Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 19:57:18 Player: Gen.Lisiecki Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (2705) 2705 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6700 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Targeting Computer Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Improved Targeting Computer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Fission Core Hardened Medium Armor Plating Hardened Medium Armor Plating Drone Bay Improved EM Pulse Cannon Gauss Rifle [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 2 . 1 1 1 Weapon 1 | . . . . . . . 1 Parts Attached 150 | 5 11 2 51 1 26 20 34 Power 23 | 1 2 . 5 . 4 4 7 Engine 17 | 1 2 . 5 . 3 3 3 Core 6 | . . . . . 1 1 4 Reactor . | . . . . . . . . Propulsion 38 | 1 1 2 15 . 9 3 7 Treads 4 | . . . . . 4 . . Leg 26 | 1 1 1 8 . 5 3 7 Wheel . | . . . . . . . . Hover 6 | . . 1 5 . . . . Flight 2 | . . . 2 . . . . Utility 50 | 1 4 . 12 1 9 10 13 Device 23 | . 3 . 5 . 4 5 6 Storage 7 | 1 1 . 1 . 3 1 . Processor 7 | . . . 2 1 1 . 3 Hackware . | . . . . . . . . Protection 13 | . . . 4 . 1 4 4 Artifact . | . . . . . . . . Weapon 39 | 2 4 . 19 . 4 3 7 Energy Gun 4 | 1 . . . . 2 . 1 Energy Cannon 7 | . . . 1 . 2 2 2 Ballistic Gun 6 | 1 1 . . . . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . 1 . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 13 | . 2 . 11 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 6 | . . . 6 . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 49 | . 1 . 14 1 3 1 29 Power 11 | . 1 . 3 . 1 . 6 Propulsion 13 | . . . 3 1 1 . 8 Utility 17 | . . . 8 . 1 1 7 Weapon 8 | . . . . . . . 8 Highest Loss Streak 14 | . 1 . 4 1 2 1 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 93 100 86 86 90 98 83 Engine 11 | . 14 14 10 11 11 13 5 Core 1 | . . . . . 3 1 3 Treads 1 | . . . . . 7 . . Leg 15 | . 23 28 17 15 6 23 16 Device 14 | . 12 14 16 . 13 17 13 Storage 5 | . 14 14 . 11 8 1 6 Processor 9 | . . . 4 26 15 7 10 Protection 7 | . . . 9 . 5 18 9 Energy Gun 3 | . 1 . . . 14 . . Energy Cannon 4 | . . . 1 11 3 12 9 Ballistic Gun 2 | . 14 14 . . . 2 5 Impact Weapon 7 | . 12 14 17 11 . . . Peak Build Rating 59 | 5 10 10 16 15 34 47 59 Average Rating 24 | 4 8 10 12 14 27 43 44 On Entrance 16 | . 5 10 10 14 15 32 45 Naked Turns . | . . . . . . . . Heaviest Build 64 | 13 19 19 27 22 40 49 64 Greatest Support 58 | 10 20 20 26 26 40 52 58 Greatest Overweight (x) 5 | 1 1 1 5 1 5 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 Average Capacity 7 | 7 8 10 5 10 9 5 8 Most Carried 10 | 2 8 9 8 8 10 7 8 Average Carried 5 | 1 4 8 4 5 8 5 5 Final Capacity 10 | 8 10 10 10 10 5 8 8 Final Carried 9 | 2 8 9 4 8 5 7 . Class Distribution -------------------- 66% | Mutant 21% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1692 | 250 123 33 484 15 225 150 412 Remotely . | . . . . . . . . Salvage Created 3647 | . 397 52 814 133 1161 456 634 Parts 159 | . 19 1 26 3 53 26 31 Haulers Intercepted 6 | . 1 . 2 . 3 . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 63 | . 8 . 17 2 19 9 8 Melee 11 | . 3 . 6 2 . . . Guns 23 | . 2 . . . 18 . 3 Cannons 13 | . . . . . . 9 4 AOE 5 | . 2 . 3 . . . . Classes Destroyed 14 | . 7 . 3 . . 3 1 Worker 7 | . . . 3 3 1 . . Builder 5 | . 3 . 1 . 1 . . Tunneler 2 | . . . 1 . 1 . . Hauler 6 | . 1 . 2 . 3 . . Recycler 6 | . 1 1 1 1 1 . 1 Mechanic 1 | . 1 . . . . . . Operator 1 | . . . . . . 1 . Watcher 8 | . 2 . 1 . 4 1 . Swarmer 17 | . 3 . 2 2 7 3 . Grunt 27 | . 5 . 9 . 9 3 1 Sentry 11 | . . . 6 . 3 1 1 Specialist 4 | . . . . . . . 4 Hunter 3 | . . . . . . 