Cogmind - Beta 11 X3 *** ADVENTURER MODE // 2021.03.29 @ 20:36:05 Player: Luigi Panache Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (270) 1350 Value Destroyed (10798) 10798 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (6121) 6121 TOTAL SCORE: 26549 Bonus ------- High Alert Combat Kills 632 Follower Combat Kills 466 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -877 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 40/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Relay Coupler [NC] (45) Relay Coupler [Brawler] (49) Relay Coupler [Hunter] (25) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Autogun Welding Torch Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Heavy Treads > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Improved Heavy Armor Plating System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Heavy EM Shotgun Autogun Autogun Improved Assault Rifle Mini Assault Cannon Magnetic Acceleration Cannon Remote Datajack Falx [Rating: 87] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Weight Redist. System Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . Utility 8 | . . . . . 4 . . . 1 . . . 1 . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 253 | . 8 . 2 . 24 13 10 11 17 3 14 10 15 8 13 31 2 22 23 2 . 6 19 Power 15 | . . . . . 3 . . . 2 . . . 1 . . 3 . 1 3 . . 1 1 Engine 8 | . . . . . 3 . . . 2 . . . 1 . . 2 . . . . . . . Core 6 | . . . . . . . . . . . . . . . . 1 . 1 2 . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 80 | . 3 . . . 4 . 6 2 3 1 4 2 6 4 6 17 . 8 9 1 . . 4 Treads 44 | . 3 . . . . . 3 2 3 1 4 2 6 4 4 4 . 5 3 . . . . Leg 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Wheel 21 | . . . . . 4 . 1 . . . . . . . . 5 . 3 6 1 . . 1 Hover 6 | . . . . . . . 2 . . . . . . . 2 . . . . . . . 2 Flight 5 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 Utility 74 | . 4 . 2 . 11 5 3 3 5 1 3 3 4 2 1 5 . 9 4 1 . . 8 Device 8 | . . . . . 3 1 . . . . . . . . . . . . . . . . 4 Storage 8 | . 3 . 1 . 1 1 . . . . . . . . . 1 . . . . . . 1 Processor 6 | . . . . . 1 . . . . . 2 . . . . 2 . . 1 . . . . Hackware 19 | . . . . . . . . . 2 . . 2 3 1 . 1 . 6 1 . . . 3 Protection 33 | . 1 . 1 . 6 3 3 3 3 1 1 1 1 1 1 1 . 3 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | . 1 . . . 6 8 1 6 7 1 7 5 4 2 6 6 2 4 7 . . 5 6 Energy Gun 7 | . . . . . . . . . . . 2 . . . . 1 1 . . . . 2 1 Energy Cannon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 48 | . . . . . 5 5 . 2 4 1 4 2 3 1 4 2 1 3 5 . . 3 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 5 | . . . . . 1 1 1 2 . . . . . . . . . . . . . . . Special Weapon 9 | . . . . . . . . . . . . 2 1 1 2 1 . . 2 . . . . Impact Weapon 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 1 1 . . . 1 . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . 1 . . . 2 . . . 1 . . . 1 . . . 2 Corrupted Parts 4 | . . . . . . . . 2 1 . . . . . . 1 . . . . . . . System Corruption 32 | . . . . . . . . 20 10 . . . . . . 2 . . . . . . . Parts Lost 92 | . . . . . 5 . 2 4 2 1 . . 2 . 2 20 1 18 14 . . 8 13 Power 8 | . . . . . 1 . . . 1 . . . . . . 3 . 1 . . . 2 . Propulsion 38 | . . . . . 2 . . 2 . . . . 1 . . 10 . 8 10 . . 1 4 Utility 25 | . . . . . . . 2 . 1 1 . . 1 . 1 5 . 5 4 . . 1 4 Weapon 21 | . . . . . 2 . . 2 . . . . . . 1 2 1 4 . . . 4 5 Highest Loss Streak 10 | . . . . . 3 . 2 3 1 1 . . 1 . 2 10 1 6 10 . . 3 5 Average Slot Usage (%) 75 | . 98 100 99 100 85 87 77 69 81 75 71 72 75 79 79 54 70 68 92 60 63 57 51 Engine 5 | . 14 14 14 14 8 9 9 9 6 7 7 7 5 6 6 1 5 1 . . . . . Treads 15 | . 28 28 28 28 4 . 15 17 22 20 18 23 24 25 25 5 . 7 13 5 5 5 4 Wheel 3 | . . . . . 13 18 2 . . . . . . . . 4 23 12 13 2 5 4 2 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 Processor 5 | . . . . . . 9 8 . . . 4 7 6 6 6 10 17 13 14 6 5 5 4 Hackware 6 | . . . . . . . . . 1 7 2 5 10 13 13 6 5 8 24 21 21 21 17 Protection 10 | . 12 14 13 14 23 24 15 16 27 16 14 5 5 5 5 1 . 3 3 3 5 3 . Energy Cannon 2 | . 11 14 14 14 4 . . 3 2 . . . . . . . . . . . . . . Ballistic Gun 9 | . 