Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.30 @ 13:57:46 // Winter2019/RPGLIKE Player: Kodikuu Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (369) 1845 Value Destroyed (13076) 13076 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3069) 3069 TOTAL SCORE: 24270 Bonus ------- High Alert Combat Kills 695 Follower Combat Kills 25 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1590 Friendly Fire -241 Cogmind --------- Core Integrity 0/900 Matter 215/450 Energy 713/720 System Corruption 0% Temperature Cool (-193) Movement Walking (150) Ox1 Location -4/Warlord Parts ------- > --- POWER (4) -------- Light Angular Momentum Engine Reinforced Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (11) ----- Advanced Cryofiber Web Experimental Cooling System Experimental Cooling System Targeting Computer Improved Kinecellerator Improved Transmission Jammer Improved Hardlight Generator Improved Component Analysis Suite Improved Dynamic Insulation System System Restoration Module > --- WEAPON (7) ------- Quantum Rifle KE Penetrator Hypervelocity Coil Gun Railgun Magnetic Acceleration Cannon Improved Remote Datajack > --- INVENTORY (3) ---- Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System Experimental Cooling System Targeting Computer Improved Kinecellerator Improved Transmission Jammer Improved Hardlight Generator Improved Component Analysis Suite Improved Dynamic Insulation System System Restoration Module > --- WEAPON ----------- Quantum Rifle KE Penetrator Hypervelocity Coil Gun Railgun Magnetic Acceleration Cannon Improved Remote Datajack > --- INVENTORY -------- (None) [Rating: 134] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Experimental Cooling System Processor Targeting Computer Protection Core Shielding Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Improved Remote Datajack Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Slots Evolved 22 | 5 1 2 1 3 1 3 . . . . 2 1 . 3 . Power 3 | 1 . . . 1 . 1 . . . . . . . . . Propulsion 3 | 1 . . . 1 . 1 . . . . . . . . . Utility 10 | 2 1 1 . 1 1 1 . . . . 1 . . 2 . Weapon 6 | 1 . 1 1 . . . . . . . 1 1 . 1 . Parts Attached 102 | 9 1 1 11 24 2 10 2 6 1 6 17 11 . 1 . Power 23 | 2 . 1 2 8 . 3 . . 1 1 5 . . . . Engine 14 | 2 . 1 1 6 . 3 . . . . 1 . . . . Core 6 | . . . 1 2 . . . . 1 1 1 . . . . Reactor 3 | . . . . . . . . . . . 3 . . . . Propulsion 13 | 2 . . . 4 . 2 . 1 . . 4 . . . . Treads . | . . . . . . . . . . . . . . . . Leg 12 | 2 . . . 4 . 2 . . . . 4 . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 38 | 3 1 . 3 5 2 3 . 3 . 5 5 7 . 1 . Device 30 | . 1 . 3 4 1 3 . 2 . 3 5 7 . 1 . Storage . | . . . . . . . . . . . . . . . . Processor 5 | 1 . . . 1 1 . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 3 | 2 . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 . . 6 7 . 2 2 2 . . 3 4 . . . Energy Gun 5 | 2 . . 1 1 . . . . . . 1 . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . Ballistic Gun 16 | . . . 3 6 . . 1 2 . . 2 2 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 2 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . . . . . . . 2 . . . Parts Lost 9 | . . . . . . . 9 . . . . . . . . Power 3 | . . . . . . . 3 . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 3 | . . . . . . . 3 . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Highest Loss Streak 9 | . . . . . . . 9 . . . . . . . . Average Slot Usage (%) 90 | . 100 84 97 94 99 89 53 17 35 47 89 99 100 88 92 Engine 7 | . 20 16 7 8 17 17 10 . . . 3 4 4 3 3 Core 3 | . . . 6 8 . . . . . 6 5 4 4 3 3 Reactor 3 | . . . . . . . . . . . 3 8 8 7 7 Leg 15 | . 20 16 15 15 17 19 9 . . . 14 17 17 15 15 Device 25 | . 