Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 17:34:58 Player: zapruda Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1118) 1118 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2893 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 73/100 System Corruption 0% Temperature Cool (91) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (10) --- Cooling System Makeshift ECM Suite Makeshift System Shield Hacking Drone Bay Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Makeshift Leg Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Makeshift ECM Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Cooling System Seismic Detector Makeshift Kinetic Plating Makeshift System Shield Hacking Drone Bay Particle Cannon Particle Cannon Particle Cannon Makeshift Shrapnel Gun Makeshift Shrapnel Gun [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Makeshift Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Makeshift ECM Suite Storage Medium Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | . 9 11 7 2 3 Power 3 | . 1 1 1 . . Engine 2 | . 1 . 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | . 2 6 4 1 . Treads 5 | . 2 3 . . . Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover 7 | . . 3 4 . . Flight . | . . . . . . Utility 8 | . 3 3 . 1 1 Device 4 | . 1 2 . 1 . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 8 | . 3 1 2 . 2 Energy Gun 1 | . 1 . . . . Energy Cannon 3 | . 1 1 1 . . Ballistic Gun 4 | . 1 . 1 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 19 | . . 3 6 . 10 Power 2 | . . . 1 . 1 Propulsion 10 | . . 2 5 . 3 Utility 2 | . . 1 . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . 3 6 . 9 To Critical Strikes . | . . . . . . Average Backups 8 | . 7 8 7 8 8 Power . | . 1 2 . . . Propulsion 1 | . 2 1 1 . . Utility 2 | . 1 2 2 4 4 Weapon 3 | . 2 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 13 | . 3 7 . . 3 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 8 | . 2 4 . . 2 Weapon 3 | . 1 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 95 96 71 97 90 Engine 11 | . 13 9 8 11 10 Treads 12 | . 16 28 . . . Leg 6 | . 11 . . 9 10 Hover 9 | . . 3 21 22 15 Device 7 | . 2 11 2 9 10 Storage 11 | . 14 11 11 11 11 Hackware 6 | . . 7 11 11 11 Protection 3 | . 7 2 . . . Energy Gun 4 | . 11 1 . . . Energy Cannon 11 | . 7 18 10 11 10 Ballistic Gun 6 | . 8 . 6 11 11 Peak Build Rating 25 | . 11 19 18 25 25 Average Rating 16 | . 9 16 15 23 23 On Entrance 13 | 6 6 11 19 16 25 Naked Turns . | . . . . . . Heaviest Build 31 | 11 22 26 23 31 31 Greatest Support 69 | 20 46 69 21 20 20 Greatest Overweight (x) 6 | . 3 6 1 2 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 Most Carried 10 | . 10 10 10 10 9 Average Carried 8 | . 7 8 7 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 6 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 540 | 200 92 146 53 . 49 Remotely . | . . . . . . Salvage Created 1442 | . 323 876 120 . 123 Parts 80 | . 21 46 11 . 2 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 39 | . 9 20 8 . 2 Guns 6 | . 4 . 1 . 1 Cannons 31 | . 5 19 6 . 1 AOE 1 | . . . 1 . . Classes Destroyed 9 | . 5 4 . . . Worker 3 | . 1 2 . . . Builder 2 | . . 1 1 . . Hauler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 18 | . 6 4 8 . . Grunt 14 | . 3 10 . . 1 Duelist 1 | . . 1 . . . Sentry 6 | . . 5 . . 1 Best Kill Streak 9 | . 4 9 4 . 1 Combat Bots Only 8 | . 3 8 4 . 1 Max Kills in Single Turn 2 | . 2 2 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 319 | . 36 89 64 . 130 Missed 85 | . 10 20 12 . 43 Hits 234 | . 26 69 52 . 87 Melee 2 | . . 2 . . . Projectile 232 | . 26 67 52 . 87 Critical Strikes 5 | . 1 3 . . 1 Part Disruptions 1 | . 1 . . . . Damage Taken 2739 | . 266 864 477 . 1132 Core 455 | . 43 88 119 . 