Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 02:54:19 Player: Carter Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3694) 3694 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 7437 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 306 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 213/400 System Corruption 4% Temperature Warning (315) Movement Walking (140) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Armored Exoskeleton > --- UTILITY (4) ------ High-capacity Battery Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Gauss Rifle Gauss Cannon > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink High-capacity Battery High-capacity Battery Advanced Terrain Scan Processor > --- WEAPON ----------- Precision Shock Rifle Heavy Assault Rifle Rocket Array > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Improved Titanium Leg Improved Heat Sink [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Advanced Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 99 | 6 1 . 13 12 31 36 Power 20 | 1 . . 3 2 9 5 Engine 11 | 1 . . 2 2 6 . Core 9 | . . . 1 . 3 5 Reactor . | . . . . . . . Propulsion 23 | 2 . . 4 6 8 3 Treads 2 | . . . . . 2 . Leg 21 | 2 . . 4 6 6 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 . . 1 5 11 Device 12 | . 1 . . 1 4 6 Storage 4 | 1 . . . . 1 2 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 37 | 2 . . 6 3 9 17 Energy Gun 14 | . . . 2 2 5 5 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 8 | 2 . . 3 . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 8 | . . . 1 . 4 3 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 36 | . . . 5 2 13 16 Power 8 | . . . 1 . 3 4 Propulsion 10 | . . . 2 1 5 2 Utility 5 | . . . 1 . 3 1 Weapon 13 | . . . 1 1 2 9 Highest Loss Streak 10 | . . . 4 1 10 6 To Critical Strikes . | . . . . . . . Average Backups 5 | . . 1 4 7 6 4 Power 1 | . . . 1 2 1 2 Propulsion . | . . . . 1 . . Utility . | . . . . . . . Weapon 2 | . . 1 3 4 5 . Tool/Special . | . . . . . . . Unused Backups 5 | . . . . . 4 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 4 | . . . . . 4 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 92 99 71 94 86 79 Engine 8 | . 14 14 7 8 14 1 Core 4 | . . . . 2 1 11 Treads 1 | . . . . . 5 . Leg 25 | . 28 28 24 41 23 19 Device 9 | . 7 14 7 8 11 9 Storage 12 | . 14 14 11 11 12 14 Processor 2 | . . . . . . 6 Energy Gun 7 | . . . 7 11 3 9 Ballistic Gun 6 | . 28 27 12 7 3 2 Launcher 3 | . . . 1 . 9 . Peak Build Rating 45 | 6 9 9 13 13 38 45 Average Rating 22 | 4 7 8 9 11 18 39 On Entrance 12 | . 6 9 9 13 11 38 Naked Turns . | . . . . . . . Heaviest Build 41 | 12 13 13 16 17 37 41 Greatest Support 80 | 20 20 20 40 40 80 80 Greatest Overweight (x) 12 | 1 . . 2 . 12 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 8 6 5 Most Carried 8 | . 1 2 7 8 8 5 Average Carried 5 | . . 1 4 7 6 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | . 1 2 6 8 5 1 Class Distribution -------------------- 38% | Mutant 31% | Scavenger-Mutant 12% | Commander-Mutant 8% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 2250 | 80 197 19 314 264 659 717 Remotely . | . . . . . . . Salvage Created 4710 | . 20 . 624 807 1450 1809 Parts 268 | . 1 . 27 52 96 92 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 8 | . . 1 3 . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 74 | . 1 . 11 16 18 28 Melee 2 | . . . . . . 2 Guns 34 | . 1 . 7 13 2 11 Cannons 13 | . . . . 2 1 10 AOE 22 | . . . 4 1 14 3 Classes Destroyed 15 | . 1 . 7 1 4 2 Worker 11 | . . . 1 2 4 4 Builder 7 | . . . . . 5 2 Hauler 2 | . . . . 1 1 . Recycler 7 | . . . 1 . 1 5 Mechanic 1 | . . . 1 . . . Watcher 7 | . . . 2 1 3 1 Swarmer 4 | . 1 . . 3 . . Grunt 41 | . . . 7 8 11 15 Brawler 1 | . . . . . . 1 Duelist 3 | . . . 2 . . 1 Sentry 16 | . . . 2 6 7 1 Specialist 6 | . . . . . 2 4 Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Best Kill Streak 12 | . 1 . 7 4 12 5 Combat Bots Only 9 | . 1 . 5 3 9 5 Max Kills in Single Turn 4 | . 1 . 4 2 3 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . 3 1 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 574 | . 12 1 46 80 74 361 Missed 197 | . 4 . 11 32 28 122 Hits 377 | . 8 1 35 48 46 239 Melee 12 | . . 1 10 . . 1 Projectile 365 | . 8 . 25 48 46 238 AOE 2 | . . . . . . 2 Critical Strikes 15 | . . 1 5 . 1 8 Damage Taken 6980 | . 64 30 841 594 1255 4196 Core 1277 | . 27 . 209 46 295 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . 89 . 36 46 . Volleys Fired 233 | . 4 9 44 42 50 84 Largest 3 | . 2 2 2 2 2 3 Hottest 218 | . 40 40 88 112 138 218 Shots Fired 459 | . 8 18 88 75 95 175 Gun 347 | . 