14 14 14 14 13 7 16 9 8 14 12 10 12 11 11 1 10 8 7 5 5 6 2 Naked Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Heaviest Build 156 | 12 35 35 55 55 102 105 36 31 35 40 41 39 39 39 41 102 102 116 119 154 154 156 97 Greatest Support 118 | 20 40 40 40 40 40 26 40 40 68 68 68 68 118 88 98 98 48 83 75 75 12 75 75 Greatest Overweight (x) 33 | . . . 1 1 3 4 2 . . . . . . . . 33 2 3 9 12 12 12 9 Average Overweight (x) 1 | . . . . 1 1 3 . . . . . . . . . 3 2 1 3 7 12 8 2 Largest Inventory Capacity 25 | . 25 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 10 15 19 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | . 10 11 18 19 25 25 25 25 25 25 25 25 25 25 25 25 25 24 17 11 10 11 9 Average Carried 19 | . 8 10 15 18 20 24 25 22 22 24 24 23 23 24 24 18 24 18 13 10 10 9 7 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 11 18 19 25 25 25 19 25 25 22 24 24 25 21 25 24 14 11 10 10 8 3 Class Distribution -------------------- 49% | Botlord-Mutant 30% | Mutant 14% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 7455 | 175 105 34 10 65 331 240 411 120 306 468 433 370 237 528 343 1046 85 885 581 130 . 368 184 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13115 | . 382 17 . 108 806 581 946 375 454 596 815 507 457 563 780 1673 251 1384 1467 75 . 632 246 Parts 671 | . 27 2 . 7 57 20 52 31 30 36 41 20 20 21 34 60 14 66 90 4 . 25 14 Haulers Intercepted 9 | . 1 . . . 3 . 1 . 1 . 2 . . . . . . . 1 . . . . Recyclers Shooed 12 | . . . . . . . 4 . . . 1 . 2 . 2 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 212 | . 9 1 . 3 13 10 16 10 8 17 9 9 8 11 5 21 4 18 21 . . 13 6 Melee 7 | . . . . . . . . . . . . . . . . 1 . 2 4 . . . . Guns 155 | . 2 . . 1 6 2 6 5 6 17 9 9 8 11 4 13 4 16 17 . . 13 6 Cannons 29 | . 7 1 . 2 7 . . 3 2 . . . . . . 7 . . . . . . . AOE 18 | . . . . . . 7 8 2 . . . . . . 1 . . . . . . . . Classes Destroyed 17 | . 4 . . . 4 . 1 2 1 . 2 . . . . 2 . 1 . . . . . Worker 12 | . . . . . 1 . 1 . 3 . . . . . 1 . . . 5 . . . 1 Builder 15 | . . . . . 4 . 3 . . . 2 . . . . . . . 5 . . . 1 Hauler 9 | . 1 . . . 3 . 1 . 1 . 2 . . . . . . . 1 . . . . Recycler 9 | . . . . . 1 . 1 . . . 3 . . . 3 . . . 1 . . . . Operator 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Watcher 5 | . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . Swarmer 76 | . 3 1 . 1 6 3 3 3 3 11 . 4 . 3 . 14 . 3 8 . . 6 4 Grunt 82 | . 6 . . 2 3 7 11 3 3 4 5 6 4 5 1 1 2 9 5 . . 5 . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . . . . . 1 . 1 2 . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 16 | . . . . . 4 . 2 2 1 1 1 1 . 1 1 2 . . . . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . Hunter 14 | . . . . . . . . . 1 1 . 1 1 . 2 2 2 2 2 . . . . Programmer 16 | . . . . . . . . . . . 2 . 2 . 2 . . . 6 . . 2 2 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 6 1 . 2 3 3 8 4 4 8 11 7 3 8 8 4 4 6 9 . . 5 4 Combat Bots Only 8 | . 6 1 . 2 2 3 4 4 3 8 3 7 3 8 3 4 4 6 4 . . 5 4 Max Kills in Single Turn 4 | . 1 1 . 1 1 3 4 1 1 2 2 1 2 1 3 2 1 1 2 1 . 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . 1 . . 1 . . 1 . . . . Exploded 4 | . . . . . . 3 4 1 . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 17978 | . 202 41 . 16 748 280 666 682 618 791 310 392 603 748 482 3114 384 2376 1790 . . 1865 1870 Core 2657 | . 36 6 . . 92 35 36 85 35 8 36 15 57 58 . 528 32 442 203 . . 212 741 Absorbed by Shields 437 | . . . . . . 29 . . . . . . . . . 347 . 61 . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Core Remaining (%) 66 | 100 . . . 83 . . . 54 . . . 86 . . . 24 . 52 . . . . . Volleys Fired 761 | . 30 4 . 5 66 25 54 27 26 27 33 36 37 29 29 89 8 78 61 10 . 55 32 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 . 2 2 Hottest 102 | . 88 88 . 88 91 59 46 91 91 51 56 56 56 56 61 86 100 70 66 33 . 102 63 Shots Fired 1351 | . 53 8 . 10 132 32 93 45 52 54 60 57 62 56 53 151 16 149 120 11 . 81 56 Gun 1123 | . 30 4 . 5 88 14 78 29 46 54 60 48 56 54 48 87 16 149 118 2 . 81 56 Cannon 149 | . 23 4 . 5 44 . . 10 6 . . . . . . 