Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.19 @ 18:20:07 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1925) 1925 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 5046 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 166/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Humpback Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (24) --- Light Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Humpback Improved Signal Interpreter Cloak of Protection Skeleton Box Army-in-a-Box Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Humpback Cloak of Protection > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Humpback Improved Signal Interpreter Hardened Light Armor Plating Skeleton Box Army-in-a-Box Improved Medium Laser Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 50 | 8 8 23 1 4 6 . Power 7 | 1 3 2 . . 1 . Engine 6 | 1 3 1 . . 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 9 | 2 1 5 . . 1 . Treads . | . . . . . . . Leg 9 | 2 1 5 . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 5 . 4 1 . Device 5 | . . 3 . 2 . . Storage 7 | 2 2 1 . 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 20 | 3 2 11 1 . 3 . Energy Gun 12 | 1 . 9 . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 2 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 5 | . 2 3 . . . . Power 2 | . 1 1 . . . . Propulsion 1 | . . 1 . . . . Utility . | . . . . . . . Weapon 2 | . 1 1 . . . . Highest Loss Streak 2 | . 1 2 . . . . Average Slot Usage (%) 97 | . 99 99 100 98 88 . Engine 10 | . 13 9 11 11 11 . Leg 32 | . 28 32 33 33 33 . Device 7 | . . 10 11 11 2 . Storage 21 | . 28 22 22 20 11 . Protection 1 | . . . . . 8 . Energy Gun 14 | . . 21 19 11 19 . Ballistic Gun 5 | . 28 . . . . . Launcher 2 | . . . 2 11 2 . Naked Turns . | . . . . . . . Heaviest Build 102 | 14 49 63 63 100 102 . Greatest Support 36 | 20 20 36 30 30 30 . Greatest Overweight (x) 3 | . 2 2 2 3 3 . Average Overweight (x) 1 | . 1 1 2 2 3 . Largest Inventory Capacity 24 | 8 16 18 18 24 24 . Average Capacity 17 | 5 13 17 18 19 24 . Most Carried 24 | 3 13 18 18 24 24 . Average Carried 16 | 1 9 16 18 18 21 . Final Capacity 24 | 8 16 18 18 24 24 24 Final Carried 24 | 2 12 18 18 24 21 21 Class Distribution -------------------- 58% | Scavenger-Mutant 22% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1029 | 288 349 256 30 . 106 . Remotely . | . . . . . . . Salvage Created 2116 | 62 567 1133 23 . 331 . Parts 154 | 2 48 71 11 . 22 . Haulers Intercepted 4 | . 2 2 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 61 | . 15 25 4 . 17 . Guns 46 | . 15 25 . . 6 . AOE 15 | . . . 4 . 11 . Classes Destroyed 9 | 1 5 2 . . 1 . Worker 2 | . 1 . 1 . . . Hauler 4 | . 2 2 . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . 1 . . . . Watcher 8 | . 3 5 . . . . Swarmer 25 | . 6 7 4 . 8 . Grunt 28 | . 9 11 . . 8 . Brawler 1 | . . . . . 1 . Sentry 7 | . . 7 . . . . Best Kill Streak 7 | 1 5 7 5 . 6 . Combat Bots Only 7 | . 3 7 4 . 6 . Max Kills in Single Turn 4 | 1 2 2 4 . 2 . Gunslinging 1 | . 1 1 . . . . Exploded 3 | . . . 3 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1740 | . 598 791 7 . 344 . Core 261 | . 118 119 . . 24 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 52 . . . 64 . Volleys Fired 157 | 2 53 74 2 . 26 . Largest 2 | 2 2 2 2 . 2 . Hottest 130 | 40 40 130 86 . 112 . Shots Fired 299 | 4 106 139 4 . 46 . Gun 281 | 4 106 137 2 . 32 . Cannon . | . . . . . . . Launcher 18 | . . 2 2 . 14 . Special . | . . . . . . . Kinetic 111 | 4 106 1 . . . . Thermal 170 | . . 136 2 . 32 . Explosive 18 | . . 2 2 . 14 . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 4 24 28 . . 23 . Robot Miss Streak 3 | . 3 2 . . 1 . Penetration Max . | . . . . . . . Secondary Targets 13 | . 4 7 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 230 | 4 82 117 . . 27 . Core Hits 119 | 2 35 46 7 . 29 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4629 | 46 963 1861 243 . 1516 . Guns 3246 | 46 963 1837 . . 400 . Cannons . | . . . . . . . Explosions 1383 | . . 24 243 . 1116 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1020 | 46 963 11 . . . . Thermal 2289 | . . 1826 . . 463 . Explosive 1320 | . . 24 243 . 1053 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . . . 49 . Projectiles . | . . . . . . . Explosions 49 | . . . . . 49 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 82 | . . 40 . . 42 . Shots 4 | . . 1 . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 366 | . 24 366 . . 216 . Average Temperature 83 | . 8 100 . . 74 . Received Heat Transfer 651 | . 213 321 . . 117 . Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | . . 14 . . 3 . Heat Transferred 4775 | . . 3824 . . 951 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 539 | 5 193 235 95 . 539 . Initial 45 | . 2 . 2 . . 45 Average 129 | 1 72 109 21 . 322 . Maximum Alert Level 2 | . . 1 . . 2 . Low Security (%) 80 | 100 100 88 100 . 22 . Level 1 15 | . . 11 . . 53 . Level 2 4 | . . . . . 23 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 1 1 . . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 18 32 3 . 16 . Peak Tracking Total 7 | . 4 7 4 . 4 . Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 5 | . . 2 . . 3 . Max in Single Turn 3 | . . 1 . . 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 26 | . 9 14 . 3 . . Terminals 19 | . 8 11 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 110 | . 34 52 . 