Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 00:42:35 Player: NoNeedToExplain Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (4033) 4033 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 8695 Bonus ------- High Alert Combat Kills 989 Friendly Fire -122 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 240/280 System Corruption 4% Temperature Cool (582) Movement Treading (175) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Advanced Treads Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Compact Ion Cannon Flak Gun Precision Assault Rifle > --- INVENTORY (24) --- Light Nuclear Core Light Treads Carbon-fiber Leg Armored Wheel Coolant Injector Large Storage Unit Compact Battery (300) Large Matter Pod (150) Launcher Guidance Computer Improved Light Armor Plating Improved Light Armor Plating Makeshift System Shield System Backup Module Advanced Beam Rifle Improved Spread Laser Flak Gun Proton Missile Launcher Proton Missile Launcher Rocket Launcher Improved Grenade Launcher Rocket Array Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Medium Reflective Plating > --- WEAPON ----------- Arc Projector Heavy Laser Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Advanced Treads Coolant Injector Large Storage Unit Compact Battery Large Matter Pod Long-range Terrain Scanner Launcher Guidance Computer Makeshift Transmission Jammer Medium Reflective Plating Medium Reflective Plating Makeshift System Shield System Backup Module Gatling Laser Gauss Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Rocket Launcher Improved Grenade Launcher Powered Hammer [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 157 | 6 13 3 . 7 31 53 44 Power 12 | 1 . . . 2 3 3 3 Engine 10 | 1 . . . 1 3 3 2 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 37 | 2 4 1 . 1 7 9 13 Treads 13 | 2 2 . . 1 1 1 6 Leg 17 | . . . . . 4 7 6 Wheel 7 | . 2 1 . . 2 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 47 | 1 2 . . . 8 23 13 Device 19 | . . . . . 2 11 6 Storage 8 | 1 2 . . . 2 3 . Processor 2 | . . . . . . 1 1 Hackware 2 | . . . . . . 1 1 Protection 16 | . . . . . 4 7 5 Artifact . | . . . . . . . . Weapon 61 | 2 7 2 . 4 13 18 15 Energy Gun 26 | 2 6 . . 2 4 6 6 Energy Cannon 4 | . . . . . 1 2 1 Ballistic Gun 8 | . 1 1 . . 1 . 5 Ballistic Cannon 9 | . . . . . 4 5 . Launcher 12 | . . 1 . 2 3 4 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 7 Parts Lost 50 | . 3 . . 3 9 17 18 Power 7 | . . . . 1 2 2 2 Propulsion 15 | . . . . 1 5 4 5 Utility 7 | . . . . . . 3 4 Weapon 21 | . 3 . . 1 2 8 7 Highest Loss Streak 15 | . 2 . . 3 7 4 15 Average Slot Usage (%) 95 | . 87 100 100 95 86 99 95 Engine 8 | . 14 14 14 6 6 6 6 Treads 8 | . 25 14 14 21 10 . 10 Leg 12 | . . . . . 10 22 10 Wheel 3 | . 2 14 14 5 4 . . Device 5 | . . . . . 3 11 5 Storage 22 | . 18 28 28 28 16 23 23 Processor 2 | . . . . . . 3 3 Protection 5 | . . . . . 10 6 11 Energy Gun 9 | . 20 14 14 13 9 6 7 Energy Cannon 3 | . . . . . 1 7 1 Ballistic Gun 4 | . 5 12 14 7 2 . 7 Ballistic Cannon 3 | . . . . . 9 6 . Launcher 1 | . . 1 . 6 . 1 1 Naked Turns 1 | . . . . . 1 . . Heaviest Build 105 | 12 39 41 39 39 62 105 105 Greatest Support 70 | 40 40 20 10 40 60 60 70 Greatest Overweight (x) 9 | . 1 4 3 3 5 9 7 Average Overweight (x) 1 | . . 