Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.30 @ 12:33:49 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (5228) 5228 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (4333) 4333 TOTAL SCORE: 17051 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 332 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -112 Cogmind --------- Core Integrity 975/1300 Matter 291/300 Energy 338/340 System Corruption 17% Temperature Cool (0) Movement Core (950) Ox18 Location -3/Quarantine Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Targeting Computer Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON (3) ------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (15) --- Matter Compressor (250) Recoil Nullifier Long-range Tractor Beam Vortex Cannon (26) Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher Molecular Deconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Myomer Leg Myomer Leg Enhanced Biometal Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Targeting Computer Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Phase Shifter Heavy Armor Plating > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Matter Compressor Recoil Nullifier Long-range Tractor Beam Vortex Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher Molecular Deconstructor Enhanced Force Lance [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Melee Analysis Suite Device Advanced Kinecellerator Storage Large Storage Unit Processor Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 1 1 . Utility 9 | . . . 1 . 1 1 2 2 . . . . 1 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 141 | 6 . 3 5 17 33 10 10 6 5 3 6 14 6 11 6 Power 14 | 1 . . 1 1 2 2 . 1 1 1 . 1 1 1 1 Engine 9 | 1 . . 1 . . 2 . 1 1 1 . 1 1 . . Core 3 | . . . . 1 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 52 | 2 . 1 3 5 13 3 6 1 1 2 2 5 3 3 2 Treads 2 | . . . . . . . . . . . . . . 2 . Leg 45 | 2 . 1 3 5 13 3 6 1 1 2 2 4 . . 2 Wheel 5 | . . . . . . . . . . . . 1 3 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 43 | 1 . 1 1 4 7 4 4 4 2 . 2 5 2 3 3 Device 11 | . . . 1 2 1 . . . . . 1 1 1 2 2 Storage 4 | 1 . . . 1 1 . . . . . . 1 . . . Processor 8 | . . 1 . . . 2 2 1 . . . 1 1 . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 19 | . . . . 1 5 2 2 2 2 . 1 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 . 1 . 7 11 1 . . 1 . 2 3 . 4 . Energy Gun 3 | 1 . . . 2 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 1 1 . 1 . Ballistic Gun 3 | 1 . . . 2 . . . . . . . . . . . Ballistic Cannon 13 | . . 1 . 2 7 . . . . . 1 1 . 1 . Launcher 3 | . . . . . 2 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . 1 1 1 . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . 4 . 1 . 1 Parts Lost 66 | . . . . 8 9 1 5 3 5 2 . 14 . 6 13 Power 7 | . . . . 1 1 . . 1 1 . . 2 . . 1 Propulsion 28 | . . . . 3 3 . 2 1 1 2 . 6 . 4 6 Utility 21 | . . . . . 3 1 3 1 2 . . 5 . 1 5 Weapon 10 | . . . . 4 2 . . . 1 . . 1 . 1 1 Highest Loss Streak 10 | . . . . 2 3 1 2 3 5 2 . 6 . 4 10 Average Slot Usage (%) 93 | . 85 99 91 99 99 98 96 93 99 99 98 84 67 76 83 Engine 4 | . 14 14 11 2 . 5 6 5 5 5 5 4 . 1 . Core 1 | . . . . 8 9 1 . . . . . . . . . Leg 24 | . 28 28 33 32 35 29 25 23 23 22 23 17 10 7 8 Wheel 1 | . . . . . . . . . . . . 1 3 13 3 Device 3 | . . . 3 10 2 . . . . . . 7 5 6 10 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 5 9 10 4 4 Processor 20 | . . 13 11 11 9 14 26 29 29 29 29 24 25 23 23 Hackware 1 | . . . . . . . . 4 5 5 4 . . . . Protection 7 | . . . . . 14 14 9 5 10 11 11 7 5 4 5 Energy Gun 1 | . 14 12 . 6 . . . . . . . . . . . Ballistic Gun 2 | . 14 14 11 8 . . . . . . . . . . . Ballistic Cannon 3 | . . 1 11 6 11 . . . . . . 