Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 19:26:44 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2913) 2913 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 7411 Bonus ------- High Alert Combat Kills 138 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 67/240 System Corruption 5% Temperature Cool (9) Movement Rolling (190) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Wheel Wheel Wheel Cryofiber Web Superbattery (1500) Improved Signal Interpreter Seismic Detector Microactuators Microactuators Improved Shield Generator Hacking Suite System Shield Skeleton Box Gatling Laser XL Autogun Array Rocket Launcher Remote Datajack Greatsword Centrium Greatsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Improved Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Nuclear Core Wheel Wheel Wheel Wheel Cryofiber Web Superbattery Improved Signal Interpreter Seismic Detector Microactuators Microactuators Hacking Suite System Shield Skeleton Box Gatling Laser Rocket Launcher Remote Datajack Greatsword Centrium Greatsword [Rating: 68] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Centrium Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . . 2 Weapon 2 | . . . . . . . 2 . Parts Attached 63 | 7 3 . 9 1 . . 15 28 Power 8 | 1 . . 3 . . . 1 3 Engine 7 | 1 . . 3 . . . 1 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 2 . 2 . . . 4 5 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 13 | . 2 . 2 . . . 4 5 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 2 1 . 3 . . . 5 6 Device 6 | 1 . . 1 . . . 1 3 Storage 2 | 1 1 . . . . . . . Processor 4 | . . . 1 . . . 1 2 Hackware 1 | . . . . . . . 1 . Protection 4 | . . . 1 . . . 2 1 Artifact . | . . . . . . . . . Weapon 23 | 2 . . 1 1 . . 5 14 Energy Gun 5 | 1 . . . . . . 1 3 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | 1 . . 1 . . . 1 . Ballistic Cannon 6 | . . . . . . . 1 5 Launcher 1 | . . . . . . . . 1 Special Weapon 2 | . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 35 | . . . 9 . . . 7 19 Power 4 | . . . 1 . . . 1 2 Propulsion 10 | . . . 2 . . . 2 6 Utility 10 | . . . 3 . . . 1 6 Weapon 11 | . . . 3 . . . 3 5 Highest Loss Streak 5 | . . . 5 . . . 2 4 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 1 7 10 8 7 8 10 16 20 Power 1 | . 1 1 1 1 1 1 . 1 Propulsion 4 | . 4 6 5 4 4 4 4 5 Utility 6 | . 2 3 1 2 2 3 7 8 Weapon 2 | . . . . . . 1 2 3 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 1 . 2 . 1 . 2 15 Power 2 | . . . 1 . . . 1 . Propulsion 5 | . 1 . 1 . . . . 3 Utility 12 | . . . . . 1 . 1 10 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 82 | . 100 100 84 63 66 66 71 87 Engine 8 | . 14 14 10 11 11 11 7 6 Wheel 16 | . 17 28 22 22 22 22 15 14 Device 4 | . 14 14 13 . . . . 4 Storage 8 | . 14 14 11 11 11 11 9 7 Processor 16 | . . . 4 11 11 11 17 22 Hackware 4 | . . . . . . . 3 6 Protection 2 | . . . 6 . . . 4 2 Energy Gun 3 | . 14 14 7 . . . 2 2 Ballistic Gun 2 | . 14 14 8 . . . 3 . Ballistic Cannon 4 | . . . . . . . 2 8 Special Weapon 1 | . . . . 8 11 11 . . Slashing Weapon 1 | . . . . . . . . 3 Piercing Weapon 2 | . . . . . . . 4 2 Peak Build Rating 68 | 7 10 10 15 12 17 17 53 68 Average Rating 36 | 5 8 10 12 11 14 17 38 52 On Entrance 12 | . 7 10 10 11 12 17 17 29 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 121 | 15 90 90 97 89 89 89 109 121 Greatest Support 40 | 40 40 24 24 24 24 24 24 24 Greatest Overweight (x) 9 | . 