Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 03:00:46 Player: MOPO3 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1796) 1796 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4708 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Improved Cooling System Large Matter Pod (150) Layered Light Armor Plating Particle Gun Particle Gun Pulse Rifle Light Assault Rifle Autogun Autogun Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Large Matter Pod Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shock Absorption System Shock Absorption System Particle Gun Particle Gun Pulse Rifle Light Assault Rifle Grenade Launcher [Rating: 40] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Layered Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 2 | . . . 1 1 . Weapon 1 | . . . . . 1 Parts Attached 60 | 8 . 5 14 8 25 Power 5 | 1 . 1 1 . 2 Engine 3 | 1 . 1 . . 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 16 | 2 . . 4 1 9 Treads 8 | . . . 3 1 4 Leg 8 | 2 . . 1 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 . 2 5 6 2 Device 5 | 1 . . 2 2 . Storage 5 | 1 . 2 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . 1 4 2 Artifact . | . . . . . . Weapon 22 | 3 . 2 4 1 12 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 12 | 2 . 1 3 . 6 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 32 | . . . 7 . 25 Power 3 | . . . 1 . 2 Propulsion 14 | . . . 2 . 12 Utility 7 | . . . 2 . 5 Weapon 8 | . . . 2 . 6 Highest Loss Streak 17 | . . . 7 . 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 100 83 97 95 Engine 5 | . 14 14 6 . 6 Core 3 | . . . 3 9 . Treads 27 | . . . 11 36 35 Leg 6 | . 28 28 17 . . Device 8 | . 14 14 7 10 6 Storage 9 | . 14 14 11 9 7 Protection 11 | . . . 5 14 14 Energy Gun 1 | . . . . . 3 Energy Cannon 3 | . . . . 7 1 Ballistic Gun 15 | . 28 26 18 10 14 Peak Build Rating 40 | 7 8 10 18 37 40 Average Rating 27 | 5 7 8 13 32 36 On Entrance 12 | . 7 7 10 18 35 Naked Turns . | . . . . . . Heaviest Build 110 | 13 13 17 91 107 110 Greatest Support 108 | 20 20 20 66 88 108 Greatest Overweight (x) 26 | . . . 1 1 26 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 20 | 7 8 8 14 25 25 Most Carried 25 | 7 8 8 18 25 25 Average Carried 18 | 3 7 7 9 22 24 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 25 | 6 8 8 14 25 20 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Tank 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1393 | 290 22 53 204 260 564 Remotely . | . . . . . . Salvage Created 1906 | 140 45 28 188 672 833 Parts 118 | 14 5 4 8 45 42 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | 2 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 50 | . 3 3 6 14 24 Guns 28 | . 3 1 6 3 15 Cannons 10 | . . . . 7 3 AOE 11 | . . 2 . 3 6 Classes Destroyed 13 | 2 1 . 2 3 5 Worker 2 | . . . . 2 . Builder 3 | . . . . 2 1 Tunneler 4 | 4 . . . . . Hauler 1 | . . . . . 1 Recycler 1 | 1 . . . . . Watcher 3 | . . . . 2 1 Swarmer 26 | . 3 3 3 4 13 Grunt 16 | . . . 2 9 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 1 . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 12 | 5 3 3 6 12 7 Combat Bots Only 9 | . 3 3 6 9 6 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging 1 | . . . . . 1 Exploded 2 | . . 1 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 546 | . 19 6 91 71 359 Missed 175 | . 5 2 20 15 133 Damage Taken 5517 | . 120 74 736 755 3832 Core 896 | . 26 . 127 42 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 89 68 92 . Volleys Fired 162 | 14 6 3 21 40 78 Largest 3 | 2 2 2 2 2 3 Hottest 151 | 60 40 50 40 83 151 Shots Fired 352 | 28 12 6 37 81 188 Gun 288 | 28 12 3 37 41 167 Cannon 48 | . . . . 40 8 Launcher 16 | . . 3 . . 13 Special . | . . . . . . Kinetic 254 | 26 12 3 37 41 135 Thermal 34 | 2 . . . . 32 Explosive 13 | . . 3 . . 10 Electromagnetic 51 | . . . . 40 11 Robot Hit Streak 14 | 5 3 2 12 14 7 Robot Miss Streak 7 | 2 4 1 2 5 7 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 202 | 16 6 2 29 47 102 Core Hits 125 | 8 5 4 12 30 66 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . . . . 2 2 Destroy 2 | . . . . . 2 Corrupt 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4646 | 134 52 106 253 1447 2654 Guns 1979 | 129 52 9 253 151 1385 Cannons 856 | . . . . 713 143 Explosions 1788 | . . 97 . 565 1126 Melee . | . . . . . . Ramming 23 | 5 . . . 