Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 11:12:49 Player: WazdakkaGutsmek Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (121) 605 Value Destroyed (4201) 4201 Prototype IDs (18) 360 Alien Tech Used (7) 1400 Bonus (1319) 1319 TOTAL SCORE: 15885 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 215 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 33/300 Energy 99/100 System Corruption 15% Temperature Warning (388) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Graphene Brace Sigix Sheargun Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Layered Heavy Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Advanced Sensor Array Layered Light Armor Plating Graphene Brace Terrabomb Sigix Sheargun [Rating: 172] Favorites ----------- Power Compact Particle Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Improved Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Heavy EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . 1 1 . . . . 1 . . . . . . 1 1 . . Utility 9 | . . 1 . 1 1 . . . . 1 . . 2 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | . 5 5 4 20 13 11 6 5 . 5 2 14 11 5 . 13 3 5 5 3 Power 15 | . 1 2 . 1 2 1 . . . 1 . 1 1 . . 2 1 1 . 1 Engine 6 | . 1 2 . 1 2 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . . Reactor 6 | . . . . . . 1 . . . . . . 1 . . 1 1 1 . 1 Propulsion 35 | . 2 . . 10 5 3 1 1 . 1 1 3 3 . . 3 1 1 . . Treads 14 | . 2 . . 7 1 3 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 1 4 . . 1 . 1 1 3 3 . . 3 1 1 . . Utility 56 | . 2 1 3 4 4 5 5 3 . 2 1 6 5 4 . 4 1 2 2 2 Device 21 | . 1 . 2 2 2 1 2 2 . . . 2 1 2 . 2 . . 1 1 Storage 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Processor 10 | . . . . 1 1 . . 1 . 1 1 1 1 1 . 1 . . . 1 Hackware 9 | . . . . . . . . . . 1 . 3 2 1 . 1 1 . . . Protection 14 | . . 1 1 1 1 4 2 . . . . . 1 . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . . 2 1 5 2 2 . 1 . 1 . 4 2 1 . 4 . 1 3 . Energy Gun 6 | . . 2 1 1 . 2 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 9 | . . . . 4 . . . 1 . 1 . . 1 . . 2 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . 2 . . . 2 . . 1 . Slashing Weapon 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 2 1 3 . . . . . 1 . 1 1 1 . . 3 1 2 5 Parts Lost 37 | . 1 . 1 5 1 . 8 . . 2 . 2 1 . . 3 . 1 . 12 Power 5 | . . . . 1 . . 1 . . . . . . . . 1 . . . 2 Propulsion 11 | . . . . 2 1 . 2 . . 1 . 1 . . . . . . . 4 Utility 14 | . . . . . . . 5 . . 1 . . 1 . . 1 . 1 . 5 Weapon 7 | . 1 . 1 2 . . . . . . . 1 . . . 1 . . . 1 Highest Loss Streak 6 | . 1 . 1 2 1 . 6 . . 2 . 1 1 . . 3 . 1 . 5 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 84 70 87 92 80 62 70 19 23 27 40 66 83 83 84 79 71 75 73 63 Engine 3 | . 14 11 11 8 7 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . 6 6 . . . . . 4 5 5 4 4 8 8 7 Treads 12 | . 18 22 22 26 23 12 18 . . . . . . . . . . . . . Flight 7 | . . . . . 7 2 . 4 7 7 6 17 21 15 15 15 14 17 17 15 Device 7 | . 1 11 11 9 6 12 7 2 . . . 2 6 11 10 10 14 12 12 6 Storage 4 | . 14 11 11 9 5 . 3 . . . . . . . . . . . . . Processor 6 | . . . . 8 6 7 6 2 7 7 20 12 8 10 10 10 9 8 4 4 Hackware 8 | . . . . . . . . . . 3 6 21 22 24 26 26 23 21 21 20 Protection 5 | . . 1 10 9 6 8 11 7 7 4 . . 4 5 5 2 . 2 4 3 Energy Gun 5 | . 26 13 21 3 . 3 13 . . . . . . . . . . . . . Ballistic Gun 3 | . . . . 14 6 . . 1 . 2 6 1 3 3 . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . 3 5 5 5 4 4 4 2 . Peak Build Rating 172 | 6 10 16 21 30 35 62 65 13 9 23 33 61 94 104 97 104 115 152 171 172 Average Rating 53 | 6 6 11 15 25 29 47 56 9 9 14 26 45 87 98 97 94 106 134 154 145 On Entrance 52 | 6 6 10 16 14 29 26 62 4 9 9 19 33 55 92 97 97 103 111 143 171 Naked Turns 85 | . . . . . . . 85 . . . . . . . . . . . . . Heaviest Build 61 | 12 51 60 60 61 61 39 57 12 4 4 3 18 27 33 28 32 21 49 60 60 Greatest Support 160 | 20 40 40 40 84 104 140 160 4 4 10 13 24 39 39 39 45 45 60 60 60 Greatest Overweight (x) 8 | . 