Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 08:35:26 Player: kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (1884) 1884 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5519 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 496/550 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Machine Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Flail Makeshift Hammer Scythe > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Armored Treads Actuator Array Actuator Array Supersonic Drone Bay (1/1) Rocket Launcher Plasma Cutter Mace Heavy Hammer Scythe Scythe Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Actuator Array > --- WEAPON ----------- Heavy Flail Makeshift Hammer Scythe > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Terrain Scanner Actuator Array Actuator Array Supersonic Drone Bay Rocket Launcher Plasma Cutter Mace Heavy Hammer Scythe Scythe Scythe [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . . . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 39 | 6 5 2 10 . 2 5 9 Power 5 | 1 . 1 2 . . . 1 Engine 5 | 1 . 1 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 . 3 . . 1 4 Treads 12 | 2 2 . 3 . . 1 4 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 3 . 2 . 4 Device 4 | . . 1 1 . . . 2 Storage 4 | 1 1 . 1 . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 10 | 2 2 . 2 . . 4 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 2 . 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 5 | . . 2 3 . . . . Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . Utility 1 | . . . 1 . . . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 1 | . . 1 1 . . . . To Critical Strikes . | . . . . . . . . Average Backups 13 | 1 10 13 13 15 15 14 14 Power . | . 1 . . 1 1 1 1 Propulsion 2 | . 2 3 3 3 3 3 3 Utility 2 | . 3 3 3 2 2 2 3 Weapon 6 | . 3 6 6 7 8 7 6 Tool/Special . | . . . . . . . . Unused Backups 18 | . 2 . 3 3 . . 10 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 1 1 . . 3 Weapon 11 | . 2 . 2 2 . . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 98 96 99 100 100 100 99 Engine 11 | . 14 12 11 11 11 11 9 Treads 32 | . 28 26 32 33 33 33 36 Device 1 | . . 11 4 . . . . Storage 13 | . 26 16 11 11 11 11 9 Processor 3 | . . . . . 6 11 9 Protection 5 | . . . 6 11 4 . 8 Ballistic Gun 25 | . 28 28 32 33 33 31 . Impact Weapon 3 | . . . . . . . 18 Slashing Weapon 1 | . . . . . . . 9 Peak Build Rating 30 | 6 9 10 16 14 17 25 30 Average Rating 15 | 5 7 9 13 14 15 17 29 On Entrance 11 | . 6 9 10 14 14 17 25 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 11 32 30 37 37 37 36 44 Greatest Support 80 | 40 40 40 60 60 60 60 80 Greatest Overweight (x) 1 | . . 1 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 Average Carried 13 | 1 10 13 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 12 15 15 15 14 15 Class Distribution -------------------- 32% | Tank 26% | Mutant 20% | Skirmisher 14% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1627 | 249 208 199 690 68 . 30 183 Remotely . | . . . . . . . . Salvage Created 3473 | 122 508 325 1174 158 . 45 1141 Parts 178 | 9 40 21 67 3 . 10 28 Haulers Intercepted 7 | . 2 . 3 . . . 2 Recyclers Shooed 7 | . . 1 3 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 47 | . 9 6 19 . . 3 10 Melee 6 | . . . . . . . 6 Guns 34 | . 9 6 19 . . . . AOE 3 | . . . . . . 3 . Classes Destroyed 12 | 2 8 . 1 . . . 1 Worker 4 | . 1 1 . . . . 2 Builder 4 | . 1 1 1 . . . 1 Tunneler 5 | 2 . . 1 . . 1 1 Hauler 7 | . 2 . 3 . . . 2 Recycler 14 | 1 2 . 3 2 . . 6 Mechanic 2 | . 1 . . . . . 1 Operator 1 | . 1 . . . . . . Watcher 3 | . 2 . 1 . . . . Swarmer 12 | . 6 . 3 . . 3 . Grunt 25 | . 3 6 12 . . . 4 Sentry 8 | . . . 4 . . . 4 Hunter 2 | . . . . . . . 2 Best Kill Streak 10 | 3 10 4 4 1 . 3 5 Combat Bots Only 3 | . 3 2 3 . . 3 3 Max Kills in Single Turn 6 | 1 6 1 2 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 230 | . 64 35 74 . . 4 53 Missed 66 | . 19 8 26 . . 2 11 Hits 164 | . 45 27 48 . . 2 42 Projectile 164 | . 45 27 48 . . 2 42 Critical Strikes 4 | . . 2 2 . . . . Damage Taken 2271 | . 630 378 600 . . 34 629 Core 293 | . 97 82 60 . . . 54 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 . 28 . . . 