Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:20:03 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (4617) 4617 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 10714 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 101 Cogmind --------- Core Integrity 597/1300 Matter 290/300 Energy 79/100 System Corruption 14% Temperature Cool (-190) Movement Flying (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Centrium Wheel Field Propulsion Drive > --- UTILITY (12) ----- Advanced Cryofiber Web Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (5) ---- Light Ion Engine Micro Antimatter Reactor Advanced Coolant Injector Field Recycling Unit (0) Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Small Battery Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Improved Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Dispersion Rifle Coil Gun > --- INVENTORY -------- Micro Antimatter Reactor Centrium Wheel Improved Antigrav System Improved Antigrav System Advanced Coolant Injector Improved Particle Charger Field Recycling Unit Compact Tesla Bomb Launcher Scythe [Rating: 123] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Protection Layered Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Compact Tesla Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 10 | . . . . 2 . 2 2 2 2 Weapon 2 | . . . . . 2 . . . . Parts Attached 194 | 7 6 8 22 17 9 6 20 39 60 Power 12 | 1 . 1 1 1 . . 1 2 5 Engine 6 | 1 . 1 1 1 . . 1 1 . Core 1 | . . . . . . . . 1 . Reactor 5 | . . . . . . . . . 5 Propulsion 51 | 2 1 4 5 7 3 . 4 12 13 Treads . | . . . . . . . . . . Leg 26 | 2 1 2 2 7 2 . 4 6 . Wheel 8 | . . 2 3 . 1 . . 1 1 Hover 14 | . . . . . . . . 5 9 Flight 3 | . . . . . . . . . 3 Utility 57 | 1 2 1 3 5 1 5 5 11 23 Device 34 | . 1 . 2 2 . 2 4 8 15 Storage 4 | 1 . 1 . . . . . . 2 Processor 14 | . 1 . 1 2 1 3 . 2 4 Hackware . | . . . . . . . . . . Protection 5 | . . . . 1 . . 1 1 2 Artifact . | . . . . . . . . . . Weapon 74 | 3 3 2 13 4 5 1 10 14 19 Energy Gun 28 | 1 . 1 9 1 2 . 5 1 8 Energy Cannon . | . . . . . . . . . . Ballistic Gun 28 | 2 2 1 3 2 2 1 4 8 3 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 1 . . 1 . . . 2 3 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 9 | . . . . . 1 . 1 3 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 2 1 . . 1 . Parts Lost 47 | . . 3 5 2 1 . 4 7 25 Power 2 | . . . . . . . . . 2 Propulsion 16 | . . 2 4 . . . . 4 6 Utility 14 | . . . . 2 . . 1 2 9 Weapon 15 | . . 1 1 . 1 . 3 1 8 Highest Loss Streak 5 | . . 3 3 1 1 . 1 3 5 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 92 | . 98 98 92 92 94 92 92 92 90 Engine 5 | . 14 11 11 9 7 6 5 3 . Leg 11 | . 28 39 17 23 19 13 11 8 . Wheel 6 | . . 2 19 11 4 6 5 3 . Hover 4 | . . . . . . . . 4 16 Device 16 | . 3 11 8 6 7 13 15 24 22 Storage 6 | . 14 11 11 9 7 6 5 3 5 Processor 15 | . 8 . 2 7 15 19 20 19 21 Protection 1 | . . . . 6 . . 2 . . Energy Gun 9 | . . 2 19 10 7 6 10 9 6 Ballistic Gun 8 | . 26 19 2 6 21 13 9 7 5 Slashing Weapon 1 | . . . . . 1 6 . 1 2 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 14 15 30 35 43 45 48 60 66 56 Greatest Support 70 | 20 20 40 30 48 58 28 28 70 48 Greatest Overweight (x) 13 | 3 . 1 3 13 1 1 2 1 1 Average Overweight (x) . | . . . 1 . . 