1 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 4 1 4 3 7 3 3 Combat Bots Only 4 | . 3 . 4 2 4 3 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 1 . . . . Melee 1 | . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 681 | . 68 1 123 10 116 51 312 Missed 173 | . 21 1 25 3 33 20 70 Damage Taken 7694 | . 392 . 1530 53 1089 414 4216 Core 1476 | . 56 . 288 15 243 18 856 Absorbed by Shields 235 | . 143 . 92 . . . . Regen/Repaired (Parts) 220 | . . . 101 . 119 . . Core Remaining (%) 70 | 100 . 77 . 24 55 97 . Volleys Fired 171 | . 11 . 2 . 71 26 61 Largest 3 | . 2 . 1 . 2 2 3 Hottest 188 | . 50 . 30 . 136 136 188 Shots Fired 327 | . 13 . 3 . 142 52 117 Gun 205 | . 11 . . . 138 1 55 Cannon 111 | . . . 1 . 4 51 55 Launcher 4 | . 2 . 2 . . . . Special 7 | . . . . . . . 7 Kinetic 66 | . 11 . . . . 1 54 Thermal 254 | . . . 1 . 142 51 60 Explosive 4 | . 2 . 2 . . . . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 12 | . 4 . 2 . 8 12 7 Robot Miss Streak 3 | . 2 . 1 . 3 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 321 | . 31 1 75 6 97 37 74 Core Hits 119 | . 10 . 11 2 48 20 28 Critical Kills 4 | . 1 . 2 . . . 1 Critical Parts Destroyed 24 | . 3 . 17 3 . . 1 Critical Strikes 38 | . 4 . 20 3 8 . 3 Burn 9 | . . . . . 8 . 1 Destroy 2 | . . . . . . . 2 Smash 27 | . 4 . 20 3 . . . Melee Attacks 132 | . 29 8 88 7 . . . Impact 120 | . 29 8 76 7 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 31 | . 6 1 20 4 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . 4 . . . . Damage Inflicted 9332 | . 1519 96 2864 388 2016 812 1637 Guns 2799 | . 79 . . . 1936 . 784 Cannons 1699 | . . . . . 61 812 826 Explosions 459 | . 241 . 218 . . . . Melee 4329 | . 1199 96 2646 388 . . . Ramming 33 | . . . . . 19 . 14 Kinetic 840 | . 79 . . . . . 761 Thermal 3611 | . . . . . 1997 812 802 Explosive 459 | . 241 . 218 . . . . Electromagnetic 60 | . . . . . . . 60 Impact 4329 | . 1199 96 2646 388 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . Average Corruption 1 | . . . 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . 11 2 . . . Message Errors 1 | . . . 1 . . . . Matter Fused 3 | . . . 2 1 . . . Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 2 | . . . 1 1 . . . Data Loss (minor) 4 | . . . 4 . . . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 1528 | . 371 56 842 244 . 13 2 Projectiles 15 | . . . . . . 13 2 Explosions 40 | . 22 . 18 . . . . Melee 1473 | . 349 56 824 244 . . . Knockbacks 17 | . 5 . 11 1 . . . Impact 15 | . 4 . 10 1 . . . Kinetic . | . . . . . . . . Secondary 2 | . 1 . 1 . . . . Self-Inflicted Damage 35 | . . . 35 . . . . Shots 1 | . . . 1 . . . . Rammed 2 | . . . . . 2 . . Targets Rammed 5 | . . . . . 3 . 2 Kicked 3 | . . . . . 1 . 2 Crushed . | . . . . . . . . Highest Temperature 649 | . 10 . 163 . 318 343 649 Average Temperature 149 | . 5 . 55 . 66 125 280 Received Heat Transfer 1812 | . 195 . 474 . 405 126 612 Effects 48 | . . . . . . . 48 Shutdowns 13 | . . . . . . . 13 Energy Bleed 4 | . . . . . . . 4 Interference 4 | . . . . . . . 4 Matter Decay 5 | . . . . . . . 5 Damage (minor) 4 | . . . . . . . 4 Damage (major) 17 | . . . . . . . 17 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 15 | . 3 . 10 2 . . . Combat Hostiles 9 | . 1 . 8 . . . . Parts Fried 26 | . 7 1 14 4 . . . Impact Corruptions 51 | . 13 1 28 9 . . . Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Melted 19 | . . . . . 8 5 6 Heat Transferred 7646 | . . . . . 4440 1456 1750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 374 | . 254 26 254 120 363 374 157 Initial 116 | . . 21 9 66 46 116 107 Average 149 | . 145 24 123 98 220 231 70 Maximum Alert Level 1 | . 1 . 1 . 