205 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . 4 . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 125 | . 38 48 18 . 21 Largest 2 | . 2 2 2 . 2 Hottest 136 | . 118 136 88 . 88 Shots Fired 220 | . 70 88 23 . 39 Gun 90 | . 54 7 5 . 24 Cannon 130 | . 16 81 18 . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 61 | . 32 . 5 . 24 Thermal 147 | . 26 88 18 . 15 Explosive . | . . . . . . Electromagnetic 12 | . 12 . . . . Robot Hit Streak 12 | . 12 9 3 . 7 Robot Miss Streak 5 | . 4 5 2 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 133 | . 38 55 12 . 28 Core Hits 66 | . 17 28 9 . 12 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 2 . . . Burn 2 | . 1 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2598 | . 533 1176 408 . 481 Guns 660 | . 328 63 14 . 255 Cannons 1764 | . 205 1108 225 . 226 Explosions 153 | . . . 153 . . Melee . | . . . . . . Ramming 21 | . . 5 16 . . Kinetic 428 | . 159 . 14 . 255 Thermal 2069 | . 294 1171 378 . 226 Explosive . | . . . . . . Electromagnetic 80 | . 80 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 99 | . 1 16 82 . . Projectiles 34 | . 1 16 17 . . Explosions 65 | . . . 65 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . 47 . . Shots 1 | . . . 1 . . Rammed 5 | . . 2 3 . . Targets Rammed 6 | . . 3 3 . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 276 | . 244 210 195 . 276 Average Temperature 72 | . 62 52 77 . 115 Received Heat Transfer 771 | . 12 330 . . 429 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . . 3 3 . . Heat Transferred 3924 | . 703 2257 557 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 77 | . 100 72 7 . . Level 1 22 | . . 27 92 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 321 | . 88 306 321 . . Initial 111 | . . 24 111 . . Average 100 | . 32 131 268 . . Influence Increases 1166 | . 252 554 310 . 50 Destroy 0b10 Robot/C 780 | . 180 400 160 . 40 Destroy 0b10 Robot/NC 40 | . 15 20 5 . . Destroy Leader 174 | . 24 110 30 . 10 Successful Hack 26 | . 18 8 . . . Disable Machine 45 | . 15 15 15 . . Destroy Structure 11 | . . 1 10 . . Lose Combat Pursuer 90 | . . . 90 . . Influence Decreases 1146 | . 193 327 315 281 30 Entered New Map 491 | . . 35 175 281 . Time Decay 555 | . 193 262 80 . 20 Lost Part 100 | . . 30 60 . 10 Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 14 35 14 . 8 Peak Tracking Total 7 | . 4 7 5 . 3 Tactical Retreats 6 | . . . 4 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 6 4 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 16 12 . . . Successful 11 | . 9 2 . . . Failed 17 | . 7 10 . . . Catastrophic 4 | . 3 1 . . . Database Lockouts . | . . . . . . Manual 11 | . 7 4 . . . Terminals 26 | . 14 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 2 . . . Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Registered Components 2 | . 1 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 964 | . 127 105 . 346 386 Seismic 232 | . 127 105 . . . ECM 732 | . . . . 346 386 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2213 | . 691 572 173 374 403 Spaces Moved 1103 | 1 390 272 102 185 153 Core 2 | . 1 1 . . . Treads 411 | . 216 195 . . . Legs 486 | 1 173 . . 159 153 Wheels . | . . . . . . Hover 204 | . . 76 102 26 . Flight . | . . . . . . Fastest Speed 52 | 120 120 52 52 116 210 Average Speed 155 | 120 142 131 113 197 210 Slowest Speed 350 | 120 200 350 116 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 62 38 34 12 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . 10 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . . 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1397 | . 465 400 138 195 199 Wait 62 | . 3 33 6 . 20 Move 1098 | . 389 271 101 184 153 Hop . | . . . . . . Pick Up 39 | . 14 17 1 7 . Fast Attach 5 | . 