Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 02:57:03 // Winter2019/RPGLIKE Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (96) 96 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1026 Bonus ------- None Cogmind --------- Core Integrity 186/750 Matter 316/450 Energy 215/250 System Corruption 0% Temperature Critical (529) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Matter Pod > --- WEAPON (3) ------- Medium Laser Small Laser Light Assault Rifle > --- INVENTORY (1) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Matter Pod > --- WEAPON ----------- Medium Laser Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Matter Pod Storage Large Matter Pod Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 4 | 4 . . Power . | . . . Propulsion 1 | 1 . . Utility 1 | 1 . . Weapon 2 | 2 . . Parts Attached 10 | 7 3 . Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 1 | 1 . . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 77 87 Engine 12 | . 12 12 Treads 12 | . 12 12 Wheel 12 | . 12 12 Storage 6 | . 2 12 Energy Gun 20 | . 16 25 Ballistic Gun 13 | . 14 12 Launcher 3 | . 5 . Naked Turns . | . . . Heaviest Build 12 | 9 12 12 Greatest Support 20 | 20 10 10 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 1 | 1 1 1 Average Capacity 1 | 1 1 1 Most Carried 1 | 1 1 1 Average Carried . | . . 1 Final Capacity 1 | 1 1 1 Final Carried 1 | 1 1 1 Class Distribution -------------------- 93% | Gunner 6% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 362 | 218 19 125 Remotely . | . . . Salvage Created 119 | . 19 100 Parts 6 | . 2 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 4 | . 2 2 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 1 | . . 1 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 689 | . 54 635 Core 564 | . 45 519 Absorbed by Shields . | . . . Redirected to Core 406 | . 35 371 Core Remaining (%) 96 | 100 92 . Volleys Fired 27 | . 4 23 Largest 3 | . 3 3 Hottest 110 | . 90 110 Shots Fired 53 | . 11 42 Gun 50 | . 8 42 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 16 | . 4 12 Thermal 34 | . 4 30 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 12 | . 1 12 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 36 | . 4 32 Core Hits 12 | . 4 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 472 | . 101 371 Guns 397 | . 26 371 Cannons . | . . . Explosions 75 | . 75 . Melee . | . . . Ramming . | . . . Kinetic 76 | . 16 60 Thermal 321 | . 10 311 Explosive 75 | . 75 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 56 | . 56 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 529 | . 60 529 Average Temperature 239 | . 26 284 Received Heat Transfer 312 | . . 312 Effects 12 | . . 12 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Interference 4 | . . 4 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 978 | . 25 953 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 118 | . 55 118 Initial 22 | . . 22 Average 44 | . 35 69 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 2 8 Peak Tracking Total 4 | . 1 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 14 2 Successful 4 | . 2 2 Failed 12 | . 12 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 9 2 Terminals 11 | . 9 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Robot Analysis 2 | . 1 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 312 | 41 151 120 Spaces Moved 250 | 38 157 55 Core 9 | 9 . . Treads 2 | 2 . . Legs . | . . . Wheels 239 | 27 157 55 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 85 | 81 83 95 Slowest Speed 160 | 160 95 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 35 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . 21 . Melee . | . . . Projectile . | . . . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 302 | 44 170 88 Wait 10 | . . 10 Move 248 | 37 156 55 Hop . | . . . Pick Up 3 | . 3 . Fast Attach 8 | 6 2 . Attach 1 | . 1 . Detach . | . . . Swap 1 | 1 . . Drop 4 | . 4 . Fire 27 | . 4 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x2) 29 | -11/Junkyard | Discovered new exit (range 15) 42 | -11/Junkyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 11) 193 | -10/Materials | Entered another Materials area 195 | -9/Materials | Reached level 2 285 | -9/Materials | Core integrity fell below 50% 303 | -9/Materials | Core integrity fell below 20% 313 | -9/Materials | Self-destructed Last Messages --------------- 00300_ G-34 Mercenary overheating. 00301_ Overheating: System interference. 00301_ Lgt. Assault Rifle temporarily disabled. 00301_ G-34 Mercenary heat spikes uncontrollably. 00301_ K-01 Serf collects debris. 00301_ Melted Broken Aluminum Leg. 00301_ G-34 Mercenary overheating. 00303_ G-34 Mercenary heat damages Heat Sink, Ion Engine. 00303_ G-34 Mercenary overheating. 00304_ G-34 Mercenary heat short circuits Heat Sink. 00304_ G-34 Mercenary overheating. 00304_ K-01 Serf collects debris. 00304_ K-01 Serf destroyed. 00305_ Power failure, Ion Engine shutdown. 00305_ G-34 Mercenary destroyed. 00311_ Upgraded: Core Integrity (+150) 00312_ Power failure, Ion Engine shutdown. 00312_ Overheating: System interference. 00312_ Sml. Laser temporarily disabled. 00313_ Overheating: Energy bleed (-35). 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Utility Slot 1 | 1 . . Weapon Slot 2 | 2 . . Core Integrity 3 | . . 3 Inventory Capacity 1 | 1 . . Protomatter Created 13 | . . 13 Protomatter Decayed 13 | . . 13 Game ------ Seed ShadeNeutrinoTearclaws Manual? 0 Play Time 00:03:53 Cumulative 261.7 hours Start 2023.03.22 @ 02:54:13 End 2023.03.22 @ 02:57:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 240 Rogue 223 Adventurer 1 Explorer 16 Win Type - Total 15 Types 12/1/0/2/0/0/0/0/0 Lore% 73 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e63489aa-eb98-48f5-b6a1-fd165196d80a