57 . . . . . . . Launcher 39 | . . . . . . 18 15 6 . . . . . . . . . . . . . . . Special 40 | . . . . . . . . . . . . 9 6 2 5 7 . . 2 9 . . . Kinetic 1114 | . 30 4 . 5 88 14 78 29 46 54 60 47 56 54 48 127 12 149 118 2 . 72 21 Thermal 136 | . 23 4 . 5 44 . . 10 6 . . . . . . . . . . . . 9 35 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 61 | . . . . . . 18 15 6 . . . 1 . . . 17 4 . . . . . . Robot Hit Streak 40 | . 13 5 . 7 23 16 40 18 31 19 21 15 28 19 23 29 7 30 24 18 . 36 28 Robot Miss Streak 6 | . 3 2 . 2 2 1 1 2 3 4 5 2 6 1 2 3 2 2 1 . . 3 3 Penetration Max 2 | . . . . . . . . . . . 1 . 1 1 1 . . 2 1 . . 1 . Secondary Targets 27 | . . . . . . . . 2 . 3 . 2 2 5 . 3 . 1 6 . . 3 . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . 1 1 1 . 1 . 1 1 . . 1 . Shots Hit Robots 1183 | . 37 5 . 5 100 19 82 34 52 48 47 45 56 50 46 149 12 155 113 11 . 69 48 Core Hits 690 | . 13 1 . 6 41 25 39 19 34 62 48 41 56 28 32 66 7 63 64 1 . 29 15 Critical Hits 112 | . . . . 1 . . 1 1 . . 1 1 . . 6 22 4 57 11 1 . 6 . Critical Kills 42 | . . . . 1 . . 1 1 . . 1 . . . 5 8 4 14 4 1 . 2 . Critical Parts Destroyed 57 | . . . . . . . . . . . . 1 . . 1 13 . 31 7 . . 4 . Melee Attacks 91 | . . . . . . 3 . 1 10 . 8 1 . . . 25 . 24 18 . . . 1 Impact 6 | . . . . . . 3 . 1 2 . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . . 8 1 . . . 25 . 24 18 . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27187 | . 520 86 . 123 1342 1201 1829 618 919 946 1192 971 1403 1226 1096 3998 148 2629 4096 57 . 1741 1046 Guns 17804 | . 148 23 . 22 650 138 1040 317 764 935 1150 971 1387 1226 830 784 148 1214 3217 57 . 1741 1042 Cannons 2509 | . 372 63 . 81 680 . . 138 61 . . . . . . 1114 . . . . . . . Explosions 2437 | . . . . . . 1063 707 163 . . . . . . 266 . . . 238 . . . . Melee 4216 | . . . . . . . . . 94 . . . . . . 2066 . 1415 641 . . . . Ramming 221 | . . . . 20 12 . 82 . . 11 42 . 16 . . 34 . . . . . . 4 Kinetic 17656 | . 148 23 . 22 650 138 1040 317 764 935 1150 971 1387 1226 830 1565 64 1214 3217 57 . 1647 291 Thermal 2649 | . 372 63 . 81 680 . 143 138 61 . . . . . 266 . . . . . . 94 751 Explosive 238 | . . . . . . . . . . . . . . . . . . . 238 . . . . Electromagnetic 2207 | . . . . . . 1063 564 163 . . . . . . . 333 84 . . . . . . Impact 94 | . . . . . . . . . 94 . . . . . . . . . . . . . . Slashing 4122 | . . . . . . . . . . . . . . . . 2066 . 1415 641 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 1 1 22 10 10 10 10 2 2 3 5 . 8 7 15 15 15 23 Average Corruption 6 | . . . . . . 1 1 8 10 10 10 10 1 2 2 3 . 4 5 14 15 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 328 | . . . . . . 3 1 14 31 14 65 24 . 7 21 53 . 13 4 12 7 21 38 Message Errors 78 | . . . . . . . 1 6 5 2 12 6 . 3 5 17 . 2 1 3 4 5 6 Matter Fused 57 | . . . . . . . . 3 9 2 11 2 . . 3 11 . 2 1 . . 5 8 Heat Flow Errors 37 | . . . . . . . . . 2 1 9 2 . 2 4 5 . 1 2 3 . 1 5 Energy Discharges 38 | . . . . . . 2 . . 2 2 5 3 . 1 5 7 . 3 . 2 1 3 2 Parts Rejected 4 | . . . . . . . . . . 1 1 1 . . . 1 . . . . . . . Data Loss (minor) 58 | . . . . . . 1 . 2 7 5 9 4 . 1 4 10 . 3 . 1 . 2 9 Data Loss (major) 9 | . . . . . . . . . . 1 2 . . . . 1 . . . 2 . 2 1 Misfires 10 | . . . . . . . . . 1 . 1 2 . . . 1 . . . 1 . 1 3 Alerts 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . . Misdirections 26 | . . . . . . . . 2 5 . 11 2 . . . . . . . . 2 . 4 Weapon Failures 7 | . . . . . . . . 1 . . 2 . . . . . . 2 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 462 | . . . . . 9 20 24 . 54 . . . . . . 235 . 77 43 . . . . Projectiles 28 | . . . . . 9 . . . . . . . . . . 19 . . . . . . . Explosions 46 | . . . . . . 20 24 . . . . . . . . . . . 2 . . . . Melee 388 | . . . . . . . . . 54 . . . . . . 216 . 77 41 . . . . Knockbacks 7 | . . . . . 1 . . . 1 . . . . . . 5 . . . . . . . Impact 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . 6 16 111 44 . . . . . . . . . . . . . . 2 Shots 13 | . . . . . . 1 7 5 . . . . . . . . . . . . . . . Rammed 35 | . . . . 5 1 . 11 . . 1 4 . 2 . . 8 . . . . . . 