Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 00:36:50 Player: Nell Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (2470) 2470 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 9154 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Visual Processing Unit Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Backup Propulsion I Antigrav System Antigrav System > --- UTILITY ---------- Visual Processing Unit Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Plasma Cutter [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Tesla Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 1 1 . . Utility 8 | . . . 2 . . . 1 1 1 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 89 | 9 12 3 7 . . 4 23 10 4 8 9 Power 18 | 2 2 1 . . . 1 6 . 1 3 2 Engine 11 | 2 2 1 . . . . 4 . 1 1 . Core 5 | . . . . . . 1 2 . . 2 . Reactor 2 | . . . . . . . . . . . 2 Propulsion 29 | 2 4 . 2 . . 2 8 4 2 2 3 Treads 12 | . 2 . 2 . . . 8 . . . . Leg 6 | 2 2 . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 1 3 Flight 7 | . . . . . . . . 4 2 1 . Utility 21 | 2 3 . 2 . . . 3 5 1 3 2 Device 7 | 1 2 . 1 . . . 1 1 . . 1 Storage 3 | 1 1 . . . . . 1 . . . . Processor 1 | . . . 1 . . . . . . . . Hackware 8 | . . . . . . . . 3 1 3 1 Protection 2 | . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 3 3 2 3 . . 1 6 1 . . 2 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . Ballistic Gun 11 | 3 1 2 1 . . 1 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 47 | . 3 . 5 1 . 3 6 . 4 9 16 Power 8 | . . . . 1 . . 2 . . 2 3 Propulsion 15 | . 1 . . . . 2 2 . 2 5 3 Utility 12 | . . . 1 . . . 1 . 2 1 7 Weapon 12 | . 2 . 4 . . 1 1 . . 1 3 Highest Loss Streak 16 | . 3 . 4 1 . 2 2 . 2 9 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 3 9 10 9 7 8 6 9 3 4 3 4 Power 1 | . 1 2 2 2 2 2 1 . . . . Propulsion 1 | 2 2 1 1 2 2 1 1 . . . . Utility 3 | . 3 4 3 3 3 3 3 2 1 2 3 Weapon 1 | . 2 2 1 . 1 . 2 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 3 1 . . . . 3 . 3 . 4 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 7 | . 1 . . . . . . . 2 . 4 Weapon 4 | . . 1 . . . . 2 . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 88 90 66 86 92 87 98 89 72 Engine 4 | . 14 14 11 3 . . 1 . 3 4 2 Core 3 | . . . . . . 9 6 7 2 4 4 Treads 11 | . 5 28 22 22 22 2 17 1 . . . Leg 5 | . 22 . . . . 18 6 . . . . Flight 5 | . . . . . . . . 28 32 18 . Device 15 | . 13 14 22 22 22 22 20 3 10 5 6 Storage 7 | . 14 14 11 11 11 11 9 . . . . Processor 6 | . . . 2 11 11 11 9 7 6 5 5 Hackware 8 | . . . . . . . . 21 22 33 31 Protection 1 | . . . . . . . 3 6 6 . . Ballistic Gun 9 | . 21 14 14 11 . 1 13 . . . . Launcher 1 | . 3 6 1 . . . . . . . . Impact Weapon 1 | . . . 4 9 . 10 1 . . . . Slashing Weapon 4 | . . . . . . . 3 8 12 10 8 Peak Build Rating 70 | 7 9 13 25 17 10 20 24 35 46 59 70 Average Rating 25 | 4 8 10 21 13 9 16 21 32 44 53 55 On Entrance 19 | . 7 9 13 15 12 9 20 24 35 41 50 Avg Prop Armor Cover (%) 9 | . 7 . . . . 18 8 . 23 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 15 23 24 25 25 12 23 101 11 18 22 25 Greatest Support 65 | 20 40 40 43 43 43 43 65 26 33 30 28 Greatest Overweight (x) 6 | 1 1 . . . . . 1 . 