Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 17:30:05 Player: CONM Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1003) 1003 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3173 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 159/160 System Corruption 6% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Structural Scanner Reaction Control System Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle EM Pulse Cannon > --- INVENTORY -------- Ion Engine Heat Sink Improved Heat Sink Weight Redist. System EMP Blaster EMP Blaster [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EMP Blaster Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 45 | 6 2 5 16 7 9 Power 6 | 1 . 1 1 1 2 Engine 4 | 1 . 1 . 1 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 2 4 1 1 Treads 4 | . . . 4 . . Leg 5 | 2 . 2 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | 1 2 . 4 3 4 Device 5 | . . . . 2 3 Storage 5 | 1 1 . 2 1 . Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | 2 . 2 7 2 2 Energy Gun 2 | 1 . . 1 . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon 3 | . . 2 . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . 2 3 8 . 10 Power 4 | . 1 1 1 . 1 Propulsion 6 | . . 1 3 . 2 Utility 4 | . . . 1 . 3 Weapon 9 | . 1 1 3 . 4 Highest Loss Streak 5 | . 2 3 3 . 5 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 80 | . 98 65 83 79 56 Engine 4 | . 14 8 . 8 6 Core 3 | . . . 6 . . Treads 17 | . . . 29 11 5 Leg 5 | . 28 18 . 5 4 Device 5 | . . . . 12 20 Storage 13 | . 14 9 15 13 5 Processor 8 | . 12 9 10 6 . Energy Gun 4 | . 14 . 6 2 . Energy Cannon 3 | . . . 7 . . Ballistic Gun 4 | . 14 . 5 . . Launcher 4 | . . . 1 10 7 Special Weapon 3 | . . 17 . 8 4 Naked Turns 72 | . . 63 6 . 3 Heaviest Build 44 | 13 18 15 44 37 25 Greatest Support 60 | 20 20 20 60 20 13 Greatest Overweight (x) 2 | . . 1 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 10 Average Capacity 11 | 6 9 8 13 11 7 Most Carried 10 | 2 7 7 6 10 10 Average Carried 4 | . 3 2 4 6 6 Final Capacity 15 | 8 10 5 15 10 5 Final Carried 7 | 1 7 3 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 905 | 248 34 . 433 106 84 Remotely 49 | . . . . . 49 Salvage Created 1083 | . 34 . 606 202 241 Parts 68 | . 4 . 33 14 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | . 2 . 17 2 4 Melee 1 | . 1 . . . . Guns 12 | . 1 . 11 . . Cannons 3 | . . . 3 . . AOE 9 | . . . 3 2 4 Classes Destroyed 6 | . 2 . 1 2 1 Worker 3 | . . . . 3 . Recycler 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 5 | . 1 . 4 . . Grunt 13 | . 1 . 8 2 2 Sentry 7 | . . . 5 . 2 Best Kill Streak 4 | . 1 . 4 4 2 Combat Bots Only 4 | . 1 . 4 2 2 Max Kills in Single Turn 2 | . 1 . 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 2 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 474 | . 98 19 223 5 129 Missed 148 | . 39 5 62 2 40 Damage Taken 4123 | . 476 267 1967 47 1366 Core 1114 | . 125 96 324 12 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 42 | 100 . 11 . 16 . Volleys Fired 102 | . 6 2 65 14 15 Largest 2 | . 2 2 2 1 2 Hottest 200 | . 70 200 119 100 133 Shots Fired 140 | . 12 4 94 14 16 Gun 83 | . 12 . 71 . . Cannon 14 | . . . 14 . . Launcher 29 | . . . 9 9 11 Special 14 | . . 4 . 5 5 Kinetic 58 | . 6 . 52 . . Thermal 39 | . 6 4 19 5 5 Explosive 9 | . . . 9 . . Electromagnetic 34 | . . . 14 9 11 Robot Hit Streak 9 | . 2 . 8 5 9 Robot Miss Streak 5 | . 2 . 5 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 73 | . 6 . 50 6 11 Core Hits 54 | . 5 . 28 7 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Burn 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1854 | . 65 5 957 268 559 Guns 640 | . 53 . 587 . . Cannons 228 | . . . 228 . . Explosions 873 | . . . 127 239 507 Melee . | . . . . . . Ramming 34 | . 12 5 15 2 . Kinetic 483 | . 28 . 455 . . Thermal 236 | . 25 . 132 27 52 Explosive 127 | . . . 127 . . Electromagnetic 974 | . . . 228 239 507 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 10 . . 6 Average Corruption 5 | . . 9 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 2 . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . 2 36 14 36 Shots 6 | . . . 1 1 4 Rammed 3 | . . 1 1 1 . Targets Rammed 9 | . 6 1 1 1 . Kicked 6 | . 6 . . . . Crushed . | . . . . . . Highest Temperature 260 | . 130 241 260 52 27 Average Temperature 69 | . 65 61 78 27 21 Received Heat Transfer 1365 | . 30 . 732 18 585 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1121 | . 74 . 407 320 320 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 379 | . 82 27 241 70 379 Initial 55 | . . 