3 Targets Rammed 38 | . . . . 5 1 . 12 . . 1 5 . 2 . . 9 . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Highest Temperature 541 | . 395 144 . 159 541 44 23 219 253 148 210 130 11 203 292 247 9 190 184 258 . 287 244 Average Temperature 80 | . 117 64 . 69 107 15 6 84 96 43 89 30 3 56 90 48 9 53 54 97 . 152 86 Received Heat Transfer 3617 | . 66 . . 9 246 129 378 171 186 57 120 171 180 168 120 564 18 506 165 . . 333 30 Effects 22 | . 2 . . . 8 . . . 1 . 1 . . . . 1 . . . 2 . 7 . Shutdowns 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . . . . 1 . 1 . . . . 1 . . . 2 . 2 . Interference 9 | . 1 . . . 3 . . . . . . . . . . . . . . . . 5 . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . Robots Corrupted 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 3 1 2 1 . . . . . . 3 2 . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 Heat Transferred 4492 | . 666 111 . 148 1221 . 200 241 111 . . . . . 150 . . . . . . 185 1459 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 778 | . 253 79 . 95 236 672 583 611 388 503 237 234 141 374 243 778 422 560 509 148 91 231 154 Initial 353 | . . 25 . . 31 76 282 331 277 8 228 41 105 62 169 95 353 260 254 148 91 56 104 Average 256 | . 78 54 . 25 107 426 363 461 279 316 108 139 80 234 125 517 362 459 354 148 91 143 78 Maximum Alert Level 3 | . 1 . . . 1 2 2 2 1 2 1 1 . 1 1 3 2 2 2 . . 1 . Low Security (%) 50 | . 89 100 . 100 90 28 . . 16 31 73 62 100 41 91 11 . . . 100 100 84 100 Level 1 22 | . 10 . . . 9 11 60 31 83 16 26 37 . 58 8 7 88 23 71 . . 15 . Level 2 22 | . . . . . . 59 39 68 . 52 . . . . . 58 11 76 28 . . . . Level 3 3 | . . . . . . . . . . . . . . . . 22 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . . 4 . 5 . 6 . 7 . 4 . 5 . 2 . 5 . . . 5 Investigation 12 | . 3 . . . 1 . 1 . 1 . 2 . 1 . 2 . . . . . . . 1 Extermination 11 | . . . . . . . . . 1 . 3 . 1 . 2 . . . 2 . . . 2 Reinforcement 19 | . . . . . 2 . 3 . 4 . 2 . 1 . 1 . 1 . 3 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 19 | . . . . . 2 . 3 . 1 5 . . 1 . 3 . . . 3 . . . 1 Communications Jammed 103 | . . . . . . . . . . . . . . . . . . . . . . . 103 Distress Signals 102 | . . . . . . . . . . . . . . . . . . . . . . . 102 Times Spotted 397 | . 11 3 . 5 24 17 19 14 20 24 17 18 16 25 17 55 4 28 31 5 1 15 28 Peak Tracking Total 13 | . 3 3 . 3 4 3 5 7 5 12 3 4 5 7 4 7 3 7 5 2 1 7 13 Tactical Retreats 64 | . . . . . 3 4 1 2 . 2 . . 2 4 1 31 . 8 4 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 30 | . 3 . . . . 8 2 . 1 . . . . . . 3 . 6 4 . . 2 1 Indirectly 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 18 | . . . . . 1 3 . 1 . . 1 1 . . 5 . . 1 5 . . . . Max in Single Turn 4 | . . . . . 1 1 . 1 . . 1 1 . . 4 . . 1 4 . . . . Garrison Relay 6 | . . . . . . 3 . 1 . . . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 50 | . 5 . 2 . 4 . 4 . 4 . 9 . 7 . 7 . 2 . 1 . 1 . 4 Terminals 22 | . 4 . . . 2 . 2 . 2 . 4 . 2 . 3 . . . 1 . . . 2 Fabricators 4 | . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . Repair Stations 8 | . . . . . 1 . 1 . 1 . 2 . 2 . . . 1 . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Total Hacks 121 | . 18 . 2 . 8 . 13 . 7 . 22 . 18 . 16 . 5 . 3 . 1 . 8 Successful 61 | . 4 . 2 . 6 . 10 . 1 . 13 . 12 . 5 . 5 . . . 1 . 2 Failed 60 | . 14 . . . 2 . 3 . 6 . 9 . 6 . 11 . . . 3 . . . 6 Catastrophic 13 | . 2 . . . 2 . . . . . 3 . 1 . 2 . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 17 . 1 . 3 . 3 . 1 . 4 . 3 . 5 . . . . . . . 2 Terminals 52 | . 14 . . . 3 . 7 . 4 . 6 . 3 . 9 . . . 3 . . . 3 Fabricators 8 | . . . . . . . . . . . 6 . 1 . 1 . . . . . . . . Repair Stations 32 | . . . . . 4 . 5 . 2 . 8 . 9 . . . 4 . . . . . . Recycling Units 15 | . 4 . . . . . . . . . . . 4 . 2 . . . . . . . 5 Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . . . 1 . . Terminal Hacks 17 | . 3 . 2 . 1 . 5 . . . 3 . 1 . 1 . . . . . . . 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Station Hacks 24 | . . . . . 4 . 4 . . . 5 . 7 . . . 4 . . . . . . Scan Component 13 | . . . . . 2 . 2 . . . 3 . 4 . . . 