Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 02:41:50 Player: Timo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (234) 234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 674 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 125/125 System Corruption 5% Temperature Cool (24) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Assault Cannon > --- INVENTORY (14) --- Light Ion Engine Advanced Weight Redist. System Signal Interpreter Terrain Scanner Terrain Scan Processor Melee Analysis Suite Improved ECM Suite Propulsion Shielding Improved Utility Shielding Improved Weapon Shielding Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Hover Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Melee Analysis Suite Propulsion Shielding Improved Utility Shielding Improved Weapon Shielding Light Armor Plating Hardlight Generator [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | . 9 11 Power 4 | . 2 2 Engine 3 | . 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 1 | . 1 . Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | . 5 3 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 81 | . 92 74 Engine 10 | . 13 8 Leg 25 | . 28 23 Storage 17 | . 14 20 Processor 6 | . 10 4 Protection 1 | . . 2 Energy Gun 8 | . 17 2 Ballistic Gun 4 | . . 6 Ballistic Cannon 1 | . . 3 Special Weapon 3 | . 5 1 Naked Turns . | . . . Heaviest Build 45 | 12 13 45 Greatest Support 25 | 20 20 25 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 6 6 14 Average Capacity 8 | 6 6 9 Most Carried 12 | 6 6 12 Average Carried 6 | 6 5 6 Final Capacity 14 | 6 6 14 Final Carried 12 | 6 6 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 362 | 200 61 101 Remotely . | . . . Salvage Created 316 | . 120 196 Parts 17 | . 6 11 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 2 5 Melee 3 | . . 3 Guns 4 | . 2 2 Classes Destroyed 3 | . 2 1 Builder 1 | . 1 . Swarmer 2 | . . 2 Grunt 5 | . 2 3 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 987 | . 98 889 Core 251 | . . 251 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 17 24 Largest 2 | . 1 2 Hottest 100 | . 100 64 Shots Fired 42 | . 17 25 Gun 34 | . 10 24 Cannon 1 | . . 1 Launcher . | . . . Special 7 | . 7 . Kinetic 7 | . . 7 Thermal 35 | . 17 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 6 9 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . 9 18 Core Hits 31 | . 7 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 389 | . 129 260 Guns 331 | . 123 208 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 58 | . 6 52 Kinetic 14 | . . 14 Thermal 317 | . 123 194 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 16 | . . 16 Message Errors 4 | . . 4 Matter Fused 6 | . . 6 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . . 3 Data Loss (minor) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 3 8 Shots . | . . . Rammed 31 | . 1 30 Targets Rammed 46 | . 1 45 Kicked 15 | . . 15 Crushed . | . . . Highest Temperature 189 | . 91 189 Average Temperature 44 | . 22 71 Received Heat Transfer 456 | . 51 405 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 878 | . 370 508 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 75 | . 60 75 Initial 23 | . . 23 Average 27 | . 29 26 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 3 | . 2 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 993 | 3 396 594 Spaces Moved 565 | 3 262 300 Core . | . . . Treads . | . . . Legs 565 | 3 262 300 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 134 | 120 120 146 Slowest Speed 210 | 120 120 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 38 60 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 7 | . 7 . Terrain Destroyed 7 | . 7 . Melee . | . . . Projectile 7 | . 7 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 736 | 2 314 420 Wait 34 | . 7 27 Move 563 | 2 261 300 Hop . | . . . Pick Up 17 | . 7 10 Fast Attach 16 | . 8 8 Attach 4 | . 1 3 Detach 4 | . 3 1 Swap . | . . . Drop 11 | . 9 2 Fire 41 | . 17 24 Melee . | . . . Ram . | . . . Kick 46 | . 1 45 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Entered Mines 501 | -10/Mines | Lost 3 parts (1p2w) 561 | -10/Mines | Core integrity fell below 50% 607 | -10/Mines | Core integrity fell below 20% 621 | -10/Mines | Lost 6 parts (1p3n1u1w) 645 | -10/Mines | Learned location of 1 exit from Materials 848 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 941 | -10/Mines | Discovered new exit (range 13) 994 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00848_ Tosses Imp. Trap Extractor to the ground. 00856_ Acquired Carbon-fiber Leg. 00860_ Acquired Assault Cannon. 00863_ Acquired Imp. Utility Shielding. 00866_ Acquired Hardlight Generator. 00868_ Acquired Melee Analysis Suite. 00871_ Acquired Imp. Weapon Shielding. 00873_ Acquired Adv. Weight Redist. System. 00877_ Dropped Hover Unit. 00878_ Triggered Explosive Trap. 00878_ An explosion rips through the floor. 00878_ Machine disabled. 00881_ Acquired Imp. ECM Suite. 00884_ System corrupted: Energy discharge (-45). 00897_ U-05 Engineer lays Concrete. 00923_ System corrupted: Energy discharge (-35). 00941_ EXIT=FOUND 00942_ System corrupted: Heat flow error (+209). 00962_ System corrupted: Matter fused (-8). 00978_ B EK6R63KZH796SOG