1 1 1 2 . 8 1 3 . . . . . . . . . . . 3 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 8 15 20 20 20 16 5 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 17 | 5 8 8 10 15 17 5 5 5 5 5 4 5 5 5 5 5 5 4 5 5 Average Carried 6 | 5 5 7 8 10 13 4 4 3 5 4 4 3 4 4 5 4 5 3 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 7 9 15 4 5 1 5 5 4 4 3 5 5 5 5 5 4 5 3 Class Distribution -------------------- 44% | Mutant 15% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Hacker-Scout 8% | Hacker-Sprinter 5% | Wizard-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Matter Collected 2605 | 180 60 60 33 703 448 129 66 84 . . . 307 176 . . 260 31 . . 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5395 | . 390 649 221 1722 501 . 791 . . . . 277 259 36 . 240 31 . . 278 Parts 256 | . 20 39 17 93 24 . 28 . . . . 8 8 2 . 9 . . . 8 Haulers Intercepted 9 | . 1 3 . 4 . . . . . . . 1 . . . . . . . . Recyclers Shooed 5 | . 1 2 . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Combat Hostiles Destroyed 82 | . 6 2 7 25 11 . 18 . . . . . 2 3 . 5 . . . 3 Melee 4 | . . . . . . . 1 . . . . . . . . . . . . 3 Guns 58 | . 6 2 4 23 4 . 15 . . . . . 2 . . 2 . . . . Cannons 7 | . . . . . 7 . . . . . . . . . . . . . . . AOE 10 | . . . 3 1 . . 1 . . . . . . 3 . 2 . . . . Classes Destroyed 15 | . 3 4 1 4 1 . . . . . . . 1 . . . . . . 1 Worker 4 | . . . . 1 . . . . . . . . 3 . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . Hauler 9 | . 1 3 . 4 . . . . . . . 1 . . . . . . . . Recycler 9 | . 1 4 1 1 . . . . . . . 1 . . . 1 . . . . Operator 5 | . . 1 . 3 . . . . . . . . 1 . . . . . . . Watcher 8 | . . 1 . 3 1 . . . . . . 2 . . . . 1 . . . Swarmer 24 | . . . 7 3 . . 6 . . . . . . 3 . 5 . . . . Grunt 29 | . 6 1 . 10 7 . 4 . . . . . 1 . . . . . . . Brawler 4 | . . . . 1 1 . 2 . . . . . . . . . . . . . Duelist 4 | . . . . 1 1 . 2 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 11 | . . 1 . 8 1 . . . . . . . 1 . . . . . . . Hunter 3 | . . . . 2 . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . 1 . 3 . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 4 10 5 7 5 . 4 . . . . 1 3 3 . 5 1 . . 2 Combat Bots Only 5 | . 2 1 4 4 5 . 4 . . . . . 1 3 . 5 . . . 2 Max Kills in Single Turn 3 | . 1 2 3 1 1 . 1 . . . . 1 1 3 . 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . 1 . . . . . . 3 . 2 . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Hostile Shots Fired 950 | . 20 8 35 104 50 . 163 10 . 47 . 87 4 11 . 65 10 26 59 251 Missed 335 | . 5 3 6 24 16 . 36 3 . 24 . 49 2 8 . 26 4 21 37 71 Damage Taken 10333 | . 173 90 231 1019 418 . 2215 163 . 326 . 490 43 46 . 754 117 120 490 3638 Core 2606 | . 22 . 15 142 34 . 483 51 . 77 . 375 . . . 107 42 20 19 1219 Absorbed by Shields 376 | . . . . 204 156 . . . . 16 . . . . . . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . . . 14 . 141 . . . . Ignored by Resistances 259 | . . . . . . . . . . . . . . . . . . . . 259 Regen/Repaired (Parts) 1648 | . . . . . . . 433 . . . . . . . . 5 . . 77 1133 Core Remaining (%) 79 | 100 91 . 96 74 . . . . 18 . . 46 100 . . 90 96 . . . Volleys Fired 307 | . 15 31 18 99 30 . 60 . . 13 . 12 11 1 . 15 . 2 . . Largest 2 | . 2 2 2 2 2 . 2 . . 1 . 1 1 1 . 2 . 1 . . Hottest 162 | . 80 90 90 90 73 . 162 . . 23 . 23 40 43 . 80 . 120 . . Shots Fired 538 | . 29 41 31 194 60 2 112 . . 13 . 12 11 2 . 29 . 2 . . Gun 502 | . 29 41 31 194 30 . 112 . . 13 . 12 11 1 . 28 . . . . Cannon 34 | . . . . . 30 2 . . . . . . . . . . . 2 . . Launcher 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 269 | . . . . 142 60 2 . . . 13 . 12 11 1 . 28 . . . . Thermal 114 | . . . . . . . 112 . . . . . . . . . . 2 . . Explosive 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Electromagnetic 153 | . 29 41 31 52 . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 9 12 2 20 27 . 9 . . 3 . 4 9 3 . 7 . 4 . . Robot Miss Streak 6 | . 4 2 5 3 1 1 5 . . 3 . 6 1 . . 2 . 1 . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . . . Secondary Targets 8 | . 1 . 1 4 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 393 | . 20 28 11 138 45 . 71 . . 6 . 13 13 1 . 23 1 3 . 20 Core Hits 185 | . 12 17 9 59 22 . 33 . . 1 . 3 6 3 . 13 . 1 . 6 Critical Kills 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 13 | . . . . 1 . . . . . . . 2 2 . . 7 1 . . . Critical Strikes 32 | . . . . 3 1 . 9 . . . . 4 4 . . 7 1 . . 3 Burn 9 | . . . . . . . 9 . . . . . . . . . . . . . Destroy 13 | . . . . 2 . . . . . . . . 4 . . 7 . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Sever 5 | . . . . . . . . . . . . 2 . . . . . . . 3 Melee Attacks 142 | . . . . . . . . . . . . 44 11 5 . 10 3 15 10 44 Impact 69 | . . . . . . . . . . . . 18 11 5 . 10 3 15 7 . Slashing 73 | . . . . . . . . . . . . 26 . . . . . . 3 44 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 3 3 . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10120 | . 279 522 277 2438 1040 . 1852 . . 87 . 456 491 272 . 702 72 141 . 1491 Guns 5842 | . 275 411 149 2298 414 . 1780 . . 87 . 94 77 . . 257 . . . . Cannons 661 | . . . . . 618 . . . . . . . . . . . . 43 . . Explosions 933 | . . 111 97 83 . . 57 . . . . . . 272 . 313 . . . . Melee 2569 | . . . . . . . . . . . . 362 414 . . 132 72 98 . 1491 Ramming 115 | . 4 . 31 57 8 . 15 . . . . . . . . . . . . . Kinetic 3228 | . . . . 1681 1032 . . . . 87 . 94 77 . . 257 . . . . Thermal 2114 | . . 111 97 83 . . 1780 . . . . . . . . . . 43 . . Explosive 585 | . . . . . . . . . . . . . . 272 . 313 . . . . Electromagnetic 1509 | . 275 411 149 617 . . 57 . . . . . . . . . . . . . Impact 1021 | . . . . . . . . . . . . 305 414 . . 132 72 98 . . Slashing 1548 | . . . . . . . . . . . . 57 . . . . . . . 1491 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 2 10 10 10 . . 1 1 3 3 8 . . 5 15 Average Corruption 4 | . . . . . 2 2 6 10 10 . . 1 1 3 3 5 . . 3 6 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . 3 7 32 10 . . . 2 3 7 . 7 . . 5 19 Message Errors 19 | . . . . . 1 1 7 3 . . . . . . . 5 . . . 2 Matter Fused 21 | . . . . . . 1 7 2 . . . 1 . 1 . 1 . . 3 5 Heat Flow Errors 13 | . . . . . . . 4 2 . . . 1 1 2 . 1 . . 1 1 Energy Discharges 11 | . . . . . 2 . 5 . . . . . . 2 . . . . . 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . 2 . . . . . . 1 . . . . . 1 Data Loss (minor) 6 | . . . . . . 2 1 1 . . . . . . . . . . 1 1 Data Loss (major) 4 | . . . . . . 1 1 . . . . . 1 . . . . . . 1 Misfires 4 | . . . . . . 2 1 . . . . . . 1 . . . . . . Alerts 4 | . . . . . . . 2 . . . . . 1 . . . . . . 1 Misdirections 6 | . . . . . . . 1 1 . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 665 | . . . . . 56 . . . . . . 174 125 . . 105 72 . . 133 Projectiles 56 | . . . . . 56 . . . . . . . . . . . . . . . Explosions 53 | . . . . . . . . . . . . . . . . 53 . . . . Melee 556 | . . . . . . . . . . . . 174 125 . . 52 72 . . 133 Knockbacks 11 | . . . . . 7 . . . . . . . 1 . . 2 1 . . . Impact 4 | . . . . . . . . . . . . . 1 . . 2 1 . . . Kinetic 7 | . . . . . 7 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . 27 . . . . . . . . . . . . . 71 . . . . Shots 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Rammed 9 | . . . 2 3 2 . 2 . . . . . . . . . . . . . Targets Rammed 12 | . 1 . 2 4 2 . 3 . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Highest Temperature 402 | . 131 3 180 242 66 42 402 148 . . . 82 79 162 . 126 8 194 258 370 Average Temperature 90 | . 58 3 103 39 22 21 122 61 . . . 45 40 90 . 46 8 59 155 134 Received Heat Transfer 1510 | . 99 24 . 339 116 . 180 . . 24 . 87 9 18 . 9 51 18 27 509 Effects 5 | . . . . . . . 5 . . . . . . . . . . . . . Interference 5 | . . . . . . . 