Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.03 @ 19:48:55 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (1128) 1128 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2412 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 260/400 Matter 271/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Weapon Shielding Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Armored Treads Cooling System Medium Storage Unit Large Storage Unit Salvage Targeting Computer Light Armor Plating Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Weapon Shielding Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Armored Treads Heat Sink Medium Storage Unit Large Storage Unit Salvage Targeting Computer Light Armor Plating Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Light Armor Plating Storage High-capacity Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 41 | 6 9 26 Power 6 | 1 2 3 Engine 5 | 1 2 2 Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 2 2 5 Treads 3 | . . 3 Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 15 | 1 3 11 Device . | . . . Storage 6 | 1 1 4 Processor 1 | . 1 . Hackware . | . . . Protection 8 | . 1 7 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 6 | 2 2 2 Ballistic Cannon 2 | . . 2 Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 11 | . 14 10 Treads 17 | . . 30 Leg 13 | . 28 2 Storage 12 | . 14 11 Processor 2 | . 4 . Protection 15 | . 7 21 Ballistic Gun 13 | . 28 3 Ballistic Cannon 9 | . . 15 Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 60 | 13 22 60 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 10 20 Average Capacity 14 | 6 9 18 Most Carried 20 | 2 10 20 Average Carried 12 | . 8 15 Final Capacity 20 | 8 10 20 Final Carried 20 | 1 10 20 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1317 | 240 331 746 Remotely . | . . . Salvage Created 1407 | . 494 913 Parts 93 | . 29 64 Haulers Intercepted 6 | . 1 5 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 34 | . 12 22 Guns 19 | . 12 7 Cannons 8 | . . 8 AOE 7 | . . 7 Classes Destroyed 10 | . 5 5 Worker 1 | . . 1 Builder 1 | . . 1 Hauler 6 | . 1 5 Recycler 1 | . . 1 Mechanic 2 | . 1 1 Operator 1 | . . 1 Watcher 7 | . 3 4 Swarmer 15 | . 6 9 Grunt 14 | . 6 8 Sentry 5 | . . 5 Best Kill Streak 9 | . 3 9 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1239 | . 533 706 Core 273 | . 133 140 Absorbed by Shields . | . . . Redirected to Shielding 41 | . . 41 Core Remaining (%) 73 | 100 46 . Volleys Fired 121 | . 49 72 Largest 2 | . 2 2 Hottest 78 | . 46 78 Shots Fired 233 | . 98 135 Gun 148 | . 98 50 Cannon 80 | . . 80 Launcher 5 | . . 5 Special . | . . . Kinetic 228 | . 98 130 Thermal . | . . . Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 9 | . 8 9 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 148 | . 58 90 Core Hits 64 | . 24 40 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2890 | . 704 2186 Guns 1268 | . 704 564 Cannons 1103 | . . 1103 Explosions 512 | . . 512 Melee . | . . . Ramming 7 | . . 7 Kinetic 2371 | . 704 1667 Thermal . | . . . Explosive 512 | . . 512 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 49 | . . 49 Projectiles 31 | . . 31 Explosions 18 | . . 18 Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 6 | . . 6 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 93 | . 12 93 Average Temperature 27 | . 5 29 Received Heat Transfer 420 | . 132 288 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 422 | . 211 422 Initial . | . . . Average 153 | . 82 208 Maximum Alert Level 2 | . 1 2 Low Security (%) 67 | 100 95 46 Level 1 29 | . 4 47 Level 2 3 | . . 5 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 18 33 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 11 | . 6 5 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 35 | . 19 16 Successful 22 | . 11 11 Failed 13 | . 8 5 Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 11 4 Terminals 31 | . 19 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Robot Analysis 3 | . 2 1 Prototype ID Bank 2 | . 2 . Terminal Index 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 4 3 Terminals 7 | . 4 3 Assimilate 1 | . 1 . Botnet 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 6 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 3361 | 61 1368 1932 Spaces Moved 1764 | 47 747 970 Core 8 | 8 . . Treads 917 | . . 917 Legs 839 | 39 747 53 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 161 | 108 154 169 Slowest Speed 250 | 120 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 4 98 72 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile 5 | . . 5 AOE 12 | . . 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2047 | 54 872 1121 Wait 69 | . 42 27 Move 1762 | 46 746 970 Hop . | . . . Pick Up 31 | 2 15 14 Fast Attach 10 | 5 1 4 Attach 5 | 1 2 2 Detach 1 | . 1 . Swap 26 | . 6 20 Drop 21 | . 10 11 Fire 121 | . 49 72 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 3) 484 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Discovered new exit (range 12) 778 | -10/Materials | Discovered new exit (range 5) 1030 | -10/Materials | Discovered new exit (range 10) 1430 | -10/Materials | Entered another Materials area 1430 | -9/Materials | Accompanied by 1 ally 1430 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -9/Materials | Discovered new exit (range 12) 1669 | -9/Materials | Discovered new exit (range 10) 2231 | -9/Materials | Discovered new exit (range 8) 2379 | -9/Materials | Discovered new exit (range 14) 2742 | -9/Materials | Discovered new exit (range 16) 3362 | -9/Materials | Self-destructed Last Messages --------------- 03310_ K-01 Serf collects debris. 03311_ S-10 Pest destroyed. 03311_ Switching to secondary target: S-10 Pest. 03313_ K-01 Serf collects debris. 03314_ Destroyed Flight Unit. 03317_ K-01 Serf collects debris. 03320_ K-01 Serf destroyed. 03320_ S-10 Pest destroyed. 03321_ Acquired 20 matter. 03321_ Technician 1a reports 0b10 security level has risen to 1. 03321_ K-01 Serf collects debris. 03323_ Acquired 16 matter. 03323_ Technician 1a reveals location of Alarm Trap. 03325_ K-01 Serf collects debris. 03325_ Technician 1a reveals location of Alarm Trap. 03326_ K-01 Serf collects debris. 03327_ Acquired 15 matter. 03328_ Acquired 16 matter. 03329_ K-01 Serf collects debris. 03334_ T-07 Excavator is excavating. 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"" | | ?# ####### #??????????????????????# #?""" | | ??#^^^ #??????????????????????# """ #?""" | | ??#^ #?????????????########## """ ##""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationGravmagThruster Manual? 0 Play Time 00:30:14 Cumulative 119.8 hours Start 2023.09.29 @ 16:29:37 End 2023.10.03 @ 19:48:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aaf63b1-0f9e-4d3e-ac89-a6df83d57a7a