5 4 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 25 5 5 5 Average Capacity 8 | 6 9 10 10 10 10 10 10 6 5 5 5 Most Carried 13 | 7 10 10 10 8 9 9 10 13 5 5 5 Average Carried 7 | 4 9 9 9 7 8 6 9 3 4 3 4 Final Capacity 25 | 8 10 10 10 10 10 10 25 5 5 5 5 Final Carried 10 | 7 10 10 8 7 9 7 10 4 3 4 3 Class Distribution -------------------- 30% | Mutant 15% | Skirmisher 13% | Assassin 10% | Scavenger-Assassin 10% | Wizard-Mutant 6% | Hacker-Ninja 3% | Wizard-Sprinter 3% | Hacker-Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1874 | 248 212 93 135 50 . 107 573 60 135 49 212 Remotely . | . . . . . . . . . . . . Salvage Created 3112 | 14 357 127 326 103 . 372 1361 60 135 49 208 Parts 214 | 4 30 12 31 1 . 12 94 2 6 7 15 Haulers Intercepted 6 | . . . 1 . . . 4 1 . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 67 | . 12 6 11 2 . 3 25 . 2 2 4 Melee 21 | . . . 1 1 . 2 10 . 2 2 3 Guns 21 | . 3 3 1 . . . 14 . . . . Cannons 2 | . 1 1 . . . . . . . . . AOE 18 | . 8 2 7 . . . . . . . 1 Classes Destroyed 13 | 1 6 . 3 . . . 1 . 1 . 1 Worker 10 | . 1 . 1 1 . 3 2 . . . 2 Builder 5 | . 1 1 1 . . . 2 . . . . Tunneler 6 | 1 . . 1 . . 3 1 . . . . Hauler 6 | . . . 1 . . . 4 1 . . . Recycler 5 | . 2 . . . . 2 1 . . . . Operator 4 | . 1 . . . . . 3 . . . . Watcher 7 | . . . 3 . . . 2 . 1 . 1 Swarmer 28 | . 6 4 7 . . . 11 . . . . Cutter 4 | . . . . . . . . . . . 4 Grunt 21 | . 6 2 2 2 . 3 6 . . . . Sentry 8 | . . . 2 . . . 6 . . . . Specialist 2 | . . . . . . . 2 . . . . Programmer 4 | . . . . . . . . . 2 2 . Best Kill Streak 7 | 1 5 2 7 3 . 4 5 1 1 2 4 Combat Bots Only 4 | . 3 2 4 2 . 3 4 . 1 2 4 Max Kills in Single Turn 3 | 1 2 1 3 1 . 1 2 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . 2 1 2 . . . . . . . 1 Melee 1 | . . . 1 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 630 | . 96 24 85 12 . 18 186 2 28 38 141 Missed 189 | . 31 7 19 2 . 10 50 . 13 8 49 Hits 441 | . 65 17 66 10 . 8 136 2 15 30 92 Melee 10 | . . . . . . . . . . . 10 Projectile 431 | . 65 17 66 10 . 8 136 2 15 30 82 AOE 2 | . . . . . . . . . 1 . 1 Critical Strikes 17 | . 1 . 1 . . . 4 . 1 2 8 Damage Taken 6841 | . 884 181 739 115 . 138 1796 36 251 693 2008 Core 2188 | . 119 40 134 22 . 36 357 . 58 257 1165 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 53 | . . . . . . . . 10 43 . . Regen/Repaired (Parts) 194 | . 18 . . . . . . . 51 44 81 Core Remaining (%) 70 | 100 . 36 . . . 52 35 100 93 74 . Volleys Fired 115 | 1 25 12 19 . . 2 42 . 2 3 9 Largest 2 | 2 2 2 2 . . 1 2 . 1 1 1 Hottest 80 | 40 80 80 40 . . 20 48 . 33 33 65 Shots Fired 177 | 2 40 19 26 . . 2 74 . 2 3 9 Gun 128 | 2 21 12 18 . . 2 72 . . . 1 Cannon 13 | . 8 5 . . . . . . . . . Launcher 28 | . 11 2 8 . . . 2 . 2 3 . Special 8 | . . . . . . . . . . . 8 Kinetic 127 | 2 21 12 18 . . 2 72 . . . . Thermal 21 | . 8 5 . . . . . . . . 8 Explosive 28 | . 11 2 8 . . . 2 . 2 3 . Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 13 | 1 4 6 3 . . 1 13 . . 6 2 Robot Miss Streak 3 | . 3 3 2 . . 1 3 . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 195 | 1 18 11 19 5 . 13 95 3 3 10 17 Core Hits 123 | 1 32 9 19 1 . 5 40 1 3 4 8 Critical Kills 2 | . . . . 1 . 1 . . . . . Critical Parts Destroyed 8 | . . . 2 1 . 2 3 . . . . Critical Strikes 15 | . . . 2 2 . 3 7 . . . 1 Smash 10 | . . . 2 2 . 3 3 . . . . Sever 5 | . . . . . . . 4 . . . 1 Melee Attacks 159 | . . . 13 7 . 13 61 4 17 12 32 Impact 40 | . . . 13 7 . 13 7 . . . . Slashing 119 | . . . . . . . 54 4 17 12 32 Piercing . | . . . . . . . . . . . . Sneak Attacks 27 | . . . 