Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 00:25:58 Player: Toa of Guts Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (138) 690 Value Destroyed (5700) 5700 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 10784 Bonus ------- High Alert Combat Kills 554 Cogmind --------- Core Integrity 0/1000 Matter 362/550 Energy 64/150 System Corruption 4% Temperature Cool (12) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Matter Compressor Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Phase Shifter Improved Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Improved Arc Projector Heavy Ion Cannon Cooled Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Fusion Compressor Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Advanced Heat Sink Huge Storage Unit Matter Compressor Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon [Rating: 81] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 . . 1 Utility 5 | . . 1 1 1 1 1 Weapon 2 | . . . . 1 1 . Parts Attached 197 | 8 3 16 45 37 66 22 Power 17 | 1 . 1 3 4 5 3 Engine 6 | 1 . 1 1 1 1 1 Core 11 | . . . 2 3 4 2 Reactor . | . . . . . . . Propulsion 66 | 2 1 6 24 9 15 9 Treads 20 | . . 5 10 4 . 1 Leg 39 | 2 1 1 14 . 15 6 Wheel 5 | . . . . 5 . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 57 | 2 2 7 9 10 22 5 Device 27 | 1 1 2 3 4 13 3 Storage 10 | 1 1 1 1 . 4 2 Processor 5 | . . 1 . 2 2 . Hackware 1 | . . . . . 1 . Protection 14 | . . 3 5 4 2 . Artifact . | . . . . . . . Weapon 57 | 3 . 2 9 14 24 5 Energy Gun 12 | 2 . 1 2 4 2 1 Energy Cannon 21 | . . . 5 4 12 . Ballistic Gun 11 | 1 . 1 1 4 4 . Ballistic Cannon 10 | . . . . 1 6 3 Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 3 2 . Parts Lost 70 | . . 1 11 18 17 23 Power 6 | . . . . 2 2 2 Propulsion 23 | . . . 5 3 5 10 Utility 24 | . . 1 4 7 5 7 Weapon 17 | . . . 2 6 5 4 Highest Loss Streak 23 | . . 1 4 6 7 23 To Critical Strikes 2 | . . . . . 2 . Average Slot Usage (%) 95 | . 100 100 99 87 98 85 Engine 2 | . 14 11 2 . 1 . Core 4 | . . . 6 5 4 4 Treads 8 | . . 26 13 9 5 . Leg 16 | . 28 6 22 . 20 25 Wheel 2 | . . . . 14 . . Device 11 | . 14 7 8 7 14 15 Storage 7 | . 14 11 9 7 6 5 Processor 8 | . . 3 9 9 10 4 Protection 5 | . . 10 8 6 4 . Energy Gun 3 | . 28 11 . 3 . 3 Energy Cannon 10 | . . . 15 8 13 9 Ballistic Gun 3 | . . 10 1 5 3 . Ballistic Cannon 4 | . . . . 2 8 6 Naked Turns . | . . . . . . . Heaviest Build 125 | 14 19 41 50 60 125 65 Greatest Support 100 | 20 20 60 84 100 100 81 Greatest Overweight (x) 3 | 1 . . 2 3 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 25 25 Average Capacity 14 | 7 8 14 15 15 15 14 Most Carried 15 | 7 10 15 15 15 15 15 Average Carried 13 | 5 7 13 13 13 13 12 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 6 10 15 12 14 13 1 Class Distribution -------------------- 32% | Skirmisher 22% | Scavenger-Mutant 19% | Tank 11% | Mutant 6% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 4194 | 238 72 267 474 740 1947 456 Remotely . | . . . . . . . Salvage Created 5668 | 15 160 447 1256 1433 2229 128 Parts 282 | 3 9 34 63 77 92 4 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . . . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 122 | . 4 14 27 31 41 5 Guns 32 | . 4 14 . 11 3 . Cannons 86 | . . . 26 20 36 4 Classes Destroyed 16 | 1 1 2 4 4 3 1 Worker 2 | . . . . 1 1 . Builder 4 | . . . 2 1 1 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 3 | . . . . . 3 . Operator 1 | . . . . 