5 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . . . . . . 1 2 . . 2 1 . . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Parts Fried 12 | . . 1 . 3 . . . . . . . 4 2 . . 2 . . . . Impact Corruptions 13 | . . . . . . . . . . . . 4 5 . . 2 2 . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 10 . . . . . 2 . . . . . . . Heat Transferred 3479 | . . 50 150 100 . . 3142 . . . . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 2 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Peak Influence 561 | . 142 108 118 443 288 58 246 . . 166 73 269 215 241 99 461 281 173 481 561 Initial 279 | . . . 13 23 98 58 . . . 56 58 51 79 31 84 69 241 33 40 279 Average 139 | . 45 34 36 229 166 37 103 . . 96 71 134 137 34 87 263 183 78 281 422 Maximum Alert Level 2 | . . . . 2 1 . 1 . . . . 1 1 1 . 2 1 . 2 2 Low Security (%) 76 | 100 100 100 100 40 68 100 97 . . 100 100 84 92 94 100 39 33 100 26 . Level 1 18 | . . . . 52 31 . 2 . . . . 15 7 5 . 39 66 . 42 45 Level 2 5 | . . . . 7 . . . . . . . . . . . 20 . . 31 54 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . . 2 1 . 8 . . 2 . 5 2 3 . 2 1 2 2 10 Investigation 7 | . . . . . . . 2 . . 1 . 1 1 . . 1 . . 1 . Extermination 7 | . . . . . 1 . 2 . . . . 2 1 . . . . 1 . . Reinforcement 14 | . 1 . . 2 . . 1 . . 1 . 2 . . . 1 1 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . . . . . 3 . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . 7 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Distress Signals 18 | . . 1 . 2 1 . 1 . . . . 2 1 1 . 1 1 1 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 7 7 7 38 16 . 27 5 . 11 6 20 13 12 4 22 12 19 22 38 Peak Tracking Total 12 | . 2 3 4 5 5 . 9 3 . 5 6 5 8 12 4 7 8 11 12 10 Tactical Retreats 43 | . . 1 . 2 1 . 2 . . 1 . 9 4 1 . 6 . 1 6 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Traps Triggered 13 | . . . . . 2 . 3 . . 2 . 2 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Triggered 8 | . . . . . . . 2 2 . 1 . 3 . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 4 3 3 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Machines Disabled 25 | . . 2 . 3 1 . 3 . . . . 1 1 5 . . . 2 4 3 Max in Single Turn 4 | . . 1 . 1 1 . 1 . . . . . . 4 . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Machines Accessed 58 | . . . 1 7 1 . 2 . . 4 . 10 10 1 . 3 3 4 2 10 Terminals 38 | . . . . 7 . . . . . 2 . 6 5 1 . . 3 3 1 10 Fabricators 11 | . . . . . . . . . . 2 . 4 4 . . 1 . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . 1 . 1 . . Total Hacks 146 | . . . 1 17 3 . 4 . . 7 . 28 26 7 . 9 18 5 2 19 Successful 86 | . . . 1 9 2 . 1 . . . . 19 19 4 . 4 13 2 1 11 Failed 60 | . . . . 8 1 . 3 . . 7 . 9 7 3 . 5 5 3 1 8 Catastrophic 12 | . . . . 2 . . 1 . . 4 . 1 . 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 102 | . . . . 13 . . 2 . . 7 . 24 18 6 . 6 12 3 2 9 Terminals 105 | . . . . 17 . . . . . 2 . 21 16 7 . . 18 4 1 19 Fabricators 23 | . . . . . . . . . . 5 . 7 7 . . 4 . . . . Repair Stations 6 | . . . . . . . 2 . . . . . . . . 3 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . . . . 3 . . 2 . 1 . . Terminal Hacks 29 | . . . 1 2 . . . . . . . 4 4 1 . . 8 1 . 8 Record 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Open Door 5 | . . . 1 . . . . . . . . . . . . . . . . 4 Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 5 | . . . . 2 . . . . . . . . . . . . 3 . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 1 . . 1 . . . . Build 3 | . . . . . . . . . . . . 1 1 . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 49 | . . . . 7 . . 1 . . . . 14 13 3 . 2 5 . 1 3 Terminals 37 | . . . . 7 . . . . . . . 11 8 3 . . 5 . . 3 Assimilate 4 | . . . . . . . . . . . . 1 1 1 . . 1 . . . Botnet 15 | . . . . 3 . . . . . . . 4 2 1 . . 2 . . 3 Skim 18 | . . . . 4 . . . . . . . 6 5 1 . . 2 . . . Fabricators 9 | . . . . . . . . . . . . 