5 5 3 1 Impact Weapon 2 | . . . . . 2 7 6 5 5 5 4 . . . . Slashing Weapon 5 | . . . . . 3 15 13 11 11 11 8 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 13 14 15 30 46 54 54 52 52 51 99 101 75 89 81 Greatest Support 86 | 20 20 20 35 35 49 60 80 80 80 76 86 86 48 64 50 Greatest Overweight (x) 5 | 3 . . . 1 1 1 . . . . 1 4 4 5 5 Average Overweight (x) . | . . . . . . . . . . . . 2 1 1 4 Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 9 10 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 8 10 12 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 4 6 7 7 8 9 13 12 14 12 13 14 10 12 13 13 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 6 8 8 10 12 14 15 15 13 14 15 11 14 15 12 Class Distribution -------------------- 60% | Mutant 35% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Matter Collected 4318 | 186 41 75 232 401 861 95 225 165 40 30 101 1202 338 326 . Remotely 79 | . . . 79 . . . . . . . . . . . . Salvage Created 5956 | . 41 59 254 834 975 159 725 358 357 199 89 895 505 365 141 Parts 239 | . 3 5 13 47 38 14 29 23 4 3 2 28 8 14 8 Haulers Intercepted 4 | . . . 1 1 1 . 1 . . . . . . . . Recyclers Shooed 5 | . . . . 2 1 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . . 3 4 101 31 . . . Prevented 11 | . . . . . . . . . . . 11 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 107 | . 1 3 5 18 20 5 15 4 4 3 . 23 . 4 2 Melee 42 | . . . . . 8 5 14 4 3 3 . . . 3 2 Guns 18 | . 1 3 1 13 . . . . . . . . . . . Cannons 37 | . . . 4 5 9 . . . . . . 18 . 1 . AOE 8 | . . . . . 3 . . . . . . 5 . . . Classes Destroyed 13 | . 1 1 4 . 3 . 1 1 . . . 2 . . . Worker 8 | . . . 1 2 1 . 1 1 . . . . 2 . . Builder 2 | . . . . . 1 . . . . . . . . 1 . Tunneler 2 | . . . . . . . . 2 . . . . . . . Hauler 4 | . . . 1 1 1 . 1 . . . . . . . . Recycler 8 | . . . 1 1 2 . . . . . . . 4 . . Operator 2 | . . . . . 1 1 . . . . . . . . . Swarmer 23 | . . 3 1 3 . 4 9 . . . . 3 . . . Grunt 53 | . 1 . 3 10 15 1 4 1 4 2 . 12 . . . Brawler 3 | . . . . . . . . . . . . 3 . . . Duelist 2 | . . . . . . . . . . . . 2 . . . Sentry 20 | . . . 1 5 3 . . 3 . 1 1 2 . 4 . Hunter 5 | . . . . . 2 . 1 . . . . . . . 2 Programmer 2 | . . . . . . . 1 . . . . 1 . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 1 3 4 8 5 4 5 2 2 2 . 8 3 2 2 Combat Bots Only 8 | . 1 3 2 8 4 4 5 2 2 2 . 8 . 2 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . 1 . . . Melee 1 | . . . . . 1 1 1 1 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Damage Taken 11977 | . 159 107 223 968 1625 266 1131 520 1009 579 54 2880 . 813 1643 Core 1413 | . 43 26 38 199 102 29 163 66 74 79 10 259 . 55 270 Absorbed by Shields 20 | . . . . . . . . . . . 20 . . . . Core Remaining (%) 77 | 100 . 72 . 40 81 95 80 . . . . 51 100 . . Volleys Fired 243 | . 9 10 25 67 49 . . . . . 3 64 15 1 . Largest 2 | . 2 2 2 2 2 . . . . . 1 2 1 2 . Hottest 140 | . 70 70 55 88 70 . . . . . 90 140 90 103 . Shots Fired 401 | . 18 20 50 133 95 . . . . . 3 65 15 2 . Gun 168 | . 18 20 25 105 . . . . . . . . . . . Cannon 224 | . . . 25 28 92 . . . . . 3 59 15 2 . Launcher 9 | . . . . . 3 . . . . . . 6 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 316 | . 9 10 50 78 92 . . . . . 3 58 15 1 . Thermal 58 | . 9 10 . 39 . . . . . . . . . . . Explosive 9 | . . . . . 3 . . . . . . 6 . . . Electromagnetic 16 | . . . . 16 . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . 1 . 1 . Robot Hit Streak 12 | . 6 8 10 12 12 . . . . . 1 8 7 8 . Robot Miss Streak 3 | . 1 3 3 3 2 . . . . . 2 3 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 497 | . 13 14 38 99 106 14 55 23 27 21 3 48 10 14 12 Core Hits 208 | . 3 4 11 36 43 6 21 11 7 8 . 35 7 11 5 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 2 . . . . . . 