18 . Kinetic 1661 | 117 52 9 253 151 1079 Thermal 979 | 12 . . . 529 438 Explosive 755 | . . 97 . . 658 Electromagnetic 1228 | . . . . 749 479 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 8 7 Message Errors 4 | . . . . 1 3 Matter Fused 5 | . . . . 3 2 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 18 12 Projectiles . | . . . . . . Explosions 30 | . . . . 18 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 256 | . . 31 . 53 172 Shots 10 | . . 1 . 2 7 Rammed . | . . . . . . Targets Rammed 3 | 2 . . . 1 . Kicked 2 | 2 . . . . . Crushed 1 | . . . . 1 . Highest Temperature 216 | 20 . 20 216 210 162 Average Temperature 47 | 15 . 10 51 52 44 Received Heat Transfer 942 | . . . 177 333 432 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1154 | 25 . . . 350 779 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . . 7 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 468 | 25 93 138 163 439 468 Initial 173 | . 16 36 53 68 173 Average 226 | 8 55 124 102 253 313 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 49 | 100 100 100 100 37 17 Level 1 43 | . . . . 53 70 Level 2 7 | . . . . 9 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 1 2 9 Investigation 1 | . . . . 1 . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 9 | . . . 4 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 3 3 9 20 50 Peak Tracking Total 14 | . 3 3 7 5 14 Tactical Retreats 4 | . . . 1 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . 1 . 2 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 1 1 2 . Terminals 4 | . 1 . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 2 1 4 6 . Successful 4 | . 1 1 1 1 . Failed 9 | . 1 . 3 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 7 | . . . 4 3 . Terminals 12 | . 2 . 4 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 1 1 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2559 | 119 88 249 344 742 1017 Spaces Moved 1081 | 58 58 191 174 257 343 Core 17 | 16 . . . . 1 Treads 639 | . . . 48 257 334 Legs 425 | 42 58 191 126 . 8 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 225 150 Average Speed 181 | 100 120 120 146 225 224 Slowest Speed 1350 | 120 120 120 225 225 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 10 41 19 19 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . . 20 . 23 41 Melee . | . . . . . . Projectile . | . . . . . . AOE 84 | . . 20 . 23 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1436 | 96 67 204 235 358 476 Wait 1 | . . . . 1 . Move 1076 | 57 57 190 173 256 343 Hop . | . . . . . . Pick Up 94 | 14 3 3 21 33 20 Fast Attach . | . . . . . . Attach 34 | 7 . . 9 3 15 Detach . | . . . . . . Swap 26 | 1 . 5 5 5 10 Drop 40 | 1 1 3 6 19 10 Fire 162 | 14 6 3 21 40 78 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | 2 . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 343 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 444 | -10/Mines | Discovered new exit (range 8) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -9/Materials | Lost 7 parts (1p2n2u2w) 790 | -9/Materials | Discovered new exit (range 5) 801 | -9/Materials | Entered another Materials area 801 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -8/Materials | Destroyed 9 combat bots 1518 | -8/Materials | Discovered new exit (range 12) 1543 | -8/Materials | Entered Factory 1543 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1891 | -7/Factory | Lost 4 parts (1n3w) 2030 | -7/Factory | Garrison activated, responded to threat 2148 | -7/Factory | Garrison activated, responded to threat 2230 | -7/Factory | Build established: Scavenger-Tank 2510 | -7/Factory | Cargo convoy interrupted 2516 | -7/Factory | Garrison activated, responded to threat 2542 | -7/Factory | Core integrity fell below 50% 2558 | -7/Factory | Core integrity fell below 20% 2560 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. M-28 Smith repairs H-55 Commando. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. P-60 Hacker resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. M-28 Smith repairs U-05 Engineer. U-05 Engineer lays Concrete. Aluminum Leg destroyed. P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. U-05 Engineer lays Concrete. Acquired 42 matter. Penetrated by Slug. R-06 Scavenger collects VTOL Module. 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