Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 12:49:27 Player: phil_doe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2428) 2428 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6863 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 14/100 System Corruption 0% Temperature Cool (2) Movement Walking (90) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Makeshift Terrain Scan Processor Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Advanced Targeting Computer System Shield > --- WEAPON ----------- Particle Gun Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Improved Heat Sink Seismic Detector Transmission Jammer Improved Light Armor Plating Heavy EM Shotgun Beam Rifle Improved EM Pulse Cannon [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Cannon Gauss Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 4 | . . 1 1 1 . . 1 . Weapon 1 | . . 1 . . . . . . Parts Attached 66 | 5 7 11 12 9 8 1 . 13 Power 11 | 1 1 2 3 1 2 . . 1 Engine 9 | 1 1 2 3 1 . . . 1 Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 2 3 2 3 1 . . 4 Treads 9 | . . 3 2 3 1 . . . Leg 6 | . 2 . . . . . . 4 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . 3 4 4 3 1 1 . 3 Device 10 | . 1 3 2 . 1 . . 3 Storage 2 | . 1 . . 1 . . . . Processor 2 | . . . 1 1 . . . . Hackware 1 | . . . 1 . . . . . Protection 4 | . 1 1 . 1 . 1 . . Artifact . | . . . . . . . . . Weapon 19 | 2 1 2 3 2 4 . . 5 Energy Gun 12 | 2 1 1 2 . 4 . . 2 Energy Cannon 5 | . . 1 1 1 . . . 2 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 1 | . . 1 . . . . . . Parts Lost 41 | . 2 2 1 1 9 5 . 21 Power 5 | . . . . . 1 . . 4 Propulsion 10 | . 1 . 1 . 3 2 . 3 Utility 13 | . . 1 . 1 2 1 . 8 Weapon 13 | . 1 1 . . 3 2 . 6 Highest Loss Streak 14 | . 1 2 1 1 3 5 . 14 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 8 | 1 5 9 9 9 8 8 10 6 Power 1 | . 1 2 . 1 1 2 2 . Propulsion 1 | . 2 4 3 1 . . . . Utility 3 | . 1 2 4 3 4 6 7 4 Weapon 1 | . . . 1 2 2 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 11 | . 3 1 4 . 1 . . 2 Power 1 | . . . 1 . . . . . Propulsion 5 | . 2 1 2 . . . . . Utility 3 | . . . 1 . . . . 2 Weapon 2 | . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 94 99 98 98 91 50 40 48 Engine 12 | . 14 11 17 15 9 7 6 4 Core 1 | . . . . . 4 7 6 2 Treads 15 | . . 16 17 23 19 1 . . Leg 1 | . 1 5 . . . . . 5 Wheel 1 | . 25 . . . . . . . Device 11 | . 10 13 12 14 12 7 6 7 Storage 7 | . 4 11 8 7 7 7 6 5 Processor 3 | . . . 8 6 . . . . Hackware 5 | . . . 5 7 7 7 6 5 Protection 3 | . 8 8 . . 5 1 . . Energy Gun 17 | . 27 29 18 15 16 7 6 9 Energy Cannon 4 | . . 3 8 7 4 . . 3 Peak Build Rating 41 | 5 7 13 31 41 41 34 20 41 Average Rating 25 | 4 6 11 22 37 35 21 20 26 On Entrance 18 | . 5 7 13 28 38 34 20 20 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 7 18 28 41 44 47 37 30 35 Greatest Support 76 | 20 20 40 40 76 76 48 3 60 Greatest Overweight (x) 11 | . 1 1 1 . . 10 9 11 Average Overweight (x) . | . . . . . . 8 9 2 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 9 10 10 10 10 9 Most Carried 10 | 4 9 10 10 10 10 10 10 10 Average Carried 8 | 1 5 9 9 9 8 8 10 6 Final Capacity 10 | 5 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 8 10 10 4 Class Distribution -------------------- 20% | Scavenger-Tank 18% | Skirmisher 18% | Scavenger-Skirmisher 15% | Scavenger-Mutant 10% | Mutant 7% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Matter Collected 1103 | 250 65 130 190 221 122 23 . 102 Remotely . | . . . . . . . . . Salvage Created 2660 | 39 318 490 572 546 344 158 . 193 Parts 131 | 1 15 28 27 30 11 5 . 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . 6 5 . . Prevented 6 | . . . . . 6 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 58 | 1 9 9 13 14 6 3 . 3 Guns 33 | 1 7 6 4 9 1 3 . 2 Cannons 20 | . . 3 9 4 3 . . 1 AOE 2 | . 1 . . . 1 . . . Classes Destroyed 11 | 1 1 2 1 4 1 . . 