Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.10 @ 17:00:25 Player: yub Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3541) 3541 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 10350 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 62/300 Energy 82/100 System Corruption 4% Temperature Cool (12) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Treads Large Battery (200) High-capacity Matter Pod (200) Particle Charger Kinecellerator Improved Force Field Improved System Restoration Module Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Improved Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Advanced Cooling System High-capacity Storage Unit Advanced Weight Redist. System Trap Scanner Enhanced Optical Array Improved Signal Interpreter 0b10 Alert Chip Target Analyzer Armor Integrity Analyzer Improved Power Shielding > --- WEAPON ----------- Improved Lightning Gun Phase Cannon Enhanced Autogun > --- INVENTORY -------- Neutrino Core Large Battery High-capacity Matter Pod Particle Charger Kinecellerator Launcher Loader Improved Transmission Jammer Hardened Light Armor Plating Heavy Reactive Plating Advanced Shield Generator Improved System Restoration Module Plasma Rifle Heavy Plasma Cannon Mass Driver Long-range Missile Launcher Field Lobotomy Kit [Rating: 92] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Combat Airjet Utility 0b10 Alert Chip Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Improved Power Shielding Weapon Cooled Plasma Cannon Energy Gun Improved Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 Utility 9 | . . . . . 3 2 2 2 . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 78 | 9 4 . 4 . 15 6 17 4 2 . 17 Power 8 | 1 1 . . . . 1 1 . 1 . 3 Engine 4 | 1 1 . . . . . 1 . . . 1 Core 4 | . . . . . . 1 . . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . . . . 2 1 4 . . . 3 Treads 7 | 2 . . . . 2 1 . . . . 2 Leg 3 | . . . . . . . 2 . . . 1 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . Utility 26 | 3 1 . 1 . 3 3 5 4 1 . 5 Device 13 | 2 . . . . 2 . 2 4 . . 3 Storage 3 | 1 1 . . . . . 1 . . . . Processor 6 | . . . 1 . . 2 2 . 1 . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 32 | 3 2 . 3 . 10 1 7 . . . 6 Energy Gun 10 | 2 . . . . 6 . 1 . . . 1 Energy Cannon 8 | . . . 1 . . 1 4 . . . 2 Ballistic Gun 5 | 1 1 . . . 1 . 1 . . . 1 Ballistic Cannon 5 | . 1 . 1 . 2 . . . . . 1 Launcher 1 | . . . . . . . . . . . 1 Special Weapon 3 | . . . 1 . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 3 . 3 . 2 . . . . Parts Lost 27 | . . . . . . 1 7 . . . 19 Power 2 | . . . . . . . . . . . 2 Propulsion 3 | . . . . . . . 1 . . . 2 Utility 12 | . . . . . . 1 3 . . . 8 Weapon 10 | . . . . . . . 3 . . . 7 Highest Loss Streak 7 | . . . . . . 1 3 . . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 98 100 97 99 100 100 89 Engine 5 | . 14 14 14 14 9 3 2 5 1 . 4 Core 2 | . . . . . . 3 3 . 3 5 3 Treads 10 | . 28 28 28 28 18 15 4 . . . 4 Leg 3 | . . . . . . . 1 11 11 11 7 Hover 1 | . . . . . . . 6 . . . . Device 18 | . 14 14 11 . 18 15 21 22 23 23 18 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 Processor 18 | . . . 2 14 9 16 23 29 29 29 24 Protection 4 | . . . . . 9 13 6 5 5 5 4 Energy Gun 5 | . 18 14 11 . 7 5 . 5 5 5 3 Energy Cannon 5 | . . . 2 14 2 1 11 5 5 5 5 Ballistic Gun 2 | . 2 . . . 2 7 1 5 5 5 3 Ballistic Cannon 5 | . 7 14 14 14 10 7 4 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 125 | 12 25 25 32 32 49 40 76 73 77 77 125 Greatest Support 69 | 40 40 40 40 40 40 40 49 49 49 49 69 Greatest Overweight (x) 18 | 1 . . . . 1 . 3 1 1 1 18 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 20 20 20 Average Capacity 15 | 7 8 10 10 10 10 10 19 20 20 20 20 Most Carried 20 | 5 7 6 9 9 10 10 20 20 20 19 19 Average Carried 13 | 2 4 6 6 9 7 9 15 18 19 19 15 Final Capacity 20 | 8 10 10 10 10 10 10 20 20 20 20 20 Final Carried 20 | 3 6 6 9 9 10 10 19 20 19 19 8 Class Distribution -------------------- 34% | Mutant 31% | Gunner 13% | Scavenger-Skirmisher 8% | Skirmisher 7% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 1908 | 290 132 74 . 