24 . 55 . Average 70 | . 19 16 86 34 188 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 88 | 100 100 100 87 100 42 Level 1 11 | . . . 12 . 57 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 3 1 1 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . . 1 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 8 14 29 2 19 Peak Tracking Total 11 | . 6 11 7 2 8 Tactical Retreats 10 | . . 4 2 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 11 | . . . 3 . 8 Max in Single Turn 3 | . . . 2 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 1 . 3 . 2 Successful 5 | . 1 . 3 . 1 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 1 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 3 . 1 Record 4 | . 1 . 2 . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4190 | 75 360 188 2009 1184 374 Spaces Moved 2337 | 65 205 210 1042 527 288 Core 246 | 19 . 124 10 . 93 Treads 1235 | . . . 1032 203 . Legs 753 | 46 205 86 . 324 92 Wheels . | . . . . . . Hover . | . . . . . . Flight 103 | . . . . . 103 Fastest Speed 35 | 50 120 50 50 170 35 Average Speed 158 | 99 120 79 173 212 105 Slowest Speed 250 | 120 120 190 250 250 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 26 38 47 81 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 2 | . . . . 2 . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 136 | . . 4 80 . 52 Melee . | . . . . . . Projectile 4 | . . 4 . . . AOE 132 | . . . 80 . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2666 | 73 307 221 1145 576 344 Wait 116 | . 80 . 8 13 15 Move 2331 | 64 204 210 1041 526 286 Hop 1 | . . . . . 1 Pick Up 43 | 3 8 1 12 9 10 Fast Attach 10 | 4 . . 6 . . Attach 32 | 2 1 5 9 6 9 Detach 1 | . . . . . 1 Swap 3 | . 1 . 1 1 . Drop 19 | . 1 3 2 6 7 Fire 102 | . 6 2 65 14 15 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . 6 . . . . Crush 2 | . . . 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Identified exit to Mines 436 | -10/Materials | Entered Mines 504 | -10/Mines | Assembled infested the area 535 | -10/Mines | Core integrity fell below 50% 560 | -10/Mines | System corruption reached 10% 561 | -10/Mines | Released all parts (4) 567 | -10/Mines | Core integrity fell below 20% 590 | -10/Mines | Lost 3 parts (1p1n1w) 605 | -10/Mines | Learned 4 Materials zone layouts 606 | -10/Mines | Discovered new exit (range 9) 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 624 | -10/Mines | Entered Materials 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 625 | -9/Materials | Identified exit to Materials 625 | -9/Materials | Identified exit to Mines 2419 | -9/Materials | Discovered exit to Materials (range 13) 2483 | -9/Materials | Core integrity fell below 50% 2490 | -9/Materials | Lost 3 parts (1p2n) 2632 | -9/Materials | Core integrity fell below 20% 2633 | -9/Materials | Entered Mines 2711 | -9/Mines | Met a Derelict bent on vengeance 2825 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2861 | -9/Mines | Discovered exit to Materials (range 16) 3364 | -9/Mines | Learned Materials terminal intel 3788 | -9/Mines | Discovered exit to Materials (range 13) 3817 | -9/Mines | Entered Materials 3817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3818 | -8/Materials | Loaded intel: 12 terminal locations 4063 | -8/Materials | Lost 5 parts (1p1n1u2w) 4129 | -8/Materials | Core integrity fell below 50% 4143 | -8/Materials | Core integrity fell below 20% 4162 | -8/Materials | Lost 4 parts (1n2u1w) 4191 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04118_ EMP Blaster destroyed. 04125_ Slug penetrates Wall. 04128_ Penetrated by Slug. 04131_ Weight Redist. System destroyed. 04137_ Acquired Prototype Engine. 04138_ Identified Cld. Ion Engine. 04138_ Faulty integration damages Faulty Cld. Ion Engine (-39). 04139_ Slug penetrates Door. 04142_ Penetrated by Slug. 04151_ System corrupted: Substantial component data lost. 04175_ Penetrated by Slug. 04179_ System corrupted: Faulty Cld. Ion Engine rejected. 04183_ G-47 Trooper IFF system glitched. 04183_ Acquired Lgt. Nuclear Core. 04184_ Slug penetrates Atomic Centrifuge. 04184_ Atomic Centrifuge disabled. 04188_ Slug penetrates Wall. 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""" ######## ! #?????????????????? | | """ ######## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed SurveybotThermoelectricRifle Manual? 0 Play Time 00:37:48 Cumulative 10.6 hours Start 2024.05.03 @ 23:41:15 End 2024.05.04 @ 17:30:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c824c6-be7d-4994-8df9-2198659645c5