1 Worker 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 3 | . . 2 . 1 . . . . Swarmer 14 | . 3 . 3 8 . . . . Grunt 24 | 1 6 4 5 3 3 2 . . Brawler 2 | . . . 1 . . 1 . . Sentry 10 | . . 5 4 . 1 . . . Specialist 3 | . . . . . . . . 3 Hunter 1 | . . . . 1 . . . . Programmer 3 | . . . . 2 1 . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 5 | 1 3 2 3 5 3 3 . 2 Combat Bots Only 4 | 1 3 2 3 4 3 3 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Hostile Shots Fired 517 | 5 43 39 53 83 145 17 . 132 Missed 148 | 3 12 9 17 20 56 5 . 26 Hits 369 | 2 31 30 36 63 89 12 . 106 Melee 6 | . . . 1 . 4 1 . . Projectile 363 | 2 31 30 35 63 85 11 . 106 Critical Strikes 15 | . . 1 4 3 3 . . 4 Damage Taken 5459 | 21 350 391 529 944 800 209 . 2215 Core 1208 | 11 46 60 81 66 60 16 . 868 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 40 | . . 11 . . . 14 . 15 Regen/Repaired (Parts) 505 | . . . 505 . . . . . Core Remaining (%) 84 | 95 77 85 85 . . 79 . . Volleys Fired 161 | 4 25 26 29 29 27 8 . 13 Largest 3 | 2 2 3 3 3 3 2 . 3 Hottest 229 | 90 90 174 202 209 203 155 . 229 Shots Fired 423 | 8 45 78 87 87 72 15 . 31 Gun 329 | 8 45 72 58 58 56 11 . 21 Cannon 94 | . . 6 29 29 16 4 . 10 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 340 | 4 25 58 87 80 48 12 . 26 Explosive . | . . . . . . . . . Electromagnetic 83 | 4 20 20 . 7 24 3 . 5 Robot Hit Streak 17 | 6 12 17 11 8 16 11 . 11 Robot Miss Streak 4 | 1 4 4 3 4 3 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 285 | 6 25 52 59 50 56 13 . 24 Core Hits 111 | 2 11 19 24 24 13 8 . 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | 1 2 7 5 4 1 . . . Burn 20 | 1 2 7 5 4 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5360 | 75 425 749 1015 1195 1151 297 . 453 Guns 3460 | 75 318 619 585 733 660 222 . 248 Cannons 1717 | . . 125 430 458 424 75 . 205 Explosions 174 | . 107 . . . 67 . . . Melee . | . . . . . . . . . Ramming 9 | . . 5 . 4 . . . . Kinetic . | . . . . . . . . . Thermal 4325 | 37 308 586 1015 1063 678 262 . 376 Explosive . | . . . . . . . . . Electromagnetic 1026 | 38 117 158 . 128 473 35 . 77 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 1 . 2 2 6 . . Average Corruption 2 | . . 1 . 1 2 5 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . 6 . 2 20 12 . . Message Errors 12 | . . 2 . . 7 3 . . Matter Fused 8 | . . . . 1 5 2 . . Heat Flow Errors 5 | . . 2 . . 1 2 . . Energy Discharges 7 | . . 1 . 1 4 1 . . Data Loss (minor) 6 | . . 1 . . 2 3 . . Data Loss (major) 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 84 | . 14 . 9 37 24 . . . Projectiles 46 | . . . 9 37 . . . . Explosions 38 | . 14 . . . 24 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 44 | . 44 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed 4 | . . 3 . 1 . . . . Targets Rammed 4 | . . 3 . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 614 | 126 191 422 614 448 224 237 . 356 Average Temperature 126 | 70 72 120 183 145 68 111 . 140 Received Heat Transfer 1077 | 12 108 159 297 162 240 99 . . Effects 30 | . . . 22 7 . . . 1 Shutdowns 6 | . . . 4 2 . . . . Energy Bleed 5 | . . . 4 . . . . 1 Interference 7 | . . . 7 . . . . . Damage (minor) 2 | . . . 1 1 . . . . Damage (major) 10 | . . . 6 4 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 2 | . 1 . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . . Combat Hostiles 2 | . 1 . . 1 . . . . Parts Melted 27 | 1 . 4 9 7 4 2 . . Heat Transferred 10717 | 185 840 1998 2664 2220 1488 536 . 786 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 135 | 20 87 67 133 135 . . . 30 Initial 35 | . 13 27 10 35 . . . . Average 32 | 1 39 22 50 31 . . . 6 Influence Increases 1736 | 20 257 309 412 403 195 70 . 70 Destroy 0b10 Robot/C 1140 | 20 180 180 260 280 100 60 . 60 Destroy 0b10 Robot/NC 25 | . . 10 . 15 . . . . Destroy Leader 286 | . 30 84 70 62 20 10 . 10 Successful Hack 42 | . . 5 21 16 . . . . Disable Machine 60 | . 