Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 20:35:06 Player: Waste Result: Destroyed by 4F-VA4(E) with Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (880) 880 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3675 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 25/100 System Corruption 0% Temperature Cool (71) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Mining Laser > --- INVENTORY (5) ---- Light Treads Light Treads Aluminum Leg Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Makeshift Microdissipator Network Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Seismic Detector Plasma Cannon Heavy Assault Rifle Rocket Launcher Missile Launcher Mining Laser Welding Torch Plasma Cutter [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Makeshift Microdissipator Network Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon 2 | . . 2 . . . . Parts Attached 34 | 6 10 6 4 1 . 7 Power 2 | 1 1 . . . . . Engine 1 | 1 . . . . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 5 . 1 . . . Treads 2 | 2 . . . . . . Leg 6 | . 5 . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 1 3 1 . 1 Device 1 | . . . . . . 1 Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . 1 . . . Protection 4 | . . 1 2 1 . . Artifact . | . . . . . . . Weapon 15 | 2 2 5 . . . 6 Energy Gun 9 | 1 2 5 . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 4 | . . . . . . 4 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 2 | . 2 . . . . . System Corruption 5 | . 5 . . . . . Parts Lost 12 | . 3 . . . . 9 Power 2 | . 1 . . . . 1 Propulsion 3 | . 1 . . . . 2 Utility 2 | . . . . . . 2 Weapon 5 | . 1 . . . . 4 Highest Loss Streak 9 | . 3 . . . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 91 97 99 100 100 97 Engine 1 | . 10 . . . . . Core 7 | . . 11 9 9 9 8 Treads 3 | . 22 . . . . . Leg 22 | . 2 22 27 27 27 26 Storage 9 | . 14 11 9 9 9 8 Processor 3 | . 12 9 . . . . Hackware 6 | . . . 8 9 9 8 Protection 6 | . . 1 9 9 9 8 Energy Gun 32 | . 17 41 36 36 36 32 Ballistic Gun 1 | . 10 . . . . . Naked Turns . | . . . . . . . Heaviest Build 47 | 10 28 40 40 45 45 47 Greatest Support 40 | 40 40 20 30 30 30 30 Greatest Overweight (x) 2 | 2 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 3 11 14 14 15 15 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 5 Class Distribution -------------------- 71% | Scavenger-Tank 18% | Mutant 7% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 545 | 182 190 68 40 10 . 55 Remotely . | . . . . . . . Salvage Created 1325 | . 223 348 175 229 . 350 Parts 75 | . 11 17 10 18 . 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 19 | . 5 4 2 3 . 5 Guns 15 | . 5 3 2 1 . 4 AOE 3 | . . 1 . 2 . . Classes Destroyed 10 | . 2 6 1 . . 1 Worker 1 | . . 1 . . . . Builder 3 | . . 1 . 2 . . Recycler 2 | . . 2 . . . . Operator 2 | . 1 . . 1 . . Watcher 4 | . . 2 2 . . . Swarmer 3 | . . 3 . . . . Grunt 5 | . 5 . . . . . Sentry 5 | . . 1 1 3 . . Hunter 1 | . . . 1 . . . Scrapper 5 | . . . . . . 5 Best Kill Streak 8 | . 3 8 2 4 . 4 Combat Bots Only 4 | . 3 3 1 2 . 4 Max Kills in Single Turn 3 | . 1 3 1 3 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 142 | . 44 4 6 4 . 84 Missed 30 | . 7 1 2 . . 20 Damage Taken 1989 | . 509 52 62 61 . 1305 Core 605 | . 53 . 13 . . 539 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 78 100 . . . . Volleys Fired 77 | . 38 9 6 4 . 20 Largest 4 | . 2 4 4 4 . 4 Hottest 180 | . 60 180 180 180 . 180 Shots Fired 185 | . 72 36 24 16 . 37 Gun 173 | . 72 36 24 16 . 25 Cannon 4 | . . . . . . 4 Launcher . | . . . . . . . Special 8 | . . . . . . 8 Kinetic 37 | . 37 . . . . . Thermal 32 | . 20 . . . . 12 Explosive . | . . . . . . . Electromagnetic 116 | . 15 36 24 16 . 25 Robot Hit Streak 10 | . 9 9 8 9 . 10 Robot Miss Streak 4 | . 3 3 3 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 107 | . 46 16 14 10 . 21 Core Hits 54 | 1 12 12 9 8 . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1876 | 6 453 373 280 303 . 461 Guns 1423 | . 453 264 280 115 . 311 Cannons 38 | . . . . . . 38 Explosions 409 | . . 109 . 188 . 112 Melee . | . . . . . . . Ramming 6 | 6 . . . . . . Kinetic 202 | . 202 . . . . . Thermal 589 | . 142 109 . 188 . 150 Explosive . | . . . . . . . Electromagnetic 1079 | . 109 264 280 115 . 311 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 . . . . . Average Corruption 4 | . 4 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . 1 . . . . . Matter Fused 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . . . 17 Projectiles 2 | . . . . . . 2 Explosions 15 | . . . . . . 15 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . 27 . . . 34 Shots 2 | . . 1 . . . 1 Rammed 2 | 2 . . . . . . Targets Rammed 2 | 2 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 504 | . 299 362 213 123 . 504 Average Temperature 147 | . 147 169 93 64 . 189 Received Heat Transfer 634 | . 303 . 9 18 . 304 Effects 7 | . 2 . . . . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . . 2 Interference 3 | . 2 . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 7 | . . 1 3 . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . 1 . 1 Heat Transferred 912 | . 325 150 . 200 . 