85 . Volleys Fired 156 | 7 52 26 58 8 1 4 . Largest 3 | 2 2 2 3 3 3 3 . Hottest 60 | 40 40 40 60 60 60 60 . Shots Fired 376 | 14 104 52 173 24 3 6 . Gun 373 | 14 104 52 173 24 3 3 . Cannon . | . . . . . . . . Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic 373 | 14 104 52 173 24 3 3 . Thermal . | . . . . . . . . Explosive 3 | . . . . . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 4 8 9 10 7 . 2 . Robot Miss Streak 10 | 1 10 4 3 1 . 3 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 255 | 11 46 35 101 10 . 2 50 Core Hits 119 | 5 29 18 48 4 . 4 11 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 6 | . . . 1 . . . 5 Critical Strikes 13 | . 1 . 1 . . . 11 Destroy 2 | . 1 . 1 . . . . Smash 6 | . . . . . . . 6 Sever 5 | . . . . . . . 5 Melee Attacks 80 | . . . . . . . 80 Impact 56 | . . . . . . . 56 Slashing 24 | . . . . . . . 24 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . . . . . 13 Combat Hostiles . | . . . . . . . . Follow-up Attacks 14 | . . . . . . . 14 Damage Inflicted 5988 | 116 1111 507 1368 160 . 144 2582 Guns 2659 | 116 489 507 1368 158 . 21 . Cannons . | . . . . . . . . Explosions 745 | . 622 . . . . 123 . Melee 2582 | . . . . . . . 2582 Ramming 2 | . . . . 2 . . . Kinetic 2659 | 116 489 507 1368 158 . 21 . Thermal . | . . . . . . . . Explosive 745 | . 622 . . . . 123 . Electromagnetic . | . . . . . . . . Impact 1900 | . . . . . . . 1900 Slashing 682 | . . . . . . . 682 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 843 | . 28 . . . . . 815 Projectiles 7 | . . . . . . . 7 Explosions 28 | . 28 . . . . . . Melee 808 | . . . . . . . 808 Knockbacks 5 | . . . . . . . 5 Impact 4 | . . . . . . . 4 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 202 | . 184 . . . . 18 . Shots 3 | . 2 . . . . 1 . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 48 | . 6 40 48 6 . . . Average Temperature 8 | . 6 12 8 2 . . . Received Heat Transfer 720 | . 60 255 288 . . . 117 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 9 | . . . . . . . 9 Combat Hostiles 4 | . . . . . . . 4 Parts Fried 18 | . . . . . . . 18 Impact Corruptions 26 | . . . . . . . 26 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 93 | 100 91 100 82 100 . 100 100 Level 1 6 | . 8 . 17 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 220 | 5 219 121 220 69 . 89 78 Initial 69 | . . 41 42 69 . . . Average 71 | 1 111 80 146 7 . 19 22 Influence Increases 1634 | 15 411 160 581 10 . 94 363 Destroy 0b10 Robot/C 940 | . 180 120 380 . . 60 200 Destroy 0b10 Robot/NC 200 | 15 50 10 45 10 . 5 65 Destroy Leader 250 | . 48 30 88 . . 10 74 Successful Hack 5 | . . . 5 . . . . Disable Machine 120 | . 90 . 30 . . . . Destroy Structure 44 | . 13 . 3 . . 19 9 Lose Combat Pursuer 75 | . 30 . 30 . . . 15 Influence Decreases 1556 | 15 304 156 515 187 . 94 285 Entered New Map 243 | . . 66 69 108 . . . Time Decay 1263 | 15 304 70 416 79 . 94 285 Lost Part 50 | . . 20 30 . . . . Squads Dispatched 5 | . 2 . 2 . . . 1 Investigation 4 | . 1 . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 19 6 25 . . 3 12 Peak Tracking Total 4 | . 4 2 4 . . 3 3 Tactical Retreats 4 | . 1 . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 3 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 6 . 2 . . . . Max in Single Turn 6 | . 6 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 2 . 3 . 2 . 1 Terminals 6 | . 2 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 4 . 8 . 5 . 2 Successful 8 | . 1 . 1 . 5 . 1 Failed 11 | . 3 . 7 . . . 1 Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 4 . 8 . 1 . 1 Terminals 14 | . 4 . 8 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . . . 5 . . Record 4 | . . . . . 4 . . Part Schematic 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 Terminals 2 | . . . 1 . . . 1 Botnet 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 3 . . . 1 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1848 | . . 126 258 . 241 442 781 Terrain 402 | . . 126 258 . . . 18 Machine Analysis 1464 | . . . . . 241 442 781 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4455 | 99 871 151 1004 686 421 442 781 Spaces Moved 2202 | 45 435 40 455 409 259 240 319 Core 4 | 4 . . . . . . . Treads 2198 | 41 435 40 455 409 259 240 319 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 Average Speed 160 | 150 160 174 160 160 160 160 162 Slowest Speed 240 | 160 160 240 160 160 160 163 162 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 75 14 44 95 60 71 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 8 | . . . . . . . 