8 18 84 66 43 128 Cannon 45 | . . . . 9 2 34 Launcher 67 | . . . 4 . 50 13 Special . | . . . . . . . Kinetic 213 | . 8 18 60 28 29 70 Thermal 114 | . . . 4 32 14 64 Explosive 15 | . . . 4 . 11 . Electromagnetic 117 | . . . 20 15 41 41 Robot Hit Streak 16 | . 3 5 7 16 9 10 Robot Miss Streak 5 | . 3 4 5 3 5 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 303 | . 4 11 54 55 48 131 Core Hits 202 | . 2 2 32 29 61 76 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . . 1 . 2 4 Burn 3 | . . . 1 . 1 1 Destroy 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Impale 2 | . . . . . . 2 Melee Attacks 22 | . . . . . . 22 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 22 | . . . . . . 22 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8815 | . 28 97 1069 1029 2596 3996 Guns 3506 | . 28 97 646 781 304 1650 Cannons 1425 | . . . . 183 39 1203 Explosions 3477 | . . . 423 65 2242 747 Melee 382 | . . . . . . 382 Ramming 25 | . . . . . 11 14 Kinetic 2641 | . 28 97 454 391 168 1503 Thermal 1858 | . . . 63 377 399 1019 Explosive 1216 | . . . 423 . 571 222 Electromagnetic 2693 | . . . 129 261 1447 856 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 382 | . . . . . . 382 Highest Corruption 4 | . . . . 1 4 4 Average Corruption 3 | . . . . 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 11 16 Message Errors 8 | . . . . . 3 5 Matter Fused 7 | . . . . . 3 4 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 2 | . . . . . 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 212 | . . . 19 . 26 167 Projectiles 137 | . . . . . . 137 Explosions 52 | . . . 19 . 26 7 Melee 23 | . . . . . . 23 Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 608 | . . . 159 27 320 102 Shots 26 | . . . 4 1 16 5 Rammed 4 | . . . . . 4 . Targets Rammed 9 | . . . . . 5 4 Kicked 5 | . . . . . 1 4 Crushed . | . . . . . . . Highest Temperature 742 | . . . 129 211 219 742 Average Temperature 143 | . . . 41 55 52 203 Received Heat Transfer 1584 | . . . 162 201 180 1041 Effects 26 | . . . . . . 26 Shutdowns 11 | . . . . . . 11 Energy Bleed 3 | . . . . . . 3 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Fried 4 | . . . . . 2 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . . 6 . 7 Heat Transferred 3933 | . . . 222 840 807 2064 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 15 | . . . . 1 12 2 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 2 | . . . . 1 2 2 Low Security (%) 64 | 100 100 100 100 82 34 62 Level 1 21 | . . . . 17 24 34 Level 2 13 | . . . . . 41 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 595 | . 20 3 179 330 595 523 Initial 215 | . . 3 . 72 133 215 Average 196 | . 2 . 49 137 339 191 Influence Increases 3046 | . 20 . 334 660 1062 970 Destroy 0b10 Robot/C 1720 | . 20 . 220 400 520 560 Destroy 0b10 Robot/NC 190 | . . . 25 20 85 60 Destroy Leader 500 | . . . 54 114 180 152 Allied During Kill 220 | . . . . 108 112 . Disable Machine 150 | . . . . 15 45 90 Destroy Structure 191 | . . . 35 3 90 63 Lose Combat Pursuer 75 | . . . . . 30 45 Influence Decreases 2574 | . 10 10 163 513 905 973 Entered New Map 551 | . . 7 . 99 185 260 Time Decay 1597 | . 10 3 127 374 530 553 Lost Part 346 | . . . 36 20 130 160 Lost Ally 80 | . . . . 20 60 . Squads Dispatched 19 | . 1 . . 2 6 10 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . . 3 Reinforcement 10 | . 1 . . 1 2 6 Assault 1 | . . . . . . 1 Garrison 4 | . . . . 1 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 7 | . 4 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 5 6 14 23 35 36 Peak Tracking Total 16 | . 3 16 7 3 6 8 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 3 | . . . . 1 2 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 10 | . . . . 1 3 6 Max in Single Turn 2 | . . . . 1 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 2 | . . . 2 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . 2 . . . Successful 1 | . . . 1 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 8 . Highest-Rated Group 88 | . . . . 88 72 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 101 | . . . . 35 66 . Total Damage 837 | . . . . 313 524 . Kills 16 | . . . . 4 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 511 | . . . . . 440 71 Structural 511 | . . . . . 440 71 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 4868 | 99 135 188 487 870 1484 1605 Spaces Moved 2941 | 69 85 136 282 585 938 846 Core 21 | 6 . . 6 . 9 . Treads 254 | . . . . . 254 . Legs 2666 | 63 85 136 276 585 675 846 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 126 Average Speed 129 | 132 120 120 120 120 135 135 Slowest Speed 650 | 190 120 120 150 120 650 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 20 32 27 61 45 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 217 | . . . 