Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.21 @ 09:54:40 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (4126) 4126 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 9543 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 139 Friendly Fire -35 Cogmind --------- Core Integrity 700/700 Matter 191/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Hovering (116) Ox1 Location -7/Waste Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Airjet Airjet > --- UTILITY (5) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Light Deuterium Engine Large Storage Unit High-capacity Storage Unit Advanced Sensor Array System Shield Chronowheel Rocket Launcher Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Hover Unit Airjet Airjet Large Storage Unit Large Storage Unit Medium Matter Pod Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Chronowheel Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher Datajack Heavy Flail [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Titanium Leg Wheel Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher EMP Blaster Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 131 | 7 9 5 36 2 2 5 46 19 . Power 15 | 1 1 1 2 . . 1 6 3 . Engine 10 | 1 1 1 2 . . 1 4 . . Core 5 | . . . . . . . 2 3 . Reactor . | . . . . . . . . . . Propulsion 41 | 2 1 2 12 . . 1 16 7 . Treads . | . . . . . . . . . . Leg 6 | . . . 2 . . . 4 . . Wheel 28 | 2 1 2 10 . . 1 12 . . Hover 7 | . . . . . . . . 7 . Flight . | . . . . . . . . . . Utility 19 | 2 4 . 4 . . . 3 6 . Device 1 | . . . . . . . . 1 . Storage 12 | 2 4 . 4 . . . 1 1 . Processor 1 | . . . . . . . . 1 . Hackware 3 | . . . . . . . . 3 . Protection 2 | . . . . . . . 2 . . Artifact . | . . . . . . . . . . Weapon 56 | 2 3 2 18 2 2 3 21 3 . Energy Gun 21 | 2 2 . 8 1 . 1 7 . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 23 | . . 2 8 . 1 1 11 . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 2 1 . 1 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . 2 . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 45 | . 1 4 19 . . 3 16 . 2 Power 5 | . . 1 2 . . 1 1 . . Propulsion 21 | . . 2 8 . . 1 9 . 1 Utility 1 | . . . . . . . 1 . . Weapon 18 | . 1 1 9 . . 1 5 . 1 Highest Loss Streak 3 | . 1 2 3 . . 3 3 . 2 Average Slot Usage (%) 96 | . 100 97 94 100 100 99 95 94 100 Engine 9 | . 14 13 10 11 11 11 6 . . Core 1 | . . . . . . . 2 15 15 Leg 5 | . . . . . . . 15 . . Wheel 25 | . 28 26 28 33 33 32 19 . . Storage 29 | . 28 28 33 33 33 33 27 8 7 Protection 2 | . . . . . . . 6 . . Energy Gun 9 | . 22 4 3 11 11 10 8 . . Ballistic Gun 10 | . . 23 17 11 3 10 8 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 138 | 16 71 71 105 105 105 106 138 30 30 Greatest Support 80 | 32 32 26 48 36 36 36 80 35 35 Greatest Overweight (x) 8 | . 2 6 8 2 2 2 5 1 1 Average Overweight (x) 1 | . . 2 2 2 2 2 1 . . Largest Inventory Capacity 36 | 8 20 20 28 28 28 28 36 34 10 Average Capacity 24 | 6 14 20 26 28 28 28 28 12 10 Most Carried 28 | 6 11 11 24 22 24 27 28 28 9 Average Carried 18 | 3 8 8 12 21 22 25 27 10 9 Final Capacity 28 | 8 20 20 28 28 28 28 28 10 10 Final Carried 28 | 6 11 10 21 22 24 26 28 9 9 Class Distribution -------------------- 76% | Hauler-Mutant 12% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 2998 | 270 90 268 943 46 . 111 1170 100 . Remotely . | . . . . . . . . . . Salvage Created 6632 | 137 767 387 1821 26 . 38 3456 . . Parts 412 | 6 62 25 126 7 . 4 182 . . Haulers Intercepted 14 | . 2 . 6 . . . 6 . . Recyclers Shooed 7 | . 1 . 3 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 115 | . 15 10 27 4 . 4 55 . . Guns 80 | . 5 10 22 . . 1 42 . . Cannons 6 | . 6 . . . . . . . . AOE 26 | . 4 . 4 4 . 3 11 . . Classes Destroyed 15 | 2 6 . 3 . . . 4 . . Worker 9 | . . . 3 . . 1 5 . . Builder 11 | . 3 . 2 . . . 6 . . Tunneler 2 | 2 . . . . . . . . . Hauler 14 | . 2 . 6 . . . 6 . . Recycler 10 | 1 . 1 4 . . . 4 . . Mechanic 1 | . . . . . . . 1 . . Operator 10 | . 4 . 3 . . . 3 . . Watcher 11 | . 3 . 4 . . . 