Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 07:28:34 Player: iromakkem Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2915) 2915 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 5494 Bonus ------- High Alert Combat Kills 246 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 105/300 Energy 153/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Power Amplifier Advanced Heat Sink Large Storage Unit Remote Shield Drone Bay (0/2) > --- WEAPON (2) ------- Minigun Flak Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg VSS Leg Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Flak Cannon Missile Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit Remote Shield Drone Bay Drone Bay > --- WEAPON ----------- Minigun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core VSS Leg Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Flak Cannon Missile Launcher Axe [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 107 | 10 9 20 53 15 Power 9 | 1 1 2 5 . Engine 8 | 1 1 2 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 36 | 4 3 8 18 3 Treads 15 | 2 . 2 11 . Leg 21 | 2 3 6 7 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 30 | 2 1 3 14 10 Device 21 | 1 1 1 8 10 Storage 3 | 1 . 1 1 . Processor 4 | . . 1 3 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 32 | 3 4 7 16 2 Energy Gun 3 | . 1 . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 17 | 3 3 4 7 . Ballistic Cannon 8 | . . 1 6 1 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 28 | . 1 7 18 2 Power 4 | . 1 . 3 . Propulsion 15 | . . 4 9 2 Utility 5 | . . 1 4 . Weapon 4 | . . 2 2 . Highest Loss Streak 11 | . 1 4 11 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 95 97 99 Engine 8 | . 13 10 5 9 Core 1 | . . . 3 . Treads 9 | . . 6 16 . Leg 17 | . 28 23 9 27 Device 16 | . 14 12 16 31 Storage 11 | . 14 14 8 9 Processor 9 | . . 5 15 4 Protection 1 | . . . 3 . Energy Gun 2 | . 9 . 1 . Ballistic Gun 12 | . 18 15 9 9 Ballistic Cannon 5 | . . 2 6 8 Peak Build Rating 40 | 7 10 16 33 40 Average Rating 21 | 4 8 14 25 37 On Entrance 12 | . 7 9 15 33 Naked Turns . | . . . . . Heaviest Build 54 | 13 15 35 42 54 Greatest Support 66 | 20 20 40 66 40 Greatest Overweight (x) 3 | 3 . 2 2 1 Average Overweight (x) . | 1 . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 14 14 15 Most Carried 15 | 7 8 15 15 15 Average Carried 12 | 3 7 12 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 6 7 15 15 15 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2669 | 226 389 570 1257 227 Remotely . | . . . . . Salvage Created 2975 | 69 533 656 1525 192 Parts 189 | 7 43 37 96 6 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 5 | . 2 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 77 | . 14 19 38 6 Guns 55 | . 14 11 28 2 Cannons 17 | . . 3 10 4 AOE 5 | . . 5 . . Classes Destroyed 13 | 2 6 2 3 . Worker 3 | . 1 1 1 . Builder 1 | . . . 1 . Tunneler 3 | 1 2 . . . Hauler 6 | . 1 . 5 . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Watcher 4 | . 1 . 3 . Swarmer 17 | . 6 . 11 . Grunt 44 | . 8 13 17 6 Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Protector 1 | . . . 1 . Sentry 12 | . . 5 7 . Best Kill Streak 5 | 2 4 4 5 3 Combat Bots Only 5 | . 3 4 5 3 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . 1 . 1 . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 541 | . 84 122 282 53 Missed 143 | . 22 33 73 15 Damage Taken 5917 | . 640 1370 3135 772 Core 968 | . 169 222 418 159 Absorbed by Shields 118 | . . . . 118 Regen/Repaired (Parts) 260 | . . . 229 31 Core Remaining (%) 58 | 100 32 44 . . Volleys Fired 276 | 4 55 60 135 22 Largest 2 | 2 2 2 2 2 Hottest 105 | 40 73 62 105 69 Shots Fired 524 | 8 110 114 248 44 Gun 390 | 8 110 82 168 22 Cannon 118 | . . 16 80 22 Launcher 16 | . . 16 . . Special . | . . . . . Kinetic 456 | 8 76 98 230 44 Thermal 52 | . 34 . 18 . Explosive 16 | . . 16 . . Electromagnetic . | . . . . . Robot Hit Streak 28 | 3 6 28 14 10 Robot Miss Streak 8 | 1 4 8 6 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 351 | 5 64 80 173 29 Core Hits 202 | 3 30 41 92 36 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 1 | . . . 1 . Destroy 2 | . . . 2 . Blast 1 | . . . 1 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6932 | 64 903 1763 3607 595 Guns 4359 | 64 885 986 2278 146 Cannons 1909 | . . 190 1270 449 Explosions 574 | . . 574 . . Melee . | . . . . . Ramming 90 | . 18 13 59 . Kinetic 5734 | 64 586 1176 3313 595 Thermal 534 | . 299 . 235 . Explosive 574 | . . 574 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 42 | . . 18 24 . Projectiles 24 | . . . 24 . Explosions 18 | . . 18 . . Melee . | . . . . . Knockbacks 31 | . . 1 16 14 Impact . | . . . . . Kinetic 29 | . . 1 14 14 Secondary 2 | . . . 2 . Self-Inflicted Damage 105 | . . 105 . . Shots 5 | . . 5 . . Rammed 11 | . . . 11 . Targets Rammed 25 | . 5 5 14 1 Kicked 14 | . 5 5 3 1 Crushed . | . . . . . Highest Temperature 250 | . 184 250 234 52 Average Temperature 64 | . 74 40 78 23 Received Heat Transfer 2473 | . 225 504 1521 223 Effects 4 | . . 3 1 . Energy Bleed 1 | . . . 1 . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 1312 | . 888 . 