40 3 97 77 Melee . | . . . . . . . Projectile 14 | . . . . . . 14 AOE 203 | . . . 40 3 97 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3510 | 74 111 146 350 680 1055 1094 Wait 128 | . 20 . 4 34 5 65 Move 2935 | 68 84 135 281 584 937 846 Hop . | . . . . . . . Pick Up 20 | . 2 1 4 . 9 4 Fast Attach 54 | 6 . 1 6 3 16 22 Attach 18 | . 1 . 5 1 2 9 Detach 10 | . . . 3 1 1 5 Swap 39 | . . . 3 11 15 10 Drop 42 | . . . . 4 15 23 Fire 233 | . 4 9 44 42 50 84 Melee 22 | . . . . . . 22 Ram . | . . . . . . . Kick 5 | . . . . . 1 4 Crush 4 | . . . . . 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 184 | -10/Materials | Discovered new exit (range 8) 218 | -10/Materials | Lost 3 allies 235 | -10/Materials | Entered Mines 277 | -10/Mines | Assembled infested the area 321 | -10/Mines | Build established: Mutant 373 | -10/Mines | Learned location of 1 exit from Materials 401 | -10/Mines | Discovered new exit (range 7) 423 | -10/Mines | Entered Materials 423 | -9/Materials | Evolved 2 slots: Propulsion x2 424 | -9/Materials | Identified exit to Storage 766 | -9/Materials | Lost 4 parts (1p1n1u1w) 837 | -9/Materials | Discovered exit to Storage (range 10) 892 | -9/Materials | Core integrity fell below 50% 910 | -9/Materials | Entered Storage 1045 | -9/Storage | Garrison activated, responded to threat 1189 | -9/Storage | Build established: Scavenger-Mutant 1311 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1475 | -9/Storage | Learned location of Armory (-3) 1610 | -9/Storage | Build established: Commander-Mutant 1719 | -9/Storage | Discovered new exit (range 8) 1780 | -9/Storage | Entered Materials 1780 | -8/Materials | Accompanied by 8 allies 1780 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2259 | -8/Materials | Build established: Scavenger-Mutant 2486 | -8/Materials | Lost 3 allies 2644 | -8/Materials | Discovered new exit (range 16) 2698 | -8/Materials | Destroyed 9 combat bots 2704 | -8/Materials | Core integrity fell below 50% 2734 | -8/Materials | Lost 10 parts (2p4n2u2w) 3264 | -8/Materials | Entered Factory 3264 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3941 | -7/Factory | Found Prototype Launcher 3941 | -7/Factory | Identified Rocket Array 3992 | -7/Factory | Lost 3 parts (3w) 4236 | -7/Factory | Build established: Mutant 4357 | -7/Factory | Cargo convoy interrupted 4414 | -7/Factory | Core integrity fell below 50% 4724 | -7/Factory | Build established: Scavenger-Gunner 4795 | -7/Factory | Discovered new exit (range 11) 4827 | -7/Factory | Core integrity fell below 20% 4864 | -7/Factory | First assault squad dispatched 4869 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04862_ Pulse Rifle destroyed. 04863_ Slug penetrates H-61 Shepherd. 04863_ Slug penetrates Wall. 04863_ Penetrated by Slug. 04863_ U-05 Engineer lays Concrete. 04864_ ALERT: Unidentified disturbance in Zone 9Y, assault force dispatched. [Achievement: Significant Disruption] 04865_ System corrupted: Substantial component data lost. 04865_ The unstable cave ceiling collapses. 04865_ U-05 Engineer lays Concrete. 04866_ Slug penetrates H-61 Shepherd. 04866_ H-61 Shepherd IFF system glitched. 04866_ U-05 Engineer lays Concrete. 04866_ G-47 Trooper IFF system glitched. 04867_ U-05 Engineer lays Concrete. 04869_ Overheating: Lgt. Armored Exoskeleton damaged (-14). 04869_ Acquired 8 matter. 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[ # ? #?? #???# | | ??[ ! [ # ??? #??T #???# | | ??? =% " # #???##??# #???# | | #######+ !! " # #???????# #???# | | "" + ^^#???????# #???# ######### | | #+##### # # #???????# #?### ## # | | ????### ############# ##????### ##### ## "" # | | ????# ""######## #????# ## ""S # | | ????# " % ###### % # "" # | | ????# " %#! # | | ????# % ###### * ! #]! # | | ????# %#######+## #???## ! ! #%""" +% | | ?#####"+"%## ### ######### =#!""" # | | ?# ! % % # #?# ## # %% %%%#%""" # | | ?# """" + ### ## """" + % #! % # | | ?# % """" # ## # """" # ### !/=% ! /+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 25 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation Let's See Who's Tougher Power Corrupts Remodeling Significant Disruption Slippery One The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed DerelictTacticalAccelerator Manual? 0 Play Time 00:58:51 Cumulative 4.9 hours Start 2025.08.13 @ 18:07:34 End 2025.08.15 @ 02:54:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x22 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eddb628-5879-4fd9-b8ac-17b6c54741e3