3 5 . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabnet 8 | . . . . . . . . . . . . 3 4 . . 1 . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . Patch 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 44 | . . . . 6 1 . 2 . . 4 . 7 8 1 . 2 3 3 1 6 Full Trace Events 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . . . . . 3 Parts Built 4 | . . . . . . . . . . . . . 2 . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . . . . . . . 64 . . 58 . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . 16 . . 14 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 1 3 . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . 1 3 . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . . 9 12 12 12 6 1 1 1 Autooverrided 6 | . . . . . . . . . . . . . 1 3 . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Total Allies 16 | . . . . . . . . 2 . . . 2 5 4 . . 1 . . 2 Largest Group 3 | . . . . . . . . 2 . . . 2 3 2 . . 1 . . 1 Highest-Rated Group 219 | . . . . . . . . 24 . . . 82 87 47 . . 26 . . 219 Highest-Rated Ally 219 | . . . . . . . . 12 . . . 41 29 47 . . 26 . . 219 Total Orders 2 | . . . . . . . . 1 . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . . 13 . . . 13 40 5 . . . . . 5 Total Damage 1562 | . . . . . . . . 105 . . . 466 593 130 . . . . . 268 Kills 9 | . . . . . . . . 2 . . . 5 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Robot Analysis Total 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . 10 . . . . . 2 . . . . . . Drone Recoveries 6 | . . . . . . . . 6 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Turns Passed 10664 | 1 420 458 957 1491 932 620 1165 238 29 249 120 1065 804 328 37 383 222 449 207 489 Spaces Moved 12061 | 1 171 158 373 723 899 525 711 405 81 527 160 1688 1602 390 84 785 498 830 523 927 Core 201 | . . . . . . 8 166 11 . . . . . . . . . . . 16 Treads 2408 | . 101 158 373 566 352 313 545 . . . . . . . . . . . . . Legs 71 | 1 70 . . . . . . . . . . . . . . . . . . . Wheels 157 | . . . . 157 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9224 | . . . . . 547 204 . 394 81 527 160 1688 1602 390 84 785 498 830 523 911 Fastest Speed 27 | 120 120 240 240 120 27 27 50 35 35 34 37 31 28 34 34 34 34 31 31 31 Average Speed 65 | 120 190 240 240 163 76 112 134 39 35 36 39 34 31 34 34 34 34 31 31 33 Slowest Speed 450 | 120 240 240 240 305 154 450 160 200 35 40 40 40 34 34 34 34 34 31 31 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . . . . . 6 . 19 8 2 . 3 6 1 15 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 1 26 21 67 84 16 95 22 52 10 17 97 44 30 14 74 25 16 30 65 66 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . 3 . . . . . . . . . . . . Spaces Dug 44 | . . . . . . . . . . . . 10 6 5 . 5 1 12 2 3 Terrain Destroyed 78 | . . 6 11 4 1 . . . . . . 10 6 10 . 12 1 12 2 3 Melee 44 | . . . . . . . . . . . . 10 6 5 . 5 1 12 2 3 Projectile 1 | . . . . . 1 . . . . . . . . . . . . . . . AOE 32 | . . 6 11 4 . . . . . . . . . 5 . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Fac Was Fac Res Res Qua Sec Total 13986 | 2 236 196 402 876 1088 558 806 481 80 567 214 2046 1859 571 91 847 538 987 533 1008 Wait 1200 | . 37 . 1 11 116 1 22 63 . 11 53 283 213 169 8 16 37 133 2 24 Move 11917 | . 170 157 372 722 899 524 710 404 80 516 159 1649 1585 386 83 778 485 827 498 913 Hop 58 | . . . . . . . . . . 5 . 19 8 2 . 3 6 1 9 5 Pick Up 60 | . 5 2 3 9 6 5 . 5 . 1 . 7 5 1 . 3 1 2 3 2 Fast Attach 85 | . 2 . 1 8 9 10 5 3 . 4 2 7 8 3 . 7 2 3 3 8 Attach 34 | . 2 3 2 5 2 1 1 2 . 1 . 5 2 1 . 1 . 2 2 2 Detach 12 | . . . 1 3 . 3 . 1 . 1 . 1 . . . . . . 1 1 Swap 24 | . 1 2 1 7 2 . . . . . . 2 1 1 . 5 1 . . 1 Drop 83 | 2 3 1 1 8 4 14 5 1 . 2 . 8 9 2 . 9 3 2 5 4 Fire 307 | . 15 31 18 99 30 . 60 . . 13 . 12 11 1 . 15 . 2 . . Melee 142 | . . . . . . . . . . . . 44 11 5 . 