8 Terrain Destroyed 41 | . 12 . . . . 21 8 Melee 8 | . . . . . . . 8 Projectile . | . . . . . . . . AOE 33 | . 12 . . . . 21 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2743 | 61 520 70 603 425 264 292 508 Wait 223 | . 14 1 60 . . 40 108 Move 2195 | 44 434 39 454 408 258 239 319 Hop . | . . . . . . . . Pick Up 33 | 4 11 . 10 4 1 . 3 Fast Attach 14 | 6 1 . 3 . . 1 3 Attach 10 | . . 3 4 . . 2 1 Detach 1 | . . . 1 . . . . Swap 19 | . 4 . 5 . 2 3 5 Drop 29 | . 4 1 8 4 2 3 7 Fire 156 | 7 52 26 58 8 1 4 . Melee 62 | . . . . . . . 62 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 10) 572 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 4) 963 | -10/Materials | Discovered new exit (range 6) 971 | -10/Materials | Entered Mines 988 | -10/Mines | Core integrity fell below 50% 1007 | -10/Mines | Discovered new exit (range 16) 1122 | -10/Mines | Entered Materials 1122 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1693 | -9/Materials | Discovered new exit (range 16) 1823 | -9/Materials | Discovered new exit (range 11) 1835 | -9/Materials | Discovered new exit (range 16) 1855 | -9/Materials | Build established: Tank 2059 | -9/Materials | Discovered new exit (range 15) 2126 | -9/Materials | Entered Mines 2286 | -9/Mines | Assembled infested the area 2400 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2569 | -9/Mines | Discovered new exit (range 4) 2608 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2631 | -9/Mines | Discovered new exit (range 7) 2632 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2715 | -9/Mines | Learned location of Storage (-9) 2805 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2805 | -9/Mines | Discovered new exit (range 5) 2812 | -9/Mines | Entered Exiles 2852 | -9/Exiles | Met 8R-AWN 2878 | -9/Exiles | Met EX-HEX 2923 | -9/Exiles | Met EX-BIN 2942 | -9/Exiles | Aligned with FarCom system 2944 | -9/Exiles | Given EX-Vault access code 2980 | -9/Exiles | Opened EX-Vault 2994 | -9/Exiles | Found Supersonic Drone Bay 3023 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3073 | -9/Exiles | Met EX-DEC 3081 | -9/Exiles | Learned location of Zion (-7) 3212 | -9/Exiles | Discovered new exit (range 14) 3233 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3233 | -9/Exiles | Entered Mines 3283 | -8/Mines | Build established: Skirmisher 3615 | -8/Mines | Discovered new exit (range 15) 3675 | -8/Mines | Entered Materials 3675 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4104 | -8/Materials | Build established: Scavenger-Mutant 4456 | -8/Materials | Self-destructed Last Messages --------------- 04403_ Scythe follow-up attack on A-02 Transporter. 04403_ Lgt. Treads fried. 04403_ A-02 Transporter destroyed. 04407_ K-01 Serf collects debris. 04409_ Dropped Hvy. Ion Engine. 04409_ Acquired Prototype Engine. 04409_ Identified Cld. Ion Engine. 04411_ K-01 Serf collects debris. 04427_ >> Machine Analyzer network decryption results: 04427_ Terminal x3 04432_ >> Machine Analyzer network decryption results: 04432_ Terminal x1 04449_ Destroyed Heat Sink. 04451_ Y-45 Defender Hvy. Assault Rifle severed. 04451_ Mak. Hammer follow-up attack on Y-45 Defender. 04454_ Y-45 Defender destroyed. 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"""#?????# #???????????????????? | | #?#!#= ###???##########????????????????????? | | ### ########"#?????????????????????????????????? | | # # !] #?????????????????????????????????? | | ### #[ !] #?????????????????????????????????? | | ??# " %+!!]] #?????????????????????????????????? | | ??# %=#* #?????????????????????????????????? | | ??# ! !=# #?????????????????????????????????? | | ??####### = #????????"""?w????????????????????? | | ?????##?##### ###???????"""??????????????????????? | | ????????????#####???????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 7 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalShadingGutpuncher Manual? 0 Play Time 00:19:52 Cumulative 452.6 hours Start 2026.07.14 @ 08:19:12 End 2026.07.14 @ 08:35:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 21% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f33985a4-dc85-44b3-8d4a-8842b48150bf