15 30 15 . . . . . Destroy Structure 3 | . 2 . 1 . . . . . Lose Combat Pursuer 180 | . 30 . 45 30 75 . . . Influence Decreases 1736 | . 210 351 359 379 282 85 . 70 Entered New Map 148 | . 7 40 15 43 39 4 . . Time Decay 1390 | . 183 291 334 326 206 50 . . Lost Part 198 | . 20 20 10 10 37 31 . 70 Squads Dispatched 13 | . 2 4 . 5 . . . 2 Investigation 3 | . 2 . . 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 8 | . . 4 . 2 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Distress Signals 5 | . . 1 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | 1 14 14 26 20 13 3 . 6 Peak Tracking Total 5 | 1 5 3 5 4 3 3 . 4 Tactical Retreats 8 | . 1 . 2 1 4 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Disabled 5 | . 1 2 1 . 1 . . . Max in Single Turn 1 | . 1 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Accessed 21 | . 4 4 8 4 . . 1 . Terminals 13 | . 3 2 4 3 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 2 1 . . . . Recycling Units 4 | . 1 1 2 . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 61 | . 5 8 34 12 . . 2 . Successful 35 | . . 5 25 4 . . 1 . Failed 25 | . 5 2 9 8 . . 1 . Catastrophic 3 | . 1 1 . 1 . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 34 | . 8 6 16 4 . . . . Terminals 36 | . 4 5 17 8 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 19 | . . . 15 4 . . . . Recycling Units 4 | . 1 1 2 . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . . 2 12 2 . . 1 . Record 12 | . . 2 10 . . . . . Open DSF 1 | . . . . . . . 1 . Alert Level 2 | . . . 2 . . . . . Patrol Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . . 11 2 . . . . Scan Component 8 | . . . 6 2 . . . . Repair 5 | . . . 5 . . . . . Recycling Unit Hacks 3 | . . 1 2 . . . . . Retrieve Components 3 | . . 1 2 . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 5 3 3 3 . . . . Full Trace Events 2 | . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 5 . . . . . Time 183 | . . . 183 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . . 10 6 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Active Infowar (turns) 4547 | . 306 780 1530 1272 643 . . 16 Optics 2612 | . . . 1522 1090 . . . . Seismic 3946 | . 306 780 1468 1151 241 . . . Jamming 402 | . . . . . 402 . . . ECM 16 | . . . . . . . . 16 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Turns Passed 7069 | 90 393 1015 1569 1272 1783 429 340 178 Spaces Moved 3518 | 90 347 483 684 690 1022 82 69 51 Core 175 | 16 . . . . . 77 69 13 Treads 2735 | . . 334 684 690 1022 5 . . Legs 202 | . 15 149 . . . . . 38 Wheels 406 | 74 332 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 160 163 160 160 500 90 Average Speed 166 | 74 81 157 164 163 160 482 500 219 Slowest Speed 600 | 80 120 190 245 163 163 550 500 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 6 48 33 36 16 97 16 2 32 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 5 | . 2 . . . 3 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 5 | . 2 . . . 3 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total 4381 | 102 412 677 1060 769 1104 102 68 87 Wait 497 | . 19 138 295 19 16 8 . 2 Move 3510 | 89 346 482 683 689 1021 81 68 51 Hop . | . . . . . . . . . Pick Up 58 | 4 9 8 17 6 8 2 . 4 Fast Attach 21 | 5 3 1 5 . 1 . . 6 Attach 32 | . 2 3 3 3 10 1 . 10 Detach 4 | . 1 . . 1 1 1 . . Swap 47 | . 2 10 15 15 3 1 . 1 Drop 31 | . 5 6 13 6 1 . . . Fire 161 | 4 25 26 29 29 27 8 . 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . 3 . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 16 | . . . . . 