1 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 10 Average Capacity 12 | 7 8 14 15 15 15 15 15 12 7 Most Carried 15 | 6 8 9 15 15 15 15 13 15 10 Average Carried 10 | 4 7 6 14 14 14 12 11 10 7 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 7 14 14 15 13 12 5 5 Class Distribution -------------------- 23% | Scavenger-Skirmisher 19% | Scavenger-Scout 17% | Scavenger-Assassin 13% | Scavenger-Mutant 13% | Mutant 8% | Scavenger-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Scout | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Matter Collected 3132 | 238 138 284 248 189 237 . 510 416 872 Remotely . | . . . . . . . . . . Salvage Created 4892 | . 257 284 776 285 259 . 774 541 1716 Parts 283 | . 19 18 51 22 10 . 35 19 109 Haulers Intercepted 4 | . . . 3 . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled 39 | . . . . . . . . 25 14 Retrieved Matter 310 | . . . . . . . . 218 92 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 86 | . 7 7 13 7 4 . 15 8 25 Melee 3 | . . . . . . . . . 3 Guns 58 | . 3 7 7 7 4 . 14 6 10 AOE 22 | . 4 . 5 . . . . 2 11 Classes Destroyed 12 | . 2 2 3 1 1 . . 2 1 Worker 4 | . . . 1 . . . . . 3 Builder 14 | . 2 3 2 1 1 . . . 5 Hauler 4 | . . . 3 . . . . . 1 Recycler 1 | . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . Watcher 3 | . . . 1 . 1 . 1 . . Swarmer 24 | . . 3 4 3 . . 5 . 9 Grunt 18 | . 7 1 4 1 2 . . . 3 Duelist 1 | . . . . . . . . . 1 Sentry 13 | . . 3 5 1 1 . 3 . . Specialist 2 | . . . . 2 . . . . . Programmer 28 | . . . . . 1 . 7 8 12 Best Kill Streak 8 | . 6 4 5 3 2 . 5 2 8 Combat Bots Only 6 | . 4 3 4 3 2 . 5 2 6 Max Kills in Single Turn 4 | . 2 2 4 2 1 . 2 1 4 Gunslinging 1 | . . . . 1 . . 1 . . Exploded 3 | . 2 . 2 . . . . 1 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Hostile Shots Fired 558 | . 23 63 53 30 45 . 83 72 189 Missed 159 | . 10 17 11 7 21 . 25 14 54 Damage Taken 7858 | . 302 590 626 382 252 . 1277 1198 3231 Core 1542 | . 202 89 104 17 53 . 212 162 703 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 19 . 51 96 92 100 78 85 . Volleys Fired 235 | . 13 37 34 14 16 . 31 33 57 Largest 4 | . 2 2 2 2 4 . 4 4 4 Hottest 268 | . 50 70 90 106 124 . 242 245 268 Shots Fired 614 | . 23 73 67 28 64 . 116 96 147 Gun 594 | . 19 73 67 28 64 . 116 91 136 Cannon . | . . . . . . . . . . Launcher 20 | . 4 . . . . . . 5 11 Special . | . . . . . . . . . . Kinetic 324 | . 19 66 4 10 48 . 58 56 63 Thermal 173 | . . 7 4 18 16 . 58 35 35 Explosive 9 | . 4 . . . . . . 5 . Electromagnetic 108 | . . . 59 . . . . . 49 Robot Hit Streak 24 | . 8 18 19 18 16 . 12 24 11 Robot Miss Streak 7 | . 3 2 4 1 3 . 4 7 6 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 9 | . . . 1 1 . . 5 1 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 Shots Hit Robots 421 | . 17 52 54 21 40 . 73 59 105 Core Hits 201 | . 16 14 31 13 12 . 30 21 64 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed 8 | . . . . . . . . . 8 Critical Strikes 30 | . . 1 . 2 . . 5 1 21 Burn 9 | . . 1 . 2 . . 5 1 . Destroy 11 | . . . . . . . . . 11 Corrupt 5 | . . . . . . . . . 5 Smash 1 | . . . . . . . . . 1 Sever 4 | . . . . . . . . . 4 Melee Attacks 40 | . . . . . . . 1 10 29 Impact 5 | . . . . . . . . . 5 Slashing 35 | . . . . . . . 1 10 24 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 10781 | . 521 660 1205 346 619 . 1646 1606 4178 Guns 7718 | . 175 660 935 319 619 . 1621 1388 2001 Cannons . | . . . . . . . . . . Explosions 2479 | . 346 . 270 . . . 25 218 1620 Melee 557 | . . . . . . . . . 557 Ramming 27 | . . . . 27 . . . . . Kinetic 3852 | . 175 584 26 119 489 . 680 781 998 Thermal 3429 | . . 76 319 200 130 . 941 607 1156 Explosive 589 | . 346 . . . . . 25 218 . Electromagnetic 2327 | . . . 860 . . . . . 1467 Impact 151 | . . . . . . . . . 151 Slashing 406 | . . . . . . . . . 406 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 1 . 