Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 11:57:09 Player: Singularius Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (12) 60 Value Destroyed (314) 314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 614 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Light Treads Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 14 | 7 7 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads 3 | 2 1 Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 2 1 Device 2 | 1 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 4 | 1 3 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 2 | . 2 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 4 | . 4 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Backups 3 | 2 3 Power . | . . Propulsion 2 | 1 2 Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 2 | . 2 Power . | . . Propulsion 2 | . 2 Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 88 | . 88 Engine 10 | . 10 Treads 24 | . 24 Device 14 | . 14 Storage 14 | . 14 Energy Gun 16 | . 16 Ballistic Gun 7 | . 7 Peak Build Rating 9 | 7 9 Average Rating 6 | 4 6 On Entrance 3 | . 7 Avg Prop Armor Cover (%) 13 | . 13 Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 4 | 4 4 Average Carried 3 | 2 3 Final Capacity 8 | 8 8 Final Carried 4 | 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 398 | 279 119 Remotely . | . . Salvage Created 508 | 81 427 Parts 25 | 4 21 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 8 | . 8 Guns 8 | . 8 Classes Destroyed 5 | 2 3 Worker 1 | . 1 Tunneler 1 | 1 . Hauler 1 | . 1 Recycler 1 | 1 . Grunt 8 | . 8 Best Kill Streak 5 | 1 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 108 | . 108 Missed 32 | . 32 Hits 76 | . 76 Projectile 76 | . 76 Damage Taken 1060 | . 1060 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 56 | 9 47 Largest 2 | 2 2 Hottest 80 | 60 80 Shots Fired 99 | 18 81 Gun 99 | 18 81 Cannon . | . . Launcher . | . . Special . | . . Kinetic 34 | 9 25 Thermal 59 | 9 50 Explosive . | . . Electromagnetic 6 | . 6 Robot Hit Streak 9 | 4 9 Robot Miss Streak 3 | 2 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 65 | 10 55 Core Hits 26 | 4 22 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Burn 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 729 | 112 617 Guns 729 | 112 617 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 159 | 39 120 Thermal 527 | 73 454 Explosive . | . . Electromagnetic 43 | . 43 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 397 | 40 397 Average Temperature 157 | 20 188 Received Heat Transfer 480 | . 480 Effects 4 | . 4 Energy Bleed 1 | . 1 Matter Decay 1 | . 1 Short Circuit 2 | . 2 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 1369 | 175 1194 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 90 | 5 90 Initial . | . . Average 21 | . 28 Influence Increases 227 | 10 217 Destroy 0b10 Robot/C 160 | . 160 Destroy 0b10 Robot/NC 20 | 10 10 Destroy Leader 42 | . 42 Successful Hack 5 | . 5 Influence Decreases 212 | 10 202 Time Decay 135 | 10 125 Lost Part 77 | . 77 Squads Dispatched 2 | . 2 Investigation . | . . Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 19 | . 19 Peak Tracking Total 6 | . 6 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 1 | . 1 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Prototype ID Bank 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 251 | 16 235 Seismic 251 | 16 235 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 518 | 124 394 Spaces Moved 211 | 56 155 Core 4 | 4 . Treads 207 | 52 155 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 157 | 152 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 17 | 5 30 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 297 | 75 222 Wait 9 | . 9 Move 210 | 55 155 Hop . | . . Pick Up 4 | 4 . Fast Attach 14 | 7 7 Attach 2 | . 2 Detach . | . . Swap 2 | . 2 Drop . | . . Fire 56 | 9 47 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Core integrity fell below 50% 391 | -10/Materials | Lost 4 parts (1p1u2w) 400 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Core integrity fell below 20% 457 | -10/Materials | Lost 4 parts (1p1n2w) 519 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00480_ Lgt. Treads severed. 00480_ Ion Engine severed. 00480_ Med. Laser severed. 00481_ K-01 Serf collects debris. 00482_ Acquired Lgt. Treads. 00483_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 00484_ Recycling unit begins recycling process. 00485_ Acquired Ion Engine. 00486_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 00488_ Acquired Med. Laser. 00489_ R-06 Scavenger inserts Med. Storage Unit into recycling unit. 00490_ Recycling unit begins recycling process. 00492_ U-05 Engineer lays Concrete. 00495_ K-01 Serf collects debris. 00495_ U-05 Engineer lays Concrete. 00501_ R-06 Scavenger collects Aluminum Leg. 00501_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????????# ########?????????????????????? | | ????????????????# < # #?????????????????????? | | ????????????????# # ""#?????????????????????? | | ????????????????# r Y"#?????????????????????? | | ????????????????# # ""#?????????????????????? | | ??????????####### #! #?????????????????????? | | ??????????+ # # * #?????????????????????? | | ??????????# """ # #####@##?????????????????????? | | ??????????# """ # #####s#??????????????????????? | | ??????????# """ # #""##s#????????????????+?????? | | ??????????# """ / % # # ##?????????????? #?????? | | ??????????# """=# #????????????? #?????? | | ??????????# %#% #???????????? #?????? | | ??????????#####"#= #?????????### #?????? | | ??????????????# #????????? #?????? | | ??????????????# #???????? ???????? | | ??????????????# #???????? ?????????? | | ??????????????#" % #??????? #??#####???? | | ??????????????#" ######## # #???? | | ??????????????### + #???? | | ????????????????# # """?????? | | ????????????????# #??????????? | | ????????????????# """" """" """" #??????????? | | ????????????????# """" """" """" #??????????? | | ????????????????# """" """" """" #??????????? | | ????????????????# #??????????? | | ????????????????# % #??????????? | | ????????????????# % #### #??????????? | | ??????????????####+################ ^#??????????? | | ??????????????# % %% #??????????? + ????????? | | ??????????????# ! #??????????? #?##???????? | | ??????????????# #???????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalShadeBlasthammer Manual? 0 Play Time 00:08:59 Cumulative 151.8 hours Start 2026.06.27 @ 11:50:39 End 2026.06.27 @ 11:57:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 92 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 44 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d14c971f-b36a-4bf9-961b-e10ec0ad1e3c