4 . . Swarmer 44 | . 5 6 10 4 . 4 15 . . Grunt 46 | . 10 4 8 . . . 24 . . Brawler 4 | . . . 1 . . . 3 . . Duelist 1 | . . . . . . . 1 . . Protector 1 | . . . . . . . 1 . . Sentry 18 | . . . 8 . . . 10 . . Hunter 1 | . . . . . . . 1 . . Best Kill Streak 11 | 2 8 3 6 4 . 2 11 . . Combat Bots Only 8 | . 7 3 6 4 . 2 8 . . Max Kills in Single Turn 4 | 1 4 2 2 4 . 1 3 . . Gunslinging 1 | . . 1 . . . . 1 . . Exploded 4 | . 3 . 2 4 . 1 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 5630 | . 413 543 1441 39 . 280 2862 . 52 Core 942 | . 68 146 297 . . 44 387 . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 39 | 100 . 14 . . . 14 29 . . Volleys Fired 466 | 10 58 45 160 1 . 11 181 . . Largest 2 | 2 2 2 2 1 . 2 2 . . Hottest 110 | 90 110 80 79 30 . 84 95 . . Shots Fired 878 | 20 106 90 295 1 . 19 347 . . Gun 834 | 20 75 90 290 . . 16 343 . . Cannon 31 | . 31 . . . . . . . . Launcher 13 | . . . 5 1 . 3 4 . . Special . | . . . . . . . . . . Kinetic 480 | . . 76 235 . . 8 161 . . Thermal 112 | 20 47 . 37 . . 8 . . . Explosive 8 | . . . . 1 . 3 4 . . Electromagnetic 278 | . 59 14 23 . . . 182 . . Robot Hit Streak 27 | 8 7 9 27 5 . 4 16 . . Robot Miss Streak 6 | 1 3 6 5 . . 5 5 . . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 11 | . . 2 1 . . . 8 . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . Shots Hit Robots 579 | 16 69 50 181 1 4 8 249 1 . Core Hits 297 | 4 32 19 81 4 . 7 150 . . Critical Hits 6 | . . . 3 . . . 3 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . 3 . . . 2 . . Melee Attacks 9 | . . . . . 4 . . 5 . Impact . | . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . 1 . Combat Hostiles 4 | . . . . . 4 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11294 | 164 1332 588 2579 176 . 457 5998 . . Guns 8468 | 164 720 588 2330 . . 118 4548 . . Cannons 315 | . 315 . . . . . . . . Explosions 2511 | . 297 . 249 176 . 339 1450 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4424 | . . 533 1707 . . 65 2119 . . Thermal 2480 | 164 773 . 520 . . 126 897 . . Explosive 995 | . . . . 176 . 266 553 . . Electromagnetic 3395 | . 559 55 352 . . . 2429 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . . . 7 Average Corruption 2 | . 2 2 . . . . . . 7 Corruption Purged . | . . . . . . . . . . Effects 15 | . 3 11 . . . . . . 1 Message Errors 5 | . 2 3 . . . . . . . Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . Targeting Errors 4 | . . 4 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 159 | . 26 . 41 . . 52 40 . . Projectiles . | . . . . . . . . . . Explosions 159 | . 26 . 41 . . 52 40 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 558 | . 61 . 71 5 . 69 352 . . Shots 19 | . 3 . 3 1 . 2 10 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | 150 317 72 144 . . 78 333 3 . Average Temperature 67 | 56 79 36 31 . . 27 78 3 . Received Heat Transfer 1710 | . 108 192 402 . . 9 999 . . Effects 2 | . 1 . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 23 | . 2 . 2 . . . 19 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 8 | 3 2 . 2 . . . 1 . . Heat Transferred 4328 | 434 1547 . 1136 . . 211 1000 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 19 | . 5 . 2 . . . 12 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 965 | 15 400 313 408 206 . 362 965 441 154 Average Influence 331 | 6 138 193 185 204 . 209 546 439 148 Maximum Alert Level 3 | . 2 1 2 1 . 1 3 2 . Low Security (%) 35 | 100 78 53 53 2 . 45 6 . 100 Level 1 31 | . 19 46 43 97 . 54 21 . . Level 2 23 | . 2 . 3 . . . 48 100 . Level 3 9 | . . . . . . . 23 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 4 . 4 . . . 14 . . Investigation 3 | . 1 . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 12 | . 3 . 4 . . . 5 . . Assault 1 | . . . . . . . 1 . . Garrison 6 | . . . . . . . 6 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 11 | . 2 . 1 . . . 8 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 182 | . 28 10 50 4 . 10 79 . 1 Peak Tracking Total 8 | . 8 3 5 4 . 4 6 . 