10 411 176 377 74 78 12 274 Remotely . | . . . . . . . . . . . . Salvage Created 3771 | 256 154 14 . . 462 244 946 339 391 124 841 Parts 188 | 17 12 2 . . 32 15 44 20 10 4 32 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 4 2 . Prevented 3 | . . . . . . . . . 1 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 61 | . 3 1 . . 5 3 18 5 3 2 21 Guns 15 | . 3 . . . 1 . 1 2 1 1 6 Cannons 32 | . . 1 . . 4 3 14 3 1 1 5 AOE 10 | . . . . . . . . . . . 10 Classes Destroyed 13 | 3 3 . . . 3 1 1 1 1 . . Worker 10 | 2 . . . . 4 . 2 . . . 2 Builder 7 | . 1 . . . 2 . 1 . . . 3 Tunneler 5 | 5 . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 5 | 1 1 . . . 2 1 . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 7 | . . . . . 2 1 3 1 . . . Swarmer 14 | . 3 1 . . 2 . 3 . . . 5 Grunt 21 | . . . . . 2 . 6 4 1 2 6 Sentry 8 | . . . . . 1 2 1 1 . . 3 Hunter 6 | . . . . . . . 2 . . . 4 Programmer 11 | . . . . . . 1 6 . 1 . 3 Packrat 3 | . . . . . . . . . 3 . . Master Thief 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | 8 5 1 . . 7 3 3 3 1 1 10 Combat Bots Only 7 | . 3 1 . . 3 1 3 3 1 1 7 Max Kills in Single Turn 3 | 1 1 1 . . 2 1 2 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 6165 | . 79 . . . 272 317 1216 178 65 14 4024 Core 1474 | . 13 . . . 14 44 187 50 14 . 1152 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . 77 21 . . 13 Core Remaining (%) 92 | 100 . . . 94 97 93 78 . . 93 . Volleys Fired 218 | 14 11 1 . . 37 18 57 13 10 3 54 Largest 3 | 2 2 2 . . 3 3 3 3 3 3 3 Hottest 254 | 80 80 79 . . 123 120 254 170 170 170 247 Shots Fired 465 | 28 22 2 . . 87 30 127 38 30 9 92 Gun 194 | 28 19 1 . . 49 12 10 26 20 6 23 Cannon 255 | . 3 1 . . 37 18 116 12 10 3 55 Launcher 14 | . . . . . . . . . . . 14 Special 2 | . . . . . 1 . 1 . . . . Kinetic 163 | . 6 1 . . 43 12 44 13 10 3 31 Thermal 201 | 14 5 . . . 24 12 82 12 10 3 39 Explosive 14 | . . . . . . . . . . . 14 Electromagnetic 85 | 14 11 1 . . 19 6 . 13 10 3 8 Robot Hit Streak 24 | 12 8 1 . . 16 14 20 24 12 5 21 Robot Miss Streak 4 | 1 2 1 . . 4 2 2 1 2 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 315 | 20 14 1 . . 58 25 79 28 19 5 66 Core Hits 145 | 8 6 1 . . 22 7 28 12 7 4 50 Critical Kills 4 | . . . . . . . 4 . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 . . 1 Critical Strikes 14 | . . . . . 4 . 6 2 . . 2 Meltdown 4 | . . . . . . . 4 . . . . Destroy 3 | . . . . . . . 1 1 . . 1 Blast 3 | . . . . . 2 . 1 . . . . Corrupt 4 | . . . . . 2 . . 1 . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10280 | 287 193 24 . . 1031 670 2571 734 515 127 4128 Guns 2262 | 243 140 . . . 483 101 118 429 262 69 417 Cannons 5469 | . 18 23 . . 480 556 2453 305 253 58 1323 Explosions 2531 | 44 35 . . . 68 . . . . . 2384 Melee . | . . . . . . . . . . . . Ramming 18 | . . 1 . . . 13 . . . . 4 Kinetic 2252 | . 24 23 . . 569 195 584 152 87 14 604 Thermal 5088 | 125 58 . . . 262 431 1987 305 253 58 1609 Explosive 1750 | . . . . . . . . . . . 1750 Electromagnetic 1172 | 162 111 . . . 200 31 . 277 175 55 161 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . . 1 . . . 4 Average Corruption 1 | . 1 1 1 1 . . 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . 8 5 . . . 11 . . . 5 Message Errors 6 | . . 3 . . . . 2 . . . 1 Matter Fused 10 | . . 2 2 . . . 3 . . . 3 Heat Flow Errors 5 | . . 2 1 . . . 2 . . . . Energy Discharges 3 | . . . 1 . . . 2 . . . . Data Loss (minor) 3 | . . 1 . . . . 2 . . . . Alerts 1 | . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . 2 . . . . Effects 1 | . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . 1 . . . . Overflow Damage 364 | . . . . . 16 . 100 11 22 . 215 Projectiles 195 | . . . . . 13 . 100 11 22 . 49 Explosions 169 | . . . . . 