16 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 12) 211 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 865 | -9/Materials | Discovered new exit (range 16) 927 | -9/Materials | Central database locked down 1140 | -9/Materials | Build established: Tank 1205 | -9/Materials | Discovered new exit (range 15) 1499 | -9/Materials | Entered another Materials area 1499 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2026 | -8/Materials | Build established: Skirmisher 2093 | -8/Materials | Repaired Deuterium Engine 2131 | -8/Materials | Repaired Broken Lgt. Treads 2164 | -8/Materials | Repaired Particle Cannon 2839 | -8/Materials | Discovered new exit (range 17) 2982 | -8/Materials | Repaired Med. Storage Unit 3057 | -8/Materials | Repaired Hvy. Ion Engine 3068 | -8/Materials | Entered Factory 3068 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3348 | -7/Factory | Build established: Scavenger-Skirmisher 3544 | -7/Factory | Discovered new exit (range 4) 4340 | -7/Factory | Entered Lower Caves 4442 | -7/Lower Caves | Build established: Scavenger-Gunner 4575 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4856 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4877 | -7/Lower Caves | Build established: Scavenger-Tank 5000 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5246 | -7/Lower Caves | Spotted B-75 Beast 5543 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6004 | -7/Lower Caves | Discovered new exit (range 13) 6094 | -7/Lower Caves | Build established: Scavenger-Mutant 6123 | -7/Lower Caves | Entered another Lower Caves area 6195 | -7/Lower Caves | Lost 5 parts (2n1u2w) 6250 | -7/Lower Caves | Discovered new exit (range 4) 6552 | -7/Lower Caves | Entered Factory 6552 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6887 | -6/Factory | Identified exit to DSF 6892 | -6/Factory | Entered DSF 6922 | -6/DSF | Additional patrols routed to DSF 6993 | -6/DSF | Lost 7 parts (3p3u1w) 7016 | -6/DSF | Discovered new exit (range 15) 7054 | -6/DSF | Core integrity fell below 50% 7065 | -6/DSF | Core integrity fell below 20% 7070 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07047_ Critical hit (Destroy). 07047_ Hvy. Laser destroyed. 07047_ Slug penetrates Wall. 07048_ Wall collapses. 07051_ Energy Filter destroyed. 07051_ Slug penetrates H-66 Slayer. 07054_ Slug penetrates Wall. 07054_ Penetrated by Slug. 07060_ Gatling Laser destroyed. 07060_ Penetrated by Slug. 07060_ Plasma Cannon destroyed. 07063_ Med. Storage Unit destroyed. 07063_ Critical hit (Blast). 07064_ Penetrated by Slug. 07064_ System Shield destroyed. 07064_ Acquired Imp. VSS Leg. 07067_ Penetrated by Slug. 07067_ Plasma Cannon destroyed. 07067_ Penetrated by Slug. 07070_ Matter Repository disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???##???????????#??????????????????????????? | | ???""#??????????? ###??????????????????????? | | ???#"#??????????## # ??????????????????????? | | ####"##???????###;;#%##????????????????????? | | #"""""#########% ]] !%#####??#?????????????? | | #"""""##[*#!! # ]]!!; #!!##"""""???????? | | #"" !! %[ h @ <%"#??????? | | """ =^[!% ^^ h %"""??????? | | #"" ## [#]]]###^^^;##!!!#!!## ""#??????? | | ### ###[[#]]]#?# H#?#!!!#!!#????###??????? | | ??# #?######## #####?##?????????????? | | ?#] /????????# #????????????????????? | | ?#] /????????# #????????????????????? | | ?## ##???????### "##????????????????????? | | ?? /??????????! !??????????????????????? | | ?? /?????????!! !??????????????????????? | | ?? /?????????!! !!?????????????????????? | | ?## #????????### ##?????????????????????? | | ??! #??????????# #??????????????????????? | | ??! ??????????? ??????????????????????? | | ?? ???????????? ??????????????????????? | | ?? ???????????? ???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 2% | -8/Materials Lgt. Treads | 5% | -8/Materials | Broken Particle Cannon | 16% | -8/Materials Med. Storage Unit | 29% | -8/Materials Hvy. Ion Engine | 71% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed GravityAccelerationFirepult Manual? 0 Play Time 01:45:53 Cumulative 8.6 hours Start 2025.07.28 @ 22:49:34 End 2025.07.30 @ 12:49:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03bb005c-f514-47a0-8bfc-3dbd64839a27