1 . . . . Critical Strikes 27 | . 2 1 4 2 3 . . . 1 2 1 6 1 4 . Burn 3 | . 2 1 . . . . . . . . . . . . . Destroy 5 | . . . 3 2 . . . . . . . . . . . Blast 9 | . . . 1 . 2 . . . . . . 5 1 . . Smash 1 | . . . . . . . . . . . 1 . . . . Sever 4 | . . . . . 1 . . . 1 2 . . . . . Puncture 3 | . . . . . . . . . . . . . . 3 . Sunder 2 | . . . . . . . . . . . . 1 . 1 . Melee Attacks 234 | . . . . 1 41 22 66 24 28 23 2 . . 14 13 Impact 28 | . . . . . 7 2 11 1 4 2 1 . . . . Slashing 179 | . . . . 1 34 20 55 23 24 21 1 . . . . Piercing 27 | . . . . . . . . . . . . . . 14 13 Sneak Attacks 21 | . . . . . 7 2 3 4 2 . 2 . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks 43 | . . . . . 5 2 13 5 6 7 1 . . 1 3 Damage Inflicted 19626 | . 153 133 469 1690 3181 694 2401 1290 1383 752 410 4920 721 803 626 Guns 1694 | . 153 133 154 1254 . . . . . . . . . . . Cannons 6894 | . . . 315 394 1191 . . . . . 224 3983 721 66 . Explosions 1370 | . . . . 42 391 . . . . . . 937 . . . Melee 9655 | . . . . . 1599 694 2401 1290 1383 752 186 . . 737 613 Ramming 13 | . . . . . . . . . . . . . . . 13 Kinetic 7610 | . 42 57 469 992 1191 . . . . . 224 3914 721 . . Thermal 727 | . 111 76 . 540 . . . . . . . . . . . Explosive 1328 | . . . . . 391 . . . . . . 937 . . . Electromagnetic 158 | . . . . 158 . . . . . . . . . . . Impact 917 | . . . . . 247 . 349 41 136 68 76 . . . . Slashing 7388 | . . . . . 1352 694 2052 1249 1247 684 110 . . . . Piercing 1350 | . . . . . . . . . . . . . . 737 613 Entropic 135 | . . . . . . . . . . . . 69 . 66 . Highest Corruption 17 | . . . . . 5 . 2 . . . . . . 1 17 Average Corruption 4 | . . . . . 4 . 1 . . . . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . 8 . . . . . . . . . 2 Message Errors 6 | . . . . . 5 . . . . . . . . . 1 Matter Fused 3 | . . . . . 2 . . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2297 | . . . . . 412 166 375 139 383 . 183 463 92 25 59 Projectiles 635 | . . . . . 9 . . . . . 107 427 92 . . Explosions 48 | . . . . . 12 . . . . . . 36 . . . Melee 1614 | . . . . . 391 166 375 139 383 . 76 . . 25 59 Knockbacks 55 | . . . 3 6 16 . 2 1 1 . 2 19 5 . . Impact 4 | . . . . . . . 2 1 1 . . . . . . Kinetic 42 | . . . 3 6 12 . . . . . 1 16 4 . . Secondary 9 | . . . . . 4 . . . . . 1 3 1 . . Self-Inflicted Damage 94 | . . . . . . . . . . . . 94 . . . Shots 3 | . . . . . . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 321 | . 237 140 43 141 211 . 4 10 21 6 64 321 12 8 . Average Temperature 69 | . 131 59 11 42 66 . 4 10 8 6 28 116 4 8 . Received Heat Transfer 3299 | . 87 . 108 402 711 9 216 162 495 246 . 737 . 126 . Effects 1 | . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . 1 . . . . Impact Corruptions 9 | . . . . . 3 . 3 . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . 1 . . . . . . Heat Transferred 1922 | . 481 296 . 1145 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Peak Influence 600 | . 35 83 152 444 600 378 303 199 . . . . 82 107 80 Initial 273 | . . 13 . 63 187 273 86 94 . . . . 29 . 60 Average 175 | . 17 53 58 248 385 266 131 122 . . . . 42 24 64 Maximum Alert Level 2 | . . . . 2 2 1 1 . . . . . . . . Low Security (%) 66 | 100 100 100 100 41 6 25 93 100 . . . . 100 100 100 Level 1 24 | . . . . 41 56 74 6 . . . . . . . . Level 2 9 | . . . . 16 36 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 1 3 2 . 3 1 . . . 1 . 1 2 Investigation 3 | . . 1 1 . . . 1 . . . . . . . . Extermination 3 | . . . . . . . 1 1 . . . . . 1 . Reinforcement 5 | . . . . 1 2 . 1 . . . . . . . 1 Assault 3 | . . . . 2 . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Distress Signals 4 | . . . 1 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 177 | . 