1 1 . 8 12 1 . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 . 2 Damage Inflicted 7616 | 21 1105 239 1073 208 . 851 2802 137 100 330 750 Guns 1087 | 15 140 64 80 . . 9 779 . . . . Cannons 139 | . 70 69 . . . . . . . . . Explosions 1810 | . 891 93 634 . . . . . . 98 94 Melee 4455 | . . . 344 208 . 842 2001 137 100 232 591 Ramming 63 | 6 4 13 15 . . . 22 . . . 3 Kinetic 1087 | 15 140 64 80 . . 9 779 . . . . Thermal 201 | . 70 69 . . . . . . . . 62 Explosive 1810 | . 891 93 634 . . . . . . 98 94 Electromagnetic . | . . . . . . . . . . . . Impact 1702 | . . . 344 208 . 842 308 . . . . Slashing 2753 | . . . . . . . 1693 137 100 232 591 Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . 2 2 2 2 4 . 1 4 20 Average Corruption 3 | . . . 2 2 2 2 3 . 1 3 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 50 | . . . 1 1 3 8 28 . 1 5 3 Message Errors 5 | . . . 1 . . 2 1 . . 1 . Matter Fused 17 | . . . . . 2 4 6 . 1 3 1 Heat Flow Errors 10 | . . . . . . . 8 . . 1 1 Energy Discharges 3 | . . . . . . . 3 . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 1 4 . . . 1 Data Loss (major) 4 | . . . . . 1 . 3 . . . . Misfires 3 | . . . . . . . 3 . . . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1207 | . 36 . 175 82 . 422 383 . . 22 87 Projectiles . | . . . . . . . . . . . . Explosions 115 | . 36 . 27 . . . . . . 15 37 Melee 1092 | . . . 148 82 . 422 383 . . 7 50 Knockbacks 7 | . . . . 2 . 5 . . . . . Impact 7 | . . . . 2 . 5 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 429 | . 113 39 44 . . . 28 . . 90 115 Shots 15 | . 6 2 2 . . . 1 . . 3 1 Rammed 21 | . 1 4 4 . . . 9 . . . 3 Targets Rammed 27 | 3 2 5 4 . . . 10 . . . 3 Kicked 4 | 3 1 . . . . . . . . . . Crushed 2 | . . 1 . . . . 1 . . . . Highest Temperature 281 | . 170 72 8 . . . 281 . 2 172 244 Average Temperature 46 | . 72 21 5 . . . 98 . 2 16 136 Received Heat Transfer 1332 | . 360 15 186 66 . 72 549 . 60 . 24 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . . . 3 2 . 6 1 . . . . Combat Hostiles 5 | . . . 2 1 . 1 1 . . . . Parts Fried 16 | . . . 3 1 . 8 4 . . . . Impact Corruptions 29 | . . . 7 4 . 13 5 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 407 | . 148 148 . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 1 | . 1 . . . . . 1 . . . . Low Security (%) 93 | 100 93 100 100 100 . 100 84 100 100 100 100 Level 1 6 | . 6 . . . . . 15 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 318 | . 215 104 184 88 . 70 318 142 41 32 120 Initial 142 | . . 37 6 68 . . . 142 39 . . Average 55 | . 93 34 79 64 . 11 87 114 6 3 9 Influence Increases 2711 | 5 470 259 436 55 . 140 865 29 112 132 208 Destroy 0b10 Robot/C 1380 | . 240 160 220 40 . 60 500 . 40 40 80 Destroy 0b10 Robot/NC 215 | 5 25 5 35 5 . 40 75 5 5 . 15 Destroy Leader 326 | . 40 30 58 10 . 10 132 2 22 10 12 Allied During Kill 8 | . . 8 . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . 20 . Successful Hack 88 | . 4 . 13 . . . 15 21 5 24 6 Disable Machine 120 | . 60 . 15 . . . 15 . . . 30 Destroy Structure 269 | . 86 11 35 . . . 23 1 25 38 50 Partial Spotted 45 | . . . . . . . 30 . . . 15 Lose Combat Pursuer 240 | . 15 45 60 . . 30 75 . 15 . . Influence Decreases 2711 | 5 372 340 277 198 33 140 552 261 193 132 208 Entered New Map 426 | . . 61 11 108 33 . . 171 42 . . Time Decay 1789 | 5 342 239 216 80 . 120 373 90 138 94 92 Lost Part 317 | . 