2 . . . . . . Repair 11 | . . . . . 2 . 2 . . . 2 . 3 . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unauthorized Hacks 7 | . 1 . . . . . . . . . 2 . 1 . 2 . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Mask 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . . . 3 . 3 . 3 . 8 . 4 . 5 . . . 1 . . . 4 Full Trace Events 11 | . 4 . . . 1 . . . 1 . 1 . 1 . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . 153 . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Matter 146 | . . . . . . . . . . . 146 . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Repaired 10 | . . . . . 2 . 2 . . . 2 . 2 . . . 2 . . . . . . Time 441 | . . . . . 52 . 58 . . . 94 . 151 . . . 86 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 26 | . . . . . . . . . 7 . . 5 2 1 2 1 . . 2 6 . . . Non-combat 6 | . . . . . . . . . 4 . . . 1 . 1 . . . . . . . . Combat 20 | . . . . . . . . . 3 . . 5 1 1 1 1 . . 2 6 . . . Autoassimilated 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Hacks Applied 30 | . . . . . . . . . 8 . . 5 3 1 3 1 . . . 9 . . . parse_system 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . ignore_targets 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . find_garrison 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . overwrite_iff 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . streamctrl_high 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 7 | . . . . . . . . . 2 . . 2 1 1 . 1 . . . . . . . Relay Couplers Released 33 | . . . . . . 14 . 3 . . 3 5 3 . . . . 5 . . . . . Ejected 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 27 | . . . . . . 14 . 3 . . . 5 . . . . . 5 . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Attached 18 | . . . . . . . . . 2 . . 2 2 1 . 1 . 6 1 . . . 3 Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 24 | . . 3 . . . . . . 3 . . 8 3 1 1 1 . . 3 1 . . . Largest Group 4 | . . 3 2 2 2 . . . 3 . . 4 2 3 1 1 . . 2 1 . . . Highest-Rated Group 96 | . . 40 32 32 30 . . . 48 . . 77 54 88 32 32 . . 96 46 . . . Highest-Rated Ally 49 | . . 16 16 16 16 . . . 16 . . 32 32 34 32 32 . . 49 46 . . . Total Orders 8 | . . . 1 . . . . . . . . . 1 6 . . . . . . . . . STAY 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . AID 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . . Ally Attacks 122 | . . 8 . 9 3 . . . 9 . . 20 5 17 . 3 . . 2 46 . . . Total Damage 3056 | . . 48 . 72 40 . . . 107 . . 421 181 733 . 168 . . 78 1208 . . . Kills 15 | . . 2 . 1 . . . . 1 . . 2 2 5 . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 17762 | . 548 201 1124 693 1028 760 625 438 848 528 1510 653 943 621 983 2807 193 829 673 318 149 463 827 Spaces Moved 7087 | 1 269 115 457 256 426 390 214 199 421 266 588 326 417 270 532 617 58 277 263 98 55 118 454 Core 201 | . . . . . . . . . . . . . . . . 4 . . . . . . 197 Treads 4728 | . 269 115 457 256 73 . 153 199 421 266 588 326 417 270 532 147 . 75 13 41 . 26 84 Legs 192 | 1 . . . . . . . . . . . . . . . 191 . . . . . . . Wheels 1838 | . . . . . 353 390 61 . . . . . . . . 182 58 202 250 57 55 92 138 Hover 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 Flight 101 | . . . . . . . . . . . . . . . . 93 . . . . . . 8 Fastest Speed 40 | 120 160 160 160 260 105 90 90 160 160 160 160 160 160 160 160 105 120 120 120 260 270 195 40 Average Speed 180 | 120 160 160 243 260 139 134 141 160 160 160 160 160 160 160 160 303 120 160 145 285 270 250 139 Slowest Speed 1700 | 120 160 160 260 260 260 150 260 160 160 160 160 160 160 160 160 1700 120 360 460 360 270 270 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 45 25 69 67 42 54 26 47 17 50 25 47 18 53 21 62 2 47 12 76 3 31 19 Regions Visited 23 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . 1 . 7 . . . . . . . . . . . 1 Terrain Destroyed 92 | . . . . . 1 1 11 . 1 . 7 1 . 1 26 . . . 41 . . 1 1 Melee 9 | . . . . . . . . . 1 . 7 . . . . . . . . . . . 1 Projectile 17 | . . . . . 1 . . . . . . 1 . 1 . . . . 13 . . 1 . AOE 66 | . . . . . . 1 11 . . . . . . . 26 . . . 28 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 10533 | . 