8 8 20 30 29 27 18 3 10 13 25 30 34 30 34 Processor 6 | . 10 8 7 6 10 5 2 . . 2 9 5 4 3 3 Protection 3 | . 20 16 8 . . . . 1 5 5 4 1 . . . Energy Gun 4 | . 20 16 9 2 . . . . . . 3 4 4 3 3 Ballistic Gun 12 | . . . 16 22 23 15 7 4 10 10 11 13 13 11 11 Ballistic Cannon 2 | . . . . . . . 1 5 5 5 4 4 4 3 3 Special Weapon 1 | . . . . . . 4 2 . . . . 3 4 3 3 Naked Turns 44 | . . . . . . . 44 . . . . . . . . Heaviest Build 119 | 11 12 12 23 52 54 70 70 21 26 44 109 116 111 119 119 Greatest Support 87 | 20 20 30 30 70 70 87 87 20 20 20 70 70 70 70 70 Greatest Overweight (x) 3 | 1 . . . 1 . . 2 1 1 2 3 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 3 | . 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . 1 2 2 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 2 3 3 3 3 3 1 3 3 3 . 1 2 Average Carried . | . . . . . 1 1 1 . . . . 2 . . . Final Capacity 3 | . 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 2 | . . . . 1 2 1 . . . . 2 . . . 1 Class Distribution -------------------- 36% | Scavenger-Executioner 29% | Hacker-Tank 15% | Hacker-Mutant 13% | Scavenger-Gunner 4% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Matter Collected 7729 | 290 10 10 361 970 255 568 131 162 192 310 1237 2351 337 435 110 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 16324 | 249 861 438 1310 1365 625 1370 1134 289 161 313 1793 5063 113 415 825 Parts 893 | 15 66 24 85 104 38 78 23 16 10 8 93 280 9 23 21 Haulers Intercepted 9 | . . . 3 2 . 1 . . . . . 3 . . . Recyclers Shooed 14 | 1 3 2 . . . 2 . . . . . 6 . . . Parts Field Recycled 77 | . . . . 59 3 8 7 . . . . . . . . Retrieved Matter 451 | . . . . 290 24 36 101 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 233 | . 14 10 18 29 8 20 4 5 2 4 37 60 2 11 9 Melee 1 | . . . . . . . 1 . . . . . . . . Guns 181 | . 14 9 15 29 8 20 3 1 1 3 28 33 1 10 6 Cannons 37 | . . . 2 . . . . 1 1 1 9 19 1 1 2 AOE 12 | . . . 1 . . . . 3 . . . 8 . . . Classes Destroyed 21 | 3 5 . 4 1 1 2 1 . . . 1 1 . . 2 Worker 33 | 2 7 . 4 3 1 1 . 2 . . . 13 . . . Builder 34 | . 5 2 6 2 1 3 . . 1 . . 14 . . . Tunneler 10 | 5 . 2 1 1 . . . . . . . 1 . . . Hauler 9 | . . . 3 2 . 1 . . . . . 3 . . . Recycler 19 | 1 3 2 1 3 1 . . 1 . . . 7 . . . Carrier 1 | . . . . . . . . . . . . 1 . . . Mechanic 3 | . 1 . . . . . . . . . . 2 . . . Operator 4 | . . . 1 . 1 . . 1 . . . 1 . . . Watcher 22 | . 3 . 4 4 2 4 . . . . . 5 . . . Swarmer 49 | . 6 6 . 6 . 5 . . 1 . 10 11 . 4 . Grunt 98 | . 8 4 15 13 4 5 . 3 . 2 14 20 . 6 4 Brawler 4 | . . . . . . 1 . . . . 3 . . . . Duelist 6 | . . . 1 . . 2 . . . . 2 1 . . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 31 | . . . 3 9 3 3 . 2 1 . 2 6 1 1 . Hunter 13 | . . . . 1 . 1 . . . 2 3 4 . . 2 Programmer 21 | . . . . . 1 2 . . . . 1 17 . . . Behemoth 4 | . . . . . . 1 . . . . 1 1 1 . . Compactor 4 | . . . . . . . 4 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 16 | 5 7 5 12 6 4 6 1 6 2 2 9 16 1 5 8 Combat Bots Only 9 | . 4 2 3 4 2 3 1 4 2 2 9 9 1 5 8 Max Kills in Single Turn 5 | 2 2 1 4 3 2 1 1 3 1 1 2 5 1 1 2 Gunslinging 2 | . 1 . . 2 . . . . . . . . . . . Exploded 4 | . . . 1 . . . . 3 . . . 4 . . . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Damage Taken 6726 | . 242 290 145 360 62 537 430 178 114 197 773 1953 39 201 1205 Core 5242 | . 181 219 108 269 42 405 407 146 86 150 611 1526 30 152 910 Absorbed by Shields 1085 | . . . 20 156 28 215 30 . . . . . . 36 600 Redirected to Core 4293 | . 142 199 92 214 36 357 67 100 86 140 503 1330 30 138 859 Core Remaining (%) 93 | 100 . 97 99 100 100 . . 66 . . 