Created 3106 | 132 179 726 . . 625 443 379 99 . . 523 Parts 166 | 11 16 44 . . 37 15 14 7 . . 22 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . 17 . . . . . 7 1 . . Prevented 5 | . . 1 . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Combat Hostiles Destroyed 64 | . 6 17 . . 13 9 4 4 . . 11 Melee 2 | . . . . . 1 . . . . . 1 Guns 42 | . 6 13 . . 8 8 4 3 . . . Cannons 14 | . . . . . 4 1 . . . . 9 AOE 5 | . . 4 . . . . . 1 . . . Classes Destroyed 14 | 2 3 2 . . 4 . 1 . . . 2 Worker 4 | . . . . . 2 1 1 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . Watcher 3 | . 1 . . . . . 2 . . . . Swarmer 24 | . 3 4 . . 1 4 . 4 . . 8 Cutter 3 | . . . . . . . . . . . 3 Grunt 14 | . 3 1 . . 3 5 2 . . . . Duelist 1 | . . . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 9 | . . . . . 7 . 2 . . . . Subdweller 12 | . . 12 . . . . . . . . . Best Kill Streak 7 | 4 4 4 . . 4 7 5 4 . . 4 Combat Bots Only 6 | . 4 4 . . 3 6 2 4 . . 4 Max Kills in Single Turn 3 | 1 1 2 . . 3 2 1 2 . . 2 Gunslinging 1 | . . 1 . . 1 . . . . . . Exploded 1 | . . 1 . . . . . 1 . . . Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Hostile Shots Fired 467 | . 26 136 . . 78 73 48 8 . . 98 Missed 122 | . 6 46 . . 20 14 15 1 . . 20 Damage Taken 6559 | . 248 1389 . . 1046 1063 640 190 . . 1983 Core 823 | . 90 119 . . 50 86 93 . . . 385 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . 33 . . . . . . Core Remaining (%) 78 | 100 . . . 16 94 91 . . 91 . . Volleys Fired 249 | 9 22 99 . . 36 32 29 4 . . 18 Largest 4 | 2 2 2 . . 4 4 3 3 . . 3 Hottest 339 | 60 60 135 . . 203 196 150 120 . . 339 Shots Fired 567 | 18 43 185 . . 121 75 75 15 . . 35 Gun 466 | 18 43 172 . . 99 60 59 15 . . . Cannon 88 | . . . . . 22 15 16 . . . 35 Launcher 13 | . . 13 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 287 | 9 22 78 . . 72 47 49 10 . . . Thermal 125 | 9 21 51 . . 9 . . . . . 35 Explosive 13 | . . 13 . . . . . . . . . Electromagnetic 142 | . . 43 . . 40 28 26 5 . . . Robot Hit Streak 11 | 10 4 11 . . 6 5 11 2 . . 9 Robot Miss Streak 5 | 1 4 4 . . 5 3 2 2 . . 3 Penetration Max 1 | . . . . . 1 . 1 . . . . Secondary Targets 7 | . 1 2 . . 1 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . . . Shots Hit Robots 306 | 12 24 81 . . 69 38 54 5 . . 23 Core Hits 132 | 5 12 34 . . 28 20 17 4 . . 12 Critical Kills 2 | . . . . . . . 1 . . . 1 Critical Parts Destroyed 5 | . . 1 . . . 2 1 . . . 1 Critical Strikes 12 | . . 4 . . 1 2 3 . . . 2 Burn 3 | . . 3 . . . . . . . . . Destroy 5 | . . 1 . . . 2 2 . . . . Blast 1 | . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . Smash 2 | . . . . . . . . . . . 2 Melee Attacks 21 | . . . . . 4 . 3 11 . . 3 Impact 21 | . . . . . 4 . 3 11 . . 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7167 | 143 260 1451 . . 1528 1154 1370 152 . . 1109 Guns 4511 | 143 260 1297 . . 1015 785 909 102 . . . Cannons 1827 | . . . . . 303 253 312 . . . 959 Explosions 375 | . . 154 . . 71 100 . 50 . . . Melee 438 | . . . . . 139 . 149 . . . 150 Ramming 16 | . . . . . . 16 . . . . . Kinetic 3234 | 64 152 505 . . 1102 617 736 58 . . . Thermal 1884 | 79 108 399 . . 189 100 . 50 . . 959 Explosive 154 | . . 154 . . . . . . . . . Electromagnetic 1441 | . . 393 . . 98 421 485 44 . . . Impact 438 | . . . . . 139 . 149 . . . 150 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 1 3 3 3 . 15 Average Corruption 2 | . . . . . 1 1 2 3 3 . 15 Corruption Purged 2 | . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 64 | . . . . . 21 1 2 35 1 . 4 Message Errors 12 | . . . . . 3 . 1 7 . . 1 Matter Fused 15 | . . . . . 7 . . 7 1 . . Heat Flow Errors 8 | . . . . . 1 . 1 4 . . 2 Energy Discharges 9 | . . . . . 3 . . 6 . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 4 . . 