339 125 471 268 736 590 436 273 529 319 1080 403 629 403 616 1319 165 462 395 132 55 205 583 Wait 2010 | . 22 6 4 2 198 104 140 25 42 13 414 27 152 93 29 489 93 33 15 22 . 10 77 Move 7057 | . 268 114 456 255 426 388 214 197 420 264 587 324 417 268 532 615 58 276 263 97 55 116 447 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 104 | . 6 1 6 1 9 11 . 6 8 4 4 3 3 3 2 14 3 12 5 . . 2 1 Fast Attach 97 | . 2 . 1 . 12 2 8 . 3 1 11 1 4 3 4 18 . 5 8 1 . 1 12 Attach 72 | . . . . . 3 2 . 7 3 . . 2 6 2 2 9 1 17 9 1 . 4 4 Detach 13 | . . . . . 1 2 . . 1 . 1 1 2 . . 3 . . . 1 . . 1 Swap 84 | . 6 . 1 . 9 9 2 4 11 2 3 7 5 3 7 4 1 . 6 . . 1 3 Drop 100 | . 5 . 3 . 11 14 6 6 4 7 13 1 1 2 11 8 1 5 2 . . . . Fire 761 | . 30 4 . 5 66 25 54 27 26 27 33 36 37 29 29 89 8 78 61 10 . 55 32 Melee 91 | . . . . . . 3 . 1 10 . 8 1 . . . 25 . 24 18 . . . 1 Ram 8 | . . . . . 1 . 1 . . . 1 . . . . 2 . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Crush 30 | . . . . 5 . . 11 . . 1 5 . 2 . . 6 . . . . . . . Escape Stasis 102 | . . . . . . 30 . . . . . . . . . 36 . 12 8 . . 16 . Rewire 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 5 exits: Fac x3 / Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 405 | -10/Materials | Identified exit to Mines 549 | -10/Materials | Entered Mines 559 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 658 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 661 | -10/Mines | Found Prototype Device 741 | -10/Mines | Assembled infested the area 742 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 744 | -10/Mines | Discovered new exit (range 5) 750 | -10/Mines | Entered Exiles 750 | -10/Exiles | Accompanied by 2 allies 793 | -10/Exiles | Met 8R-AWN 821 | -10/Exiles | Met EX-HEX 926 | -10/Exiles | Met EX-DEC 968 | -10/Exiles | Learned location of Zion (-7) 1295 | -10/Exiles | Discovered new exit (range 14) 1481 | -10/Exiles | Met EX-BIN 1517 | -10/Exiles | Aligned with FarCom system 1520 | -10/Exiles | Given EX-Vault access code 1582 | -10/Exiles | Opened EX-Vault 1601 | -10/Exiles | Found Chronowheel 1601 | -10/Exiles | Activated Chronowheel 1601 | -10/Exiles | Spacetime reconverged on an earlier point 1611 | -10/Exiles | Found Lightpack 2.0 1679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1874 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1874 | -10/Exiles | Entered Mines 1874 | -9/Mines | Accompanied by 2 allies 1998 | -9/Mines | Identified exit to Materials 2558 | -9/Mines | Learned 4 Materials zone layouts 2561 | -9/Mines | Learned location of Storage (-8) 2567 | -9/Mines | Entered Materials 2567 | -8/Materials | Accompanied by 2 allies 2567 | -8/Materials | Evolved 4 slots: Utility x4 2568 | -8/Materials | Identified exit to Storage 2836 | -8/Materials | Lost 3 parts (2n1w) 3141 | -8/Materials | Identified exit to Factory 3237 | -8/Materials | Repaired Lgt. Armor Plating 3264 | -8/Materials | Repaired Weapon Shielding 3450 | -8/Materials | Garrison activated, responded to threat 3594 | -8/Materials | Identified exit to Garrison 3595 | -8/Materials | Entered Garrison 3626 | -8/Garrison | Triggered checkpoint 3722 | -8/Garrison | Garrison Relay disabled 3803 | -8/Garrison | Triggered checkpoint 3860 | -8/Garrison | Triggered checkpoint 3932 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Garrison Relay disabled 4015 | -8/Garrison | Discovered new exit (range 14) 4043 | -8/Garrison | Installed Relay Interface Framework 4116 | -8/Garrison | Triggered checkpoint 4164 | -8/Garrison | Discovered new exit (range 12) 4210 | -8/Garrison | Triggered checkpoint 4241 | -8/Garrison | Garrison Relay disabled 4355 | -8/Garrison | Entered Materials 4832 | -8/Materials | Repaired Med. Armor Plating 4859 | -8/Materials | Repaired Lgt. Treads 4924 | -8/Materials | Garrison activated, responded to threat 4980 | -8/Materials | Identified exit to Garrison 4980 | -8/Materials | Entered Garrison 4988 | -8/Garrison | Expanded RIF knowledge: Command Fork 5072 | -8/Garrison | Triggered