Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 19:45:36 Player: Bikerider58 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (229) 1145 Value Destroyed (7054) 7054 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 14738 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 136 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 788/1000 Matter 222/300 Energy 430/430 System Corruption 12% Temperature Hot (204) Movement Hovering (150) Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Momentum-Deuterium Engine > --- PROPULSION (6) --- Hovering Antigrav-Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Makeshift Microdissipator Network Energy Well (350) Matter Compressor (250) Energy Filter Hardened Medium Armor Plating Insulated Plating Improved Shield Generator Authchip [Device] High-powered Tractor Beam Heavy Proton Cannon Heavy Proton Cannon Flak Cannon Flak Cannon Flak Cannon Flak Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core Momentum-Deuterium Engine > --- PROPULSION ------- Hovering Antigrav-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Seismic Detector Reactive Plating > --- WEAPON ----------- Heavy Proton Cannon Heavy Phase Cannon Gatling Thermic Force Construct/G > --- INVENTORY -------- Advanced Heat Sink Makeshift Microdissipator Network Energy Well Matter Compressor Improved Sensor Array Advanced Signal Interpreter Energy Filter Hardened Medium Armor Plating Insulated Plating Improved Shield Generator Authchip [Device] High-powered Tractor Beam KE Penetrator Flak Cannon Flak Cannon Flak Cannon Flak Cannon Missile Launcher Plasma Cutter [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Constructs Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Reactive Plating Weapon Constructs Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Constructs Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . 2 . . . . . . . 1 Utility 4 | . . . 1 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 96 | 8 9 5 9 . 21 16 3 11 1 . 1 3 9 Power 15 | 1 . 1 1 . 3 2 1 3 . . 1 1 1 Engine 10 | 1 . 1 1 . 1 1 1 3 . . . 1 . Core 5 | . . . . . 2 1 . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 3 1 3 . 10 7 1 . . . . . . Treads 20 | 2 . . . . 10 7 1 . . . . . . Leg 6 | . 2 1 3 . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | 3 3 2 1 . 4 2 1 6 . . . 2 5 Device 13 | 2 2 . 1 . . 1 1 3 . . . 2 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . . . . . 1 . . 1 . . . . 2 Hackware 1 | . . . . . . . . 1 . . . . . Protection 9 | . . 2 . . 3 1 . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 3 1 4 . 4 5 . 2 1 . . . 3 Energy Gun 4 | 1 . . . . 1 2 . . . . . . . Energy Cannon 5 | . . . . . . . . 1 1 . . . 3 Ballistic Gun 10 | 1 3 1 2 . 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . 1 . 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 2 1 1 . . . . 1 Parts Lost 22 | . . 5 . . 2 3 1 1 . 1 . 2 7 Power 8 | . . 2 . . . 2 . 1 . 1 . 1 1 Propulsion 4 | . . 1 . . 1 1 1 . . . . . . Utility 4 | . . 1 . . . . . . . . . 1 2 Weapon 6 | . . 1 . . 1 . . . . . . . 4 Highest Loss Streak 4 | . . 4 . . 1 1 1 1 . 1 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 1 8 16 17 19 19 19 14 19 19 20 19 19 18 Power . | . . . . . . . . . . 1 . . . Propulsion 1 | . 1 1 1 2 4 7 1 . . . . . . Utility 8 | . 