3 . . . . . 166 Melee . | . . . . . . . . . . . . Knockbacks 18 | . 1 . . . 8 . 3 . . . 6 Impact . | . . . . . . . . . . . . Kinetic 16 | . 1 . . . 7 . 3 . . . 5 Secondary 2 | . . . . . 1 . . . . . 1 Self-Inflicted Damage 226 | . 12 . . . 20 . . . . . 194 Shots 8 | . 1 . . . 1 . . . . . 6 Rammed 4 | . . 1 . . . 1 2 . . . . Targets Rammed 5 | . . 1 . . . 1 2 . . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 816 | 54 90 144 237 . 299 510 353 118 93 44 816 Average Temperature 127 | 20 31 60 122 . 76 171 66 49 39 33 267 Received Heat Transfer 1494 | . . . . . 162 60 195 90 27 9 951 Effects 45 | . . . . . 1 6 . . . . 38 Shutdowns 7 | . . . . . . 1 . . . . 6 Energy Bleed 8 | . . . . . 1 2 . . . . 5 Interference 14 | . . . . . . . . . . . 14 Matter Decay 2 | . . . . . . 1 . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 7 | . . . . . . 2 . . . . 5 Damage (core) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 4 . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . Parts Melted 16 | . . . . . 1 3 12 . . . . Heat Transferred 6911 | 275 50 . . . 550 960 2750 370 296 74 1586 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 694 | 40 112 66 . . 125 70 154 139 . . 694 Initial 36 | . 22 36 . . . 4 29 11 . . . Average 58 | 16 88 42 . . 64 18 33 58 . . 167 Maximum Alert Level 3 | . . . . . . . . . . . 3 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 . . 69 Level 1 1 | . . . . . . . . . . . 9 Level 2 3 | . . . . . . . . . . . 21 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 1 1 7 2 . . 5 Investigation 4 | . 1 . . . 1 . 1 1 . . . Extermination 8 | . . . . . . 1 6 . . . 1 Reinforcement 3 | . . . . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 4 | . 1 . . . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 3 2 . . 12 4 24 11 3 3 26 Peak Tracking Total 6 | . 3 2 . . 5 2 4 4 1 2 6 Tactical Retreats 5 | . . . . . . . 1 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . 1 . . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 15 | . . . . . 1 . . 2 . . 12 Max in Single Turn 4 | . . . . . 1 . . 1 . . 4 Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 17 | . 1 1 5 . 2 . 6 2 . . . Terminals 11 | . 1 1 . . 2 . 5 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 41 | . 2 2 16 . 6 . 10 5 . . . Successful 25 | . . 2 16 . 4 . 3 . . . . Failed 16 | . 2 . . . 2 . 7 5 . . . Catastrophic 3 | . 1 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . 1 . 4 . 1 . . . . Terminals 24 | . 2 2 . . 6 . 9 5 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 24 | . . 2 16 . 4 . 2 . . . . Record 18 | . . 2 15 . 1 . . . . . . Open DSF 2 | . . . . . . . 2 . . . . Alert Level 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 1 . . 1 . 5 2 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 5 | . . . . . 1 . 4 . . . . Largest Group 4 | . . . . . 1 . 4 3 . . . Highest-Rated Group 178 | . . . . . 29 . 178 143 . . . Highest-Rated Ally 85 | . . . . . 29 . 85 81 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 42 | . . . . . 7 . 6 29 . . . Total Damage 719 | . . . . . 95 . 175 449 . . . Kills 2 | . . . . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Field Lobotomies 2 | . . . . . 1 . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 9358 | 149 163 611 1201 95 811 510 2668 489 789 951 921 Spaces Moved 4272 | 62 74 375 746 60 269 275 959 228 387 495 342 Core 18 | 15 . . . . . . . . . . 3 Treads 2234 | 47 74 375 746 60 269 275 276 . . . 112 Legs 1468 | . . . . . . . 131 228 387 495 227 Wheels . | . . . . . . . . . . . . Hover 552 | . . . . . . . 552 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 146 190 190 190 190 Average Speed 184 | 139 160 160 160 160 173 160 207 190 190 190 222 Slowest Speed 950 | 160 160 160 160 160 240 160 320 190 190 190 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 19 72 93 20 24 7 19 8 61 52 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . 1 . . . . 3 1 . Spaces Dug 4 | . . . . . . . 4 . . . . Terrain Destroyed 267 | 3 1 . . . 7 . 21 1 2 . 232 Melee . | . . . . . . . . . . . . Projectile 45 | . . . . . 4 . 21 1 2 . 17 AOE 222 | 3 1 . . . 3 . . . . . 215 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 5406 | 96 97 384 752 59 543 323 1529 261 423 500 439 Wait 719 | . . 8 . . 202 9 457 12 22 3 6 Move 4261 | 61 73 374 745 59 268 274 958 227 386 494 342 Hop . | . . . . . . . . . . . . Pick Up 80 | 11 6 . 3 . 11 9 26 4 1 . 9 Fast Attach 3 | . . . . . 3 . . . . . . Attach 48 | 7 . . . . 7 3 13 3 . . 15 Detach 2 | . . . . . 1 . 1 . . . . Swap 27 | 2 4 . 4 . 5 3 4 1 2 . 2 Drop 43 | 1 3 . . . 9 6 11 1 2 . 10 Fire 218 | 14 11 1 . . 37 18 57 13 10 3 54 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . 1 . . . 1 . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 150 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Met 8R-AWN 305 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Entered Mines 314 | -10/Mines | Followed 8R-AWN into the Mines 318 | -10/Mines | Build established: Mutant 409 | -10/Mines | Met a Derelict bent on vengeance 515 | -10/Mines | Discovered new exit (range 5) 606 | -10/Mines | Discovered new exit (range 9) 721 | -10/Mines | Learned location of 1 exit from Materials 924 | -10/Mines | Entered Exiles 947 | -10/Exiles | Discovered new exit (range 15) 1001 | -10/Exiles | Welcomed by 8R-AWN 1025 | -10/Exiles | Met EX-HEX 1089 | -10/Exiles | Met EX-DEC 1121 | -10/Exiles | Learned location of Zion (-6) 1196 | -10/Exiles | Discovered new exit (range 14) 1316 | -10/Exiles | Visited The Gauntlet 1587 | -10/Exiles | Learned about 8R-AWN's background 1673 | -10/Exiles | Met EX-BIN 1780 | -10/Exiles | Aligned with FarCom system 1782 | -10/Exiles | Given EX-Vault access code 1832 | -10/Exiles | Opened EX-Vault 1915 | -10/Exiles | Found Prototype Processor 1916 | -10/Exiles | Identified 0b10 Alert Chip 1929 | -10/Exiles | Found Prototype Energy Cannon 1930 | -10/Exiles | Identified Gui. Plasma Cannon 1936 | -10/Exiles | Found Prototype Special Weapon 1937 | -10/Exiles | Identified Field Lobotomy Kit 2002 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2125 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Gui. Plasma Cannon, Field Lobotomy Kit 2125 | -10/Exiles | Entered Mines 2170 | -9/Mines | Assembled infested the area 2210 | -9/Mines | Discovered new exit (range 6) 2220 | -9/Mines | Entered Materials 2220 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2221 | -8/Materials | Identified exit to Factory 2313 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 2864 | -8/Materials | Discovered exit to Factory (range 13) 2996 | -8/Materials | Build established: Scavenger-Skirmisher 3031 | -8/Materials | Entered Factory 3031 | -7/Factory | Evolved 2 slots: Utility x2 3033 | -7/Factory | FarCom data flow suspended 3330 | -7/Factory | Build established: Scavenger-Tank 3411 | -7/Factory | Discovered new exit (range 15) 3453 | -7/Factory | Identified exit to Factory 3541 | -7/Factory | Entered another Factory area 3541 | -6/Factory | Evolved 2 slots: Utility x2 4018 | -6/Factory | Build established: Scavenger-Skirmisher 5078 | -6/Factory | Build established: Skirmisher 5211 | -6/Factory | Found Hvy. Reactive Plating 5286 | -6/Factory | Found Launcher Loader 5558 | -6/Factory | Lost 3 parts (2u1w) 5838 | -6/Factory | Build established: Scavenger-Mutant 5929 | -6/Factory | Spotted B-75 Beast 5992 | -6/Factory | Assimilated B-75 Beast with FLK Orb 6065 | -6/Factory | Allied Derelicts emerged from ambush trap array 6126 | -6/Factory | Discovered new exit (range 18) 6157 | -6/Factory | Identified exit to Factory 6209 | -6/Factory | Entered another Factory area 6209 | -5/Factory | Accompanied by 3 allies 6209 | -5/Factory | Evolved 2 slots: Utility x2 6327 | -5/Factory | Build established: Gunner 6687 | -5/Factory | Discovered new exit (range 4) 6696 | -5/Factory | Identified exit to Upper Caves 6698 | -5/Factory | Entered Upper Caves 6698 | -5/Upper Caves | Spotted UW-QX5(f) 6699 | -5/Upper Caves | Encountered a Master Thief 6701 | -5/Upper Caves | Destroyed UW-QX5(f) 7447 | -5/Upper Caves | Discovered new exit (range 14) 7485 | -5/Upper Caves | Identified exit to Upper Caves 7487 | -5/Upper Caves | Entered another Upper Caves area 7493 | -5/Upper Caves | Discovered new exit (range 6) 7505 | -5/Upper Caves | Identified exit to Factory 8204 | -5/Upper Caves | Learned location of 1 exit from Factory 8438 | -5/Upper Caves | Entered Factory 8438 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8439 | -4/Factory | Identified exit to Research 9109 | -4/Factory | Core integrity fell below 50% 9118 | -4/Factory | Lost 4 parts (1p2u1w) 9201 | -4/Factory | Destroyed 7 combat bots 9243 | -4/Factory | Garrison activated, responded to threat 9333 | -4/Factory | Core integrity fell below 20% 9337 | -4/Factory | Lost 6 parts (1p2u3w) 9359 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09343_ K-01 Serf collects debris. 09344_ U-05 Engineer lays Concrete. 09344_ K-01 Serf collects debris. 09345_ U-05 Engineer lays Concrete. 09345_ Adv. Weight Redist. System destroyed. 09346_ U-05 Engineer lays Concrete. 09346_ Arm. Medium Treads destroyed. 09346_ Critical hit (Burn: +37). 09346_ K-01 Serf collects debris. 09347_ Hvy. Plasma Cannon destroyed. 09350_ K-01 Serf collects debris. 09354_ 0b10 Alert Chip destroyed. 09354_ Critical hit (Burn: +50). 09355_ K-01 Serf collects debris. 09356_ Hrd. Light Armor Plating destroyed. 09358_ Triggered Segregator Trap. 09358_ Arcs of energy rise from the floor. 09358_ Adv. Shield Generator blown off. 09358_ Imp. Transmission Jammer blown off. 09358_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# ####? | | ?????????????????????????????????????????# # = ? | | ?????????????????????????????????????????+ + | | ?????????????????????????????????????????# # "" | | ?????????????????????????????????????????# # "" | | ?????????????????????????????????????????#^^ # "" | | ?????????????????????????????????????????#^ # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????+ # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # !! | | ??????????????????????????????????????#### # ! | | ??????????????????????????????????????# !%= # | | ??????????????????????????????????????## ! | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????## | | ???????????????????????????????????????# # | | ????????????????????????""""""?????????## # | | ????????????????????????# T????????### # | | ????????????????????????# #?######## # # | | ????????????????????????# ## # ## # | | ????????????????????????# # # # # | | ????????????????????????# ^ # # # # | | ???????????????##????####@^^# # | | ???????????????? ??# #! ## | | ?????????????????? ?## # [ #? | | ????????????######## #"" g ##? | | ?????????? !% ! #?? | | ?????????? gg k%= # #?? | | ?????????? g %!! #?? | | ???????????#########+### !g # ##?? | | ???????????????????????##### # #??? | | ???????????????????????## # #??? | | ????????????????????????# + +??? | | ????????????????????????# # #??? | | ????????????????????????# # #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# # #??? | | ????????????????????????# * #??? | | ????????????????????????##### # ## # #??? | | ????????????????????????????#### ######## ???? | | ???????????????????????????????# #???????? ???? | | ???????????????????????????????# #????????? ?????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 40 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeCargoDissipator Manual? 0 Play Time 01:11:31 Cumulative 50.4 hours Start 2022.10.10 @ 13:38:42 End 2022.10.10 @ 17:00:25 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 17 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75efca15-cd8f-4088-b6c7-b98e80b570f4