3 3 4 3 3 3 9 9 Average Overweight (x) 3 | . 1 3 3 3 3 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 25 25 Most Carried 25 | 3 10 10 11 7 14 13 25 25 Average Carried 18 | 1 7 10 8 7 9 13 18 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 24 | 3 10 10 7 7 13 13 24 24 Class Distribution -------------------- 53% | Mutant 29% | Assassin 10% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2158 | 312 62 25 108 . . . 596 1055 Remotely . | . . . . . . . . . Salvage Created 3347 | 159 144 26 179 . . . 864 1975 Parts 214 | 11 8 5 9 . . . 58 123 Haulers Intercepted 3 | . 1 . 1 . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 57 | . 2 . 5 . . . 15 35 Melee 17 | . . . . . . . 5 12 Guns 24 | . 2 . 5 . . . 8 9 Cannons 12 | . . . . . . . . 12 AOE 4 | . . . . . . . 2 2 Classes Destroyed 16 | 3 3 . 1 . . . 4 5 Worker 5 | 1 . . . . . . 3 1 Builder 11 | . . . . . . . 2 9 Tunneler 6 | 3 . 1 . . . . 1 1 Hauler 3 | . 1 . 1 . . . 1 . Recycler 3 | 1 . . . . . . . 2 Operator 2 | . 2 . . . . . . . Watcher 5 | . . . . . . . 3 2 Swarmer 11 | . . . 3 . . . 3 5 Grunt 22 | . 2 . 2 . . . 9 9 Brawler 2 | . . . . . . . . 2 Duelist 1 | . . . . . . . 1 . Sentry 8 | . . . . . . . 2 6 Specialist 3 | . . . . . . . . 3 Hunter 2 | . . . . . . . . 2 Programmer 5 | . . . . . . . . 5 Heavy 2 | . . . . . . . . 2 Thug 1 | . . . . . . . . 1 Best Kill Streak 12 | 2 1 1 3 . . . 12 7 Combat Bots Only 6 | . 1 . 3 . . . 6 5 Max Kills in Single Turn 4 | 2 1 1 1 . . . 4 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 2 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 670 | . 14 . 127 . . . 77 452 Missed 212 | . 3 . 27 . . . 24 158 Hits 458 | . 11 . 100 . . . 53 294 Melee 3 | . . . . . . . 1 2 Projectile 455 | . 11 . 100 . . . 52 292 Critical Strikes 15 | . . . 5 . . . 1 9 Damage Taken 5723 | . 117 . 1110 . . . 908 3588 Core 1182 | . 31 . 225 . . . 209 717 Absorbed by Shields 184 | . . . . . . . . 184 Core Remaining (%) 73 | 100 . 87 . . . 43 62 . Volleys Fired 177 | 14 18 1 33 . . . 44 67 Largest 3 | 2 2 2 2 . . . 2 3 Hottest 135 | 70 70 70 70 . . . 93 135 Shots Fired 279 | 28 36 2 46 . . . 46 121 Gun 195 | 28 36 2 46 . . . 39 44 Cannon 80 | . . . . . . . 7 73 Launcher . | . . . . . . . . . Special 4 | . . . . . . . . 4 Kinetic 203 | 14 18 1 32 . . . 32 106 Thermal 48 | 14 18 1 14 . . . . 1 Explosive . | . . . . . . . . . Electromagnetic 24 | . . . . . . . 14 10 Robot Hit Streak 29 | 6 5 6 9 . . . 11 29 Robot Miss Streak 8 | 3 2 . 3 . . . 8 5 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 242 | 19 26 2 26 . . . 46 123 Core Hits 129 | 6 9 1 13 . . . 37 63 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 2 . 1 . . . 2 9 Burn 2 | . 1 . 1 . . . . . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . . . 1 Sever 8 | . . . . . . . . 8 Impale 2 | . . . . . . . 2 . Melee Attacks 111 | . . . . . . . 26 85 Impact . | . . . . . . . . . Slashing 66 | . . . . . . . . 66 Piercing 45 | . . . . . . . 26 19 Sneak Attacks 5 | . . . . . . . 1 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9044 | 259 321 23 348 . . . 1835 6258 Guns 3615 | 259 321 23 348 . . . 1057 1607 Cannons 1377 | . . . . . . . 104 1273 Explosions 757 | . . . . . . . 191 566 Melee 3295 | . . . . . . . 483 2812 Ramming . | . . . . . . . . . Kinetic 4320 | 109 171 11 223 . . . 1011 2795 Thermal 733 | 150 150 12 125 . . . 191 105 Explosive 483 | . . . . . . . . 