95 . . . . Volleys Fired 666 | 12 75 41 54 76 31 94 24 14 6 15 58 130 3 17 16 Largest 5 | 2 2 2 4 4 4 3 3 3 3 3 5 5 5 5 5 Hottest 250 | 90 90 90 226 125 95 75 75 109 109 109 245 250 250 250 250 Shots Fired 2325 | 24 139 82 208 289 124 280 57 27 18 45 232 624 15 81 80 Gun 2044 | 24 139 82 192 289 124 279 52 13 12 30 174 494 12 64 64 Cannon 280 | . . . 16 . . . 5 14 6 15 58 130 3 17 16 Launcher . | . . . . . . . . . . . . . . . . Special 1 | . . . . . . 1 . . . . . . . . . Kinetic 1812 | . . . 132 262 124 279 57 27 18 45 204 520 12 68 64 Thermal 512 | 24 139 82 76 27 . . . . . . 28 104 3 13 16 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 118 | 19 118 60 47 65 38 45 25 21 27 30 74 49 16 38 29 Robot Miss Streak 8 | . 1 1 1 1 1 1 1 1 5 3 3 8 . 1 2 Penetration Max 3 | . . . . . . . . . . . . 3 . . 2 Secondary Targets 17 | . 2 2 2 7 . 3 1 . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . 1 1 . . . . . . . . Shots Hit Robots 1805 | 19 123 64 146 221 106 235 52 24 16 41 167 464 14 46 67 Core Hits 861 | 9 46 24 59 81 35 80 31 28 13 36 148 217 7 19 28 Critical Hits 82 | . . . . 2 2 3 . . . . 6 55 . 6 8 Critical Kills 31 | . . . . 1 1 . . . . . 1 21 . 4 3 Critical Parts Destroyed 43 | . . . . 1 . 2 . . . . 5 30 . 2 3 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 36979 | 240 1290 755 2281 3045 1590 3915 1197 976 324 668 4027 13335 350 1101 1885 Guns 30098 | 240 1290 746 1595 3045 1590 3907 955 331 230 545 3312 9675 280 891 1466 Cannons 4804 | . . . 102 . . . 111 287 94 123 715 2681 70 210 411 Explosions 1907 | . . . 584 . . . . 358 . . . 965 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 170 | . . 9 . . . 8 131 . . . . 14 . . 8 Kinetic 27711 | . . . 912 2701 1590 3907 1066 618 324 668 3437 9998 268 791 1431 Thermal 8311 | 240 1290 746 785 344 . . . 358 . . 590 3120 82 310 446 Explosive 744 | . . . 584 . . . . . . . . 160 . . . Electromagnetic 43 | . . . . . . . . . . . . 43 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 . 2 . . 18 18 . . . 1 . . . Average Corruption 4 | . 1 2 . 1 . . 9 18 . . . 1 . . . Corruption Purged 4 | . . . . . . . 1 . . . . 3 . . . Effects 51 | . 3 7 . 4 . . 13 22 . . . 2 . . . Message Errors 10 | . 1 2 . 1 . . 2 3 . . . 1 . . . Matter Fused 3 | . . . . . . . 1 2 . . . . . . . Heat Flow Errors 3 | . 1 . . . . . 1 1 . . . . . . . Energy Discharges 6 | . 1 2 . . . . . 3 . . . . . . . Data Loss (minor) 4 | . . . . 2 . . 1 1 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . Misdirections 11 | . . . . . . . 1 10 . . . . . . . Targeting Errors 12 | . . 3 . 1 . . 5 2 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 443 | . . . 48 . . . . 80 . 12 42 248 . 13 . Projectiles 269 | . . . . . . . . 21 . 12 42 181 . 13 . Explosions 174 | . . . 48 . . . . 59 . . . 67 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . 3 2 1 1 9 . 2 4 Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . 3 1 1 1 9 . 2 4 Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 184 | . . . . . . . 56 49 . . . 79 . . . Shots 4 | . . . . . . . . 1 . . . 3 . . . Rammed 41 | . . . . 1 . . 38 . . . . 2 . . . Targets Rammed 44 | . . 1 . 1 . 1 38 . . . . 2 . . 1 Kicked 3 | . . 1 . . . 1 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 392 | 315 345 303 392 . 12 36 89 213 . . 372 131 . . 122 Average Temperature 80 | 173 84 97 114 . 3 13 61 130 . . 94 50 . . 76 Received Heat Transfer 1977 | . 147 207 136 192 20 197 . 78 27 27 291 390 9 52 204 Effects 2 | . . . 1 . . . . . . . 1 . . . . Shutdowns 2 | . . . 1 . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . 1 Parts Melted 23 | 2 7 4 2 1 . . . . . . . 1 . 1 5 Heat Transferred 14257 | 644 3504 2007 1852 814 . . . 200 . . 758 3423 111 407 537 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Peak Influence 1225 | 40 370 303 503 467 183 324 37 253 151 . . 