4 8 8 7 5 3 6 12 12 12 12 12 11 Weapon 6 | 1 3 5 7 10 9 8 5 5 6 6 6 5 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 75 | . 4 . 6 . 14 1 29 6 1 . . 2 12 Power 1 | . . . . . . . 1 . . . . . . Propulsion 23 | . . . . . . . 22 1 . . . . . Utility 27 | . 2 . 6 . 7 . . 4 1 . . 2 5 Weapon 23 | . 2 . . . 7 1 6 1 . . . . 6 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 99 96 93 100 98 99 66 59 60 55 60 58 56 Engine 8 | . 14 10 5 11 3 2 8 12 13 9 6 11 7 Core 1 | . . . . . 5 5 . . . . 6 . 2 Treads 16 | . 9 . . . 40 45 22 6 6 6 6 . . Leg 5 | . 18 28 32 33 3 . . . . . . 5 3 Device 9 | . 13 9 10 11 6 5 6 12 13 13 13 12 13 Storage 8 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 Processor 4 | . . . . . 8 9 2 5 6 6 6 6 4 Protection 2 | . . 4 11 11 2 3 2 1 . . . . 2 Energy Gun 2 | . 3 . . . . 6 4 . . . . . . Energy Cannon 3 | . . . . . . . 1 5 13 12 13 7 4 Ballistic Gun 8 | . 24 28 20 22 17 11 4 . . . . . 1 Ballistic Cannon 2 | . . . . . . . 3 5 . . . 5 3 Peak Build Rating 89 | 7 13 14 18 17 24 24 47 80 79 76 79 79 89 Average Rating 40 | 5 10 13 16 16 21 22 34 70 75 73 77 70 77 On Entrance 38 | . 7 13 13 16 17 22 23 45 79 79 71 79 69 Avg Prop Armor Cover (%) 13 | . 11 . . . 4 . 25 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 14 52 58 61 61 61 63 63 84 78 75 83 83 100 Greatest Support 122 | 40 40 26 39 33 100 100 100 122 122 122 122 122 108 Greatest Overweight (x) 3 | . 1 2 1 1 1 . 3 1 . . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 16 18 20 20 20 20 20 20 20 20 19 20 20 Average Carried 16 | 1 8 16 17 19 19 19 14 19 19 20 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 16 18 18 20 20 20 20 20 20 20 19 19 17 Scrap Engine Consumption 113 | . . . . . . . 75 13 4 . . 6 15 Constructs Created 4 | . . . . . . . 3 . . . . 1 . Constructs Modified 40 | . . . . . . . 27 4 . . . 4 5 Class Distribution -------------------- 34% | Construct 18% | Mutant 17% | Commander-Construct 15% | Scavenger-Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 5971 | 293 512 149 373 . 970 729 909 1246 79 86 . 197 428 Remotely 445 | 97 . . . . . . . 348 . . . . . Salvage Created 11158 | 226 741 149 476 . 1353 1037 2923 1904 188 155 . 570 1436 Parts 531 | 22 41 8 38 . 76 53 136 65 7 3 . 20 62 Haulers Intercepted 12 | . 1 . 1 . 3 2 2 2 . . . . 1 Recyclers Shooed 16 | 1 1 . 1 . 2 2 1 4 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 6 3 . 10 . Prevented 1 | . . . . . . . . . . 1 . . . Parts Restored 1 | . 1 . . . . . . . . . . . . Broken 1 | . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 145 | . 14 5 13 . 20 17 11 30 2 3 . 8 22 Guns 72 | . 14 5 7 . 17 16 9 . . . . . 4 Cannons 39 | . . . . . . . 2 13 2 3 . 4 15 AOE 29 | . . . 6 . 3 . . 13 . . . 4 3 Classes Destroyed 22 | 3 7 1 2 . 2 . 3 1 1 . . . 2 Worker 11 | 2 . . . . 2 1 . 5 . . . . 1 Builder 17 | . . . 1 . . . 13 1 . . . . 2 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 12 | . 1 . 1 . 3 2 2 2 . . . . 1 Recycler 21 | 1 1 . . . 2 1 14 2 . . . . . Carrier 1 | . . . . . . . . . . . . . 1 Mechanic 3 | . 1 . 1 . . . . . . . . . 1 Operator 3 | . 2 . . . . . . 1 . . . . . Watcher 6 | . 2 . 1 . 1 . . 1 . . . . 1 Swarmer 33 | . 3 3 6 . 3 3 . 6 . 1 . 4 4 Grunt 54 | . 9 . 5 . 9 4 6 12 . 2 . 3 4 Brawler 2 | . . . . . 1 . . . . . . . 1 Duelist 5 | . . . 1 . 1 . 1 . 1 . . . 1 Protector 3 | . . . . . . . 2 . . . . . 1 Sentry 30 | . . 