Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.11 @ 03:58:31 Player: nacho Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (826) 826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3693 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 511/700 Matter 195/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Terrain Scan Processor Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Signal Interpreter Utility Shielding > --- WEAPON ----------- EM Pulse Cannon Missile Launcher > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Recoil Stabilizer EM Pulse Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . . . 1 1 Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 1 1 Weapon . | . . . . . . . Parts Attached 32 | 6 5 4 2 . 11 4 Power 5 | 1 . 2 . . 2 . Engine 3 | 1 . 1 . . 1 . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 8 | 2 2 . 2 . 2 . Treads 2 | . . . . . 2 . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 4 | . 2 . 2 . . . Utility 9 | 1 3 2 . . 1 2 Device 2 | . . 1 . . . 1 Storage 1 | 1 . . . . . . Processor 4 | . 3 . . . . 1 Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 10 | 2 . . . . 6 2 Energy Gun 4 | 2 . . . . 1 1 Energy Cannon 3 | . . . . . 3 . Ballistic Gun 2 | . . . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . . . . 15 2 Power 2 | . . . . . 2 . Propulsion 6 | . . . . . 6 . Utility 1 | . . . . . . 1 Weapon 8 | . . . . . 7 1 Highest Loss Streak 7 | . . . . . 7 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 63 | . 88 100 100 100 66 32 Engine 5 | . 14 13 . . 5 . Core 3 | . . . 11 11 7 . Treads 1 | . . . . . 3 . Flight 11 | . 20 28 44 44 6 . Device 8 | . . 12 11 11 9 8 Storage 1 | . 11 . . . . . Processor 11 | . 5 15 11 11 9 15 Protection 3 | . . . . . 9 . Energy Gun 11 | . 28 28 22 22 3 5 Energy Cannon 2 | . . . . . 6 . Launcher 1 | . . . . . 5 . Peak Build Rating 14 | 6 7 9 12 12 14 12 Average Rating 9 | 3 6 7 11 12 12 9 On Entrance 7 | . 6 7 9 12 12 4 Naked Turns . | . . . . . . . Heaviest Build 22 | 10 10 8 8 8 22 10 Greatest Support 40 | 26 26 8 16 16 40 3 Greatest Overweight (x) 7 | 2 1 . . . 7 3 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 Average Carried 3 | 2 3 4 4 5 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 4 4 5 5 4 3 Class Distribution -------------------- 82% | Mutant 12% | Scavenger-Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 527 | 177 73 100 . 20 157 . Remotely . | . . . . . . . Salvage Created 811 | . 90 84 . . 576 61 Parts 46 | . 12 4 . . 30 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 23 | . 6 2 . . 14 1 Guns 10 | . 6 2 . . 2 . Cannons 3 | . . . . . 3 . AOE 9 | . . . . . 9 . Classes Destroyed 9 | . 1 1 . . 7 . Worker 2 | . . . . . 2 . Builder 2 | . . . . . 2 . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . 1 . Swarmer 9 | . 6 . . . 3 . Grunt 6 | . . 2 . . 4 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 3 1 Hunter 3 | . . . . . 3 . Best Kill Streak 6 | . 3 2 . . 6 1 Combat Bots Only 3 | . 3 2 . . 3 1 Max Kills in Single Turn 3 | . 2 1 . . 3 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 291 | . 25 18 . . 143 105 Missed 105 | . 10 6 . . 40 49 Damage Taken 1806 | . 96 119 . . 1247 344 Core 654 | . 34 38 . . 393 189 Absorbed by Shields . | . . . . . . . Ignored by Resistances 544 | . 30 37 . . 364 113 Core Remaining (%) 74 | 100 . 71 . 100 28 . Volleys Fired 50 | . 7 8 1 . 32 2 Largest 2 | . 2 2 2 . 2 1 Hottest 126 | . 80 80 80 . 126 23 Shots Fired 93 | . 14 16 2 . 59 2 Gun 63 | . 14 16 2 . 29 2 Cannon 17 | . . . . . 17 . Launcher 13 | . . . . . 13 . Special . | . . . . . . . Kinetic 14 | . . . . . 12 2 Thermal 49 | . 14 16 2 . 17 . Explosive 13 | . . . . . 13 . Electromagnetic 17 | . . . . . 17 . Robot Hit Streak 31 | . 5 9 5 . 31 3 Robot Miss Streak 2 | . 2 2 . . 1 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 71 | . 8 12 2 . 48 1 Core Hits 48 | . 6 5 1 . 36 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1899 | . 87 148 22 . 1626 16 Guns 576 | . 87 148 22 . 303 16 Cannons 330 | . . . . . 330 . Explosions 989 | . . . . . 989 . Melee . | . . . . . . . Ramming 4 | . . . . . 4 . Kinetic 145 | . . . . . 129 16 Thermal 431 | . 87 148 22 . 174 . Explosive 989 | . . . . . 989 . Electromagnetic 330 | . . . . . 330 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . 16 . Projectiles . | . . . . . . . Explosions 16 | . . . . . 16 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . . . 84 . Shots 4 | . . . . . 4 . Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 190 | . 120 190 27 . 161 . Average Temperature 58 | . 50 99 18 . 47 . Received Heat Transfer 783 | . . 93 . . 522 168 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 974 | . 200 325 50 . 399 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 428 | . 