3 3 1 2 1 1 Largest Inventory Capacity 24 | 6 16 16 16 16 16 24 24 Average Capacity 19 | 5 8 16 16 16 14 23 24 Most Carried 24 | 6 9 11 16 16 16 24 24 Average Carried 17 | 4 6 9 13 15 12 23 20 Final Capacity 24 | 6 16 16 16 16 16 24 24 Final Carried 22 | 6 9 11 16 16 16 21 22 Class Distribution -------------------- 27% | Mutant 17% | Hauler-Tank 15% | Hauler-Mutant 10% | Hauler-Skirmisher 8% | Commander-Mutant 7% | Hauler-Gunner 5% | Tank 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 3197 | 260 92 46 20 333 437 1380 629 Remotely . | . . . . . . . . Salvage Created 5086 | 96 276 . 20 68 779 2364 1483 Parts 256 | 1 14 . . 1 35 124 81 Haulers Intercepted 7 | . . . . . 2 3 2 Recyclers Shooed 5 | . . . . . 1 2 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 99 | . 9 . . 17 16 36 21 Melee 4 | . 3 . . . . . 1 Guns 32 | . 6 . . 3 2 7 14 Cannons 22 | . . . . . 4 16 2 AOE 40 | . . . . 14 10 13 3 Classes Destroyed 14 | 1 2 . . 2 4 5 . Worker 13 | . . . . . 6 6 1 Builder 15 | . . . . 1 1 8 5 Tunneler 1 | . . . . . . 1 . Hauler 7 | . . . . . 2 3 2 Recycler 9 | 1 . . . . 2 4 2 Operator 2 | . . . . . . 2 . Swarmer 12 | . 3 . . . 4 5 . Grunt 50 | . 6 . . 1 10 18 15 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 13 | . . . . . 1 7 5 Hunter 3 | . . . . . 1 2 . Programmer 3 | . . . . . . 2 1 Assembled 17 | . . . . 17 . . . Best Kill Streak 17 | 1 7 . . 17 11 12 7 Combat Bots Only 16 | . 7 . . 16 7 6 5 Max Kills in Single Turn 6 | 1 1 . . 4 6 6 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 3 4 2 2 Melee 1 | . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 7762 | . 501 . . 413 1345 2834 2669 Core 1062 | . 101 . . 68 166 216 511 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . . . 32 69 . . Volleys Fired 246 | 5 19 2 4 20 40 99 57 Largest 3 | 2 2 2 1 2 3 3 3 Hottest 193 | 90 100 60 20 85 163 191 193 Shots Fired 574 | 10 35 3 4 33 102 259 128 Gun 323 | 10 35 2 4 21 41 111 99 Cannon 191 | . . . . . 50 121 20 Launcher 60 | . . 1 . 12 11 27 9 Special . | . . . . . . . . Kinetic 196 | . 7 1 4 7 52 69 56 Thermal 256 | 10 28 1 . 14 20 124 59 Explosive 24 | . . 1 . 12 11 . . Electromagnetic 98 | . . . . . 19 66 13 Robot Hit Streak 23 | 5 8 3 7 15 12 23 14 Robot Miss Streak 7 | 1 3 . . 2 7 5 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 . Shots Hit Robots 416 | 8 23 2 4 23 66 184 106 Core Hits 330 | 2 10 1 2 40 59 110 106 Critical Hits 10 | . . . . . 3 7 . Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 7 | . . . . . 3 4 . Melee Attacks 10 | . . . . . . 3 7 Impact 10 | . . . . . . 3 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13170 | 96 329 21 30 1283 2571 6345 2495 Guns 4047 | 96 306 20 30 154 328 1635 1478 Cannons 3077 | . . . . . 803 2027 247 Explosions 5741 | . . . . 1120 1437 2636 548 Melee 189 | . . . . . . . 189 Ramming 116 | . 23 1 . 9 3 47 33 Kinetic 2876 | . 34 8 30 42 776 1138 848 Thermal 4564 | 96 272 12 . 112 174 3051 847 Explosive 2708 | . . . . 1120 1397 191 . Electromagnetic 2717 | . . . . . 221 1918 578 Impact 189 | . . . . . . . 189 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 2 5 Average Corruption 3 | . . . . . . 1 4 Corruption Purged 5 | . . . . . . 2 3 Effects 28 | . . . . . . 10 18 Message Errors 6 | . . . . . . 2 4 Matter Fused 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 4 1 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Targeting Errors 7 | . . . . . . 4 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 336 | . . . . 