2 1 . 5 10 4 5 1 . . 1 1 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 6 | . . . . . 1 . . 3 . . . . 2 Programmer 10 | . . . . . . . . 4 . . . . 6 Subdweller 2 | . 2 . . . . . . . . . . . . Scientist 1 | . . . . . . . 1 . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | 3 6 2 8 . 6 6 6 9 1 3 . 4 8 Combat Bots Only 7 | . 5 2 6 . 6 3 2 7 1 3 . 4 6 Max Kills in Single Turn 6 | 1 1 1 4 . 3 2 2 4 1 1 . 3 6 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 4 | . . . 2 . 3 . . 4 . . . 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 855 | . 78 73 36 . 113 101 27 111 47 18 . 54 197 Missed 240 | . 31 18 7 . 37 22 4 38 15 6 . 14 48 Hits 615 | . 47 55 29 . 76 79 23 73 32 12 . 40 149 Melee 10 | . . . 1 . 8 . . . 1 . . . . Projectile 605 | . 47 55 28 . 68 79 23 73 31 12 . 40 149 AOE 1 | . . . . . 1 . . . . . . . . Critical Strikes 33 | . . 4 2 . 5 2 3 8 1 . . 1 7 Damage Taken 9132 | . 517 692 345 . 1270 1226 457 1068 246 135 . 651 2525 Core 937 | . 109 119 35 . 166 85 39 101 17 . . 54 212 Absorbed by Shields 785 | . . . . . . . . 215 83 15 . 181 291 Ignored by Resistances 326 | . . . . . 9 73 22 7 . . . 11 204 Regen/Repaired (Parts) 2468 | . . . 162 . . 122 10 522 . . . 658 994 Core Remaining (%) 65 | 100 . 8 . 91 . . 47 . . . . 79 . Volleys Fired 675 | 13 56 25 28 . 89 79 117 104 15 47 . 33 69 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 . 2 2 Hottest 150 | 70 70 46 46 . 46 86 86 95 135 95 . 95 150 Shots Fired 1100 | 26 110 49 52 . 177 157 181 110 21 50 . 46 121 Gun 719 | 26 110 49 48 . 176 157 131 . . . . . 22 Cannon 364 | . . . . . . . 50 106 21 50 . 41 96 Launcher 17 | . . . 4 . 1 . . 4 . . . 5 3 Special . | . . . . . . . . . . . . . . Kinetic 582 | 13 73 49 48 . 176 117 67 . . . . 6 33 Thermal 394 | 13 37 . . . . 40 65 64 5 50 . 35 85 Explosive 17 | . . . 4 . 1 . . 4 . . . 5 3 Electromagnetic 107 | . . . . . . . 49 42 16 . . . . Robot Hit Streak 18 | 5 8 10 15 . 12 18 16 16 8 9 . 12 15 Robot Miss Streak 5 | 3 3 3 2 . 3 2 3 4 3 5 . 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 3 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . Shots Hit Robots 729 | 16 68 30 33 . 127 126 137 59 13 6 . 33 81 Core Hits 395 | 10 36 7 23 . 50 43 71 58 8 5 . 18 66 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . . . Critical Strikes 14 | . 4 . . . 1 4 4 1 . . . . . Burn 11 | . 4 . . . . 3 4 . . . . . . Destroy 2 | . . . . . 1 1 . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . Melee Attacks 6 | . . . 4 . . 1 . 1 . . . . . Impact 6 | . . . 4 . . 1 . 1 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22474 | 167 931 492 901 . 2109 1991 3337 4817 583 289 . 1836 5021 Guns 8173 | 167 915 479 511 . 1934 1956 1659 . . . . . 552 Cannons 9247 | . . . . . . . 1658 2877 529 289 . 1440 2454 Explosions 4857 | . . . 390 . 170 . . 1832 54 . . 396 2015 Melee 82 | . . . . . . . . 82 . . . . . Ramming 115 | . 16 13 . . 5 35 20 26 . . . . . Kinetic 7089 | 56 544 479 511 . 1934 1375 718 . . . . 281 1191 Thermal 9099 | 111 371 . . . . 581 979 1961 334 289 . 1159 3314 Explosive 2056 | . . . 390 . 170 . . 584 . . . 396 516 Electromagnetic 4033 | . . . . . . . 1620 2164 249 . . . . Impact 82 | . . . . . . . . 82 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . 4 4 4 3 3 3 3 3 12 Average Corruption 3 | . 1 1 . . 