483 Electromagnetic 213 | . . . . . . . 150 63 Impact . | . . . . . . . . . Slashing 2612 | . . . . . . . . 2612 Piercing 683 | . . . . . . . 483 200 Highest Corruption 5 | . . . . . . . 1 5 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . . 4 21 Message Errors 10 | . . . . . . . 3 7 Matter Fused 7 | . . . . . . . . 7 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 409 | . . . . . . . 14 395 Projectiles 26 | . . . . . . . . 26 Explosions 124 | . . . . . . . 3 121 Melee 259 | . . . . . . . 11 248 Knockbacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 248 | . . . . . . . 126 122 Shots 4 | . . . . . . . 2 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 374 | 54 165 9 309 . . . 228 374 Average Temperature 81 | 22 58 6 112 . . . 48 102 Received Heat Transfer 1850 | . 66 . 576 . . . 360 848 Effects 6 | . . . 1 . . . . 5 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . . Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | 1 1 . 3 . . . . . Heat Transferred 1693 | 444 518 37 444 . . . 150 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . . . . . . . 1 3 Low Security (%) 79 | 100 100 100 100 100 . 100 77 70 Level 1 17 | . . . . . . . 22 23 Level 2 . | . . . . . . . . 1 Level 3 2 | . . . . . . . . 4 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 853 | 10 40 5 40 . . . 289 853 Initial 25 | . . . . . . . . 25 Average 105 | . 5 . 5 . . . 85 161 Influence Increases 2387 | 25 74 5 159 . . . 593 1531 Destroy 0b10 Robot/C 1140 | . 40 . 100 . . . 300 700 Destroy 0b10 Robot/NC 175 | 25 15 5 5 . . . 50 75 Destroy Leader 306 | . 12 . 12 . . . 58 224 Successful Hack 59 | . 7 . 12 . . . 13 27 Disable Machine 180 | . . . . . . . 30 150 Anti-Garrison Action 200 | . . . . . . . . 200 Destroy Structure 132 | . . . . . . . 52 80 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 180 | . . . 30 . . . 90 60 Influence Decreases 1575 | 25 74 5 159 . . . 537 775 Entered New Map 31 | . . . . . . . . 31 Time Decay 1044 | 25 74 5 79 . . . 317 544 Lost Part 340 | . . . 80 . . . 70 190 Lost Ally 10 | . . . . . . . . 10 Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 21 | . 2 . . . . . 3 16 Investigation 3 | . . . . . . . 2 1 Extermination 5 | . . . . . . . . 5 Reinforcement 10 | . 2 . . . . . 1 7 Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . . . . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 8 . 9 . . . 25 58 Peak Tracking Total 8 | . 3 . 6 . . . 5 8 Tactical Retreats 8 | . . . 1 . . . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . . . 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . . . . . 2 10 Max in Single Turn 4 | . . . . . . . 1 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 14 | . 1 . 1 . 1 . 5 6 Terminals 10 | . 1 . . . . . 4 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 28 | . 2 . 1 . 1 . 12 12 Successful 16 | . 1 . 1 . 1 . 8 5 Failed 12 | . 1 . . . . . 4 7 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . . . 1 . 1 . 9 11 Terminals 22 | . 2 . . . . . 9 11 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 6 | . 1 . . . 1 . 3 1 Part Schematic 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . Retrieve Study 3 | . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . . . 2 4 Terminals 5 | . . . . . . . 2 3 Botnet 5 | . . . . . . . 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Monitor 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 4 3 Full Trace Events 1 | . . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 1 . . . 1 Largest Group 1 | . . . . 1 1 . . 1 Highest-Rated Group 31 | . . . . 31 31 . . 13 Highest-Rated Ally 31 | . . . . 31 31 . . 13 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 5150 | 114 451 167 228 . . . 1108 3082 Optics 4180 | . . . . . . . 1098 3082 Terrain 1980 | . . . . . . . . 1980 Structural 228 | . . . 228 . . . . . Seismic 963 | 114 451 167 211 . . . 20 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6516 | 229 451 167 367 186 457 150 1218 3291 Spaces Moved 3660 | 114 259 122 197 136 336 112 650 1734 Core 7 | 7 . . . . . . . . Treads 200 | 107 93 . . . . . . . Legs . | . . . . . . . . . Wheels 3453 | . 166 122 197 136 336 112 650 1734 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 135 135 135 135 135 135 120 125 Average Speed 142 | 153 143 135 136 135 135 135 153 142 Slowest Speed 215 | 160 160 135 150 135 135 135 215 215 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 6 38 48 20 29 70 31 50 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 44 | . . . . . . . 9 35 Terrain Destroyed 168 | . . . . . . . 81 87 Melee 37 | . . . . . . . 4 33 Projectile 67 | . . . . . . . 44 23 AOE 64 | . . . . . . . 33 31 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4552 | 137 305 122 251 138 340 111 812 2336 Wait 446 | . 10 . 2 2 . . 57 375 Move 3652 | 113 258 121 196 135 335 111 649 1734 Hop . | . . . . . . . . . Pick Up 51 | 3 10 . 5 . 4 . 15 14 Fast Attach 27 | 7 . . 3 1 . . 7 9 Attach 34 | . 2 . 6 . . . 5 21 Detach 17 | . 2 . 2 . . . 2 11 Swap 12 | . 1 . . . . . 4 7 Drop 25 | . 4 . 4 . 1 . 3 13 Fire 177 | 14 18 1 33 . . . 44 67 Melee 111 | . . . . . . . 26 85 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 473 | -10/Materials | Identified exit to Mines 521 | -10/Materials | Discovered new exit (range 8) 681 | -10/Materials | Entered Mines 715 | -10/Mines | Met a Derelict bent on vengeance 828 | -10/Mines | Discovered new exit (range 9) 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Lost 5 parts (3u2w) 1177 | -9/Materials | Core integrity fell below 50% 1195 | -9/Materials | Discovered new exit (range 11) 1202 | -9/Materials | Lost 4 parts (1p2n1w) 1215 | -9/Materials | Entered Mines 1249 | -9/Mines | Learned Materials emergency access door positions 1250 | -9/Mines | Received a Mining Laser from a helpful Derelict 1367 | -9/Mines | Discovered new exit (range 5) 1391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1392 | -9/Mines | Discovered new exit (range 5) 1401 | -9/Mines | Entered Exiles 1401 | -9/Exiles | Accompanied by 1 ally 1434 | -9/Exiles | Met 8R-AWN 1457 | -9/Exiles | Met EX-HEX 1516 | -9/Exiles | Met EX-DEC 1592 | -9/Exiles | Met EX-BIN 1612 | -9/Exiles | Aligned with FarCom system 1613 | -9/Exiles | Given EX-Vault access code 1647 | -9/Exiles | Opened EX-Vault 1657 | -9/Exiles | Found Superbattery 1662 | -9/Exiles | Found XL Autogun Array 1671 | -9/Exiles | Found Skeleton Box 1701 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1838 | -9/Exiles | Discovered new exit (range 15) 1858 | -9/Exiles | Stole three prototypes: Superbattery, Skeleton Box, XL Autogun Array 1858 | -9/Exiles | Entered Mines 1996 | -8/Mines | Discovered new exit (range 7) 2008 | -8/Mines | Entered Materials 2008 | -8/Materials | Evolved 2 slots: Weapon x2 2311 | -8/Materials | Build established: Skirmisher 2656 | -8/Materials | Identified