41 88 174 33 Projectiles 47 | . . . . . 22 25 . Explosions 277 | . . . . 41 66 149 21 Melee 12 | . . . . . . . 12 Knockbacks 20 | . . . . . 10 9 1 Impact 1 | . . . . . . . 1 Kinetic 18 | . . . . . 10 8 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 312 | . . . . 14 20 278 . Shots 14 | . . . . 2 1 11 . Rammed 17 | . 10 1 . 1 . 2 3 Targets Rammed 22 | . 13 1 . 1 1 3 3 Kicked 2 | . . . . . 1 1 . Crushed 3 | . 3 . . . . . . Highest Temperature 618 | 90 339 20 . 84 409 336 618 Average Temperature 114 | 41 134 15 . 36 121 95 155 Received Heat Transfer 2646 | . 216 . . . 567 936 927 Effects 14 | . 3 . . . 4 3 4 Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . 1 . . . . 1 . Interference 5 | . 2 . . . 3 . . Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . 1 . Damage (major) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . . 3 5 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 15 | . 2 . . . 1 10 2 Heat Transferred 7674 | 260 703 25 . 262 273 4892 1259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . . . . . 1 8 5 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 1221 | 5 241 5 . 15 440 1221 763 Initial 468 | . 3 5 . . 5 121 468 Average 414 | . 89 5 . 8 194 600 587 Maximum Alert Level 4 | . 1 . . . 2 4 3 Low Security (%) 36 | 100 90 100 . 100 50 15 . Level 1 6 | . 9 . . . 33 4 . Level 2 36 | . . . . . 16 42 82 Level 3 18 | . . . . . . 34 17 Level 4 1 | . . . . . . 2 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 1 . . 1 5 11 10 Investigation 6 | . . . . . 2 3 1 Extermination 3 | . . . . . . 2 1 Reinforcement 14 | . 1 . . 1 3 4 5 Assault 1 | . . . . . . 1 . Garrison 4 | . . . . . . 1 3 Intercept . | . . . . . . . . Construction Impeded 6 | . . . . 1 . 2 3 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . 3 . . . . . 2 Communications Jammed 38 | . . . . . . 6 32 Distress Signals 38 | . . . . . . 6 32 Times Spotted 176 | . 19 . . 22 37 56 42 Peak Tracking Total 10 | . 6 . . 10 8 8 10 Tactical Retreats 26 | . 1 . . 2 7 7 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 8 | . 1 . . . 2 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 22 | . . . . . 2 17 3 Max in Single Turn 5 | . . . . . 1 5 1 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 28 | . 3 . 3 . 2 16 4 Terminals 17 | . 3 . . . 2 8 4 Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 100 | . 11 . 33 . 8 41 7 Successful 65 | . 5 . 33 . 3 21 3 Failed 35 | . 6 . . . 5 20 4 Catastrophic 4 | . . . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 30 | . 7 . . . 8 11 4 Terminals 51 | . 11 . . . 8 25 7 Fabricators 5 | . . . . . . 5 . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . 5 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 44 | . 2 . 33 . 1 5 3 Record 33 | . . . 33 . . . . Part Schematic 1 | . 1 . . . . . . Open Door 2 | . . . . . . . 2 Branch Access Points 1 | . . . . . . 1 . Terminal Index 2 | . . . . . 1 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 4 | . 1 . . . . 2 1 Fabricator Hacks 5 | . . . . . . 5 . Load Schematic 2 | . . . . . . 2 . Build 3 | . . . . . . 3 . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . 3 . Insert Component 2 | . . . . . . 2 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 3 . . . 2 3 . Terminals 8 | . 3 . . . 2 3 . Track 3 | . 1 . . . . 2 . Botnet 5 | . 