4 4 4 2 3 3 3 3 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 240 | . 2 7 . . 30 28 100 18 15 13 3 16 8 Message Errors 63 | . . 2 . . 7 6 28 7 3 4 2 2 2 Matter Fused 60 | . . 1 . . 5 5 30 6 1 2 . 8 2 Heat Flow Errors 26 | . . 2 . . 4 3 12 1 3 1 . . . Energy Discharges 35 | . . . . . 6 8 14 3 4 . . . . Parts Rejected 3 | . . 1 . . 1 . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . . . . . 2 3 5 . 3 2 1 4 . Data Loss (major) 14 | . 1 . . . 1 2 6 1 . 2 . 1 . Misfires 9 | . 1 . . . 4 . 1 . 1 . . 1 1 Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 8 | . . 1 . . . 1 2 . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 700 | . . . 10 . . . 188 276 45 . . 24 157 Projectiles 333 | . . . . . . . 188 55 45 . . 8 37 Explosions 285 | . . . 10 . . . . 139 . . . 16 120 Melee 82 | . . . . . . . . 82 . . . . . Knockbacks 13 | . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . 13 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 445 | . . . . . . . . 202 63 . . 66 114 Shots 7 | . . . . . . . . 3 1 . . 1 2 Rammed 8 | . . . . . 1 3 1 3 . . . . . Targets Rammed 17 | . 4 2 . . 2 4 1 4 . . . . . Kicked 6 | . 4 2 . . . . . . . . . . . Crushed 3 | . . . . . 1 1 . 1 . . . . . Highest Temperature 350 | 90 350 256 17 . 269 240 345 159 236 171 . 298 288 Average Temperature 72 | 31 119 46 12 . 72 59 67 39 85 44 . 118 89 Received Heat Transfer 2428 | . 249 270 78 . 480 513 240 243 54 30 . 172 99 Effects 3 | . 2 . . . . . 1 . . . . . . Interference 1 | . . . . . . . 1 . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 5 . . . . . Combat Hostiles 5 | . . . . . . . 1 4 . . . . . Parts Fried 24 | . . . . . . . 9 14 1 . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 19 | . 5 . . . . 8 3 1 . . . . 2 Heat Transferred 10077 | 333 1406 . . . . 1480 2294 1600 50 . . 800 2114 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 6 1 . . 1 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 1 . 1 1 1 3 . . . . 2 Low Security (%) 77 | 100 100 100 71 100 89 80 98 . . . . . 77 Level 1 10 | . . . 28 . 10 19 1 25 . . . . 20 Level 2 8 | . . . . . . . . 53 . . . . 1 Level 3 3 | . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1050 | 10 145 65 275 36 246 361 224 1050 . . . . 583 Initial 469 | . . . . 36 . 76 137 469 . . . . 4 Average 162 | 1 52 8 143 9 119 141 81 526 . . . . 140 Influence Increases 6039 | 40 399 125 418 . 659 833 659 1737 40 90 . 190 849 Destroy 0b10 Robot/C 2840 | . 240 100 260 . 400 420 120 600 40 60 . 160 440 Destroy 0b10 Robot/NC 505 | 40 35 . 20 . 40 30 235 60 . . . 10 35 Destroy Leader 664 | . 56 10 44 . 108 156 . 176 . . . 20 94 Allied During Kill 139 | . . . . . . 117 22 . . . . . . Successful Hack 141 | . 23 . 3 . 21 32 40 22 . . . . . Select Force Hacks 330 | . 30 . 30 . 30 30 210 . . . . . . Disable Machine 480 | . 15 . . . 15 30 30 270 . . . . 120 Destroy Structure 330 | . . . 31 . 15 3 2 149 . . . . 130 Advance Influence 400 | . . . . . . . . 400 . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . Lose Combat Pursuer 195 | . . 15 30 . 15 15 . 60 . 30 . . 30 Influence Decreases 5476 | 40 399 125 323 95 478 661 847 856 738 371 67 182 294 Entered New Map 1002 | . . . . 59 . 105 216 96 388 67 67 . 4 Time Decay 4154 | 40 399 95 323 36 458 486 621 650 350 294 . 182 220 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . Lost Part 180 | . . 30 . . 20 30 10 10 . 10 . . 