30 . 50 10 . 20 40 . 13 38 116 Lost Ally 40 | . . 40 . . . . . . . . . Purge Threat 139 | . . . . . . . 139 . . . . Squads Dispatched 21 | . 2 . 3 . . . 4 2 3 4 3 Investigation 3 | . . . . . . . . . 1 2 . Extermination 6 | . . . . . . . . 1 2 2 1 Reinforcement 12 | . 2 . 3 . . . 4 1 . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 11 | . 1 . 5 . . . 3 . . 1 1 Communications Jammed 13 | . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . 13 Times Spotted 165 | . 29 10 31 2 . 4 49 3 10 8 19 Peak Tracking Total 9 | . 6 3 9 2 . 3 6 3 4 6 5 Tactical Retreats 19 | . 4 2 2 . . 1 4 1 1 1 3 ECM-based Alert Blocks 20 | . 6 . . . . . . 3 . 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . 1 . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . Reprogrammed 6 | . . . . . . . . . . 6 . Reused 2 | . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 8 | . 4 . 1 . . . 1 . . . 2 Max in Single Turn 2 | . 2 . 1 . . . 1 . . . 2 Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 48 | . 7 . 2 . 4 . 8 9 7 8 3 Terminals 24 | . 4 . 1 . . . 5 6 3 4 1 Fabricators 4 | . . . . . . . . . 1 2 1 Repair Stations 7 | . 1 . . . . . 1 2 1 1 1 Recycling Units 4 | . 2 . . . . . . 1 1 . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 164 | . 13 . 7 . 14 . 26 25 26 34 19 Successful 115 | . 9 . 6 . 14 . 14 12 21 23 16 Failed 49 | . 4 . 1 . . . 12 13 5 11 3 Catastrophic 7 | . 2 . . . . . 2 1 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 4 . 1 . 1 . 11 2 3 6 11 Terminals 95 | . 7 . 2 . . . 18 20 11 25 12 Fabricators 9 | . . . . . . . . . 2 5 2 Repair Stations 20 | . 2 . . . . . 2 4 5 2 5 Recycling Units 7 | . 4 . . . . . . 1 2 . . Scanalyzers 16 | . . . 5 . . . 5 . 6 . . Garrison Access 3 | . . . . . . . 1 . . 2 . Terminal Hacks 69 | . 3 . 2 . 14 . 9 9 8 15 9 Record 15 | . 1 . . . 13 . . 1 . . . Part Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . 1 1 1 Branch Access Points 2 | . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . . 1 . 1 1 Alert Level 9 | . 1 . . . . . 2 3 1 1 1 Unreport Threat 2 | . . . . . . . 1 . . . 1 Locate Traps 7 | . 1 . . . . . 1 . 2 2 1 Disarm Traps 1 | . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . 1 . Dispatch Records 2 | . . . . . . . 1 1 . . . Maintenance Status 2 | . . . . . . . . . 1 1 . Surveillance Status 1 | . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . . . . Recall Investigation 3 | . . . . . . . . . 1 1 1 Recall Extermination 1 | . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . 1 . . . 1 Recall Assault 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 1 . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . 1 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 5 2 Network Status 2 | . . . . . . . . . . 1 1 Load Schematic 4 | . . . . . . . . . 1 2 1 Build 3 | . . . . . . . . . 1 2 . Repair Station Hacks 16 | . 2 . . . . . 1 2 4 2 5 Scan Component 9 | . 1 . . . . . 1 2 2 1 2 Repair 6 | . 1 . . . . . . . 2 1 2 Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 4 . . . . . . 1 1 . . Process 2 | . 1 . . . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 14 | . . . 4 . . . 4 . 6 . . Insert Component 8 | . . . 3 . . . 1 . 4 . . Analyze 3 | . . . 1 . . . 1 . 1 . . Retrieve Study 3 | . . . . . . . 2 . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 6 . 2 . . . 8 9 6 7 2 Full Trace Events 3 | . . . . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . 2 . . Parts Built 5 | . . . . . . . . . 1 4 . Authchips . | . . . . . . . . . . . . Time 274 | . . . . . . . . . 73 201 . Total Part Build Rating 25 | . . . . . . . . . 3 22 . Part Studies Acquired 3 | . . . . . . . 2 . 1 . . Parts Repaired 6 | . 1 . . . . . . . 2 1 2 Time 183 | . 26 . . . . . . . 38 25 94 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 184 | . 110 . . . . . . . 74 . . Retrieved Matter 210 | . 210 . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . 1 . . Part Schematics Acquired 3 | . . . 1 . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . Highest-Rated Group 46 | . . 46 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . Total Damage 64 | . . 64 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 9535 | 6 995 774 485 167 453 564 3351 185 991 770 794 Optics 7367 | . . . 92 167 453 564 3351 185 991 770 794 Sensors 3498 | . . . 467 . . . 3024 7 . . . Structural 7487 | . 685 774 485 167 453 564 3351 64 944 . . Seismic 2663 | 6 54 . 16 167 453 564 1403 . . . . Jamming 50 | . . . . . . . . . . . 50 ECM 804 | . 256 . . . . . . 9 42 126 371 Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 9629 | 74 1021 774 485 167 453 564 3351 185 991 770 794 Spaces Moved 7518 | 47 554 454 241 88 283 418 1635 492 1363 1307 636 Core 136 | 11 . . . . . . . . 111 4 10 Treads 2408 | . 98 454 241 88 283 28 1216 . . . . Legs 1301 | 36 456 . . . . 390 419 . . . . Wheels . | . . . . . . . . . . . . Hover 821 | . . . . . . . . . . 195 626 Flight 2852 | . . . . . . . . 492 1252 1108 . Fastest Speed 24 | 50 120 160 160 160 160 120 120 31 26 24 50 Average Speed 101 | 105 159 160 160 160 160 122 163 31 46 38 78 Slowest Speed 350 | 120 240 160 160 160 160 160 240 31 300 250 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 3 17 6 . Potential Cave-ins 26 | . . . . . . . 2 . . . 24 Cave-ins Triggered 2 | . . . . . . . . . . . 2 Exploration Rate (%) 46 | 3 87 94 36 25 71 80 84 15 24 27 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . Spaces Dug 34 | . . . . . . . 6 1 11 5 11 Terrain Destroyed 270 | . 89 11 39 . . . 32 1 27 26 45 Melee 34 | . . . . . . . 6 1 11 5 11 Projectile . | . . . . . . . . . . . . AOE 236 | . 89 11 39 . . . 26 . 16 21 34 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 9045 | 64 647 482 288 100 284 440 2149 520 1671 1538 862 Wait 1021 | . 26 . . 4 . . 332 . 283 207 169 Move 7456 | 46 553 453 240 87 282 417 1634 485 1330 1294 635 Hop 24 | . . . . . . . . 3 15 6 . Pick Up 47 | 5 11 2 1 . . . 15 1 5 5 2 Fast Attach 42 | 7 2 . 2 . . 4 8 1 3 6 9 Attach 35 | . 2 . 4 1 . 3 6 9 4 4 2 Detach 13 | . . . . . 2 1 2 8 . . . Swap 56 | 2 17 5 4 1 . . 18 2 5 1 1 Drop 49 | . 9 5 1 . . . 21 7 4 . 2 Fire 115 | 1 25 12 19 . . 2 42 . 2 3 9 Melee 155 | . . . 13 7 . 13 61 4 16 12 29 Ram 3 | . . . . . . . . . . . 3 Kick 4 | 3 1 . . . . . . . . . . Crush 20 | . 1 5 4 . . . 10 . . . . Escape Stasis 5 | . . . . . . . . . 4 . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 14) 911 | -10/Materials | Lost 3 parts (1n2w) 1013 | -10/Materials | Repaired Structural Scanner 1096 | -10/Materials | Entered Mines 1118 | -10/Mines | Core integrity fell below 50% 1364 | -10/Mines | Discovered new exit (range 15) 1430 | -10/Mines | Discovered new exit (range 16) 1539 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1543 | -10/Mines | Found Prototype Device 1565 | -10/Mines | Learned location of 1 exit from Materials 1870 | -10/Mines | Entered Materials 1870 | -9/Materials | Evolved 2 slots: Utility x2 1870 | -9/Materials | Identified Exp. Sensor Array 1871 | -9/Materials | Identified exit to Mines 1872 | -9/Materials | Identified exit to Materials 2355 | -9/Materials | Entered Mines 2368 | -9/Mines | Lost 4 parts (1u3w) 2368 | -9/Mines | Learned 2 Materials zone layouts 2485 | -9/Mines | Discovered new exit (range 14) 2513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2514 | -9/Mines | Assembled infested the area 2519 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2522 | -9/Mines | Entered Exiles 2523 | -9/Exiles | Identified exit to Mines 2565 | -9/Exiles | Met 8R-AWN 2597 | -9/Exiles | Met EX-HEX 2653 | -9/Exiles | Met EX-BIN 2674 | -9/Exiles | Aligned with FarCom system 2675 | -9/Exiles | Given EX-Vault access code 2743 | -9/Exiles | Opened EX-Vault 2784 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2826 | -9/Exiles | Met EX-DEC 2891 | -9/Exiles | Learned location of Zion (-6) 2955 | -9/Exiles | Discovered exit to Mines (range 12) 2975 | -9/Exiles | Entered Mines 3147 | -8/Mines | Discovered exit to Materials (range 12) 3338 | -8/Mines | Build established: Scavenger-Assassin 3539 | -8/Mines | Entered Materials 3539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3540 | -8/Materials | Identified exit to Factory 4263 | -8/Materials | Discovered exit to Factory (range 18) 4455 | -8/Materials | Build established: Skirmisher 5998 | -8/Materials | Build established: Assassin 6365 | -8/Materials | Core integrity fell below 50% 6432 | -8/Materials | Discovered exit to Factory (range 15) 6890 | -8/Materials | Entered Factory 6890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7016 | -7/Factory | Discovered new exit (range 18) 7052 | -7/Factory | Identified exit to Storage 7052 | -7/Factory | Identified exit to Lower Caves 7075 | -7/Factory | Entered another Factory area 7075 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7108 | -6/Factory | Repaired Cesium-ion Thruster+ 7129 | -6/Factory | Repaired Katana+ 7227 | -6/Factory | Identified exit to Factory 7257 | -6/Factory | Discovered new exit (range 17) 7338 | -6/Factory | Fabricated Hacking Suite? 7386 | -6/Factory | Build established: Hacker-Ninja 7637 | -6/Factory | Discovered new exit (range 7) 7986 | -6/Factory | Build established: Hacker-Assassin 8066 | -6/Factory | Entered another Factory area 8066 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8226 | -5/Factory | Fabricated Adv. Cryofiber Web? 8247 | -5/Factory | Discovered new exit (range 9) 8276 | -5/Factory | Repaired Lgt. Angular Momentum Engine 8290 | -5/Factory | Identified exit to Factory 8487 | -5/Factory | Build established: Wizard-Sprinter 8620 | -5/Factory | Lost 9 parts (2p5n1u1w) 8829 | -5/Factory | Fabricated Mak. Flight Unit? 8836 | -5/Factory | Entered another Factory area 8836 | -4/Factory | Evolved 2 slots: Utility x2 8873 | -4/Factory | Build established: Wizard-Mutant 8897 | -4/Factory | Repaired Katana+ 8955 | -4/Factory | Repaired Antigrav System 9191 | -4/Factory | Discovered new exit (range 11) 9482 | -4/Factory | Spotted B-86 Titan 9488 | -4/Factory | Watched by a mysterious "MATRIX" hacker 9488 | -4/Factory | Identified exit to Research 9546 | -4/Factory | Crushed by falling debris 9547 | -4/Factory | System corruption reached 10% 9553 | -4/Factory | Core integrity fell below 50% 9569 | -4/Factory | Crushed by falling debris 9613 | -4/Factory | Core integrity fell below 20% 9630 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09603_ Slug penetrates Earth. 