2 3 7 24 36 6 25 6 5 5 13 29 1 7 8 Peak Tracking Total 9 | . 2 3 2 5 6 4 7 2 4 4 9 9 1 3 5 Tactical Retreats 15 | . 1 . . 1 4 . 4 . 2 . 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Traps Triggered 9 | . . . . . 8 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 2 . 13 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Machines Disabled 6 | . . . . 1 2 . . . . . . 2 1 . . Max in Single Turn 2 | . . . . 1 2 . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Machines Accessed 15 | . 1 1 1 4 . 1 3 . . . 1 . 1 2 . Terminals 9 | . . . 1 4 . . 3 . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 28 | . 1 1 3 6 . 1 10 . . . 1 . 1 4 . Successful 12 | . . 1 . 3 . . 5 . . . 1 . . 2 . Failed 16 | . 1 . 3 3 . 1 5 . . . . . 1 2 . Catastrophic 5 | . . . 1 . . 1 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . . . 3 3 . . 8 . . . . 1 1 . . Terminals 20 | . . . 3 6 . . 10 . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . . 3 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 8 | . . 1 . 3 . . 3 . . . 1 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . Open Door 4 | . . 1 . 2 . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . . . Terminals 2 | . . . . . . . 2 . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 3 . 1 3 . . . . . 1 1 . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 4 2 . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Total Allies 8 | . . . . 2 . . . . . . 4 2 . . . Largest Group 4 | . . . . 2 . . . . . . 4 2 . . . Highest-Rated Group 217 | . . . . 62 . . . . . . 217 96 . . . Highest-Rated Ally 68 | . . . . 31 . . . . . . 68 48 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . 16 . . . . . . 12 6 . . . Total Damage 1368 | . . . . 336 . . . . . . 833 199 . . . Kills 9 | . . . . 3 . . . . . . 5 1 . . . Allies Corrupted 3 | . . . . . . . . . . . 2 1 . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 1 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Turns Passed 7960 | 67 125 512 266 660 1022 535 663 525 395 500 716 1002 418 349 205 Spaces Moved 4757 | 45 81 391 135 315 590 377 406 340 265 335 492 474 236 182 93 Core 10 | 10 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 4208 | 35 81 391 135 315 590 377 406 340 265 335 492 294 151 . 1 Wheels 539 | . . . . . . . . . . . . 180 85 182 92 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 97 105 122 122 125 120 120 160 115 115 145 Average Speed 129 | 117 120 120 120 120 113 120 122 123 125 124 128 174 157 125 166 Slowest Speed 200 | 200 120 120 120 190 185 195 123 125 125 125 190 185 180 175 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 14 69 13 49 52 14 15 14 44 55 69 59 8 5 12 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . . . . . . 2 1 . 2 . . . Spaces Dug 3 | . . . . . . . 2 . . . . . 1 . . Terrain Destroyed 87 | . . . . 8 20 . 2 . . . 1 52 3 1 . Melee 2 | . . . . . . . 2 . . . . . . . . Projectile 19 | . . . . . . . . . . . 1 14 3 1 . AOE 66 | . . . . 8 20 . . . . . . 38 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Total 5865 | 56 93 418 195 465 794 431 499 415 294 392 575 582 265 273 118 Wait 339 | . . . 27 37 60 13 26 43 1 36 14 12 4 60 6 Move 4742 | 44 80 390 134 314 589 376 405 339 264 334 491 473 235 181 93 Hop . | . . . . . . . . . . . . . . . . Pick Up 85 | 6 2 8 1 15 14 6 7 6 3 3 3 2 3 6 . Fast Attach 62 | 6 . 2 1 5 13 6 1 2 . . 4 5 6 6 5 Attach 49 | . . . 1 6 8 4 5 4 5 2 1 7 . 4 2 Detach 8 | . . . . 1 . 3 . . . . 1 2 1 . . Swap 31 | . . 1 3 6 12 . 4 . . 1 1 2 . 1 . Drop 66 | . 2 7 3 13 15 6 5 2 . 1 8 . 1 2 1 Fire 243 | . 9 10 25 67 49 . . . . . 3 64 15 1 . Melee 176 | . . . . 1 34 17 46 19 21 15 1 . . 