70 Lost Ally 40 | . . . . . . 40 . . . . . . . Squads Dispatched 30 | . 4 . 1 1 2 2 . 16 . . . . 4 Investigation 10 | . 2 . 1 1 2 1 . 3 . . . . . Extermination 4 | . . . . . . . . 3 . . . . 1 Reinforcement 9 | . 2 . . . . 1 . 6 . . . . . Assault 1 | . . . . . . . . 1 . . . . . Garrison 6 | . . . . . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 13 | . . . 4 . 2 2 . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . 28 6 18 . 32 30 7 41 3 5 . 8 35 Peak Tracking Total 9 | . 6 3 9 . 7 6 4 5 3 5 . 4 7 Tactical Retreats 14 | . 2 1 1 . 1 1 . 4 . 2 . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 7 | . 3 . . . 2 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 32 | . 1 . . . 1 2 2 18 . . . . 8 Max in Single Turn 9 | . 1 . . . 1 1 1 9 . . . . 6 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 63 | . 8 . 4 1 10 12 13 10 . 1 3 . 1 Terminals 35 | . 7 . 2 . 8 9 4 5 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . 1 . . 1 . 1 . . . . . Recycling Units 16 | . 1 . 1 . 2 2 8 2 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 170 | . 18 . 9 1 24 29 29 34 . 1 23 . 2 Successful 99 | . 10 . 6 1 11 13 17 17 . 1 23 . . Failed 70 | . 8 . 3 . 13 15 12 17 . . . . 2 Catastrophic 8 | . 1 . . . . 1 2 4 . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 65 | . 11 . 1 . 15 6 21 9 . . . . 2 Terminals 83 | . 17 . 3 . 18 22 12 11 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 13 | . . . 5 . . 3 . 5 . . . . . Recycling Units 34 | . 1 . 1 . 6 4 15 7 . . . . . Scanalyzers 9 | . . . . . . . . 9 . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 44 | . 2 . 1 1 2 8 5 1 . 1 23 . . Record 6 | . . . . . . . . . . . 6 . . Part Schematic 13 | . . . . . . 1 3 . . . 9 . . Robot Schematic 6 | . . . . . . 1 . . . . 5 . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 2 . . . . 3 . . Open Door 3 | . . . . 1 . 1 . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . 4 . . 2 . 4 . . . . . Scan Component 5 | . . . 2 . . 1 . 2 . . . . . Repair 5 | . . . 2 . . 1 . 2 . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . 1 . . . . . Retrieve Components 3 | . . . . . 1 1 . 1 . . . . . Scanalyzer 6 | . . . . . . . . 6 . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . Analyze 4 | . . . . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 8 . 1 . 8 2 12 3 . . . . . Terminals 15 | . 7 . . . 7 . 1 . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 12 | . 6 . . . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 19 | . 1 . 1 . 1 2 11 3 . . . . . Reject 2 | . . . . . . 1 . 1 . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . Mask 5 | . . . . . . . 4 1 . . . . . Tunnel 11 | . 1 . 1 . 1 1 7 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 1 . 9 9 6 9 . . . . 1 Full Trace Events 3 | . . . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 3 . . . 9 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . 1 . 2 . . . . . Time 189 | . . . 64 . . 38 . 87 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 10 | . . . . . . 10 . . . . . . . Largest Group 10 | . . . . . . 10 8 . . . . . . Highest-Rated Group 173 | . . . . . . 173 141 . . . . . . Highest-Rated Ally 29 | . . . . . . 29 29 . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . 1 . . . . . . Ally Attacks 28 | . . . . . . 28 . . . . . . . Total Damage 353 | . . . . . . 353 . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Active Infowar (turns) 10533 | 27 1065 484 787 172 1417 830 . 2395 790 653 134 1213 566 Optics 5465 | . . . . . . . . 2204 790 653 134 1213 471 Sensors 275 | . . . . . . . . . . . . . 275 Seismic 9557 | 27 1065 484 787 172 1417 830 . 1869 745 631 133 1102 295 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 17395 | 225 1231 723 788 172 1871 1276 5236 2397 790 653 134 1213 686 Spaces Moved 7161 | 105 579 307 306 90 830 536 2229 810 408 299 76 399 187 Core 3 | 3 . . . . . . . . . . . . . Treads 5232 | 102 160 . . . 768 536 2028 810 408 299 76 31 14 Legs 1685 | . 416 307 306 90 62 . . . . . . 368 136 Wheels 204 | . 3 . . . . . 201 . . . . . . Hover 37 | . . . . . . . . . . . . . 37 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 190 190 190 160 160 80 175 175 175 175 175 150 Average Speed 178 | 156 155 203 190 190 162 160 150 231 175 175 175 278 241 Slowest Speed 321 | 160 190 260 190 190 240 160 231 253 175 175 175 321 276 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 93 67 26 37 60 90 97 24 53 51 73 75 5 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 17 | . 3 1 1 . 2 1 7 . . 1 1 . . Known Exits Taken 6 | . . 1 1 1 1 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 . . . . . 1 . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 3 . . 3 . Spaces Dug 69 | . . . 4 . . . . 34 . 20 . 2 9 Terrain Destroyed 422 | . . . 30 . 9 . . 177 3 44 . 66 93 Melee 4 | . . . 4 . . . . . . . . . . Projectile 116 | . . . . . . . . 44 . 44 . 5 23 AOE 302 | . . . 26 . 9 . . 133 3 . . 61 70 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Total 10642 | 139 806 350 452 91 1181 790 3960 1206 462 377 77 456 295 Wait 2293 | 10 121 4 81 . 163 110 1511 222 30 27 . 6 8 Move 7148 | 104 578 306 305 89 829 535 2228 809 407 298 75 398 187 Hop . | . . . . . . . . . . . . . . Pick Up 136 | 3 20 5 10 2 25 9 42 12 2 . . 4 2 Fast Attach 53 | 8 7 2 4 . 13 6 2 4 . 1 . 1 5 Attach 27 | . 1 3 3 . 3 1 . 5 . . 1 3 7 Detach 16 | . . . . . 1 1 6 2 . . . 1 5 Swap 126 | . 5 3 8 . 23 28 2 33 6 3 1 6 8 Drop 145 | 1 14 . 9 . 33 16 51 10 2 1 . 4 4 Fire 675 | 13 56 25 28 . 89 79 117 104 15 47 . 33 69 Melee 6 | . . . 4 . . 1 . 1 . . . . . Ram . | . . . . . . . . . . . . . . Kick 6 | . 4 2 . . . . . . . . . . . Crush 11 | . . . . . 2 4 1 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 370 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Derelicts attacked the area 733 | -10/Materials | Discovered new exit (range 11) 1086 | -10/Materials | Learned location of 1 exit from Storage 1127 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Identified exit to Materials 1135 | -10/Materials | Learned location of 1 exit from Materials 1203 | -10/Materials | Learned location of 2 exits from Materials 1256 | -10/Materials | Learned 4 Subcaves zone layouts 1283 | -10/Materials | Learned location of 2 exits from Materials 1457 | -10/Materials | Entered Mines 1505 | -10/Mines | Met a Derelict bent on vengeance 1836 | -10/Mines | Discovered exit to Materials (range 8) 1965 | -10/Mines | Core integrity fell below 50% 2019 | -10/Mines | Core integrity fell below 20% 2061 | -10/Mines | Lost 4 parts (1p1n1u1w) 2072 | -10/Mines | Learned location of Zion (-7) 2180 | -10/Mines | Entered Materials 2180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -9/Materials | Identified exit to Mines 2182 | -9/Materials | Identified exit to Materials 2224 | -9/Materials | Repaired Imp. Aluminum Leg 2321 | -9/Materials | Repaired Hvy. Assault Rifle 2968 | -9/Materials | Entered Mines 2992 | -9/Mines | Met a Derelict shopkeep closing up shop 3119 | -9/Mines | Discovered exit to Materials (range 7) 3140 | -9/Mines | Entered Materials 3140 | -8/Materials | Evolved 2 slots: Propulsion x2 3141 | -8/Materials | Identified exit to Factory 3164 | -8/Materials | Discovered new exit (range 15) 3345 | -8/Materials | Identified exit to Storage 3536 | -8/Materials | Build established: Scavenger-Mutant 4609 | -8/Materials | Learned 4 Recycling zone layouts 4794 | -8/Materials | Learned location of Lower Caves (-7) 4835 | -8/Materials | Learned Factory trap positions 4950 | -8/Materials | Learned Factory trap positions 5011 | -8/Materials | Entered Storage 5013 | -8/Storage | Identified exit to Recycling 5634 | -8/Storage | Repaired Reactive Plating 5654 | -8/Storage | Central database locked down 5945 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6257 | -8/Storage | Build established: Commander-Mutant 6268 | -8/Storage | Used back door to open Recycling access 6287 | -8/Storage | Entered Recycling 6287 | -8/Recycling | Accompanied by 8 allies 6873 | -8/Recycling | Scanned before Scraplab entrance 7173 | -8/Recycling | Discovered new exit (range 15) 7737 | -8/Recycling | Angered Scraplab inhabitants 7778 | -8/Recycling | Core integrity fell below 50% 7987 | -8/Recycling | Found Prototype Device 7987 | -8/Recycling | Identified Scrap Engine 8624 | -8/Recycling | Build established: Commander-Construct 11417 | -8/Recycling | Murdered 4 allies 11523 | -8/Recycling | Entered Factory 11523 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11524 | -6/Factory | Loaded intel: 102 trap records 11687 | -6/Factory | Build established: Construct 11873 | -6/Factory | Search patrols dispatched 12481 | -6/Factory | Garrison activated, responded to threat 12517 | -6/Factory | Destroyed 7 combat bots 12672 | -6/Factory | Identified exit to Lower Caves 12832 | -6/Factory | Found Powered Armor 13432 | -6/Factory | Repaired Broken Mak. Microdissipator Network 13459 | -6/Factory | Repaired Seismic Detector 13623 | -6/Factory | First assault squad dispatched 13806 | -6/Factory | Discovered new exit (range 11) 13920 | -6/Factory | Entered Lower Caves 14310 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14393 | -6/Lower Caves | Learned Factory emergency access door positions 14689 | -6/Lower Caves | Discovered new exit (range 12) 14710 | -6/Lower Caves | Entered another Lower Caves area 14980 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15107 | -6/Lower Caves | Spotted B-75 Beast 15337 | -6/Lower Caves | Discovered new exit (range 14) 15363 | -6/Lower Caves | Entered Data Miner 15364 | -6/Data Miner | Discovered new exit (range 6) 15387 | -6/Data Miner | Met Data Miner 15427 | -6/Data Miner | Learned location of Section 7 (-2) 15427 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15455 | -6/Data Miner | Received God Mode back door access code from Data Miner 15497 | -6/Data Miner | Entered Proximity Caves 16084 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16641 | -5/Proximity Caves | Discovered new exit (range 17) 16710 | -5/Proximity Caves | Entered Factory 16710 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16711 | -5/Factory | Loaded intel: 122 trap records 16968 | -5/Factory | Garrison activated, responded to threat 17384 | -5/Factory | Cargo convoy interrupted 17385 | -5/Factory | System corruption reached 10% 17396 | -5/Factory | Self-destructed Last Messages --------------- 17384_ X-67 Chaingunner unfolds itself. 