1 1 . Low Security (%) 70 | 100 64 100 89 100 41 32 100 Level 1 29 | . 35 . 10 . 58 67 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 . 5 . 2 2 3 Investigation 3 | . 1 . 1 . 1 . . Extermination 3 | . . . . . . 2 1 Reinforcement 9 | . 2 . 4 . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 10 | . 1 2 3 . 2 . 2 Communications Jammed 9 | . . . . . . . 9 Distress Signals 9 | . . . . . . . 9 Times Spotted 123 | . 16 1 37 6 32 11 20 Peak Tracking Total 8 | . 6 1 6 3 6 3 8 Tactical Retreats 14 | . . . 8 1 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 2 . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 3 | . . . 1 . . 1 1 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 20 | . 1 . 7 1 3 6 2 Terminals 14 | . 1 . 5 1 2 4 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 3 | . . . 1 . 1 1 . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 2 . 19 3 10 11 2 Successful 22 | . . . 11 1 5 3 2 Failed 25 | . 2 . 8 2 5 8 . Catastrophic 3 | . 1 . . . . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 2 . 11 3 6 8 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 10 | . . . 4 . 4 2 . Recycling Units 4 | . . . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . . . 7 1 3 1 1 Record 3 | . . . 1 . 2 . . Prototype ID Bank 2 | . . . 2 . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 6 | . . . 3 . 2 1 . Scan Component 4 | . . . 2 . 1 1 . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 16 | . 1 . 5 1 3 5 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 4 | . . . . . . 2 2 Authchips . | . . . . . . . . Time 89 | . . . . . . 42 47 Total Part Build Rating 18 | . . . . . . 8 10 Parts Repaired 2 | . . . 1 . 1 . . Time 45 | . . . 32 . 13 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . . . 6 . . . . Non-combat 5 | . . . 5 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 10 | . . . 10 . . . . parse_system 6 | . . . 6 . . . . no_distress 3 | . . . 3 . . . . find_recycling 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 43 | . . . . 43 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders 3 | . . . . . . . 3 ROAM 1 | . . . . . . . 1 EXPLORE 2 | . . . . . . . 2 Ally Attacks 9 | . . . . 9 . . . Total Damage 88 | . . . . 88 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 5733 | 98 438 225 1617 290 1450 764 851 Spaces Moved 2841 | 49 215 118 991 156 578 411 323 Core 82 | 5 . . . . 12 . 65 Treads 304 | . . . . . 304 . . Legs 2183 | 44 215 118 719 156 262 411 258 Wheels . | . . . . . . . . Hover 97 | . . . 97 . . . . Flight 175 | . . . 175 . . . . Fastest Speed 50 | 50 120 120 56 120 110 126 100 Average Speed 148 | 168 137 167 120 155 192 138 166 Slowest Speed 440 | 190 190 190 440 190 300 195 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 31 | 5 36 34 57 59 36 12 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 38 | . 15 . 22 . . . 1 Melee 2 | . . . 2 . . . . Projectile . | . . . . . . . . AOE 35 | . 15 . 20 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3786 | 63 286 129 1253 189 774 557 535 Wait 347 | 5 10 1 94 21 59 71 86 Move 2834 | 48 214 117 990 155 577 410 323 Hop . | . . . . . . . . Pick Up 73 | 4 8 1 16 5 15 11 13 Fast Attach 51 | 4 3 . 14 . 11 6 13 Attach 31 | 1 2 . 7 1 3 4 13 Detach 3 | . . . 1 . . 1 1 Swap 68 | . 6 2 30 . 12 10 8 Drop 76 | 1 3 . 16 . 23 18 15 Fire 171 | . 11 . 2 . 71 26 61 Melee 127 | . 29 8 83 7 . . . Ram . | . . . . . . . . Kick 3 | . . . . . 1 . 