1225 . . . Average Influence 191 | 13 99 111 134 260 54 114 11 157 103 . . 370 . . . Maximum Alert Level 4 | . 1 1 2 2 . 1 . 1 . . . 4 . . . Low Security (%) 64 | 100 85 69 75 39 100 90 100 45 100 . . 32 . . . Level 1 20 | . 15 30 11 37 . 9 . 54 . . . 27 . . . Level 2 10 | . . . 13 23 . . . . . . . 24 . . . Level 3 3 | . . . . . . . . . . . . 13 . . . Level 4 . | . . . . . . . . . . . . 2 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . 5 4 3 5 . 3 . . 1 14 . . . Investigation 14 | . 3 . 1 2 1 1 . 1 . . . 5 . . . Extermination 7 | . . . . . 1 1 . . . . . 5 . . . Reinforcement 9 | . . . 4 . 1 . . 1 . . . 3 . . . Assault 2 | . . . . . . . . . . . 1 1 . . . Garrison 6 | . . . . 2 . 3 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Distress Signals 16 | . 2 . 2 3 . 3 . . . . . 4 . . 2 Communications Jammed 34 | . . . . . . . . . . . 3 17 . . 14 Distress Signals 33 | . . . . . . . . . . . 3 16 . . 14 Times Spotted 308 | . 21 10 26 36 13 32 6 13 4 5 39 66 2 11 24 Peak Tracking Total 14 | . 4 2 3 4 2 5 5 5 4 2 6 5 1 5 14 Tactical Retreats 12 | . . . 1 . . 4 . . 1 1 2 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Traps Triggered 10 | . 1 . 1 4 . 3 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 9 | . 9 . . . . . . . . . . . . . . Reprogrammed 10 | . 6 . . . . . . . . . . 4 . . . Reused 2 | . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 2 . 2 1 . 14 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Machines Disabled 32 | . . . 2 1 . . . 2 . . 2 24 . . 1 Max in Single Turn 5 | . . . 2 1 . . . 2 . . 1 5 . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Machines Accessed 29 | . 7 . 1 4 2 3 . . . 1 . 7 1 . 3 Terminals 23 | . 7 . 1 4 1 2 . . . 1 . 6 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 104 | . 33 . 4 20 4 7 . . . 1 . 29 1 . 5 Successful 61 | . 22 . 2 12 3 5 . . . 1 . 10 1 . 5 Failed 43 | . 11 . 2 8 1 2 . . . . . 19 . . . Catastrophic 3 | . 1 . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 96 | . 33 . 4 20 3 6 . . . 1 . 28 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Terminal Hacks 58 | . 22 . 2 12 2 4 . . . 1 . 9 1 . 5 Record 8 | . 2 . . . . . . . . 1 . . 1 . 4 Prototype ID Bank 5 | . 2 . . 2 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 4 | . 2 . 1 1 . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 2 . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . 1 . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . . . 1 . . . Dispatch Records 2 | . 1 . . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . Transport Status 2 | . . . . . . 1 . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . . . 1 . . . Assault Status 2 | . 1 . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . 1 . . . . . . . 1 . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 . 1 4 1 3 . . . . . 6 . . . Full Trace Events 15 | . 4 . 1 3 1 1 . . . . . 5 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Total Allies 6 | . . 3 . . . . 1 . . . 2 . . . . Largest Group 3 | . . 3 3 . . . 1 . . . 2 . . . . Highest-Rated Group 60 | . . 40 40 . . . 31 . . . 60 . . . . Highest-Rated Ally 31 | . . 16 16 . . . 31 . . . 30 . . . . Total Orders 4 | . . 1 2 . . . . . . . 1 . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . GUARD 2 | . . . 1 . . . . . . . 1 . . . . AID 1 | . . . 1 . . . . . . . . . . . . Ally Attacks 37 | . . . 13 . . . 11 . . . 13 . . . . Total Damage 613 | . . . 135 . . . 168 . . . 310 . . . . Kills 2 | . . . 1 . . . . . . . 1 . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 2 . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Turns Passed 13367 | 111 920 723 768 1354 870 1031 237 231 88 495 1669 2049 797 961 1063 Spaces Moved 8082 | 48 565 475 442 708 604 611 182 236 72 460 957 969 516 579 658 Core 211 | 3 . . . . . . 119 89 . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 6996 | 45 565 475 442 708 604 611 63 . . . 761 969 516 579 658 Wheels 875 | . . . . . . . . 147 72 460 196 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 130 50 50 90 90 100 150 150 150 150 Average Speed 130 | 120 120 120 120 130 130 130 78 70 90 91 139 150 150 150 150 Slowest Speed 190 | 150 120 120 120 150 130 130 190 90 90 100 180 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 89 90 41 66 18 23 97 6 2 61 97 30 68 68 83 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . . 2 2 . 1 2 . Spaces Dug 4 | . . . . . . . . . . . . . . 4 . Terrain Destroyed 442 | . . . 22 . . . . 50 3 5 65 242 2 34 19 Melee . | . . . . . . . . . . . . . . . . Projectile 270 | . . . . . . . . 2 3 5 65 140 2 34 19 AOE 172 | . . . 22 . . . . 48 . . . 102 . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Total 9544 | 72 668 546 550 997 649 749 252 274 81 500 1142 1215 531 626 692 Wait 208 | 4 18 16 11 122 2 1 2 . 2 9 3 8 . . 10 Move 8068 | 47 564 474 441 707 603 611 181 235 71 459 956 968 515 578 658 Hop . | . . . . . . . . . . . . . . . . Pick Up 90 | . 1 1 12 24 4 3 3 6 1 6 16 8 . 1 4 Fast Attach 17 | 9 1 . . . . 4 . . . . . 3 . . . Attach 55 | . . . 10 9 2 5 2 6 1 6 10 . . 1 3 Detach 3 | . . . . . . 2 . . . . 1 . . . . Swap 33 | . . 1 1 15 . 1 . . . . 7 8 . . . Drop 47 | . 1 1 8 14 2 . 2 . . . 6 13 . . . Fire 666 | 12 75 41 54 76 31 94 24 14 6 15 58 130 3 17 16 Melee . | . . . . . . . . . . . . . . . . Ram 38 | . . . . . . . 38 . . . . . . . . Kick 6 | . . 1 . 1 . 1 . . . . . 2 . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . . 5 20 . . 2 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 286 | . 8 11 13 29 5 27 . 13 . . 65 75 13 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Sto) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Materials 290 | -10/Materials | Upgraded with Utility slot (x1) 313 | -10/Materials | Build established: Hacker-Mutant 579 | -10/Materials | Reached level 2 907 | -10/Materials | Identified exit to Mines 1032 | -10/Materials | Entered Mines 1085 | -10/Mines | Discovered exit to Materials (range 8) 1108 | -10/Mines | Reached level 3 1113 | -10/Mines | Upgraded with Utility slot (x1) 1113 | -10/Mines | Upgraded with Weapon slot (x1) 1398 | -10/Mines | Discovered exit to Materials (range 12) 1694 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1755 | -10/Mines | Entered Materials 1755 | -9/Materials | Accompanied by 3 allies 1757 | -9/Materials | Reached level 4 1757 | -9/Materials | Upgraded with Weapon slot (x1) 1882 | -9/Materials | Reached level 5 2062 | -9/Materials | Identified exit to Mines 2062 | -9/Materials | Discovered exit to Mines (range 8) 2087 | -9/Materials | Build established: Hacker-Tank 2370 | -9/Materials | Reached level 6 2389 | -9/Materials | Identified exit to Materials 2389 | -9/Materials | Discovered exit to Materials (range 14) 2523 | -9/Materials | Entered another Materials area 2523 | -8/Materials | Upgraded with Power slot (x1) 2523 | -8/Materials | Upgraded with Utility slot (x1) 2525 | -8/Materials | Reached level 7 2525 | -8/Materials | Upgraded with Propulsion slot (x1) 2590 | -8/Materials | Reached level 8 3034 | -8/Materials | Reached level 9 3156 | -8/Materials | Identified exit to Factory 3156 | -8/Materials | Discovered exit to Factory (range 18) 3382 | -8/Materials | Discovered exit to Factory (range 15) 3676 | -8/Materials | Reached level 10 3679 | -8/Materials | Garrison activated, responded to threat 3877 | -8/Materials | Entered Factory 3877 | -7/Factory | Upgraded with Utility slot (x1) 3878 | -7/Factory | Identified exit to Storage 3879 | -7/Factory | Reached level 11 4304 | -7/Factory | Identified exit to Factory 4304 | -7/Factory | Discovered exit to Factory (range 17) 4555 | -7/Factory | Reached level 12 4718 | -7/Factory | Discovered exit to Factory (range 18) 4747 | -7/Factory | Entered another Factory area 4749 | -6/Factory | Reached level 13 4750 | -6/Factory | Upgraded with Power slot (x1) 4750 | -6/Factory | Upgraded with Propulsion slot (x1) 4750 | -6/Factory | Upgraded with Utility slot (x1) 5044 | -6/Factory | Reached level 14 5115 | -6/Factory | Garrison activated, responded to threat 5217 | -6/Factory | Spotted B-75 Beast 5241 | -6/Factory | Destroyed B-75 Beast 5542 | -6/Factory | Reached level 15 5645 | -6/Factory | Build established: Generator-Tank 5778 | -6/Factory | Sucked down chute 5778 | -6/Factory | Entered Waste 5779 | -6/Waste | Met a frightened Derelict 5793 | -6/Waste | EMP discharged 5823 | -6/Waste | Spotted C-40 Crusher 5831 | -6/Waste | Destroyed C-40 Crusher 5840 | -6/Waste | Found Damper Plating 5858 | -6/Waste | Spotted C-40 Crusher 5864 | -6/Waste | Spotted C-40 Crusher 5866 | -6/Waste | Spotted C-40 Crusher 5877 | -6/Waste | Destroyed C-40 Crusher 5888 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5891 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5893 | -6/Waste | EMP discharged 5893 | -6/Waste | System corruption reached 10% 5893 | -6/Waste | Spotted C-40 Crusher 5893 | -6/Waste | Spotted C-40 Crusher 5894 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5897 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5900 | -6/Waste | Destroyed C-40 Crusher 5902 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5905 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5908 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5911 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5914 | -6/Waste | Crushed by Compactor (1 part destroyed) 5943 | -6/Waste | Destroyed C-40 Crusher 5945 | -6/Waste | Lost 9 parts (3p2n3u1w) 5993 | -6/Waste | EMP discharged 6009 | -6/Waste | Identified exit to Factory 6009 | -6/Waste | Discovered exit to Factory (range 12) 6015 | -6/Waste | Entered Factory 6081 | -6/Factory | Core integrity fell below 50% 6138 | -6/Factory | Identified exit to Factory 6138 | -6/Factory | Discovered exit to Factory (range 11) 6139 | -6/Factory | Reached level 16 6230 | -6/Factory | Garrison activated, responded to threat 6246 | -6/Factory | Entered another Factory area 6248 | -5/Factory | Reached level 17 6330 | -5/Factory | Identified exit to Upper Caves 6330 | -5/Factory | Discovered exit to Upper Caves (range 2) 6334 | -5/Factory | Entered Upper Caves 6452 | -5/Upper Caves | Core integrity fell below 50% 6486 | -5/Upper Caves | Build established: Hacker-Tank 6523 | -5/Upper Caves | Spotted B-75 Beast 6750 | -5/Upper Caves | Identified exit to Upper Caves 6750 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 6829 | -5/Upper Caves | Entered another Upper Caves area 6831 | -5/Upper Caves | Reached level 18 6834 | -5/Upper Caves | Upgraded with Utility slot (x1) 6834 | -5/Upper Caves | Upgraded with Weapon slot (x1) 6973 | -5/Upper Caves | Encountered a Warlord checkpoint 6978 | -5/Upper Caves | Learned location of 1 exit from Factory 6994 | -5/Upper Caves | Build established: Scavenger-Gunner 7054 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7119 | -5/Upper Caves | Reached level 19 7125 | -5/Upper Caves | Learned Factory trap positions 7140 | -5/Upper Caves | Destroyed 9 combat bots 7230 