170 109 51 9 428 181 Initial 156 | . . 56 35 9 2 156 Average 153 | . 104 63 41 9 229 176 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 82 | 100 100 100 100 100 46 100 Level 1 10 | . . . . . 33 . Level 2 6 | . . . . . 20 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 1 . 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 5 | . 2 . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 8 2 3 . 21 1 Peak Tracking Total 7 | . 4 2 7 . 5 1 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 4 | . 2 . 1 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 10 | . 5 . 3 . 2 . Successful 8 | . 3 . 3 . 2 . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 3 . . . Record 6 | . 3 . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 1215 | 67 131 146 59 20 395 397 Spaces Moved 951 | 56 129 275 159 65 217 50 Core 146 | 32 . . . . 64 50 Treads 32 | . . . . . 32 . Legs . | . . . . . . . Wheels 49 | 24 25 . . . . . Hover . | . . . . . . . Flight 724 | . 104 275 159 65 121 . Fastest Speed 31 | 50 37 37 31 31 31 100 Average Speed 65 | 92 72 37 31 31 118 106 Slowest Speed 400 | 150 117 37 31 31 400 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . 2 . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 25 57 15 19 27 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 77 | . . . . . 77 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 77 | . . . . . 77 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1431 | 71 152 300 166 64 285 393 Wait 347 | . . 7 2 . 6 332 Move 940 | 55 128 271 158 64 214 50 Hop 2 | . . 1 . . 1 . Pick Up 41 | 9 8 5 3 . 13 3 Fast Attach . | . . . . . . . Attach 23 | 6 1 . 2 . 10 4 Detach 1 | . . . . . . 1 Swap 9 | . 4 4 . . 1 . Drop 14 | 1 4 4 . . 4 1 Fire 50 | . 7 8 1 . 32 2 Melee . | . . . . . . . Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 11) 199 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Entered Mines 232 | -10/Mines | Learned location of Zion (-6) 260 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Discovered new exit (range 11) 301 | -10/Mines | Build established: Mutant 342 | -10/Mines | Identified exit to Materials 345 | -10/Mines | Entered Materials 345 | -9/Materials | Accompanied by 3 allies 345 | -9/Materials | Evolved 2 slots: Propulsion x2 392 | -9/Materials | Discovered new exit (range 7) 399 | -9/Materials | Identified exit to Mines 404 | -9/Materials | Entered Mines 420 | -9/Mines | Discovered new exit (range 7) 424 | -9/Mines | Identified exit to Materials 424 | -9/Mines | Entered Materials 424 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 557 | -8/Materials | Lost 7 parts (4n3w) 803 | -8/Materials | Core integrity fell below 50% 814 | -8/Materials | Discovered new exit (range 11) 819 | -8/Materials | Identified exit to Factory 819 | -8/Materials | Entered Factory 819 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 832 | -7/Factory | Lost 6 parts (1p2n3w) 1216 | -7/Factory | Released all parts (4) 1216 | -7/Factory | Self-destructed Last Messages --------------- 00902_ Y-54 Guardian heat damages Flak Gun. 00904_ Y-54 Guardian heat short circuits Flak Gun. 00906_ Structural Scanner destroyed. 00908_ Y-54 Guardian heat short circuits Imp. Heat Sink. 00910_ Y-54 Guardian heat damages Imp. Deuterium Engine. 00911_ Y-54 Guardian heat short circuits Lgt. Treads. 00912_ Y-54 Guardian heat short circuits Gatling Laser. 00913_ Y-54 Guardian heat damages core (-18). 00914_ Y-54 Guardian heat damages Imp. Light Armor Plating. 00917_ Y-54 Guardian heat damages core (-13). 01216_ Released Gatling Laser. 01216_ Released ECM Suite. 01216_ Released Imp. Terrain Scan Processor. 01216_ Released Signal Interpreter. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ?????????????????????? #### | | ?????????????????????? #### | | ??????????######?????? # | | ??????????######? # | | ??????????# ##?##+#### | | ??????????? ? + | | ??????????# #??## #### | | ??????????## ###### #### | | ??????? ## ######+#### | | #########+## # #### | | ######### # + + | | # ! # # ! #### | | # ! # # #### | | # @ + + #### | | #! #### # ####+## | | ############ ########### ## | | ###### ### #######????? | | ?????????? ???????????? | | ????????# ?????????? | | ????????## ##?????????? | | ????????## ##?????????? | | ????????### ###?????????? | | ????????? # # ??????????? | | ????????? + # ??????????? | | ????????? # # ??????????? | | ????????? # # ??????????? | | ????????? # # ??????????? | | ??????????? ????????????? | | ??????????? ????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionHardcellPod Manual? 0 Play Time 00:25:19 Cumulative 39.3 hours Start 2024.12.11 @ 03:33:08 End 2024.12.11 @ 03:58:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 1 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04cd0912-376d-41f3-90b8-da5729a96b46