2 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 . . . 2 13 3 Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . Parts Built 1 | . . . . . . 1 . Matter 102 | . . . . . . 102 . Time 51 | . . . . . . 51 . Total Part Build Rating 1 | . . . . . . 1 . Parts Repaired 1 | . . . . . . 1 . Time 44 | . . . . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 5 | . . . 5 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 7 | . . 2 5 . . . . Largest Group 5 | . . 2 5 5 . . . Highest-Rated Group 53 | . . 52 53 53 . . . Highest-Rated Ally 31 | . . 31 31 21 . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . 13 . . . Total Damage 138 | . . . . 138 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 5382 | 134 590 259 592 224 525 2176 882 Spaces Moved 2785 | 67 337 214 459 120 228 1014 346 Core 18 | 2 . . . . 16 . . Treads 581 | 65 261 6 . 48 20 . 181 Legs 1251 | . . . . . 76 1012 163 Wheels 935 | . 76 208 459 72 116 2 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 110 110 50 153 150 Average Speed 143 | 156 144 112 110 130 128 158 172 Slowest Speed 205 | 160 180 180 110 180 180 190 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 45 | 4 56 62 90 38 26 40 50 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 31 | . . 5 . 22 . 3 1 Terrain Destroyed 337 | . . 5 . 107 53 139 33 Melee 3 | . . . . . . 3 . Projectile 44 | . . . . . 19 18 7 AOE 290 | . . 5 . 107 34 118 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 3636 | 83 395 226 543 155 375 1354 505 Wait 183 | . 5 5 8 . 34 113 18 Move 2779 | 66 336 213 458 119 228 1013 346 Hop . | . . . . . . . . Pick Up 109 | 6 6 2 6 5 28 37 19 Fast Attach 47 | 6 4 . . 1 16 9 11 Attach 47 | . 1 . . 3 11 16 16 Detach 6 | . . . . . 2 2 2 Swap 63 | . 8 3 . 3 4 28 17 Drop 54 | . 3 . 1 3 12 26 9 Fire 246 | 5 19 2 4 20 40 99 57 Melee 10 | . . . . . . 3 7 Ram . | . . . . . . . . Kick 3 | . . . . . . 3 . Crush 18 | . 13 1 . 1 . . 3 Escape Stasis 5 | . . . . . . 5 . Rewire 66 | . . . 66 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: [*Fac x3] / *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | Destroyed 7 combat bots 461 | -10/Materials | Discovered new exit (range 7) 543 | -10/Materials | Discovered new exit (range 5) 680 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Entered Mines 779 | -10/Mines | Discovered new exit (range 7) 788 | -10/Mines | Learned location of Mines (-9) 812 | -10/Mines | Learned location of Storage (-7) 971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 972 | -10/Mines | Discovered new exit (range 5) 984 | -10/Mines | Entered Exiles 984 | -10/Exiles | Found Exiles lab destroyed 984 | -10/Exiles | Accompanied by 2 allies 999 | -10/Exiles | Discovered new exit (range 15) 1014 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1140 | -10/Exiles | Learned location of Zion (-7) 1484 | -10/Exiles | Build established: Commander-Mutant 1557 | -10/Exiles | Discovered new exit (range 12) 1576 | -10/Exiles | Entered Mines 1576 | -9/Mines | Accompanied by 5 allies 1604 | -9/Mines | Assembled infested the area 1609 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1676 | -9/Mines | Core integrity fell below 50% 1738 | -9/Mines | Lost 3 parts (1p1n1w) 1741 | -9/Mines | Discovered new exit (range 13) 1743 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1743 | -9/Mines | Destroyed 16 combat bots 1800 | -9/Mines | Entered