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7429 | -5/Upper Caves | Identified exit to Zhirov 7429 | -5/Upper Caves | Discovered exit to Zhirov (range 14) 7596 | -5/Upper Caves | Reached level 20 8229 | -5/Upper Caves | Spotted B-75 Beast 8234 | -5/Upper Caves | Destroyed B-75 Beast 8465 | -5/Upper Caves | Identified exit to Factory 8465 | -5/Upper Caves | Discovered exit to Factory (range 12) 8498 | -5/Upper Caves | Entered Factory 8499 | -4/Factory | Identified exit to Research 8500 | -4/Factory | Loaded intel: 102 trap records 8500 | -4/Factory | Reached level 21 8514 | -4/Factory | Upgraded with Weapon slot (x1) 8803 | -4/Factory | Build established: Scavenger-Executioner 8811 | -4/Factory | Reached level 22 9129 | -4/Factory | Reached level 23 9340 | -4/Factory | Destroyed 9 combat bots 9762 | -4/Factory | Reached level 24 10327 | -4/Factory | Reached level 25 10397 | -4/Factory | Identified exit to Upper Caves 10397 | -4/Factory | Discovered exit to Upper Caves (range 18) 10417 | -4/Factory | Spotted B-86 Titan 10446 | -4/Factory | Destroyed B-86 Titan 10498 | -4/Factory | First assault squad dispatched 10547 | -4/Factory | Entered Upper Caves 10802 | -4/Upper Caves | Learned Research non-interactive machine intel 10803 | -4/Upper Caves | Spotted B-86 Titan 10808 | -4/Upper Caves | Destroyed B-86 Titan 11238 | -4/Upper Caves | Identified exit to Upper Caves 11238 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 11344 | -4/Upper Caves | Entered another Upper Caves area 11349 | -4/Upper Caves | Upgraded with Utility slot (x2) 11349 | -4/Upper Caves | Upgraded with Weapon slot (x1) 11662 | -4/Upper Caves | Learned Research stockpile data 12075 | -4/Upper Caves | Identified exit to Warlord 12075 | -4/Upper Caves | Discovered exit to Warlord (range 3) 12119 | -4/Upper Caves | Learned 4 Research zone layouts 12151 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12305 | -4/Upper Caves | Entered Warlord 12406 | -4/Warlord | Identified exit to Proximity Caves 12406 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 12839 | -4/Warlord | Met Warlord 12864 | -4/Warlord | Reached level 26 12864 | -4/Warlord | Warlord's base attacked by MAIN.C 13214 | -4/Warlord | Warlord forces counterattacked 13275 | -4/Warlord | Spotted Striker 13284 | -4/Warlord | Spotted Executioner 13285 | -4/Warlord | Destroyed Striker 13288 | -4/Warlord | Spotted LI-YUR(B) 13290 | -4/Warlord | Spotted Executioner 13323 | -4/Warlord | Destroyed Executioner 13324 | -4/Warlord | Core integrity fell below 50% 13337 | -4/Warlord | Destroyed Executioner 13345 | -4/Warlord | Core integrity fell below 20% 13350 | -4/Warlord | Spotted B-90 Cyclops 13368 | -4/Warlord | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 13356_ Penetrated by Slug. 13356_ Slug penetrates Wall. 13356_ 75-UZS(M) misfires. 13360_ Destroyed Lgt. Antimatter Reactor. 13360_ HV Slug penetrates G-67 Veteran. 13360_ Slug penetrates G-67 Veteran. 13360_ G-67 Veteran destroyed. 13360_ Slug penetrates Wall. 13360_ Retrofitting Station disabled. 13362_ 75-UZS(M) misfires. 13363_ Slug penetrates H-77 Assassin. 13364_ ANNOUNCEMENT: Detected 1 Programmer squad, 1 Melee squad, 1 Grunt squad, 1 Demolisher squad, with prototype support. 13364_ Slug penetrates Wall. 13367_ Slug penetrates H-77 Assassin. 13367_ H-77 Assassin suffers critical hit. 13367_ H-77 Assassin destroyed. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????#??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????#####? ?????????????????????? | | ????????????????????#;# ##;####??????????????????? | | ????????????????????+ ???????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ###???????????????????? | | ???????????