3 . . . Data Loss (major) 7 | . . . . . 2 . . 5 . . . Misfires 3 | . . . . . . . . 3 . . . Weapon Failures 2 | . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 303 | . . . . . . 39 122 . . . 142 Projectiles 105 | . . . . . . 14 10 . . . 81 Explosions 25 | . . . . . . 25 . . . . . Melee 173 | . . . . . . . 112 . . . 61 Knockbacks 3 | . . . . . 3 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic 2 | . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 236 | . . 91 . . 62 38 . 45 . . . Shots 7 | . . 4 . . 1 1 . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . Kicked 2 | . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 571 | . 18 71 . . 571 447 113 249 . . 371 Average Temperature 131 | . 9 20 . . 203 197 33 79 . . 165 Received Heat Transfer 921 | . 72 441 . . 72 243 93 . . . . Effects 24 | . . . . . 12 10 . . . . 2 Shutdowns 12 | . . . . . 8 4 . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . Interference 5 | . . . . . . 4 . . . . 1 Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 2 | . . . . . 1 . . . . . 1 Damage (minor) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 14 | . . . . . . 3 11 . . . . Impact Corruptions 7 | . . . . . . . 5 . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 2536 | 175 250 925 . . 198 50 . 50 . . 888 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Peak Influence 518 | 20 193 . 399 . 354 382 518 . . 48 285 Initial 392 | . 13 . 392 . . 170 113 . . 48 39 Average 108 | 7 76 . 397 . 59 164 210 . . 48 114 Maximum Alert Level 2 | . . . 1 . 1 1 2 . . . 1 Low Security (%) 82 | 100 100 . . . 87 85 55 . . 100 85 Level 1 17 | . . . 100 . 12 14 43 . . . 14 Level 2 . | . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 Squads Dispatched 26 | . 2 . . . 13 2 7 . . . 2 Investigation 8 | . . . . . 3 1 4 . . . . Extermination 8 | . . . . . 7 . 1 . . . . Reinforcement 7 | . 2 . . . . 1 2 . . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 7 | . . . . . 2 1 4 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 11 50 . . 18 16 15 4 . . 18 Peak Tracking Total 6 | . 4 4 . . 4 6 6 4 . . 5 Tactical Retreats 16 | . . 8 . . 3 2 1 . . . 2 Traps | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Traps Triggered 12 | . 3 3 . . 4 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Most Traps Carried 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Machines Disabled 12 | . 2 5 . . 1 2 . . . . 2 Max in Single Turn 1 | . 1 1 . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Machines Accessed 25 | . 2 1 3 7 10 . 1 . . 1 . Terminals 11 | . 2 . 1 . 6 . 1 . . 1 . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 128 | . 7 9 28 59 21 . 2 . . 2 . Successful 115 | . 6 9 26 59 13 . 1 . . 1 . Failed 11 | . 1 . 2 . 6 . 1 . . 1 . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts 2 | . . . . . 2 . . . . . . Manual 15 | . 3 1 3 1 7 . . . . . . Terminals 29 | . 7 . 4 . 14 . 2 . . 2 . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 106 | . 4 9 25 59 7 . 1 . . 1 . Record 97 | . . 8 25 59 5 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . 3 . . . . . . Terminals 5 | . 2 . 1 . 2 . . . . . . Botnet 5 | . 2 . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . 7 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . . Total Robot Build Rating 15 | . . . . . 15 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Total Allies 8 | . . . . . 3 . . . . 5 . Largest Group 5 | . . . . . 3 . . . . 5 5 Highest-Rated Group 238 | . . . . . 87 . . . . 238 238 Highest-Rated Ally 50 | . . . . . 29 . . . . 50 50 Total Orders 5 | . . . . . 5 . . . . . . ROAM 2 | . . . . . 2 . . . . . . GUARD 3 | . . . . . 3 . . . . . . Ally Attacks 44 | . . . . . 11 . . . . . 33 Total Damage 843 | . . . . . 171 . . . . . 672 Kills 3 | . . . . . 1 . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted 1 | . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 3 . . . 3 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . 6 Emergency Access 1 | . . . . . . . . . . . 1 Items 5 | . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Turns Passed 24900 | 129 817 5564 193 11381 2921 813 770 1835 53 21 403 Spaces Moved 13393 | 73 409 3060 119 6980 1298 358 404 572 8 11 101 Core 13 | 8 4 . . . . . . . . . 1 Treads 6419 | . . 1058 119 5242 . . . . . . . Legs 6785 | 65 405 2002 . 1562 1298 358 404 572 8 11 100 Wheels 176 | . . . . 176 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 120 125 125 125 125 125 123 123 Average Speed 158 | 112 120 165 160 162 125 166 138 183 125 123 156 Slowest Speed 600 | 120 200 260 160 260 125 195 195 195 125 123 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 36 | 4 57 98 25 95 23 9 10 74 4 1 34 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 9 | . . 2 . 5 . . . 2 . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 12 | . . 5 . 4 . . . 3 . . . Spaces Dug 12 | . . . . . 1 . 2 9 . . . Terrain Destroyed 123 | . . 62 . . 23 8 5 17 . . 8 Melee 11 | . . . . . 1 . 1 9 . . . Projectile 21 | . . . . . 8 1 4 . . . 8 AOE 91 | . . 62 . . 14 7 . 8 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Res DSF Total 16613 | 101 690 3369 122 7046 2503 521 556 1326 51 18 310 Wait 2631 | . 235 123 2 10 1085 121 110 725 44 6 170 Move 13383 | 72 408 3059 118 6979 1297 357 403 571 7 11 101 Hop . | . . . . . . . . . . . . Pick Up 112 | 13 9 20 . 26 25 4 3 7 . . 5 Fast Attach 14 | . 2 7 . 2 3 . . . . . . Attach 54 | 6 5 11 . 5 9 2 5 3 . 1 7 Detach 4 | . . 1 . 2 . . . . . . 1 Swap 62 | 1 4 15 1 5 25 3 3 2 . . 3 Drop 67 | . 5 20 1 17 19 . . 3 . . 2 Fire 249 | 9 22 99 . . 36 32 29 4 . . 18 Melee 21 | . . . . . 4 . 3 11 . . 3 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 14 | . . 14 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [Zhi]) -3/Research (discovered 5 exits: Res x2 / Tes x2 / DSF) -3/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 492 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Discovered new exit (range 6) 947 | -10/Materials | Entered Subcaves 950 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 966 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1145 | -10/Subcaves | Ambushed by swarm of Subdwellers 1510 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1522 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1696 | -10/Subcaves | Build established: Scavenger-Mutant 1844 | -10/Subcaves | Learned Materials garrison access intel 1930 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2060 | -10/Subcaves | Visited 4L-MR0's lab 2075 | -10/Subcaves | Found Cargo Legs 2189 | -10/Subcaves | Build established: Mutant 2543 | -10/Subcaves | Build established: Scavenger-Mutant 2989 | -10/Subcaves | Discovered new exit (range 12) 3047 | -10/Subcaves | Core integrity fell below 50% 3064 | -10/Subcaves | Identified exit to Materials 3352 | -10/Subcaves | Learned location of Zion (-7) 3774 | -10/Subcaves | Met a Zionite searching for "candidates" 4107 | -10/Subcaves | Build established: Mutant 5026 | -10/Subcaves | Build established: Derelict-Mutant 5222 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5696 | -10/Subcaves | Discovered new exit (range 10) 5845 | -10/Subcaves | Core integrity fell below 20% 6511 | -10/Subcaves | Entered Recycling 6512 | -9/Recycling | Met a Zionite searching for Scraptown 6662 | -9/Recycling | Scanned before Scraplab entrance 6685 | -9/Recycling | Entered Scraplab 6701 | -9/Recycling | Discovered new exit (range 3) 6704 | -9/Recycling | Entered Scraptown 7021 | -9/Scraptown | Visited Shadow of the Wyrm 7060 | -9/Scraptown | Visited