24 . . Successful 89 | . 24 41 . 24 . . Failed 21 | . 10 11 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 22 | . 11 10 . 1 . . Terminals 66 | . 32 34 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 15 | . . 15 . . . . Garrison Access . | . . . . . . . Terminal Hacks 64 | . 19 21 . 24 . . Record 24 | . . . . 24 . . Robot Analysis 9 | . 4 5 . . . . Prototype ID Bank 6 | . 4 2 . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 3 | . 1 2 . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 2 1 . . . . Dispatch Records 1 | . . 1 . . . . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 2 | . 1 1 . . . . Registered Prototypes 1 | . . 1 . . . . Zone Layout 5 | . 3 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 14 | . . 14 . . . . Insert Component 7 | . . 7 . . . . Analyze 7 | . . 7 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 3 . . . . Terminals 6 | . 3 3 . . . . Track 2 | . 1 1 . . . . Botnet 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Monitor 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 22 | . 8 14 . . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 7 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . 7 . . . . Part Schematics Acquired 7 | . . 7 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 46 | . . . 46 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 9 | . 4 5 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 5911 | 71 1050 2167 599 1102 922 . Spaces Moved 2869 | 46 540 1045 281 586 371 . Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 2862 | 39 540 1045 281 586 371 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 180 120 210 . Average Speed 176 | 109 159 171 180 182 210 . Slowest Speed 210 | 120 180 180 180 210 210 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 78 82 65 87 71 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 10 | . . 10 . . . . Terrain Destroyed 155 | . . 15 28 . 112 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 155 | . . 15 28 . 112 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 3436 | 60 626 1286 370 627 467 . Wait 267 | . 7 111 87 . 62 . Move 2863 | 45 539 1044 280 585 370 . Hop . | . . . . . . . Pick Up 60 | 5 13 18 . 24 . . Fast Attach 10 | 4 . 5 . 1 . . Attach 11 | 3 2 5 . 1 . . Detach 1 | . . 1 . . . . Swap 29 | 1 6 13 1 2 6 . Drop 38 | . 6 15 . 14 3 . Fire 157 | 2 53 74 2 . 26 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Identified exit to Mines 920 | -10/Materials | Discovered new exit (range 16) 1122 | -10/Materials | Entered another Materials area 1122 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1421 | -9/Materials | Build established: Scavenger-Mutant 1469 | -9/Materials | Discovered new exit (range 10) 1577 | -9/Materials | Identified exit to Materials 1862 | -9/Materials | Repaired Imp. Heat Sink 2004 | -9/Materials | Destroyed 7 combat bots 3289 | -9/Materials | Entered Mines 3483 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3633 | -9/Mines | Discovered exit to Materials (range 11) 3782 | -9/Mines | Assembled infested the area 3847 | -9/Mines | Met 8R-AWN 3881 | -9/Mines | Discovered new exit (range 5) 3888 | -9/Mines | Entered Exiles 3888 | -9/Exiles | Accompanied by 1 ally 3918 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3928 | -9/Exiles | Discovered new exit (range 14) 3957 | -9/Exiles | Welcomed by 8R-AWN 3986 | -9/Exiles | Met EX-HEX 4076 | -9/Exiles | Met EX-DEC 4159 | -9/Exiles | Visited The Gauntlet 4353 | -9/Exiles | Met EX-BIN 4529 | -9/Exiles | Aligned with FarCom system 4531 | -9/Exiles | Given EX-Vault access code 4572 | -9/Exiles | Opened EX-Vault 4591 | -9/Exiles | Found Prototype Device 4593 | -9/Exiles | Identified Skeleton Box 4595 | -9/Exiles | Found Prototype Device 4596 | -9/Exiles | Identified Cloak of Protection 4604 | -9/Exiles | Found Prototype Device 4664 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4888 | -9/Exiles | Build established: Hauler-Mutant 4965 | -9/Exiles | Discovered new exit (range 14) 4990 | -9/Exiles | Stole three prototypes: Cloak of Protection, Skeleton Box, Army-in-a-Box 4990 | -9/Exiles | Entered Mines 5569 | -8/Mines | Discovered exit to Materials (range 4) 5912 | -8/Mines | Entered Materials 5912 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5912 | -8/Materials | Self-destructed Last Messages --------------- 05271_ Acquired 12 matter. 05273_ K-01 Serf collects debris. 05275_ Dropped Cld. Ion Engine. 05275_ Dropped Imp. Medium Laser. 05277_ K-01 Serf collects debris. 05434_ U-05 Engineer builds a Wall. 05465_ U-05 Engineer lays Concrete. 05468_ U-05 Engineer builds a Wall. 05481_ K-01 Serf cleans the Laser Drill. 05569_ EXIT=FOUND: MATERIALS 05692_ T-07 Excavator is excavating. 05848_ U-05 Engineer lays Concrete. 05849_ T-07 Excavator is excavating. 05852_ U-05 Engineer builds a Wall. 05853_ T-07 Excavator is excavating. 05859_ U-05 Engineer builds a Wall. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE 05912_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ###???????????????????? | | ???????????????????????# #???o?????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingArmageddonRouter Manual? 0 Play Time 00:42:11 Cumulative 35.3 hours Start 2021.06.19 @ 13:18:51 End 2021.06.19 @ 18:20:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 3 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2082753e-5335-460a-bea0-789247e1e19f