09603_ Antigrav System destroyed. 09604_ K-01 Serf collects debris. 09608_ Penetrated by Slug. 09612_ Slug penetrates Earth. 09612_ Slug penetrates Wall. 09612_ U-05 Engineer builds a Wall. 09615_ Penetrated by Slug. 09615_ Slug penetrates Wall. 09616_ The unstable cave ceiling collapses. 09616_ H-77 Assassin crushed by falling debris. 09619_ Slug penetrates Earth. 09621_ U-05 Engineer builds a Wall. 09623_ Slug penetrates Wall. 09623_ Slug penetrates Earth. 09624_ System corrupted: Component data lost. 09624_ The unstable cave ceiling collapses. 09624_ H-77 Assassin crushed by falling debris. 09626_ Hacking Suite destroyed. 09630_ Penetrated by Slug. 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""" ########## | | ??????????????????+ + | | ??????????????????#C ######### | | ??????????????????# #???????# | | ??????????????????? ##########+#####???????# | | ???????????????????????????### #???????# | | ???????????????????????????# #???????# | | ???????????????????????g???# ##??????# | | ???????????????????????????# # ##??????# | | ???????????????????????????# # " #???????# | | ????????????????????g?????## # % #???????### | | ?????????????????????????## # #?????????# | | ?????????????????????????# ## #?????????# | | ?????????????????????????# ####### "##?????????# | | ?????????????????????????##h h # ##??????????# | | ????????????????????????##### ## #####??????????## | | ????????????????????????# h#######??????????????# | | ???????????????????w????#@##????????????????????# | | ????????????????????????# #?????????????????????# | | ????????????????????????###?????????????????????## | | ????????????????g????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# [ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# " | | ??????????????????????????????????????????????## " | | ??????????????????????????????????????????????#" " | | ??????????????????????????????????????????????## " | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#"# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Mak. Flight Unit | -8/Materials | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Adv. Cryofiber Web | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Adv. Cryofiber Web | x2 | -5/Factory Mak. Flight Unit | x2 | -5/Factory Repaired ---------- Structural Scanner | 10% | -10/Materials Cesium-ion Thruster | 32% | -6/Factory Katana | 32% | -6/Factory Lgt. Angular Momentum Engine | 26% | -5/Factory Katana | 18% | -4/Factory Antigrav System | 27% | -4/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Katana | -8/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Heavy Suspicion Item+ Overwhelming Part-time Excavator Safety First Sixth Sense Spot Them First Throw Away The Key Challenges ------------ None Game ------ Seed SeismicZhirovEdition Manual? 0 Play Time 02:51:31 Cumulative 40.9 hours Start 2026.08.02 @ 17:55:03 End 2026.08.03 @ 00:36:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cca155e-c843-45ff-8c1c-6e2dc629983f