1 . . Watcher 4 | . . . . . 4 . Swarmer 27 | . . 4 6 4 9 4 Grunt 51 | . 4 3 12 18 14 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 19 | . . 7 5 5 2 . Specialist 2 | . . . 2 . . . Hunter 9 | . . . 1 . 8 . Programmer 11 | . . . . 3 8 . Heavy 1 | . . . 1 . . . Best Kill Streak 6 | 1 2 6 5 5 5 4 Combat Bots Only 6 | . 2 6 5 4 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1130 | . 13 54 226 326 314 197 Missed 348 | . 3 18 66 114 90 57 Damage Taken 12348 | . 126 449 2427 2412 3884 3050 Core 1909 | . 26 32 175 299 377 1000 Absorbed by Shields 29 | . . . . . 29 . Core Remaining (%) 76 | 100 89 92 68 57 55 . Volleys Fired 348 | 1 11 32 93 70 128 13 Largest 4 | 2 2 2 2 3 4 4 Hottest 236 | 90 90 88 130 185 236 222 Shots Fired 935 | 2 22 64 180 196 433 38 Gun 243 | 2 22 64 15 86 48 6 Cannon 689 | . . . 165 107 385 32 Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 305 | . . 32 9 73 176 15 Thermal 604 | 2 22 32 171 110 250 17 Explosive . | . . . . . . . Electromagnetic 26 | . . . . 13 7 6 Robot Hit Streak 22 | 1 8 9 20 22 15 5 Robot Miss Streak 9 | 1 1 5 3 5 9 8 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 537 | 1 18 50 107 132 209 20 Core Hits 379 | 1 9 49 39 104 160 17 Critical Kills 6 | . . 1 1 . 3 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 10 | . 2 1 1 1 4 1 Burn 2 | . 2 . . . . . Meltdown 4 | . . . 1 . 2 1 Destroy 3 | . . 1 . . 2 . Blast 1 | . . . . 1 . . Melee Attacks 2 | . . . . . . 2 Thermal 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13402 | 10 209 755 2927 3219 5583 699 Guns 3009 | 10 209 755 132 1251 592 60 Cannons 10205 | . . . 2788 1914 4864 639 Explosions 181 | . . . . 54 127 . Melee . | . . . . . . . Ramming 7 | . . . 7 . . . Kinetic 3947 | . . 318 71 1154 2084 320 Thermal 9050 | 10 209 437 2849 1852 3374 319 Explosive . | . . . . . . . Electromagnetic 398 | . . . . 213 125 60 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 3 10 1 4 Average Corruption 5 | . . . 2 9 1 2 Corruption Purged 5 | . . . . . 1 4 Corruption Blocked . | . . . . . . . Effects 43 | . . . 11 28 2 2 Message Errors 10 | . . . 4 5 . 1 Matter Fused 7 | . . . 2 5 . . Heat Flow Errors 7 | . . . 1 4 1 1 Energy Discharges 3 | . . . 1 2 . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 4 | . . . 1 3 . . Data Loss (major) 2 | . . . . 2 . . Misfires 4 | . . . . 4 . . Alerts 3 | . . . 1 1 1 . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 101 | . . . 39 . 62 . Projectiles 101 | . . . 39 . 62 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 82 | . . . . 1 63 18 Impact . | . . . . . . . Kinetic 72 | . . . . 1 58 13 Secondary 10 | . . . . . 5 5 Self-Inflicted Damage 118 | . . . . 15 103 . Shots 3 | . . . . 1 2 . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 340 | 30 150 180 199 258 340 195 Average Temperature 70 | 18 50 44 56 71 89 43 Received Heat Transfer 3127 | . 69 147 990 894 489 538 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 . 2 1 Combat Hostiles 4 | . . . 1 . 2 1 Parts Melted 27 | . 1 . 5 4 13 4 Heat Transferred 12887 | 25 706 545 3922 2766 4513 410 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 916 | 5 153 351 599 542 916 537 Initial 441 | . 3 . 116 267 265 441 Average 340 | 1 52 151 249 315 464 428 Maximum Alert Level 3 | . . 1 2 2 3 2 Low Security (%) 23 | 100 100 59 44 2 8 . Level 1 44 | . . 40 38 74 41 36 Level 2 26 | . . . 16 23 37 63 Level 3 5 | . . . . . 13 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . . 2 3 10 16 3 Investigation 3 | . . . . 2 1 . Extermination 11 | . . . . 3 7 1 Reinforcement 12 | . . 2 3 2 5 . Assault 2 | . . . . . . 2 Garrison 6 | . . . . 3 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 1 2 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 18 | . 1 6 9 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 223 | . 9 29 52 39 67 27 Peak Tracking Total 15 | . 3 10 8 5 6 15 Tactical Retreats 21 | . 1 1 7 4 5 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 10 | . . . 3 3 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 13 | . . 1 1 . 10 1 Max in Single Turn 4 | . . 1 1 . 4 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 2 | . . . . . 2 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . . . 5 . Successful 2 | . . . . . 2 . Failed 3 | . . . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 9877 | 75 489 941 1763 1972 4010 627 Spaces Moved 5416 | 46 322 443 869 1156 2210 370 Core 19 | 7 . . . . . 12 Treads 1388 | . . 342 301 327 418 . Legs 3166 | 39 322 101 568 . 1792 344 Wheels 829 | . . . . 829 . . Hover 3 | . . . . . . 3 Flight 11 | . . . . . . 11 Fastest Speed 40 | 50 120 120 120 100 112 40 Average Speed 128 | 118 120 150 144 116 126 115 Slowest Speed 320 | 190 120 160 320 237 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 46 43 63 32 48 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 27 | . . . 6 . 21 . Terrain Destroyed 173 | . . . 51 16 101 5 Melee . | . . . . . . . Projectile 120 | . . . 51 14 50 5 AOE 53 | . . . . 2 51 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7622 | 61 403 664 1204 1632 3124 534 Wait 1398 | . 57 141 142 301 639 118 Move 5410 | 45 321 442 868 1155 2209 370 Hop . | . . . . . . . Pick Up 148 | 7 7 17 28 38 46 5 Fast Attach 22 | 6 . . . 6 6 4 Attach 87 | 1 . 7 21 22 22 14 Detach 18 | . . 3 5 3 3 4 Swap 89 | 1 3 9 24 9 39 4 Drop 93 | . 4 13 22 22 32 . Fire 348 | 1 11 32 93 70 128 13 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . 6 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Ext x2) -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 689 | -9/Materials | Discovered new exit (range 14) 1050 | -9/Materials | Discovered new exit (range 13) 1189 | -9/Materials | Discovered new exit (range 12) 1191 | -9/Materials | Identified exit to Storage 1226 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Discovered exit to Storage (range 15) 1357 | -9/Materials | Discovered new exit (range 15) 1443 | -9/Materials | Build established: Scavenger-Mutant 1490 | -9/Materials | Identified exit to Materials 1506 | -9/Materials | Entered another Materials area 1506 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2828 | -8/Materials | Lost 4 parts (2n1u1w) 3220 | -8/Materials | Discovered new exit (range 3) 3225 | -8/Materials | Identified exit to Factory 3269 | -8/Materials | Entered Factory 3269 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3544 | -7/Factory | Discovered new exit (range 5) 3546 | -7/Factory | Identified exit to Lower Caves 3636 | -7/Factory | Garrison activated, responded to threat 3678 | -7/Factory | Lost 3 parts (1n1u1w) 3812 | -7/Factory | Lost 5 parts (1p1u3w) 4226 | -7/Factory | Build established: Gunner 4565 | -7/Factory | System corruption reached 10% 4595 | -7/Factory | Lost 6 parts (1p1n3u1w) 4862 | -7/Factory | Build established: Tank 5101 | -7/Factory | Discovered new exit (range 16) 5124 | -7/Factory | Identified exit to Factory 5241 | -7/Factory | Entered another Factory area 5241 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5724 | -6/Factory | Lost 3 parts (2u1w) 6514 | -6/Factory | Build established: Skirmisher 6987 | -6/Factory | Lost 3 parts (1n1u1w) 7093 | -6/Factory | Discovered new exit (range 15) 7108 | -6/Factory | Identified exit to Extension 7573 | -6/Factory | Garrison activated, responded to threat 7689 | -6/Factory | Spotted B-75 Beast 8003 | -6/Factory | Discovered exit to Extension (range 21) 8829 | -6/Factory | Lost 7 parts (1p3n2u1w) 9066 | -6/Factory | Discovered new exit (range 16) 9083 | -6/Factory | Identified exit to Factory 9251 | -6/Factory | Entered another Factory area 9251 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9547 | -5/Factory | Build established: Scavenger-Skirmisher 9551 | -5/Factory | First assault squad dispatched 9844 | -5/Factory | Core integrity fell below 50% 9866 | -5/Factory | Core integrity fell below 20% 9878 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09859_ Imp. Carbon-fiber Leg destroyed. 09864_ System corrupted: Heat flow error (+231). 09865_ Nuclear Reactor explodes. 09865_ P-70 Sage destroyed. 09865_ Nuclear Pulse Array destroyed. 09865_ Nuclear Reactor explodes. 09865_ G-50 Soldier destroyed. 09866_ U-05 Engineer builds a Wall. 09866_ G-50 Soldier suffers critical hit (Burn). 09866_ G-50 Soldier destroyed. 09867_ Acquired Antigrav System. 09868_ The unstable cave ceiling collapses. 09870_ Imp. System Restoration Module destroyed. 09870_ Antigrav System destroyed. 09871_ The unstable cave ceiling collapses. 09871_ U-05 Engineer builds a Wall. 09873_ Acquired 10 matter. 09875_ Acquired 100 matter. 09875_ U-05 Engineer lays Concrete. 09877_ Acquired Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#################??????????????????? | | ??????????????# """S""" #??????????????????? | | ??????????????# """ """ #??????????????????? | | ??????????????# #################### | | ??????????????# """""" """""" + | | ??????????????# """""" """""" ############## ## | | ??????????????# """""" """""" #????????????# #? | | ??????????????# "" " " """" #????????????# #? | | ?? """????#### !=% % #????????????# #? | | ???? ??# # = *%@ #????????????# #? | | ?????""" # ug l % #????????????# ? | | ?????""" # #p g####+######????????????# | | ?????""" % +????????????+ | | ?????""" ####????????????# | | ?????""" #???????????????# | | ?????""" % = #???????????????### | | ???? ] #?????????????????# | | ??= ! #?????????????????? | | ???######### =% #?????????????????? | | ???????????# #?????????????????? | | ???????????#### ## ????????????????? | | ??????????????######## ???????????????? ? | | ?????????????????????# """ ??????????????????? | | ?????????????????????# """ "????????????????? | | ?????????????????????# """ T????????????????? | | ????????????????????? ??? "????????????????? | | ?????????????????????? ""????"????????????????? | | ?????????????????????? ""?????????????????????? | | ?????????????????????? "??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 25 Energy Capacity 310 Matter Stores 350 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Phase Shifting 5 Evasion (%) 60 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveGreatChip Manual? 0 Play Time 03:12:48 Cumulative 19.7 hours Start 2024.04.01 @ 21:07:57 End 2024.04.02 @ 00:25:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 201057fb-b6e8-4a05-a6d0-73acebc39921