9 3 14 Average Corruption 3 | . . . . . 1 . 5 1 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . . . 2 . 21 13 39 Message Errors 21 | . . . . . . . 7 3 11 Matter Fused 18 | . . . . . . . 2 3 13 Heat Flow Errors 10 | . . . . . . . 4 3 3 Energy Discharges 9 | . . . . . . . 2 2 5 Data Loss (minor) 9 | . . . . . 2 . 1 2 4 Data Loss (major) 2 | . . . . . . . 1 . 1 Alerts 2 | . . . . . . . 2 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 165 | . . . 15 . . . . 7 143 Projectiles . | . . . . . . . . . . Explosions 63 | . . . 15 . . . . 7 41 Melee 102 | . . . . . . . . . 102 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 376 | . 136 . 72 . . . 66 5 97 Shots 11 | . 2 . 3 . . . 1 1 4 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 415 | . 6 17 39 87 . . 353 387 415 Average Temperature 95 | . 3 9 9 34 . . 101 147 81 Received Heat Transfer 885 | . 87 234 201 54 42 . 108 21 138 Effects 6 | . . . . . . . . 4 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 2 . Interference 3 | . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . 1 Parts Fried 22 | . . . 10 . . . . . 12 Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 13 | . . . . 4 . . 5 4 . Heat Transferred 6340 | . . 296 598 703 370 . 1980 1179 1214 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . . . 6 . . . . . 4 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Peak Influence 426 | . 285 357 413 188 151 32 284 158 426 Initial 150 | . . 120 150 90 59 32 . 138 21 Average 107 | . 138 229 256 93 76 22 126 61 60 Maximum Alert Level 2 | . 1 1 2 . . . 1 . 2 Low Security (%) 78 | 100 64 36 17 100 100 100 71 100 90 Level 1 20 | . 35 63 79 . . . 28 . 8 Level 2 . | . . . 3 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 3 1 . 4 2 . 3 5 6 Investigation 2 | . 1 1 . . . . . . . Extermination 12 | . . . . . 1 . 3 4 4 Reinforcement 10 | . 2 . . 4 1 . . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Distress Signals 6 | . . 2 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 10 11 18 14 9 . 17 18 49 Peak Tracking Total 16 | . 4 5 4 3 2 . 5 3 16 Tactical Retreats 8 | . . . . 2 . . 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Traps Triggered 4 | . 1 1 . . . . . . 2 Indirectly 2 | . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Machines Disabled 11 | . 3 . 3 . . . 4 1 . Max in Single Turn 3 | . 2 . 3 . . . 2 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Machines Accessed 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 1 | . . . 1 . . . . . . Successful 1 | . . . 1 . . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . . Open Door 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Total Allies 10 | . . . 10 . . . . . . Largest Group 10 | . . . 10 10 . . . . . Highest-Rated Group 88 | . . . 88 88 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders 1 | . . . 1 . . . . . . FOLLOW 1 | . . . 1 . . . . . . Ally Attacks 48 | . . . . 48 . . . . . Total Damage 469 | . . . . 469 . . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Turns Passed 9793 | 66 254 347 1509 730 662 565 1128 2218 2314 Spaces Moved 5633 | 37 161 172 682 449 458 477 659 919 1619 Core 14 | 13 . . . 1 . . . . . Treads . | . . . . . . . . . . Legs 1177 | 24 161 122 459 185 142 . . 84 . Wheels 2553 | . . 50 223 263 316 477 659 529 36 Hover 1756 | . . . . . . . . 306 1450 Flight 133 | . . . . . . . . . 133 Fastest Speed 42 | 50 120 95 95 95 115 115 115 53 42 Average Speed 107 | 135 120 113 177 119 117 115 121 109 61 Slowest Speed 700 | 200 120 190 330 700 122 115 130 196 126 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 32 21 83 30 16 14 18 16 25 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 28 | . . . . . . . 