Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 20:56:25 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (55) 55 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 980 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Medium Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine [Rating: 3] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 4 | 2 2 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 1 | . 1 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 30 | . 29 33 Flight 7 | . 5 11 Energy Gun 23 | . 24 22 Naked Turns . | . . . Heaviest Build 4 | 3 4 4 Greatest Support 4 | 3 4 4 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 3 | 3 3 3 Average Carried 2 | 2 2 2 Final Capacity 4 | 4 4 4 Final Carried 3 | 3 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 232 | 213 19 . Remotely . | . . . Salvage Created 39 | . 39 . Parts 7 | . 7 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . 4 . Guns 3 | . 3 . AOE 1 | . 1 . Classes Destroyed 2 | . 2 . Builder 1 | . 1 . Swarmer 4 | . 4 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 361 | . 303 58 Core 230 | . 201 29 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 19 . Volleys Fired 8 | . 8 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 16 | . 16 . Gun 16 | . 16 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 16 | . 16 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 2 | . 2 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 6 | . 6 . Core Hits 5 | . 5 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 297 | . 297 . Guns 85 | . 85 . Cannons . | . . . Explosions 212 | . 212 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 85 | . 85 . Explosive 212 | . 212 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 42 | . 42 . Projectiles . | . . . Explosions 42 | . 42 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 89 | . 89 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 108 . Average Temperature 43 | . 43 . Received Heat Transfer 18 | . . 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 247 | . 247 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 140 | . 140 74 Average Influence 41 | . 42 61 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 10 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful . | . . . Failed 5 | . . 5 Catastrophic 4 | . . 4 Database Lockouts . | . . . Manual 5 | . . 5 Terminals 5 | . . 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 144 | 21 84 39 Spaces Moved 229 | 30 106 93 Core 116 | 30 76 10 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 113 | . 30 83 Fastest Speed 40 | 50 40 40 Average Speed 45 | 50 47 41 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 6 | . . 6 Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 25 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 24 . Melee . | . . . Projectile . | . . . AOE 24 | . 24 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 244 | 34 122 88 Wait 7 | . 7 . Move 215 | 29 105 81 Hop 6 | . . 6 Pick Up 3 | 3 . . Fast Attach 3 | 2 1 . Attach 1 | . 1 . Detach 1 | . . 1 Swap . | . . . Drop . | . . . Fire 8 | . 8 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Core integrity fell below 50% 102 | -10/Materials | Discovered new exit (range 10) 106 | -10/Materials | Entered another Materials area 106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 139 | -9/Materials | Discovered new exit (range 16) 145 | -9/Materials | Self-destructed Last Messages --------------- 00094_ Destroyed Flight Unit. 00094_ Destroyed Lgt. Ion Engine. 00094_ S-10 Pest destroyed. 00094_ U-05 Engineer destroyed. 00096_ Acquired 7 matter. 00102_ W-16 Scout sends out distress signal. 00102_ EXIT=FOUND 00105_ K-01 Serf cleans the Fusion Modulator. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 00113_ Connecting with Terminal... 00113_ Current location identified: Materials 00117_ K-01 Serf collects debris. 00136_ W-16 Scout sends out distress signal. 00139_ EXIT=FOUND 00140_ Flight Unit destroyed. 00145_ Connecting with Terminal... 00145_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????##### | | ???????????????????????# | | ????????###????????????# "" | | ????????"""#???????????# "" | | ???????"!!!"##??######## "" | | ???????" ""#?? # | | ??????? #?? """ #? | | ??????? < #??""""" ####+ | | ??????? ???""""" # | | ??????? ???""""" + | | ??????? ??? 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