Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 17:48:05 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1523) 1523 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3433 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 388/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Nuclear Core Armored Treads Armored Treads Graphene Brace Hacking Suite Hacking Suite Hacking Suite Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Improved Datajack Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Nuclear Core Armored Treads Graphene Brace Hacking Suite Hacking Suite Hacking Suite Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Improved Datajack Flail [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 44 | 6 9 19 10 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 9 3 Treads 16 | 2 2 9 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 5 3 Device 3 | . 1 2 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 12 | 2 3 3 4 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 1 3 3 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 1 . 6 Power 1 | . 1 . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 92 97 83 Engine 11 | . 13 11 9 Treads 30 | . 28 33 31 Device 7 | . 6 10 3 Storage 12 | . 14 11 9 Protection 6 | . . 9 14 Ballistic Gun 22 | . 26 22 14 Naked Turns . | . . . . Heaviest Build 60 | 11 33 38 60 Greatest Support 83 | 40 40 60 83 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 4 15 15 15 Average Carried 13 | 2 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 13 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1396 | 272 356 457 311 Remotely . | . . . . Salvage Created 2137 | 50 669 758 660 Parts 136 | 3 45 52 36 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | . 16 11 10 Melee 2 | . . . 2 Guns 34 | . 16 11 7 AOE 1 | . . . 1 Classes Destroyed 10 | 1 5 1 3 Worker 2 | . 1 . 1 Hauler 4 | . 2 2 . Recycler 3 | 1 . 1 1 Operator 4 | . 2 2 . Watcher 1 | . . . 1 Swarmer 6 | . 6 . . Grunt 21 | . 10 6 5 Sentry 5 | . . 5 . Specialist 4 | . . . 4 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 3 3 6 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2442 | . 510 385 1547 Core 323 | . 123 38 162 Absorbed by Shields 205 | . . 91 114 Regen/Repaired (Parts) 109 | . 92 17 . Core Remaining (%) 80 | 100 50 90 . Volleys Fired 151 | 4 51 52 44 Largest 2 | 2 2 2 2 Hottest 63 | 60 60 43 63 Shots Fired 280 | 8 102 104 66 Gun 260 | 8 102 104 46 Cannon 15 | . . . 15 Launcher 5 | . . . 5 Special . | . . . . Kinetic 247 | 4 93 104 46 Thermal 13 | 4 9 . . Explosive . | . . . . Electromagnetic 20 | . . . 20 Robot Hit Streak 12 | 3 12 10 10 Robot Miss Streak 4 | 2 4 4 2 Penetration Max . | . . . . Secondary Targets 5 | . 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 186 | 5 66 70 45 Core Hits 85 | 2 32 27 24 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 3 | . 1 1 1 Destroy 2 | . 1 1 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2790 | 62 876 984 868 Guns 2350 | 62 864 954 470 Cannons 278 | . . . 278 Explosions 98 | . . . 98 Melee . | . . . . Ramming 64 | . 12 30 22 Kinetic 2241 | 40 777 954 470 Thermal 109 | 22 87 . . Explosive . | . . . . Electromagnetic 376 | . . . 376 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 2 | . 2 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . 20 . Shots 1 | . . 1 . Rammed 11 | . 3 3 5 Targets Rammed 13 | . 3 3 7 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 486 | . 64 1 486 Average Temperature 139 | . 43 1 169 Received Heat Transfer 638 | . 207 125 306 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 250 | 50 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 511 | 5 315 511 392 Initial 115 | . 3 115 . Average 189 | 1 145 280 124 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 55 | 100 67 26 83 Level 1 34 | . 32 48 16 Level 2 9 | . . 24 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 4 5 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 9 | . 2 3 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 33 21 27 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 5 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 5 4 1 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 36 | . 20 14 2 Successful 23 | . 13 8 2 Failed 13 | . 7 6 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 13 7 . Terminals 29 | . 17 12 . Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 12 | . 8 4 . Record 1 | . 1 . . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Unreport Threat 3 | . . 3 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 2 | . 1 1 . Operators 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 58 | . 26 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2724 | 94 1139 1047 444 Spaces Moved 1284 | 46 564 503 171 Core 3 | 3 . . . Treads 1281 | 43 564 503 171 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 165 Average Speed 161 | 152 160 161 170 Slowest Speed 250 | 160 160 170 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 89 42 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 25 . Melee . | . . . . Projectile . | . . . . AOE 25 | . . 25 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1652 | 59 700 639 254 Wait 87 | . 37 38 12 Move 1281 | 45 563 502 171 Hop . | . . . . Pick Up 41 | 4 24 6 7 Fast Attach 17 | 6 3 5 3 Attach 10 | . 2 2 6 Detach . | . . . . Swap 17 | . 4 12 1 Drop 35 | . 13 19 3 Fire 151 | 4 51 52 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 13 | . 3 3 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Identified exit to Mines 791 | -10/Materials | Discovered new exit (range 8) 981 | -10/Materials | Repaired Lgt. Treads 1224 | -10/Materials | Discovered new exit (range 8) 1234 | -10/Materials | Entered another Materials area 1234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1672 | -9/Materials | Build established: Scavenger-Mutant 1817 | -9/Materials | Discovered new exit (range 10) 1927 | -9/Materials | Discovered new exit (range 3) 2202 | -9/Materials | Repaired Shield Generator 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2390 | -8/Materials | Build established: Mutant 2686 | -8/Materials | Discovered new exit (range 10) 2725 | -8/Materials | Self-destructed Last Messages --------------- 02675_ EMP Blaster destroyed. 02680_ K-01 Serf collects debris. 02680_ Hrd. Medium Armor Plating destroyed. 02681_ Cooling System fried. 02681_ Visual Processing Unit fried. 02681_ Targeting Computer fried. 02681_ H-61 Shepherd destroyed. 02683_ Acquired 11 matter. 02685_ K-01 Serf collects debris. 02686_ EXIT=FOUND 02687_ K-01 Serf destroyed. 02689_ Acquired 10 matter. 02692_ Acquired Hrd. Heavy Armor Plating. 02702_ X-57 Shotgunner destroyed. 02703_ Acquired 28 matter. 02708_ R-06 Scavenger collects Hpw. Shotgun. 02710_ Acquired Corrupted Graphene Brace. 02712_ R-06 Scavenger collects Corrupted Arm. Treads. 02713_ Acquired Corrupted Arm. Treads. 02717_ R-06 Scavenger collects Corrupted Aluminum Leg. 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Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantVariableGreatsword Manual? 0 Play Time 00:15:15 Cumulative 707.9 hours Start 2022.04.08 @ 15:21:12 End 2022.04.08 @ 17:48:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1086 Rogue 1086 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a70760f-9af2-4688-8a69-6281cf29300a