Materials 1800 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2085 | -8/Materials | Released all parts (7) 2103 | -8/Materials | Destroyed 7 combat bots 2142 | -8/Materials | Lost 7 parts (1p5n1w) 2295 | -8/Materials | Discovered new exit (range 16) 2325 | -8/Materials | Entered Factory 2325 | -7/Factory | Evolved 2 slots: Utility x2 2334 | -7/Factory | Discovered new exit (range 15) 2476 | -7/Factory | Fabricated Hcp. Storage Unit? 2630 | -7/Factory | Repaired Imp. Titanium Leg 2715 | -7/Factory | Local fabrication network quarantined 2955 | -7/Factory | Identified exit to Storage 2955 | -7/Factory | Identified exit to Lower Caves 2967 | -7/Factory | Discovered new exit (range 16) 2996 | -7/Factory | Build established: Hauler-Skirmisher 3492 | -7/Factory | Lost 3 parts (1n2w) 3874 | -7/Factory | Discovered new exit (range 16) 4260 | -7/Factory | Build established: Hauler-Tank 4325 | -7/Factory | First assault squad dispatched 4414 | -7/Factory | Garrison activated, responded to threat 4471 | -7/Factory | Discovered new exit (range 7) 4501 | -7/Factory | Entered Storage 4532 | -7/Storage | Lost 4 parts (2n1u1w) 4661 | -7/Storage | Crushed by falling debris 4661 | -7/Storage | Core integrity fell below 50% 4717 | -7/Storage | Lost 15 parts (2p4n3u6w) 4860 | -7/Storage | Core integrity fell below 20% 4972 | -7/Storage | Found Prototype Processor 4972 | -7/Storage | Identified Exp. Targeting Computer 5061 | -7/Storage | Found Prototype Launcher 5062 | -7/Storage | Identified Rocket Array 5089 | -7/Storage | Garrison activated, responded to threat 5384 | -7/Storage | Core destroyed Last Messages --------------- 05359_ K-01 Serf collects debris. 05360_ System Backup Module purges 1% of system corruption (4%). 05360_ Acquired 10 matter. 05360_ G-47 Trooper destroyed. 05361_ Acquired 9 matter. 05362_ K-01 Serf collects debris. 05364_ K-01 Serf destroyed. 05365_ Acquired 6 matter. 05365_ K-01 Serf collects debris. 05367_ G-47 Trooper destroyed. 05369_ U-05 Engineer builds a Wall. 05371_ Overheating: Matter decay (-53). 05372_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05373_ P-60 Hacker destroyed. 05380_ G-47 Trooper destroyed. 05381_ Overheating: Matter decay (-27). 05382_ R-06 Scavenger collects Aluminum Leg. 05383_ K-01 Serf collects debris. 05384_ Overheating: Core damaged (-84). 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" " #?????????????? | | ????? ## # " " """ #??????????????? | | ?############### # " " """ #??????????????? | | ##"#%!###?###??# # " " """ #???????????????? | | # ![ #?# #??# # " " """ #???????????????? | | #"" #?#[##?# # #????????????????? | | #"" #?# T#?# #####/#########+####???????? | | #"T ###+#### ????? | | #"" | + % #???????? | | #"" # ##+########### #???????? | | # # # " / #???????? | | # """ # # #????????????? | | # """ + # #????????????? | | # """ = # # #????????????? | | # # ### ## #????????????? | | ########## ####+###############????????????? | | # # # #???????????????????? | | # + + #???????????????????? | | # # # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 375 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed NovaTitaniumThrower Manual? 0 Play Time 01:26:10 Cumulative 53.4 hours Start 2020.10.12 @ 11:02:17 End 2020.10.14 @ 00:42:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00782d96-6da2-4f71-9346-c3b511a9f67a