1 Tactical Retreats 9 | . . . 4 . . . 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 7 | . 2 . 2 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 12 | . 4 1 . . . 3 4 . . Max in Single Turn 2 | . 1 1 . . . 2 1 . . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 29 | . 5 1 8 . 5 . 9 1 . Terminals 20 | . 5 1 7 . . . 7 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 111 | . 13 2 16 . 50 . 29 1 . Successful 83 | . 7 1 8 . 50 . 16 1 . Failed 28 | . 6 1 8 . . . 13 . . Catastrophic 3 | . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 1 2 6 . 2 . 3 . . Terminals 53 | . 13 2 15 . . . 23 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 3 1 . Terminal Hacks 77 | . 7 . 6 . 50 . 14 . . Record 49 | . . . . . 49 . . . . Prototype ID Bank 6 | . 2 . 1 . . . 3 . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 5 | . 1 . 1 . . . 3 . . Locate Traps 4 | . 1 . . . . . 3 . . Hauler Manifests 5 | . 1 . 2 . . . 2 . . Zone Layout 3 | . 1 . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . . 1 1 . . . . . . Terminals 2 | . . 1 1 . . . . . . Track 2 | . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 6 . . . 8 . . Full Trace Events 2 | . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . find_chute 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 4 | . . . . . 4 . . . . Largest Group 4 | . . . . . 4 4 . . . Highest-Rated Group 58 | . . . . . 58 58 . . . Highest-Rated Ally 21 | . . . . . 21 21 . . . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . . 27 . . . Total Damage 640 | . . . . . . 640 . . . Kills 11 | . . . . . . 11 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 6338 | 98 691 510 1431 99 656 376 2299 147 31 Spaces Moved 4001 | 57 435 321 727 86 603 299 1211 209 53 Core 15 | 15 . . . . . . . . . Treads . | . . . . . . . . . . Legs 457 | . . . 1 . . . 456 . . Wheels 3267 | 42 435 321 726 86 603 299 755 . . Hover 262 | . . . . . . . . 209 53 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 100 110 100 106 106 106 100 48 48 Average Speed 110 | 86 104 110 112 106 106 106 128 49 58 Slowest Speed 330 | 100 110 140 330 106 106 106 280 116 116 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 80 45 86 30 93 79 88 8 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 3 | . . . . . . . . 3 . Terrain Destroyed 148 | . 8 . 8 10 . 38 81 3 . Melee 3 | . . . . . . . . 3 . Projectile . | . . . . . . . . . . AOE 145 | . 8 . 8 10 . 38 81 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 5048 | 83 568 388 1051 91 614 338 1609 253 53 Wait 273 | . 51 11 85 2 4 19 100 1 . Move 3993 | 56 434 320 726 85 602 298 1210 209 53 Hop . | . . . . . . . . . . Pick Up 106 | 9 9 5 35 1 2 5 38 2 . Fast Attach 28 | 5 . . 5 . . . 13 5 . Attach 65 | 2 4 4 21 . . 3 18 13 . Detach . | . . . . . . . . . . Swap 38 | . 5 1 10 2 2 2 15 1 . Drop 70 | 1 7 2 9 . . . 34 17 . Fire 466 | 10 58 45 160 1 . 11 181 . . Melee 9 | . . . . . 4 . . 5 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Destroyed 7 combat bots 442 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Discovered new exit (range 8) 790 | -10/Materials | Entered Mines 851 | -10/Mines | Build established: Hauler-Mutant 895 | -10/Mines | Discovered new exit (range 15) 945 | -10/Mines | Core integrity fell below 50% 1106 | -10/Mines | Core integrity fell below 20% 1300 | -10/Mines | Entered Materials 1300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -9/Materials | Discovered new exit (range 7) 1683 | -9/Materials | Lost 3 parts (1n2w) 1791 | -9/Materials | Discovered new exit (range 7) 1890 | -9/Materials | Lost 3 parts (2n1w) 1966 | -9/Materials | Lost 3 parts (1n2w) 2046 | -9/Materials | Discovered new exit (range 15) 2047 | -9/Materials | Core integrity fell below 50% 2060 | -9/Materials | Lost 3 parts (1p1n1w) 2405 | -9/Materials | Discovered new exit (range 5) 2581 | -9/Materials | Build established: Scavenger-Mutant 2658 | -9/Materials | Discovered new exit (range 7) 2731 | -9/Materials | Entered Mines 2747 | -9/Mines | Discovered new exit (range 15) 2756 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2824 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2825 | -9/Mines | Discovered new exit (range 5) 2830 | -9/Mines | Entered Exiles 2830 | -9/Exiles | Found Exiles lab destroyed 2946 | -9/Exiles | Build established: Hauler-Mutant 2971 | -9/Exiles | Opened EX-Vault 2980 | -9/Exiles | Found Chronowheel 3364 | -9/Exiles | Learned location of Zion (-6) 3420 | -9/Exiles | Discovered new exit (range 14) 3486 | -9/Exiles | Entered Mines 3486 | -8/Mines | Accompanied by 4 allies 3689 | -8/Mines | Lost 3 parts (1p1n1w) 3806 | -8/Mines | Core integrity fell below 20% 3837 | -8/Mines | Discovered new exit (range 8) 3862 | -8/Mines | Entered Materials 3862 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4110 | -8/Materials | Repaired Airjet? 4151 | -8/Materials | Lost 3 parts (1p1n1w) 4311 | -8/Materials | Lost 3 parts (2n1w) 4520 | -8/Materials | Garrison activated, responded to threat 4710 | -8/Materials | Core integrity fell below 50% 4746 | -8/Materials | Destroyed 8 combat bots 5162 | -8/Materials | Discovered new exit (range 3) 5513 | -8/Materials | Garrison activated, responded to threat 5715 | -8/Materials | Discovered new exit (range 7) 5862 | -8/Materials | First assault squad dispatched 6161 | -8/Materials | Entered Factory 6161 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6308 | -7/Factory | Sucked down chute 6308 | -7/Factory | Entered Waste 6323 | -7/Waste | EMP discharged 6326 | -7/Waste | Spotted C-40 Crusher 6330 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6338 | -7/Waste | Spotted C-40 Crusher 6339 | -7/Waste | Self-destructed Last Messages --------------- 06227_ Acquired Airjet. 06239_ U-05 Engineer builds a Wall. 06252_ Acquired Rocket Launcher. 06273_ Connecting with Garrison Access... 06273_ Current location identified: Factory >>Seal Access door sealed. 06308_ Triggered Chute Trap. 06308_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06313_ ALERT: Foreign system detected. Charging EMP. 06323_ Imp. Kinecellerator fried beyond repair. 06323_ System corrupted (+7). 06330_ Imp. Datajack crushed. 06330_ Imp. Hover Unit crushed. 06330_ Lgt. Nuclear Core crushed. 06330_ Airjet destroyed. 06335_ Lgt. Nuclear Core crushed. 06336_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####???????######???????????????????? | | ????????????# ???????# #???????????????????? | | ? ???????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# ######## #???????????????????? | | #??????# = #???????????????????? | | #??????# CC #???????????????????? | | #??????# CC #???????????????????? | | #??????# #???????????????????? | | # #??????# ######## #???????????????????? | | # #??????# #??????#@ #????????CC?????????? | | # #??????# #??????# #????????CC?????????? | | # #??????# #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | #??????# CC??????????????????? | | #??????# CC ?????????????????? | | #??????# ????????????????? | | #??????# ???????????????? | | # ######## #??????# ######??????????????? | | # = #??????# #??????? #???????????????????? | | # #??????# #??????? #???????????????????? | | # #??????# #??????? #???????????????????? | | # #??????# #??????? #???????????????????? | | ???? #??????? #???????????????????? | | #??????? #???????????????????? | | #??????? ?????????????????????? | | #???????????????????????????????? | | # ######## #???????????????????????????????? | | # #??????# #???????????????????????????????? | | # #??????# #???????????????????????????????? | | # #??????# #???????????????????????????????? | | ? ???????# #???????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonGuidanceFlail Manual? 0 Play Time 01:03:05 Cumulative 745.9 hours Start 2020.06.21 @ 08:49:24 End 2020.06.21 @ 09:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 61 Types 34/4/13/6/1/1/2 Lore% 90 Gallery% 87 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 24175b66-a77d-4b6f-a238-5d13a496f0d0