10 3 15 10 44 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 2 4 2 . 3 . . . . . . . . . . . . . Escape Stasis 46 | . . . . . 18 . . . . 12 . 6 6 . . . . . . 4 Rewire 2 | . . . . . . . . 2 . . . . . . . . . . . . Trap 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -9/Materials | Discovered new exit (range 11) 880 | -9/Materials | Entered Mines 1123 | -9/Mines | Found the Drone Emporium 1134 | -9/Mines | Found Prototype Device 1134 | -9/Mines | Identified Splice Drone Bay 1251 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1368 | -9/Mines | Learned Materials trap positions 1818 | -9/Mines | Discovered new exit (range 6) 1837 | -9/Mines | Entered Materials 1837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1838 | -8/Materials | Loaded intel: 6 trap records 3079 | -8/Materials | Discovered new exit (range 16) 3328 | -8/Materials | Entered Factory 3328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4027 | -7/Factory | Released all parts (11) 4260 | -7/Factory | Manually triggered Chute Trap 4260 | -7/Factory | Sucked down chute 4260 | -7/Factory | Entered Waste 4260 | -7/Waste | The area was eerily silent 4316 | -7/Waste | Discovered new exit (range 13) 4317 | -7/Waste | Build established: Sprinter 4665 | -7/Waste | Found Broken Imp. Powered Armor 4686 | -7/Waste | Build established: Scavenger-Mutant 4879 | -7/Waste | Identified exit to Factory 4880 | -7/Waste | Entered Factory 5102 | -7/Factory | Garrison activated, responded to threat 5864 | -7/Factory | Cargo convoy interrupted 5923 | -7/Factory | System corruption reached 10% 5958 | -7/Factory | Released all parts (4) 5964 | -7/Factory | Core integrity fell below 50% 5987 | -7/Factory | Lost 6 parts (1p2n3u) 6021 | -7/Factory | Discovered new exit (range 13) 6045 | -7/Factory | Entered Lower Caves 6073 | -7/Lower Caves | Core integrity fell below 20% 6248 | -7/Lower Caves | Build established: Mutant 6262 | -7/Lower Caves | Encountered a Warlord checkpoint 6279 | -7/Lower Caves | Discovered new exit (range 12) 6283 | -7/Lower Caves | Entered another Lower Caves area 6310 | -7/Lower Caves | Discovered new exit (range 4) 6312 | -7/Lower Caves | Entered Factory 6312 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6367 | -6/Factory | Spotted B-75 Beast 6561 | -6/Factory | Manually triggered Chute Trap 6561 | -6/Factory | Sucked down chute 6561 | -6/Factory | Entered Waste 6570 | -6/Waste | Spotted C-40 Crusher 6570 | -6/Waste | Spotted C-40 Crusher 6573 | -6/Waste | Spotted C-40 Crusher 6573 | -6/Waste | Spotted C-40 Crusher 6576 | -6/Waste | Spotted C-40 Crusher 6577 | -6/Waste | Spotted C-40 Crusher 6671 | -6/Waste | Discovered new exit (range 22) 6681 | -6/Waste | Entered Factory 6724 | -6/Factory | Spotted B-75 Beast 7043 | -6/Factory | Build established: Hacker-Mutant 7145 | -6/Factory | Core integrity fell below 50% 7464 | -6/Factory | Build established: Hacker-Sprinter 7566 | -6/Factory | Fabricated H-66 Slayer (x2) 7637 | -6/Factory | Discovered new exit (range 10) 7663 | -6/Factory | Identified exit to Factory 7746 | -6/Factory | Entered another Factory area 7746 | -5/Factory | Evolved 2 slots: Utility x2 7837 | -5/Factory | Spotted B-75 Beast 7996 | -5/Factory | Fabricated Hyp. Railgun? 8336 | -5/Factory | Discovered new exit (range 22) 8351 | -5/Factory | Identified exit to Factory 8406 | -5/Factory | Build established: Hacker-Mutant 8477 | -5/Factory | Discovered new exit (range 10) 8480 | -5/Factory | Identified exit to Upper Caves 8550 | -5/Factory | Entered another Factory area 8550 | -4/Factory | Accompanied by 1 ally 8550 | -4/Factory | Evolved 2 slots: Utility x2 8606 | -4/Factory | Garrison activated, responded to threat 8642 | -4/Factory | Found Prototype Processor 8642 | -4/Factory | Identified Exp. Melee Analysis Suite 8854 | -4/Factory | Local machine network offline 8858 | -4/Factory | Build established: Hacker-Scout 8878 | -4/Factory | Manually triggered Chute Trap 8878 | -4/Factory | Sucked down chute 8878 | -4/Factory | Entered Waste 8901 | -4/Waste | Spotted C-40 Crusher 8905 | -4/Waste | Spotted C-40 Crusher 8906 | -4/Waste | Spotted C-40 Crusher 8907 | -4/Waste | Spotted C-40 Crusher 8909 | -4/Waste | Spotted C-40 Crusher 8910 | -4/Waste | Discovered new exit (range 16) 8914 | -4/Waste | Identified exit to Factory 8915 | -4/Waste | Entered Factory 9157 | -4/Factory | Lost 3 parts (1p1u1w) 9266 | -4/Factory | Fabricated Lrn. Terrain Scanner? 9270 | -4/Factory | Discovered new exit (range 10) 9277 | -4/Factory | Identified exit to Research 9298 | -4/Factory | Entered Research 9298 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9304 | -3/Research | Identified exit to Armory 9304 | -3/Research | Identified exit to Testing 9387 | -3/Research | Identified exit to Research 9505 | -3/Research | Found Prototype Hackware 9505 | -3/Research | Identified Exp. Hacking Suite 9520 | -3/Research | Entered another Research area 9520 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9814 | -2/Research | Build established: Wizard-Scout 9943 | -2/Research | Identified exit to Quarantine 9969 | -2/Research | Entered Quarantine 9973 | -2/Quarantine | Spotted Alpha 7 10012 | -2/Quarantine | Found Alien Artifact 10020 | -2/Quarantine | Found Alien Artifact 10057 | -2/Quarantine | Found Alien Energy Cannon 10057 | -2/Quarantine | Identified Core Cannon 10104 | -2/Quarantine | Found Alien Slashing Weapon 10104 | -2/Quarantine | Identified Sigix Broadsword 10111 | -2/Quarantine | Discovered new exit (range 9) 10153 | -2/Quarantine | Spotted Fortress 10174 | -2/Quarantine | Discovered new exit (range 6) 10176 | -2/Quarantine | Identified exit to Section 7 10176 | -2/Quarantine | Entered Section 7 10190 | -2/Section 7 | Identified exit to Access 10201 | -2/Section 7 | Build established: Wizard-Sprinter 10246 | -2/Section 7 | Identified Terrabomb (x2) 10246 | -2/Section 7 | Used Terrabomb 10254 | -2/Section 7 | Spotted B-90 Cyclops 10286 | -2/Section 7 | Spotted S7 Guard 10288 | -2/Section 7 | Spotted S7 Guard 10298 | -2/Section 7 | Found Alien Artifact 10298 | -2/Section 7 | Identified Integrity Redistributor 10298 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-103) 10311 | -2/Section 7 | Spotted Executioner 10311 | -2/Section 7 | Spotted Executioner 10314 | -2/Section 7 | Scanned by Researcher 10321 | -2/Section 7 | Spotted Alpha 7 10333 | -2/Section 7 | Spotted B-99 Colossus 10405 | -2/Section 7 | Found Alien Energy Gun 10409 | -2/Section 7 | Spotted Striker 10409 | -2/Section 7 | Spotted Striker 10416 | -2/Section 7 | Spotted Alpha 7 10418 | -2/Section 7 | Spotted Striker 10419 | -2/Section 7 | Spotted Striker 10426 | -2/Section 7 | Search patrols dispatched 10445 | -2/Section 7 | Intercept squad dispatched 10452 | -2/Section 7 | Found Alien Artifact 10452 | -2/Section 7 | Identified Integrated Reactor 10452 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10453 | -2/Section 7 | Found Integrated Reactor 10453 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10455 | -2/Section 7 | Found Integrated Reactor 10455 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10462 | -2/Section 7 | Spotted Tracker 10465 | -2/Section 7 | Spotted Tracker 10468 | -2/Section 7 | Found Alien Artifact 10468 | -2/Section 7 | Identified LRC Insulator 10468 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 10473 | -2/Section 7 | Destroyed Tracker 10491 | -2/Section 7 | Destroyed Tracker 10510 | -2/Section 7 | Spotted Combat Programmer 10516 | -2/Section 7 | Spotted Combat Programmer 10535 | -2/Section 7 | Destroyed Combat Programmer 10555 | -2/Section 7 | System corruption reached 10% 10611 | -2/Section 7 | Found Alien Artifact 10611 | -2/Section 