checkpoint 5117 | -8/Garrison | Garrison Relay disabled 5208 | -8/Garrison | Triggered checkpoint 5229 | -8/Garrison | System corruption reached 10% 5275 | -8/Garrison | Lost 3 parts (1n2w) 5397 | -8/Garrison | Discovered exit to Factory (range 13) 5418 | -8/Garrison | Entered Factory 5418 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5447 | -7/Factory | System corruption reached 10% 6256 | -7/Factory | Identified exit to Garrison 6266 | -7/Factory | Entered Garrison 6346 | -7/Garrison | Build established: Bothacker-Mutant 6464 | -7/Garrison | Destroyed 8 combat bots 6466 | -7/Garrison | Triggered checkpoint 6566 | -7/Garrison | Discovered new exit (range 10) 6649 | -7/Garrison | Triggered checkpoint 6760 | -7/Garrison | Discovered new exit (range 10) 6784 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6794 | -7/Garrison | Entered Factory 7428 | -7/Factory | Repaired Med. Treads 7479 | -7/Factory | Repaired Imp. Heavy Armor Plating 7846 | -7/Factory | Identified exit to Lower Caves 8188 | -7/Factory | Fabricated Machine Analyzer (x1) 8296 | -7/Factory | Identified exit to Garrison 8304 | -7/Factory | Entered Garrison 8338 | -7/Garrison | Triggered checkpoint 8377 | -7/Garrison | Garrison Relay disabled 8548 | -7/Garrison | Triggered checkpoint 8620 | -7/Garrison | Discovered new exit (range 8) 8678 | -7/Garrison | Triggered checkpoint 8707 | -7/Garrison | Triggered checkpoint 8749 | -7/Garrison | Destroyed 7 combat bots 8795 | -7/Garrison | Discovered new exit (range 10) 8821 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8957 | -7/Garrison | Entered Factory 8957 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9121 | -6/Factory | Build established: Botlord-Mutant 9316 | -6/Factory | Repaired Hvy. Deuterium Engine 9571 | -6/Factory | Repaired Imp. Heavy Armor Plating 9577 | -6/Factory | Fabricated T-07 Excavator (x1) 9872 | -6/Factory | Garrison activated, responded to threat 9900 | -6/Factory | Identified exit to Garrison 9900 | -6/Factory | Entered Garrison 9900 | -6/Garrison | Accompanied by 2 allies 10118 | -6/Garrison | Triggered checkpoint 10231 | -6/Garrison | Destroyed 8 combat bots 10335 | -6/Garrison | Discovered new exit (range 13) 10473 | -6/Garrison | Discovered new exit (range 17) 10513 | -6/Garrison | Expanded RIF knowledge: Structural Interface 10521 | -6/Garrison | Entered Factory 11504 | -6/Factory | Identified exit to Garrison 11504 | -6/Factory | Entered Garrison 11582 | -6/Garrison | Spotted B-75 Beast 11770 | -6/Garrison | Triggered checkpoint 11835 | -6/Garrison | Destroyed B-75 Beast 12036 | -6/Garrison | Triggered checkpoint 12102 | -6/Garrison | Lost 10 parts (1p7n2u) 12110 | -6/Garrison | Core integrity fell below 50% 12158 | -6/Garrison | Lost 3 parts (1p1u1w) 12487 | -6/Garrison | Discovered new exit (range 12) 13195 | -6/Garrison | Spotted B-75 Beast 13277 | -6/Garrison | Lost 4 parts (1p1n1u1w) 13329 | -6/Garrison | Discovered new exit (range 7) 13606 | -6/Garrison | Triggered checkpoint 14276 | -6/Garrison | Discovered new exit (range 11) 14305 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 14311 | -6/Garrison | Entered Factory 14311 | -5/Factory | Evolved 2 slots: Utility x2 14367 | -5/Factory | Repaired Corrupted Lgt. Treads 14418 | -5/Factory | Repaired Falx 14476 | -5/Factory | Garrison activated, responded to threat 14504 | -5/Factory | Identified exit to Garrison 14504 | -5/Factory | Entered Garrison 14700 | -5/Garrison | Spotted B-75 Beast 14737 | -5/Garrison | Lost 3 parts (1p1n1w) 14814 | -5/Garrison | Triggered checkpoint 14850 | -5/Garrison | Destroyed B-75 Beast 14866 | -5/Garrison | Lost 4 parts (3n1u) 14868 | -5/Garrison | Triggered checkpoint 14946 | -5/Garrison | Discovered new exit (range 17) 14974 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 15004 | -5/Garrison | Triggered checkpoint 15068 | -5/Garrison | Lost 6 parts (1n3u2w) 15114 | -5/Garrison | Lost 3 parts (2n1u) 15219 | -5/Garrison | Garrison Relay disabled 15333 | -5/Garrison | Entered Factory 15333 | -4/Factory | Evolved 2 slots: Propulsion x2 15995 | -4/Factory | Lost 10 parts (6n4u) 16006 | -4/Factory | Sucked down chute 16006 | -4/Factory | Entered Waste 16007 | -4/Waste | Met a frightened Derelict 16021 | -4/Waste | EMP discharged 16021 | -4/Waste | System corruption reached 10% 16022 | -4/Waste | Spotted C-40 Crusher 16031 | -4/Waste | Spotted C-40 Crusher 16053 | -4/Waste | Allies destroyed C-40 Crusher 16072 | -4/Waste | Spotted C-40 Crusher 16080 | -4/Waste | Found Unknown Protection 16080 | -4/Waste | Identified Damper Plating 16089 | -4/Waste | Spotted C-40 Crusher 16118 | -4/Waste | Allies destroyed C-40 Crusher 16121 | -4/Waste | EMP discharged 16155 | -4/Waste | Spotted C-40 Crusher 16221 | -4/Waste | EMP discharged 16256 | -4/Waste | Spotted C-40 Crusher 16271 | -4/Waste | Discovered new exit (range 19) 16321 | -4/Waste | EMP discharged 16324 | -4/Waste | Entered Factory 16473 | -4/Factory | Identified exit to Garrison 16473 | -4/Factory | Entered Garrison 16820 | -4/Garrison | Triggered checkpoint 16890 | -4/Garrison | Discovered new exit (range 8) 16892 | -4/Garrison | Lost 3 parts (1p1n1w) 16923 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 16936 | -4/Garrison | Entered Factory 17362 | -4/Factory | Lost 4 parts (2u2w) 17629 | -4/Factory | Released all parts (8) 17631 | -4/Factory | Core integrity fell below 50% 17668 | -4/Factory | Lost 5 parts (1n1u3w) 17759 | -4/Factory | Core integrity fell below 20% 17763 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- F006. 17757_ Acquired Unknown Flight Unit. 17757_ Identified Impulse Thruster. 17757_ W-44 Eye distress signal jammed. 17758_ K-01 Serf collects debris. 17758_ System Backup Module destroyed. 17758_ W-44 Eye distress signal jammed. 17759_ K-01 Serf collects debris. 17759_ W-44 Eye distress signal jammed. 17760_ Impulse Thruster destroyed. 17760_ W-44 Eye distress signal jammed. 17760_ Penetrated by Slug. 17760_ Slug penetrates W-44 Eye. 17760_ Subcomponent Replicator disabled. 17761_ K-01 Serf collects debris. 17761_ W-44 Eye distress signal jammed. 17761_ Penetrated by Slug. 17762_ W-44 Eye distress signal jammed. 17762_ K-01 Serf cleans the Subcomponent Replicator. 17763_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####+##+##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# "" ""t #?????????????????? | | ??????????????????+ " @ ""k #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# w #?????????????????? | | ??????????????????# g #?????????????????? | | ??????????????????# g#?????????????????? | | ??????????????????# hh #?????????????????? | | ??????????????????+ p #?????????????????? | | ??????????????????###########g##?????????????????? | | ????????????????????????????#u#??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????? ###########p###????????????????? | | ?????????????? #????????????????? | | ?????????????? p#????????????????? | | ?????????????? """""""" p#????????????????? | | ????????????????????"""""""" p#????????????????? | | ??????????????????????""""""" #????????????????? | | ??????????????????????""""""" #????????????????? | | ??????????????????????"""""" ########?????????? | | ?????????????????F """"""""" #?????????? | | ?????????????????"" | #?????????? | | ?????????????????"" % #?????????? | | ??????????????? #?????????? | | ???????????????? #?????????? | | ???????????????? ############# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 173 Relay Coupler Value 5 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Machine Analyzer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Machine Analyzer | x1 | -7/Factory T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingVortexTerminator Manual? 0 Play Time 02:15:08 Cumulative 327.9 hours Start 2021.03.29 @ 18:16:21 End 2021.03.29 @ 20:36:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 324 Rogue 146 Adventurer 100 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 81 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d2ec68-6c29-4f20-8504-a1c1818a5081