Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 22:48:49 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (137) 137 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1322 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 385/400 Matter 279/300 Energy 250/250 System Corruption 0% Temperature Cool (135) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Medium Laser Bore Cannon > --- INVENTORY (10) --- Light Ion Engine Sensor Array Improved Signal Interpreter Terrain Scan Processor Thief Drone Bay (3/3) Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Thief Drone Bay > --- WEAPON ----------- Light Assault Rifle Bore Cannon > --- INVENTORY -------- Sensor Array Improved Signal Interpreter Terrain Scan Processor Medium Laser Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 12 | . 4 8 . Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 3 . Device 3 | . 1 2 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 3 | . . 3 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . Average Slot Usage (%) 95 | . 90 97 77 Engine 13 | . 14 14 11 Treads 23 | . 1 28 22 Leg 3 | . 26 . . Device 11 | . 12 11 . Storage 13 | . 14 14 11 Protection 1 | . . 2 11 Energy Gun 3 | . 7 2 11 Ballistic Gun 11 | . 14 11 . Ballistic Cannon 9 | . . 11 11 Naked Turns . | . . . . Heaviest Build 36 | 12 23 36 35 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 6 6 10 10 Most Carried 6 | 5 6 6 6 Average Carried 5 | 4 5 5 6 Final Capacity 10 | 6 10 10 10 Final Carried 6 | 4 4 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 460 | 200 . 260 . Remotely . | . . . . Salvage Created 163 | . . 132 31 Parts 11 | . . 8 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 4 | . . 3 1 Guns 3 | . . 3 . AOE 1 | . . . 1 Classes Destroyed 3 | . . 3 . Worker 2 | . . 2 . Grunt 3 | . . 2 1 Assembled 1 | . . 1 . Best Kill Streak 2 | . . 2 1 Combat Bots Only 1 | . . 1 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 563 | . . 548 15 Core 60 | . . 45 15 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 23 | . . 20 3 Largest 2 | . . 2 2 Hottest 107 | . . 107 107 Shots Fired 46 | . . 40 6 Gun 23 | . . 20 3 Cannon 23 | . . 20 3 Launcher . | . . . . Special . | . . . . Kinetic 33 | . . 30 3 Thermal 13 | . . 10 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . . 5 3 Robot Miss Streak 4 | . . 4 1 Penetration Max 1 | . . 1 . Secondary Targets . | . . . . Shots Hit Robots 25 | . . 21 4 Core Hits 12 | . . 10 2 Critical Hits 8 | . . 6 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed 6 | . . 4 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 665 | . . 438 227 Guns 200 | . . 163 37 Cannons 313 | . . 275 38 Explosions 152 | . . . 152 Melee . | . . . . Ramming . | . . . . Kinetic 377 | . . 339 38 Thermal 136 | . . 99 37 Explosive 152 | . . . 152 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 4 15 Projectiles 4 | . . 4 . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks 8 | . . 7 1 Impact . | . . . . Kinetic 8 | . . 7 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 221 | . . 221 135 Average Temperature 81 | . . 81 76 Received Heat Transfer 60 | . . 51 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . . 296 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 83 | . 15 50 83 Initial 5 | . . 5 . Average 15 | . 4 17 6 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 1 9 2 Peak Tracking Total 2 | . 1 2 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 5 | . 4 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 2 | . . 2 1 Highest-Rated Group 50 | . . 50 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 13 | . . 10 3 Total Damage 149 | . . 105 44 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1098 | 4 164 895 35 Spaces Moved 623 | 3 124 480 16 Core . | . . . . Treads 505 | . 9 480 16 Legs 118 | 3 115 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 152 | 120 122 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 26 74 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . 6 37 Melee . | . . . . Projectile 6 | . . 6 . AOE 37 | . . . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 728 | 4 137 568 19 Wait 60 | . 3 57 . Move 620 | 2 123 479 16 Hop . | . . . . Pick Up 5 | . 3 2 . Fast Attach 3 | . 1 2 . Attach 3 | . . 3 . Detach 2 | . . 2 . Swap 6 | . 3 3 . Drop 6 | 2 4 . . Fire 23 | . . 20 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered Mines 184 | -10/Mines | Learned location of Zion (-7) 222 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 315 | -10/Mines | Received a Mining Laser from a helpful Derelict 318 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 384 | -10/Mines | Found the Drone Emporium 391 | -10/Mines | Found Prototype Device 391 | -10/Mines | Identified Thief Drone Bay 639 | -10/Mines | Learned 4 Materials zone layouts 874 | -10/Mines | Assembled infested the area 879 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1056 | -10/Mines | Discovered new exit (range 4) 1064 | -10/Mines | Entered Materials 1064 | -9/Materials | Accompanied by 1 ally 1064 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -9/Materials | Identified exit to Materials 1065 | -9/Materials | Identified exit to Mines 1069 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1099 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Materials zones... 01069_ UR-JUR(g): "This place looks worse than where we left..." 01074_ UR-JUR(g): "Following you was a bad idea, I think." 01086_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01087_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01090_ HV Slug penetrates G-47 Trooper. 01090_ G-47 Trooper suffers critical hit. 01090_ Destroyed Aluminum Leg. 01093_ HV Slug penetrates G-47 Trooper. 01093_ G-47 Trooper suffers critical hit. 01093_ Destroyed Aluminum Leg. 01093_ G-47 Trooper knocked back. 01096_ HV Slug penetrates Door. 01096_ G-34 Mercenary destroyed. 01096_ Destroyed Particle Gun. 01097_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ## #??????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? [???????????????????????? | | ?????????????????? !%%???????????????????????? | | ?????????????????? *???#####???????????????? | | ??????????????????# ???# #???????????????? | | # ??????????????????# ???# #???????????????? | | # ??????????????????# #??# #???????????????? | | # ??????????????????# #??# #???????????????? | | # ??????????????????# #??# #???????????????? | | # ??????????????????# #??# #???????????????? | | # ??????????????????# #??# #???????????????? | | # ??????????????????# #??# #???????????????? | | # ??????????????????# #??# #???????????????? | | # ??????????????????# g#??# #???????????????? | | # ??????????????????# @#### #### """???????? | | # ??????????????????# """??????? | | # ##??????????????????# ??? | | # #???????????????????# ??? | | ??????????????????????######## ###+#########???? | | ????????????????????????????? #??????????????? | | ????????????????????????????? #??????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????## #??????????????? | | ????????????????????????????## ##??????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedXenonDissipator Manual? 0 Play Time 00:07:59 Cumulative 27.7 hours Start 2020.09.25 @ 21:09:56 End 2020.09.25 @ 22:48:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 17 Adventurer 37 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f7dce54-f7b3-48c1-be5b-4499368d9a5d