########## @ ;#???????????????????? | | ?????????#?# ;M ###?????????????????### | | ????????? ?# #%%|^ #??????????????????## | | ????????# ## "" ;[[%^!^#?????? #?????????## | | ????????# ##"" !=%!%% #???? #?????????# | | ????????# ##""" =*![!!!#??"" #?????????# | | ????????# ##""" #!!%%* # """ #?????????# | | ######### ##"" =!!%[= + """ #?????????# | | # ## " #%!%BB # """ #?????????## | | # ## ;=!*BB #??"" #??????????### | | # ##;###/##;; BB #???? #????????????## | | || # [ % % BB * #??????##?????????????# | | | / |" %= *]!=!%!#?????????????????????? | | // !%! !%=[[ ;?????????????????????? | | ="#########;;;;#%=% ;?????????????????????? | | #????????# ####!= ;#????????????????????? | | #??#########???#[ ##????????????????????? | | ############"""""""#???#]*[#?????#""?????????????? | | ##"""""""#???#!%!"#????#""#????????????? | | """ """ ##"" " ""#???%=%!##????#""#????????????? | | """ """ ##""" """#####!* "######""#####????????? | | """ """ ##"" ""## !! # "" "########## | | #### #### # "" """"""""""" | | ########+######+##### # "" """"""""""" | | ?????# =! = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 81 Energy Capacity 740 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 510 Jamming Range 12 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 150 Resistance: KI 50 Resistance: TH 55 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 10 Core Analysis 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club A New Friend A Powerful Ally? Backstab Everything Is Under Control Executioner Gun Specialist Gunslinger Knowing Is Half The Battle More Dakka Please More Power To You Novice Programmer One Hack Too Far Preemptive Strike Respectable Loadout Shopping List Significant Disruption System Compromised Total Silence Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Levels Raised 25 | . 1 1 3 4 2 3 . 1 1 . 3 5 . . 1 XP Earned 43894 | 6000 2000 1750 4574 5879 2730 4814 200 650 1750 1000 4219 6781 257 567 723 XP Spent 41935 | 4150 1350 3500 1475 6010 2900 4610 . . . . 7500 1700 . 8740 . Upgrades 74 | 10 2 14 4 17 3 4 . . . . 12 1 . 7 . Power Slot 3 | 1 . . . 1 . 1 . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 . 1 . . . . . . . . . Utility Slot 10 | 2 1 1 . 1 1 1 . . . . 1 . . 2 . Weapon Slot 6 | 1 . 1 1 . . . . . . . 1 1 . 1 . Core Integrity 6 | . . 5 . . . . . . . . 1 . . . . Heat Dissipation 8 | . . 1 . 4 . . . . . . . . . 3 . Energy Generation 3 | . . . . . . . . . . . 3 . . . . Energy Storage 1 | . . . . 1 . . . . . . . . . . . Matter Storage 3 | . . . . 3 . . . . . . . . . . . Mass Support 2 | . . 2 . . . . . . . . . . . . . Inventory Capacity 3 | . 1 1 . 1 . . . . . . . . . . . Sight Range 2 | . . 1 . 1 . . . . . . . . . . . Sensor Range 8 | . . 2 3 1 . . . . . . 2 . . . . Terrain Scan Density 5 | . . . . 3 . 1 . . . . . . . 1 . Ranged Accuracy 2 | 2 . . . . . . . . . . . . . . . KI Resistance % 3 | 1 . . . . 2 . . . . . . . . . . TH Resistance % 3 | 1 . . . . . . . . . . 2 . . . . EX Resistance % 3 | 1 . . . . . . . . . . 2 . . . . Protomatter Created 4461 | . 219 90 217 680 157 289 98 136 . . 694 1409 98 302 72 Integrity Restored 5974 | . 142 234 237 455 79 564 . 288 . . 1437 1657 294 587 . Core 4332 | . 142 234 129 272 42 387 . 288 . . 1090 1184 294 270 . Parts 1642 | . . . 108 183 37 177 . . . . 347 473 . 317 . Protomatter Decayed 3636 | . 170 12 169 331 192 94 . . . 16 502 817 34 100 1199 Game ------ Seed BackupDisruptionKit Manual? 0 Play Time 02:33:52 Cumulative 7.4 hours Start 2019.12.23 @ 03:51:27 End 2019.12.30 @ 13:57:46 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bc11cc2-90ca-4212-a4ef-d324cf304d8e