424 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 621 | 10 292 415 621 285 Initial 242 | . 6 122 101 242 Average 325 | 3 136 267 451 201 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 22 | 100 77 18 2 26 Level 1 40 | . 22 80 20 73 Level 2 37 | . . 1 77 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 4 4 6 2 Investigation 7 | . 1 2 3 1 Extermination . | . . . . . Reinforcement 6 | . 3 2 1 . Assault 2 | . . . 2 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 21 28 55 11 Peak Tracking Total 7 | . 5 6 7 5 Tactical Retreats 7 | . 2 . 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 1 4 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 22 | . 5 5 8 4 Terminals 15 | . 4 3 5 3 Fabricators . | . . . . . Repair Stations 4 | . . 1 2 1 Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 57 | . 12 15 21 9 Successful 23 | . 3 6 10 4 Failed 34 | . 9 9 11 5 Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 38 | . 10 8 13 7 Fabricators . | . . . . . Repair Stations 9 | . . 3 4 2 Recycling Units 10 | . 2 4 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 1 5 2 Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Zone Layout 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 1 4 2 Scan Component 4 | . . 1 2 1 Repair 3 | . . . 2 1 Recycling Unit Hacks 6 | . 1 4 1 . Recycle Component 2 | . . 2 . . Process 1 | . . 1 . . Retrieve Matter 2 | . . 1 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 3 5 5 3 Full Trace Events 6 | . 1 2 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 67 | . . . 42 25 Parts Recycled 2 | . . 2 . . Recycled Matter 42 | . . 42 . . Retrieved Matter 42 | . . 42 . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 25 | . . . . 25 Drone Recoveries 9 | . . . . 9 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4932 | 110 716 1159 2404 543 Spaces Moved 2199 | 54 382 516 1042 205 Core 25 | 25 . . . . Treads 886 | . . 169 717 . Legs 1288 | 29 382 347 325 205 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 158 | 142 120 165 163 190 Slowest Speed 260 | 200 120 260 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 67 55 74 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 81 | . . 78 3 . Melee 1 | . . . 1 . Projectile 2 | . . . 2 . AOE 78 | . . 78 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3112 | 75 530 703 1485 319 Wait 359 | . 63 71 166 59 Move 2195 | 53 381 515 1041 205 Hop . | . . . . . Pick Up 86 | 8 6 22 45 5 Fast Attach 35 | 4 3 5 14 9 Attach 46 | 3 1 10 27 5 Detach 1 | . . . 1 . Swap 26 | 3 5 5 12 1 Drop 62 | . 11 10 29 12 Fire 276 | 4 55 60 135 22 Melee 1 | . . . 1 . Ram . | . . . . . Kick 14 | . 5 5 3 1 Crush 11 | . . . 11 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 5) 504 | -10/Materials | Discovered new exit (range 7) 662 | -10/Materials | Discovered new exit (range 10) 768 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Build established: Scavenger-Mutant 1318 | -9/Materials | Discovered new exit (range 16) 1655 | -9/Materials | Core integrity fell below 50% 1704 | -9/Materials | Lost 4 parts (3n1w) 1836 | -9/Materials | Discovered new exit (range 15) 1986 | -9/Materials | Entered another Materials area 1986 | -8/Materials | Evolved 2 slots: Utility x2 2147 | -8/Materials | Discovered new exit (range 11) 2254 | -8/Materials | Identified exit to Factory 3165 | -8/Materials | Core integrity fell below 50% 3197 | -8/Materials | Lost 11 parts (2p5n2u2w) 3584 | -8/Materials | Repaired Med. Armor Plating 3887 | -8/Materials | Repaired Lrg. Storage Unit 3986 | -8/Materials | First assault squad dispatched 4155 | -8/Materials | Lost 4 parts (1p2n1u) 4390 | -8/Materials | Entered Storage 4640 | -8/Storage | Lost 5 allies 4725 | -8/Storage | Identified exit to Recycling 4785 | -8/Storage | Repaired Remote Shield 4888 | -8/Storage | Garrison activated, responded to threat 4900 | -8/Storage | Core integrity fell below 20% 4933 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04913_ G-47 Trooper knocked back. 04913_ G-47 Trooper destroyed. 04915_ Acquired 37 matter. 04916_ Drone released from Drone Bay. 04916_ Drone destroyed. 04917_ Drone released from Drone Bay. 04918_ Drone destroyed. 04920_ Holding Depot disabled. 04920_ Drone destroyed. 04922_ K-01 Serf collects debris. 04925_ U-05 Engineer lays Concrete. 04926_ K-01 Serf collects debris. 04926_ U-05 Engineer builds a Wall. 04928_ D-53 Grenadier knocked back. 04928_ K-01 Serf collects debris. 04929_ Compression Vault explodes. 04930_ U-05 Engineer lays Concrete. 04931_ Carbon-fiber Leg destroyed. 04931_ K-01 Serf collects debris. 04932_ U-05 Engineer lays Concrete. 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"""" ?# # "??????# ?????????? | | ???????????????""" ??# # "??????+ ???????? | | ??????????????? ?+ # ?????# ??????? | | ??????????????? ??##### ???###########?????? | | ??????????????###???????# ?????????????????? | | ????????????????????????# #???????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilSurveybotDeconstructor Manual? 0 Play Time 00:50:47 Cumulative 41.1 hours Start 2025.03.05 @ 19:10:03 End 2025.03.06 @ 07:28:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 511f937b-41f8-4130-94e3-2b16b3157b84