237 Parts Sabotaged . | . . . . . . . Parts Stolen 2 | . . . . . . 2 Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 2 . 2 . 1 Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Peak Influence 184 | . 110 184 121 183 70 . Initial 77 | . . . 77 37 70 . Average 62 | . 27 90 70 91 70 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 2 1 1 . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 8 | . . 6 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 7 11 10 5 . 22 Peak Tracking Total 20 | . 6 5 3 2 . 20 Tactical Retreats 4 | . 1 1 2 . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 8 | . . 1 2 3 . 2 Terminals 5 | . . 1 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 21 | . . 6 6 6 . 3 Successful 9 | . . 3 2 1 . 3 Failed 12 | . . 3 4 5 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 14 | . . 4 6 4 . . Terminals 15 | . . 6 6 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 8 | . . 3 1 1 . 3 Record 2 | . . . . . . 2 Robot Analysis 2 | . . 2 . . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 4 | . . 1 1 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 2773 | 89 432 297 655 234 120 946 Spaces Moved 1266 | 49 177 121 314 111 64 430 Core 23 | 8 . . . . . 15 Treads 197 | 41 156 . . . . . Legs 1046 | . 21 121 314 111 64 415 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 190 190 190 190 50 Average Speed 184 | 146 173 190 190 190 190 185 Slowest Speed 260 | 160 260 190 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 31 22 28 24 15 37 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . 4 . 11 . 10 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 19 | . . 4 . 11 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 1542 | 63 236 169 363 125 63 523 Wait 119 | . 2 22 26 9 . 60 Move 1260 | 48 176 120 313 110 63 430 Hop . | . . . . . . . Pick Up 24 | 7 6 4 7 . . . Fast Attach 16 | 5 6 4 . . . 1 Attach 5 | 1 . . 2 . . 2 Detach 2 | . 2 . . . . . Swap 13 | . 4 2 2 1 . 4 Drop 20 | . 2 8 7 1 . 2 Fire 77 | . 38 9 6 4 . 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | 2 . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 4 | . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 10) 450 | -10/Materials | Lost 3 parts (1p1n1w) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Weapon x2 725 | -9/Materials | Met 8R-AWN 746 | -9/Materials | Identified exit to Mines 790 | -9/Materials | Discovered new exit (range 16) 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -8/Materials | Build established: Scavenger-Tank 1106 | -8/Materials | Discovered new exit (range 16) 1276 | -8/Materials | Discovered new exit (range 4) 1316 | -8/Materials | Identified exit to Storage 1474 | -8/Materials | Entered Storage 1611 | -8/Storage | Garrison activated, responded to threat 1702 | -8/Storage | Used back door to open Recycling access 1702 | -8/Storage | Discovered new exit (range 4) 1708 | -8/Storage | Entered Recycling 1784 | -8/Recycling | Scanned before Scraplab entrance 1811 | -8/Recycling | Entered Scraplab 1826 | -8/Recycling | Discovered new exit (range 2) 1828 | -8/Recycling | Entered Scraptown 1965 | -8/Scraptown | Visited UFD Registry 1965 | -8/Scraptown | Registered with UFD as "Arcbot" 2024 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2117 | -8/Scraptown | Visited Junk Cannon Lab 2161 | -8/Scraptown | Visited Sword Containment 2283 | -8/Scraptown | Visited Curators Association 2321 | -8/Scraptown | Visited Abandonware Association 2341 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2404 | -8/Scraptown | Visited Botcube Research 2435 | -8/Scraptown | Visited Science Guys 2564 | -8/Scraptown | Attacked by Scraptown defenders 2764 | -8/Scraptown | Core integrity fell below 50% 2771 | -8/Scraptown | Core integrity fell below 20% 2774 | -8/Scraptown | Destroyed by 4F-VA4(E) with Barrage Gun Last Messages --------------- 02755_ Knocked back. 02757_ Penetrated by Siege Slug. 02757_ Mak. Microdissipator Network destroyed. 02759_ QX-O45(r) follow-up attacks with Ripteeth. 02759_ Penetrated by Siege Slug. 02759_ Imp. EM Shotgun destroyed. 02759_ Knocked back. 02760_ Destroyed Wheel. 02761_ Penetrated by Siege Slug. 02761_ Knocked back. 02761_ Penetrated by Siege Slug. 02763_ Plasma Cannon destroyed. 02763_ Knocked back. 02764_ GL-F3M(j): "This cycle just keeps getting worse." 02764_ Critical hit (Burn: +50). 02765_ Penetrated by Siege Slug. 02766_ Dropped Lrg. Storage Unit. 02769_ Machine disabled. 02772_ Slug penetrates Machine. 02774_ UFD Mainframe disabled. 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"????????? | | ?????# ""#???? ????????? | | ?????# ""#???? ????????? | | ###### ""###### ########## | | j """""""""""""""""""" | | """""""""""""""""""" | | | | | | | | #"??"#" | | #????#" | | #????#"""""" """"""""""" """"""" | | ######## ### ####????####### ########### ####### | | ?????? # #????????#" "# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedHeatCalibrator Manual? 0 Play Time 00:18:11 Cumulative 277.1 hours Start 2024.07.18 @ 20:21:57 End 2024.07.18 @ 20:35:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/1/2/1/1/0/0/1/1 Lore% 73 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84cdbaa6-b839-4904-85d8-7e6de3a750db