exit to Factory 3163 | -8/Materials | Build established: Mutant 3226 | -8/Materials | Entered Factory 3226 | -7/Factory | Evolved 2 slots: Utility x2 3228 | -7/Factory | FarCom data flow suspended 3528 | -7/Factory | Build established: Assassin 3910 | -7/Factory | Allied Derelicts emerged from ambush trap array 4137 | -7/Factory | Cargo convoy interrupted 4301 | -7/Factory | Discovered new exit (range 7) 5012 | -7/Factory | P-60 Hacker assimilated allied OD-F3F(g) 5501 | -7/Factory | Build established: Mutant 5573 | -7/Factory | Lost 3 parts (1p2n) 5623 | -7/Factory | Core integrity fell below 50% 5659 | -7/Factory | Lost 4 parts (1n1u2w) 6252 | -7/Factory | Garrison activated, responded to threat 6264 | -7/Factory | Discovered new exit (range 20) 6311 | -7/Factory | Core integrity fell below 20% 6426 | -7/Factory | First assault squad dispatched 6517 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06485_ B-48 Gladiator unfolds itself. 06485_ M-28 Smith unfolds itself. 06489_ B-48 Gladiator destroyed. 06494_ Destroyed Imp. Deuterium Engine. 06496_ Critical hit (Burn: +27). 06497_ Power failure, Nuclear Core shutdown. 06499_ Overheating: System interference. 06499_ Adv. Terrain Scan Processor temporarily disabled. 06499_ Imp. Targeting Computer temporarily disabled. 06502_ System corrupted: Matter fused (-3). 06504_ Imp. Medium Armor Plating destroyed. 06506_ Hacking Suite destroyed. 06508_ M-28 Smith fits Backup Laser III on P-60 Hacker. 06509_ Arm. Wheel+ destroyed. 06509_ Critical hit (Burn: +37). 06514_ Imp. Shield Generator destroyed. 06517_ M-28 Smith repairs L-41 Fighter. Map ----- +----------------------------------------------------+ | #######+#### =!%=! # """ # | | ??????# #??# """""!""""" """"" # """ # | | ??????# #??# """"" """ " """"" # """ # | | ??????# #??# """ " " """ # # | | ####### #### *% ! # """ [# | | ^ = =[%= # """ # | | ^ *== ########## """ # | | ^ = %# ####?????# # | | #????????#####"#"# | | ^ = ##########????##### | | #+########## ! #????????? | | #####?# ! 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""#????????? | | #?????## # %= #????????? | | #??????# #####"#####????????? | | #??????### ## #?###????????????? | | ######????????###?# #????????????????? | | ??????????????????# < #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# ###??????????????? | | ##########??????######p;#;#;##?????????????? | | #??????# % @!!=#?????????????? | | """ """????????# m !!#?????????????? | | """ """????????# l = #?????????????? | | """ """????????# g%! #?????????????? | | #??????# g= #?????????????? | | ##########??????# #?????????????? | | #???????????????# #?????????????? | | #???????????????# #?????????????? | | #???????????????# #?????????????? | | #???????????????# #?????????????? | | #???????????????# #?????????????? | | #???????????????# #?????????????? | | #???????????????##########;###?????????????? | | #????????????????????????# #???????????????? | | #????????????????????????# #???????????????? | | #????????????????????????# #???????????????? | | #????????????????????????###???????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked EM Pulse Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationExpertMallet Manual? 0 Play Time 00:34:17 Cumulative 185.0 hours Start 2026.08.31 @ 18:52:46 End 2026.08.31 @ 19:26:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90993174-2aa2-49f8-a440-571fe53cdbdf