Junk Repository 7631 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7650 | -9/Scraptown | Visited Awakened 7688 | -9/Scraptown | Visited Comm Corps 7776 | -9/Scraptown | Visited Fellowship of the Rings 7824 | -9/Scraptown | Visited UFD Registry 7909 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7914 | -9/Scraptown | Learned location of Quarantine (-2) 7916 | -9/Scraptown | Learned Research security intel 7917 | -9/Scraptown | Learned Factory stockpile data 7940 | -9/Scraptown | Discovered new exit (range 7) 8325 | -9/Scraptown | Visited Cyclists 8383 | -9/Scraptown | Visited Science Testing Area 8445 | -9/Scraptown | Registered with UFD as "Nullform" 8519 | -9/Scraptown | Entered Cyclist Reading Room 8634 | -9/Scraptown | Visited Infowarlord's Domain 8672 | -9/Scraptown | Visited LU-1G1's Boring Crew 8821 | -9/Scraptown | Visited Curators Association 8896 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9120 | -9/Scraptown | Visited Scrapoid Research Area 9258 | -9/Scraptown | Visited Research Penetration Think Tank 9304 | -9/Scraptown | Visited Chapter 10 9365 | -9/Scraptown | Visited Botcube Research 9381 | -9/Scraptown | Found Botcube 9542 | -9/Scraptown | Discovered new exit (range 3) 9622 | -9/Scraptown | Visited Scrapoid Pod Storage 9656 | -9/Scraptown | Visited Cartography Club 11935 | -9/Scraptown | Learned location of Recycling (-9) 11935 | -9/Scraptown | Learned location of Cetus (-5) 11935 | -9/Scraptown | Learned location of Archives (-5) 11935 | -9/Scraptown | Learned location of Armory (-3) 11935 | -9/Scraptown | Learned 8 Factory zone layouts 11935 | -9/Scraptown | Learned 8 Research zone layouts 11935 | -9/Scraptown | Learned 12 Research zone layouts 11935 | -9/Scraptown | Learned 16 Research zone layouts 11935 | -9/Scraptown | Learned 12 Lower Caves zone layouts 11935 | -9/Scraptown | Learned 8 Upper Caves zone layouts 11935 | -9/Scraptown | Learned 24 Upper Caves zone layouts 11935 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 11935 | -9/Scraptown | Learned Storage emergency access door positions 11935 | -9/Scraptown | Learned location of 2 exits from Lower Caves 11935 | -9/Scraptown | Learned location of 1 exit from Upper Caves 11967 | -9/Scraptown | Found Deep Structural Scanner 14856 | -9/Scraptown | Guru changed UFD alias to "Phaseskull" 16031 | -9/Scraptown | Attached Cargo Legs, gained temporary slots: Utility x2 16032 | -9/Scraptown | Found Active Sensor Suite 16323 | -9/Scraptown | Build established: Skirmisher 17076 | -9/Scraptown | Found Scrapoid Pod 17155 | -9/Scraptown | Found Scrap Suit 17747 | -9/Scraptown | Identified exit to Factory 18085 | -9/Scraptown | Entered Factory 18085 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 18086 | -6/Factory | Identified exit to Factory 18427 | -6/Factory | Garrison activated, responded to threat 19682 | -6/Factory | Central database locked down 19682 | -6/Factory | Central database locked down 20306 | -6/Factory | Fabricated G-50 Soldier? 20975 | -6/Factory | Build established: Assassin 21006 | -6/Factory | Entered another Factory area 21006 | -5/Factory | Evolved 2 slots: Utility x2 21007 | -5/Factory | Identified exit to Factory 21455 | -5/Factory | Build established: Skirmisher 21706 | -5/Factory | Discovered new exit (range 7) 21819 | -5/Factory | Entered another Factory area 21819 | -4/Factory | Evolved 2 slots: Utility x2 22007 | -4/Factory | Build established: Assassin 22491 | -4/Factory | Discovered new exit (range 15) 22588 | -4/Factory | Identified exit to Upper Caves 22589 | -4/Factory | Entered Upper Caves 22590 | -4/Upper Caves | Identified exit to Upper Caves 22591 | -4/Upper Caves | UFD Scientist delivered a prototype 22593 | -4/Upper Caves | Found