3 2 . . . Attach 26 | . 5 8 7 2 4 Detach 3 | . . 1 2 . . Swap 8 | . 3 4 . . 1 Drop 25 | . 10 13 . 2 . Fire 125 | . 38 48 18 . 21 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick . | . . . . . . Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 13) 440 | -10/Materials | Discovered new exit (range 9) 610 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Discovered new exit (range 16) 1071 | -9/Materials | Lost 3 parts (2n1u) 1098 | -9/Materials | Destroyed 8 combat bots 1250 | -9/Materials | Discovered new exit (range 16) 1264 | -9/Materials | Entered Mines 1339 | -9/Mines | Core integrity fell below 50% 1365 | -9/Mines | Met a Derelict bent on vengeance 1370 | -9/Mines | Lost 6 parts (1p5n) 1431 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1437 | -9/Mines | Entered Zion 1627 | -7/Zion | Given the Hacking Drone Bay 1648 | -7/Zion | Found Prototype Device 1759 | -7/Zion | Discovered new exit (range 11) 1811 | -7/Zion | Entered Proximity Caves 1969 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2199 | -6/Proximity Caves | Core integrity fell below 20% 2214 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01827_ Acquired 43 matter. 01969_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01984_ Imp. Hover Unit destroyed. 02018_ Y-54 Guardian destroyed. 02022_ Imp. Deuterium Engine fries itself beyond repair. 02025_ Acquired 6 matter. 02035_ Imp. Heat Sink fries itself beyond repair. 02150_ C-30 ARC bursts open, deploying its payload. 02150_ G-67 Veteran unfolds itself. 02150_ G-50 Soldier unfolds itself. 02183_ Imp. Hover Unit destroyed. 02189_ Mak. Leg destroyed. 02192_ Lgt. Assault Rifle destroyed. 02193_ Adv. Beam Cannon destroyed. 02195_ Hvy. Ion Engine destroyed. 02196_ Particle Cannon destroyed. 02207_ Mak. Shrapnel Gun destroyed. 02212_ Mak. Kinetic Plating destroyed. 02212_ G-67 Veteran destroyed. 02212_ Mak. Shrapnel Gun destroyed. Map ----- +----------------------------------------------------+ | #??## ########## #???????????????????????????? | | #???# ## #######?????????????????????? | | ????# ????????????????????? | | ###### ??????????????????????? | | #??????????????????????????? | | # #??????????????????????????? | | # "" ##??????????????????????????? | | # """" ##???????????????????????????? | | # """ ########??????????????????????? | | " # ## ##?????????????????????? | | " ## ###???????????????????? | | """" #### ##??????????????????? | | " #??# ## ## #??????????????????? | | #?# #### ##### #??????????????????? | | ## ##?## #??####??## #??????????????????? | | ##? #???# #??????### ####???????????????? | | ??## #??? #?????## #???????????????? | | ???# #??? #?# ##??????????????? | | ###? #?? #?# ## #???????#??????? | | #?# ##?? ## ### ##????? ???????? | | ##?####??? ?# ######## ##??? #???????? | | ##?????? ?# #???????# ####%#???????? | | ##????? ##?# ?????????###### "#???????? | | ####??? ???# ??????????????# #???????? | | #???????## ######?????## ##???????? | | ### #??????## @####### #????????? | | #?##### #??????# ## ## ##????????? | | ?##???# #???# % ###?????????? | | ?# #### #???# gg ##???????????? | | ?# #??# #### ### ##????????????? | | ## #### ###????# ##?# ##?????????????? | | #??????#####??# ##??????????????? | | ########????????????????###???????????????? | | " #?????????????????????????????????????????? | | " """ #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | ! ! #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 100 Resistance: KI 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblySensorThruster Manual? 0 Play Time 00:20:58 Cumulative 107.3 hours Start 2025.05.21 @ 17:15:27 End 2025.05.21 @ 17:34:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a81bd5fa-ebc2-422e-8a5e-acef6ebf2c9c