2 Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 13) 537 | -10/Materials | Entered Mines 603 | -10/Mines | Discovered new exit (range 16) 694 | -10/Mines | Excavation squad dispatched 694 | -10/Mines | A large section of the Mines collapsed 762 | -10/Mines | Entered Materials 762 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Crushed by falling debris 849 | -9/Materials | Lost 4 parts (1p2n1u) 878 | -9/Materials | Discovered new exit (range 16) 1186 | -9/Materials | Discovered new exit (range 3) 1334 | -9/Materials | Core integrity fell below 50% 1354 | -9/Materials | Lost 3 parts (1p2u) 1519 | -9/Materials | Repaired Maul 1758 | -9/Materials | Lost 3 parts (1p2u) 2379 | -9/Materials | Entered Mines 2639 | -9/Mines | Discovered new exit (range 10) 2669 | -9/Mines | Entered Materials 2669 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3093 | -8/Materials | Build established: Scavenger-Mutant 3193 | -8/Materials | Repaired Lgt. Treads 3950 | -8/Materials | Build established: Mutant 4114 | -8/Materials | Discovered new exit (range 5) 4119 | -8/Materials | Entered Factory 4119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4162 | -7/Factory | Discovered new exit (range 7) 4303 | -7/Factory | Discovered new exit (range 16) 4613 | -7/Factory | Fabricated System Restoration Module (x2) 4762 | -7/Factory | Discovered new exit (range 11) 4883 | -7/Factory | Entered another Factory area 4883 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4949 | -6/Factory | Fabricated Lgt. Fission Core (x2) 5180 | -6/Factory | Build established: Tank 5461 | -6/Factory | Lost 5 parts (2p1n2u) 5535 | -6/Factory | Core integrity fell below 50% 5558 | -6/Factory | Lost 14 parts (2p3n4u5w) 5650 | -6/Factory | Core integrity fell below 20% 5684 | -6/Factory | Lost 7 parts (1p3n3w) 5734 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05642_ Penetrated by Slug. 05642_ U-05 Engineer destroyed. 05649_ Penetrated by Slug. 05651_ Welding Torch destroyed. 05653_ Imp. Carbon-fiber Leg destroyed. 05654_ Penetrated by Slug. 05656_ ALERT: Cargo convoy en route, clear transfer corridor. 05670_ Penetrated by Slug. 05704_ Acquired Plasma Rifle. 05711_ Slug penetrates Wall. 05717_ ALERT: Rogue bot located, Programmers report to Factory Zone 7V. 05719_ Slug penetrates Wall. 05719_ Acquired Imp. Sensor Array. 05725_ M-28 Smith resupplies. 05729_ Slug penetrates Wall. 05731_ H-66 Slayer suffers critical hit (Burn). 05733_ Dropped Lgt. Ion Engine. 05734_ Slug penetrates Wall. 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""" """ """ """ ##############???????????? | | ??? ########?????????????????? | | ??? ? # /#######??????????## | | ???????############ # """ # #??????????# | | ??????????????????# # "R # ############ | | ??????????????????# # """ + | | ??????????????????# # """ # ############ | | ??????????????????# # !# #??????????# | | ??????????????????# ##########+#######??????## | | ??????????????????# #??# ! #???????# | | ??????????????????# #??#/ ] #???????# | | ??????????????????# #??# /#???????# | | ??????????????????# #??# #???????# | | ??????????????????# #??# #???????# | | ??????????????????# #??# ###?????# | | ??????????????????# #??##### ##????# | | ??????????????????# #????# ! #????# | | ??????????????????# #????# ###### | | ??????????????????# ######## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 29 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 675 Evasion (%) 63 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Lgt. Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Challenges ------------ None Game ------ Seed ConstructThermalShifter Manual? 0 Play Time 02:07:47 Cumulative 28.5 hours Start 2024.08.12 @ 17:20:10 End 2024.08.12 @ 19:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 789a2fc7-4a84-4ab7-b750-66fade4b1b85