7 | Identified Transdimensional Reconstructor 10611 | -2/Section 7 | Warped through subspace 10637 | -2/Section 7 | Lost 5 parts (1p2n1u1w) 10651 | -2/Section 7 | Intercept squad dispatched 10652 | -2/Section 7 | Spotted Tracker 10653 | -2/Section 7 | Spotted Tracker 10653 | -2/Section 7 | Spotted Tracker 10658 | -2/Section 7 | Core integrity fell below 50% 10661 | -2/Section 7 | Used Terrabomb 10663 | -2/Section 7 | Core integrity fell below 20% 10665 | -2/Section 7 | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 10652_ Field Propulsion Array temporarily disabled. 10652_ C-65 Expert calibrates the Cloning Tubes. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 10653_ Field Propulsion Array temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 10656_ Field Propulsion Array destroyed. 10656_ Com. Particle Reactor destroyed. 10657_ C-65 Expert calibrates the Cloning Tubes. 10661_ Imp. Hacking Suite destroyed. 10661_ Terrabomb activated. 10662_ Penetrated by Slug. 10664_ Critical hit (Meltdown: +410). 10665_ System Shield destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ???????????????????????????""" ]"???????????????## | | ???????????????????????????""" " ?????""?????# | | ?????????????????????????? !; ?#""""????# | | ?????????????? ???????????? ; ?""" ????# | | ????????????? #;??????";;"";;;; ?? ???# | | ????????????? ; ?? ; ? " ???# | | ???????????? ; ;; ?""" ??# | | ???????????? ; """"""" Y; #"""" ??# | | ???????????? ; """"""" ;;;;;;;;;?#""" ?# | | ?????????????? ; """"""" ; ??# ?# | | ??????????????? + ; ?# " # | | ??????????????? ;"" !! ; """"""" """" # | | ???????????? ;"" !! ; """"""" """"" + | | ???????????? ;G @ ; """"""" """" # | | ???????????? ;"" ] ; " # | | ??????????????? ;"" ; = ; ?# | | ????????????? ; % ;s ; ?# | | ???????????? ;;;;;;;#;;;;s;R;;;;;;;;;"""""""## | | ???????????? ; ;;; s | | ???????????? ; + | | ???????????? ; ";; """ """ """ """ """ | | ????????????? ; "" " ; """ """ """ """ """ | | ????????????? + """ " ; """ """ """ """ """ | | ?????????????? ?; T" " ; """ """ """ """ """ | | ??????????????? ; """ ";;BB """ """ """ """ """ | | ????????????????; ????" " BB | | ????????????????? ??? " | | ???????????????????? "";"""; | | ????????????????####""";"""; | | ???????????????? ####### """"T"""" | | ??????????????? #?????#""""""""""" | | ??????????????? #?????############ | | ??????????????? #????????????????? | | ???????????????+"""""""""""" ##???????????????? | | ??????????????? " " ###??????????????? | | ??????????????? " " " ##?????????????? | | ?????????????? " """" " ##????????????? | | ???????????? " " " ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 71 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Corruption Block 15 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 90 Evasion (%) 75 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 54 Defensive Hacking 20 Item Schematics ----------------- Mni. Assault Cannon | -7/Factory | Scanalyzed Enh. Gamma Bomb Array | -2/Section 7 | Archive Com. Linear Accelerator | -2/Section 7 | Archive Exp. Thermal Defense Suite | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Hyp. Railgun | x2 | -5/Factory | Preloaded Lrn. Terrain Scanner | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Cannon Sigix Broadsword Terrabomb Integrity Redistributor Integrated Reactor LRC Insulator Transdimensional Reconstructor Achievements -------------- Safety First Challenges ------------ None Game ------ Seed HeartFieldConstruct Manual? 0 Play Time 01:56:44 Cumulative 160.7 hours Start 2024.11.29 @ 09:14:21 End 2024.11.29 @ 11:12:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 129 Adventurer 16 Explorer 3 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 39 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2381df6-c67e-446a-b115-14de5c7ca031