12 10 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 63 | . . . . . . . . . . . 48 15 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / [*Upp]) -3/Research -3/Quarantine History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 193 | -10/Materials | Entered Mines 199 | -10/Mines | Learned 4 Materials zone layouts 200 | -10/Mines | Met a Derelict shopkeep closing up shop 253 | -10/Mines | Learned location of Recycling (-9) 318 | -10/Mines | Build established: Mutant 576 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 582 | -10/Mines | Discovered new exit (range 9) 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -9/Materials | Identified exit to Mines 949 | -9/Materials | Discovered new exit (range 15) 971 | -9/Materials | Entered Storage 1365 | -9/Storage | Met a pair of Derelict thieves 1456 | -9/Storage | Core integrity fell below 50% 1490 | -9/Storage | Destroyed 8 combat bots 1586 | -9/Storage | Build established: Scavenger-Mutant 1612 | -9/Storage | Discovered new exit (range 13) 1631 | -9/Storage | Entered Materials 1631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -8/Materials | Build established: Mutant 2253 | -8/Materials | Lost 3 parts (1p1u1w) 2580 | -8/Materials | Discovered new exit (range 13) 2653 | -8/Materials | Entered Factory 2653 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3087 | -7/Factory | Discovered new exit (range 4) 3188 | -7/Factory | Entered another Factory area 3188 | -6/Factory | Evolved 2 slots: Utility x2 3768 | -6/Factory | Discovered new exit (range 7) 3851 | -6/Factory | Entered another Factory area 3851 | -5/Factory | Evolved 2 slots: Utility x2 4121 | -5/Factory | Lost 3 parts (1p1n1u) 4324 | -5/Factory | Discovered new exit (range 8) 4376 | -5/Factory | Entered Upper Caves 4453 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 4703 | -5/Upper Caves | Learned 4 Factory zone layouts 4720 | -5/Upper Caves | Discovered new exit (range 15) 4771 | -5/Upper Caves | Entered another Upper Caves area 4820 | -5/Upper Caves | Learned 4 Factory zone layouts 4889 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5265 | -5/Upper Caves | Discovered new exit (range 7) 5271 | -5/Upper Caves | Entered Warlord 5410 | -5/Warlord | Warlord's base attacked by MAIN.C 5423 | -5/Warlord | Found Prototype Energy Cannon 5425 | -5/Warlord | Found Prototype Energy Cannon 5760 | -5/Warlord | Warlord forces counterattacked 5808 | -5/Warlord | Met Warlord 5847 | -5/Warlord | Found Prototype Ballistic Cannon 5847 | -5/Warlord | Identified Hvy. Autocannon 5857 | -5/Warlord | Found Hvy. Autocannon 5858 | -5/Warlord | Identified Vortex Cannon (x2) 5915 | -5/Warlord | Found Prototype Device 5915 | -5/Warlord | Identified Adv. Kinecellerator 5947 | -5/Warlord | Discovered new exit (range 12) 5987 | -5/Warlord | Entered Proximity Caves 6004 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6054 | -4/Proximity Caves | Lost 3 parts (2n1u) 6057 | -4/Proximity Caves | Destroyed 8 combat bots 6130 | -4/Proximity Caves | Learned 4 Research zone layouts 6136 | -4/Proximity Caves | Build established: Scavenger-Mutant 6143 | -4/Proximity Caves | Learned location of Quarantine (-3) 6162 | -4/Proximity Caves | P-70 Sage assimilated allied Swordsman 7b 6337 | -4/Proximity Caves | Lost 6 parts (1p2n2u1w) 6704 | -4/Proximity Caves | Learned Research interactive machine intel 6710 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6839 | -4/Proximity Caves | Spotted B-86 Titan 6870 | -4/Proximity Caves | Lost 3 parts (1p2n) 6910 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6922 | -4/Proximity Caves | Found Prototype Special Weapon 6978 | -4/Proximity Caves | Discovered new exit (range 6) 6989 | -4/Proximity Caves | Entered Factory 6989 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6990 | -4/Factory | Identified exit to Research 7019 | -4/Factory | Discovered new exit (range 6) 7370 | -4/Factory | Discovered exit to Research (range 15) 7407 | -4/Factory | Entered Research 7407 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7409 | -3/Research | Loaded intel: 47 interactive machine locations 7478 | -3/Research | Repaired Matter Compressor 7541 | -3/Research | Found Enh. Force Lance 7543 | -3/Research | Found Enh. Force Lance 7548 | -3/Research | Found Enh. Force Lance 7670 | -3/Research | Lost 4 parts (3n1w) 7675 | -3/Research | Discovered new exit (range 5) 7756 | -3/Research | Entered Quarantine 7766 | -3/Quarantine | Found Alien Artifact 7766 | -3/Quarantine | Identified Core Reset Matrix 7766 | -3/Quarantine | Used Core Reset Matrix 7770 | -3/Quarantine | Detected hypermatrix surge 7770 | -3/Quarantine | Sensed 3 artifacts in vicinity 7866 | -3/Quarantine | Lost 3 parts (2u1w) 7944 | -3/Quarantine | System corruption reached 10% 7948 | -3/Quarantine | Garrison activated, responded to threat 7961 | -3/Quarantine | Self-destructed Last Messages --------------- 07938_ Adv. Heat Sink destroyed. 07939_ Hvy. Armor Plating destroyed. 07942_ Enh. Biometal Leg destroyed. 07943_ Med. Treads destroyed. 07945_ X-87 Electro IFF system glitched. 07945_ Med. Treads destroyed. 07945_ Imp. Phase Shifter destroyed. 07946_ Particle Reactor destroyed. 07947_ System corrupted: Matter fused (-8). 07947_ X-87 Electro misfires. 07948_ X-87 Electro calls for garrison reinforcements. 07948_ ALERT: Activating Garrison Access Q001. 07951_ Enh. Force Lance follow-up attack on X-87 Electro. 07951_ Destroyed Unknown Energy Cannon. 07952_ Com. Wheel destroyed. 07954_ Myomer Leg destroyed. 07955_ X-87 Electro destroyed. 07956_ K-01 Serf collects debris. 07958_ Myomer Leg destroyed. 07959_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????? ?????????????????????? | | ??????????### ##???????????????????? | | ?????????? ????????????????? | | ?????????? A ???????????????? | | ?????????? ???????????????? | | ?????????? ^ ????????????????? | | ?????????? ^ ????????????????? | | ??????????# [?????????????????? | | ??????????# [?????????????????? | | ??????????# ??????????????????? | | ??????????+ ??????????????????? | | ??????????# s #??????????????????? | | ??????????# ss#??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# ! #??????????????????? | | ??????#???# *%! #??????????????????? | | ???#### ###x ! #??????????????????? | | ???# #??????????????????? | | ???# @ k #??????????????????? | | ???# #??????????????????? | | ???########## ###??????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ?????????#### ###########??????????? | | ?????????# ? | | ?????????# ###########??????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ???####### #????????##########??? | | ???# #????????# #??? | | ???# #????????# #??? | | ???# #????????# #??? | | ???# #????????# #??? | | ???# ######## #????????# #??? | | ???# #??????# #????????# """"" #??? | | ???# #??????# #????????# ""!"" #??? | | ???# #????###+#######??? """ #??? | | ???# #????# #????? ????? | | ???# #????# ########+######+ | | ??? ????# """ [ # | | ??? ????# "!" ![# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 340 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 25 Kinecelleration 50 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedSeismicVibroblade Manual? 0 Play Time 01:06:25 Cumulative 170.1 hours Start 2021.10.30 @ 10:07:33 End 2021.10.30 @ 12:33:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7067df02-c8fc-4607-810b-fcb6a2cc1733