17384_ H-66 Slayer unfolds itself. 17384_ I-47 Archangel unfolds itself. 17385_ Slug penetrates Wall. 17385_ Gatling Thermic Force Construct/G destroyed. 17385_ Arm. Scrap Engine damaged due to network destabilization (-5). 17387_ X-72 Disruptor destroyed. 17388_ U-05 Engineer builds a Wall. 17388_ Penetrated by Slug. 17389_ System corrupted: FCS attempts to trigger Hvy. Phase Cannon. 17389_ System corrupted: Hvy. Phase Cannon misfires. 17390_ System corrupted: Hvy. Phase Cannon failed to cycle. 17393_ X-67 Chaingunner destroyed. 17393_ Slug penetrates Wall. 17393_ U-05 Engineer builds a Wall. 17394_ Missile Launcher destroyed. 17395_ U-05 Engineer builds a Door. 17396_ U-05 Engineer builds a Wall. 17396_ U-05 Engineer lays Concrete. 17396_ Hvy. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ???? ??? ??????????????????????????????????????? | | ?????"???" "?????????????????????????????????????? | | ????"" ?"" "?????#??#+?????#?????????????????????? | | ????"" """ "????? ???? ?????????????????????? | | ????"" "" ????? """"" ?????????????????????? | | ?????? "" ????# ???????????????????? | | ???????? ??? # #?????#+### ?????? | | ???#######/###### ! !! ?? ?????? | | ???# !!=# ?k? ????? | | #### %[ !%!# i !! ?? ?????? | | / %= # = ??? ""?????? | | #### %[# !]!!??? ""?????? | | ???# " ""=# p[%x ##?? """ ???? | | ???# """" # h[% #^^^^^ ^ ??? | | ???# """" / % ! #?? / ??? | | ???# [ """ # p%* #? ?? | | ???# ] !%!""" #####; ##### ]] ?? | | #??# ] [!%""" #???#; uuu ]] ?? | | #??# ] !!=! #???#; ;########## ] ?? | | #??# ]! %! #????# @ #??????????u????????? | | #??#######+######????#########???????????????????? | | #???????? %%=#???????????????????????????????????? | | #???????? % [#???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ??????? #???????????????????????????????????? | | ???????##"####???????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ?^?????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ^?????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ?^???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Hpw. Tractor Beam | -8/Storage | Hacked Huge Storage Unit | -8/Recycling | Hacked Med. Treads | -8/Recycling | Hacked Hvy. Machine Gun | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -8/Storage | Hacked L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 31% | -9/Materials Hvy. Assault Rifle | 19% | -9/Materials Reactive Plating | 32% | -8/Storage Mak. Microdissipator Network | 75% | -6/Factory | Broken Seismic Detector | 20% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserMinesnifferActivator Manual? 0 Play Time 02:58:29 Cumulative 251.8 hours Start 2026.02.21 @ 12:28:01 End 2026.05.20 @ 19:45:36 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 102 Adventurer 5 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 71 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c633640-51de-4922-a737-c58500a78b26