Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 18:56:45 Player: Mathewnd Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (61) 305 Value Destroyed (1371) 1371 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 2713 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 0/400 Matter 158/300 Energy 263/265 System Corruption 7% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Structural Scanner Hardened Medium Armor Plating Reflective Plating Reflective Plating Reflective Plating Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Structural Scanner Hardened Medium Armor Plating Reflective Plating Reflective Plating Reflective Plating Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 6 8 26 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads 6 | 2 . 4 Leg 2 | . . 2 Wheel 3 | . 3 . Hover . | . . . Flight 1 | . 1 . Utility 7 | 1 1 5 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 18 | 2 2 14 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 11 | 1 2 8 Ballistic Cannon . | . . . Launcher 4 | . . 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 1 | . . 1 Propulsion 6 | . 3 3 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 3 | . 2 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 79 | . 79 79 Engine 10 | . 14 9 Treads 7 | . 16 4 Leg 11 | . . 15 Wheel 3 | . 5 2 Storage 11 | . 14 11 Protection 10 | . . 14 Energy Gun 2 | . 7 1 Ballistic Gun 20 | . 20 20 Peak Build Rating 18 | 6 8 18 Average Rating 11 | 4 6 13 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 65 | 13 50 65 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 13 | . 4 13 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 10 20 Most Carried 20 | 2 10 20 Average Carried 13 | 1 6 17 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 10 20 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1099 | 214 417 468 Remotely . | . . . Salvage Created 1869 | . 815 1054 Parts 135 | . 45 90 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 7 | . 3 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 47 | . 17 30 Guns 38 | . 17 21 AOE 9 | . . 9 Classes Destroyed 10 | . 7 3 Worker 2 | . . 2 Builder 1 | . . 1 Tunneler 1 | . 1 . Hauler 2 | . 1 1 Recycler 3 | . 2 1 Operator 2 | . 1 1 Watcher 3 | . 2 1 Swarmer 20 | . 6 14 Grunt 22 | . 11 11 Sentry 5 | . . 5 Best Kill Streak 10 | . 4 10 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 318 | . 110 208 Missed 88 | . 26 62 Damage Taken 2770 | . 963 1807 Core 641 | . 236 405 Absorbed by Shields . | . . . Ignored by Resistances 26 | . . 26 Core Remaining (%) 52 | 100 5 . Volleys Fired 229 | . 93 136 Largest 2 | . 2 2 Hottest 80 | . 60 80 Shots Fired 436 | . 184 252 Gun 428 | . 184 244 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 342 | . 135 207 Thermal 86 | . 49 37 Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 10 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 8 | . 2 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 252 | . 113 139 Core Hits 113 | . 46 67 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3294 | 2 1305 1987 Guns 2505 | . 1304 1201 Cannons . | . . . Explosions 785 | . . 785 Melee . | . . . Ramming 4 | 2 1 1 Kinetic 1945 | . 955 990 Thermal 693 | . 349 344 Explosive 652 | . . 652 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 51 | . . 51 Message Errors 12 | . . 12 Matter Fused 7 | . . 7 Heat Flow Errors 7 | . . 7 Energy Discharges 2 | . . 2 Parts Rejected 3 | . . 3 Data Loss (minor) 9 | . . 9 Data Loss (major) 1 | . . 1 Misfires 4 | . . 4 Alerts 1 | . . 1 Weapon Failures 5 | . . 5 Overload Shots . | . . . Overflow Damage 35 | . . 35 Projectiles . | . . . Explosions 35 | . . 35 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . . 74 Shots 2 | . . 2 Rammed 2 | 1 1 . Targets Rammed 3 | 1 1 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 361 | . 138 361 Average Temperature 63 | . 27 83 Received Heat Transfer 900 | . 447 453 Effects 4 | . . 4 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1350 | . 775 575 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 668 | . 290 668 Initial 122 | . . 122 Average 350 | . 145 455 Maximum Alert Level 2 | . 1 2 Low Security (%) 30 | 100 70 10 Level 1 17 | . 29 13 Level 2 51 | . . 76 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 71 | . 25 46 Peak Tracking Total 11 | . 4 11 Tactical Retreats 8 | . 3 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 9 1 Successful 4 | . 3 1 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 5 1 Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Tunnel 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2642 | 99 754 1789 Spaces Moved 884 | 56 277 551 Core 40 | 2 36 2 Treads 271 | 54 158 59 Legs 337 | . . 337 Wheels 236 | . 83 153 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 215 | 156 157 250 Slowest Speed 700 | 160 250 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 39 | 4 55 58 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 107 | . . 107 Melee . | . . . Projectile . | . . . AOE 107 | . . 107 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1224 | 64 417 743 Wait 32 | . 25 7 Move 882 | 55 276 551 Hop . | . . . Pick Up 27 | 2 9 16 Fast Attach 23 | 6 4 13 Attach 6 | . . 6 Detach 3 | . 1 2 Swap 11 | . 4 7 Drop 8 | . 4 4 Fire 229 | . 93 136 Melee . | . . . Ram 1 | . 1 . Kick 1 | . . 1 Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Mines 476 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Core integrity fell below 20% 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Discovered new exit (range 6) 1042 | -9/Materials | Discovered new exit (range 15) 1045 | -9/Materials | Crushed by falling debris 1076 | -9/Materials | Lost 3 parts (2n1w) 1243 | -9/Materials | Lost 3 parts (1p1u1w) 1303 | -9/Materials | Destroyed 10 combat bots 1373 | -9/Materials | Core integrity fell below 50% 1647 | -9/Materials | Build established: Scavenger-Mutant 2519 | -9/Materials | Core integrity fell below 20% 2643 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02567_ Acquired Rocket Launcher. 02570_ R-06 Scavenger collects Heat Sink. 02571_ U-05 Engineer builds a Door. 02572_ U-05 Engineer lays Concrete. 02575_ ILNDB& AV% 02575_ U-05 Engineer lays Concrete. 02576_ R-06 Scavenger collects Lgt. Treads. 02576_ K-01 Serf cleans the Material Processor. 02578_ U-05 Engineer builds a Wall. 02578_ U-05 Engineer lays Concrete. 02579_ R-06 Scavenger collects Imp. Ion Engine. 02580_ U-05 Engineer lays Concrete. 02581_ U-05 Engineer builds a Wall. 02583_ K-01 Serf collects debris. 02583_ U-05 Engineer lays Concrete. 02584_ Acquired 15 matter. 02585_ U-05 Engineer lays Concrete. 02593_ System corrupted: Component data lost. 02610_ System corrupted: Matter fused (-6). 02621_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ???# #???????????????# ## + ** ?# # | | ???# #???????????????# ## ## ?# # | | ???# #???????????????########### ?#####??# # | | ???# #??? ?????####????????????# ????????# # | | ####+#### ?????#[ ??????????# ????????# # | | # ?????# ???????##?? ######### | | || """ # ?????# ""???###T### | | || %""" # ??## """""# | | | """ # """ ## """""# ? """ """ | | # """ ## """""# ??? """ """ | | % # """ ## """ # u#????????? 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