1 23 4 Terrain Destroyed 196 | . 54 . 30 . . . 23 62 27 Melee 15 | . . . . . . . 1 10 4 Projectile 14 | . . . . . . . . 7 7 AOE 167 | . 54 . 30 . . . 22 45 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Total 8789 | 49 197 248 896 619 547 494 911 2052 2776 Wait 2494 | . 12 28 127 110 45 4 192 1012 964 Move 5624 | 36 160 171 681 448 457 476 658 918 1619 Hop . | . . . . . . . . . . Pick Up 76 | 6 3 3 10 10 8 3 4 14 15 Fast Attach 59 | 6 2 . 9 8 2 . 2 12 18 Attach 49 | . . 5 2 . 4 3 5 11 19 Detach 18 | . . . 3 . 4 1 . 2 8 Swap 87 | 1 4 3 11 9 4 3 13 16 23 Drop 99 | . 3 1 11 19 7 4 5 24 25 Fire 235 | . 13 37 34 14 16 . 31 33 57 Melee 39 | . . . . . . . 1 10 28 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Core integrity fell below 50% 248 | -10/Materials | Discovered new exit (range 15) 284 | -10/Materials | Core integrity fell below 20% 319 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 515 | -9/Materials | Discovered new exit (range 4) 639 | -9/Materials | Lost 3 parts (2n1w) 668 | -9/Materials | Entered Storage 1034 | -9/Storage | Build established: Scavenger-Mutant 1502 | -9/Storage | Build established: Mutant 1720 | -9/Storage | Lost 3 parts (2n1w) 1881 | -9/Storage | Found Prototype Processor 1881 | -9/Storage | Identified Exp. Targeting Computer 2036 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2120 | -9/Storage | Discovered new exit (range 15) 2177 | -9/Storage | Entered Materials 2177 | -8/Materials | Accompanied by 10 allies 2177 | -8/Materials | Evolved 2 slots: Utility x2 2361 | -8/Materials | Build established: Commander-Mutant 2519 | -8/Materials | Lost 6 allies 2756 | -8/Materials | Build established: Scavenger-Mutant 2868 | -8/Materials | Discovered new exit (range 13) 2907 | -8/Materials | Entered Factory 2907 | -7/Factory | Evolved 2 slots: Weapon x2 3190 | -7/Factory | Build established: Scavenger-Gunner 3395 | -7/Factory | Discovered new exit (range 8) 3439 | -7/Factory | Found Prototype Launcher 3440 | -7/Factory | Identified Rocket Array 3569 | -7/Factory | Entered another Factory area 3569 | -6/Factory | Evolved 2 slots: Utility x2 3871 | -6/Factory | Build established: Scavenger-Assassin 3947 | -6/Factory | Discovered new exit (range 16) 4003 | -6/Factory | Discovered new exit (range 8) 4005 | -6/Factory | Discovered new exit (range 21) 4133 | -6/Factory | Identified exit to Factory 4134 | -6/Factory | Entered another Factory area 4134 | -5/Factory | Evolved 2 slots: Utility x2 4482 | -5/Factory | Build established: Scavenger-Skirmisher 4889 | -5/Factory | Discovered new exit (range 12) 5004 | -5/Factory | Identified exit to Upper Caves 5237 | -5/Factory | Discovered new exit (range 17) 5260 | -5/Factory | Identified exit to Factory 5262 | -5/Factory | Entered another Factory area 5262 | -4/Factory | Evolved 2 slots: Utility x2 6253 | -4/Factory | Discovered new exit (range 14) 6318 | -4/Factory | Identified exit to Upper Caves 6477 | -4/Factory | Discovered new exit (range 16) 6545 | -4/Factory | Build established: Scavenger-Assassin 6993 | -4/Factory | Identified exit to Extension 7130 | -4/Factory | Lost 3 parts (2n1u) 7219 | -4/Factory | Found Prototype Launcher 7220 | -4/Factory | Identified Com. Tesla Bomb Launcher 7369 | -4/Factory | Discovered new exit (range 20) 7473 | -4/Factory | Identified exit to Research 7480 | -4/Factory | Entered Research 7480 | -3/Research | Evolved 2 slots: Utility x2 7531 | -3/Research | Discovered new exit (range 8) 7586 | -3/Research | Identified exit to Testing 7910 | -3/Research | Build established: Scavenger-Scout 8173 | -3/Research | Lost 3 parts (1u2w) 9452 | -3/Research | System corruption reached 10% 9496 | -3/Research | Lost 5 parts (1u4w) 9649 | -3/Research | Lost 5 parts (1n4u) 9702 | -3/Research | Lost 4 parts (1p2n1u) 9761 | -3/Research | Discovered exit to Testing (range 15) 9794 | -3/Research | Self-destructed Last Messages --------------- 09761_ EXIT=FOUND: TESTING 09761_ Xenon Bombardment Thruster destroyed. 09761_ Penetrated by Slug. 09762_ Dropped Imp. Dynamic Insulation System. 09774_ JF14KQASC>WN XRAWVBIHQGCTH:>LR0N Y3A2W 09776_ Scythe destroyed. 09782_ C-35 Carver knocked back. 09782_ S-43 Plague knocked back. 09782_ C-35 Carver destroyed. 09782_ G-67 Veteran knocked back. 09783_ Knocked back. 09785_ Mic. Antimatter Reactor destroyed. 09785_ Field Propulsion Drive destroyed. 09786_ U-05 Engineer lays Concrete. 09787_ Acquired Hyp. Railgun. 09787_ U-05 Engineer lays Concrete. 09787_ Hyp. Railgun severed. 09788_ U-05 Engineer lays Concrete. 09789_ QO:Y2/4R KGQ=J8LTCFYI&DG2 09789_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????+??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ??????# ??????????????+???????????????????????? | | ??????# ?????????????? ???????????????????????? | | ??????# ??????????????k???????????????????????? | | ??????+ ??????????????Y???????????????????????? | | ??????# ?????????????? ???????????????????????? | | ??????# ?????????????? ???????????????????????? | | ??????#/######???????# #??????????????????????? | | ??????# #???????# #??????????????????????? | | ??????# #???????# #??????????????????????? | | ??????# [[ #???????# +??????????????????????? | | ??????# [[ #???????# #??????????????????????? | | ??????# [[ #???????# #??????????????????????? | | ??????# #???????# #??????????????????????? | | ??????# #???????# #??????????????????????? | | ??????# #???????# ##????????? #??????????? | | ??????# #???????+ ?????????? ??????????? | | ####??# #???????# #?????????? #??????????? | | # ??# #########@#?????????? #??????????? | | # ?# [ + #?????????? #??????????? | | # ?# ######### #?????????? #??????????? | | #" #+#/######?????# ########### ##?????????? | | #" # #?????# ? ??????????? | | #" + #?????##### #??????????? | | #T ! # ^ #?????????# #??????????? | | #" ## #########?# """ #??????????? | | #" ??# ## #?# """ #??????????? | | #" ??# ## #?# """ ##?????????? | | # ???# ## #?# +?????????? | | # ???# ## #?# #??????????? | | ###????# ## ??# #??????????? | | ??????? ## # ????# #????##????? | | ??????? # /####### ### ###??? | | ??????? # = > ? | | ??????? + *%= === #??????????? | | ??????? # ] ! == #??????????? | | ??????? # # ####+## == #??????????? | | ??????? ### #### ######### #??????????? | | ??????? #?# ##??# ######??# #??????????? | | ???????####?# #???# # # ##########?? | | ????????????# #???# # * + +?? | | ????????????# ##### # # #?? | | ????????????# / # ??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 32 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 50 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 225 Evasion (%) 61 Targeting Accuracy 12 Target Analysis 12 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetUtilityNeutralizer Manual? 0 Play Time 02:39:56 Cumulative 75.2 hours Start 2024.04.07 @ 03:10:29 End 2024.04.07 @ 14:20:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea47e2e2-155c-47b1-a294-aaa5b6a16052