Prototype Protection 22594 | -4/Upper Caves | Identified Enh. Scrap Shield 24409 | -4/Upper Caves | Encountered a Warlord checkpoint 24424 | -4/Upper Caves | Entered another Upper Caves area 24424 | -4/Upper Caves | Discovered new exit (range 6) 24425 | -4/Upper Caves | Identified exit to Research 24426 | -4/Upper Caves | Discovered new exit (range 115) 24477 | -4/Upper Caves | Entered Research 24477 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24478 | -3/Research | Identified exit to Testing 24478 | -3/Research | Identified exit to Research 24484 | -3/Research | Scrapoid Pod released 03R07-D (x5) 24498 | -3/Research | Identified exit to DSF 24498 | -3/Research | Entered DSF 24498 | -3/DSF | Accompanied by 5 allies 24566 | -3/DSF | Additional patrols routed to DSF 24604 | -3/DSF | Lost 5 allies 24812 | -3/DSF | Crushed by falling debris 24812 | -3/DSF | System corruption reached 10% 24855 | -3/DSF | Sterilization system engaged 24875 | -3/DSF | Ambient heat levels rising (+10) 24890 | -3/DSF | Ambient heat levels rising (+10) 24901 | -3/DSF | Self-destructed Last Messages --------------- 24885_ Myomer Leg destroyed. 24887_ Overheating: System interference. 24887_ Enh. Optical Array temporarily disabled. 24887_ Lgt. Antimatter Reactor destroyed. 24887_ S-43 Plague destroyed. 24887_ Nova Cannon destroyed. 24889_ S-43 Plague suffers critical hit (Smash). 24889_ Destroyed Lgt. Antimatter Reactor. 24889_ S-43 Plague system corrupted by crushing effect. 24889_ Mic. Nuclear Core destroyed. 24890_ ALERT: Ambient heat levels +10. 24891_ Critical hit (Destroy). 24891_ Arm. Leg destroyed. 24892_ Destroyed Xenon Bombardment Thruster. 24892_ S-43 Plague system corrupted by crushing effect. 24892_ S-43 Plague IFF system glitched. 24893_ S-43 Plague system terminally corrupted. 24898_ Power Maul destroyed. 24900_ Adv. ECM Suite destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????? % ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ?????????=%#??????????????????????? | | ????????# #??????????????????????? | | ????????] ]??????????????????????? | | ????????] ]??????????????????????? | | ???????## ##?????????????????????? | | ???????#] ?????????????????????? | | ???????#] ??????????????????????? | | ??????##] ??????????????????????? | | ?????####[=##?#+#???#?????????????? | | ?????# !!!%## #?!!#?????##??????? | | ????## !!=*=# #!!!## ##?????? | | ????? |%=%!% ??????? | | ??????# %![* ???????????? | | ??????# !*[ ?????????????????? | | ??????# %#?????????????????????*? | | ??????#! #?*????????????????????? | | ??????### ###????????????????????? | | ???????# ]]#????????????????????? | | ???????# ]]#????????!???????????? | | ?????#?# ]]#????????!???????????? | | ?????# ## ###????????????????????? | | ??????#; [ ]]#????????????????????? | | ???????#*%@]]#????????????????????? | | ???????#;s%%#########?????????????? | | ??????### =##[*# ]#?????#???????? | | ???####"%s !#[%=#[ ]### ###?????? | | ???#""%%% s!%!=%==* "%" #?????? | | ???#"##""* %[=%=%= "^^^ #?????? | | ??????#"""%[#;%=# # !!! #?????? | | ??????#"""""####"#### #?????? | | ??????####"##???##????#######?????? | | ?????????#"#??????????????????????? | | ?????????""#??????????????????????? | | ????????####??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Brute Force Dangerous Findings My Command Is Your Wish Novice Programmer Oops Part-time Excavator Power Corrupts Preemptive Strike Respectable Loadout Serviceable Loadout System Compromised The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed MediumSingularityArticulator Manual? 0 Play Time 04:32:20 Cumulative 27.6 hours Start 2024.08.15 @ 18:26:24 End 2024.08.16 @ 20:13:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2477992-8caa-4b5f-b318-3d4c8165388b