Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 22:49:41 Player: harambe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (85) 425 Value Destroyed (3538) 3538 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4378) 4378 TOTAL SCORE: 16561 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 35 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1352 Met Warlord at Research 2000 Friendly Fire -59 Cogmind --------- Core Integrity 0/1600 Matter 139/300 Energy 14/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Seismic Detector Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Transmission Jammer Improved Medium Armor Plating Tesla Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Coil Gun Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Micro-nuke Launcher Heavy Flail Great Maul [Rating: 146] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 2 2 2 . . . . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . . Propulsion 8 | . . . . . 2 . . 1 1 1 . . . . . 1 1 1 Utility 7 | . . . 2 . . . 2 . . 1 . . . . . . 1 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Parts Attached 181 | . 7 1 10 2 14 9 19 29 17 7 1 24 2 2 2 8 5 22 Power 25 | . . . 2 1 2 2 2 4 3 1 . 2 . 1 . 2 . 3 Engine 5 | . . . 2 . 1 . . 2 . . . . . . . . . . Core 16 | . . . . 1 1 2 2 2 3 1 . 2 . . . 1 . 1 Reactor 4 | . . . . . . . . . . . . . . 1 . 1 . 2 Propulsion 66 | . 3 . 3 1 8 5 8 9 6 5 1 8 1 . . 2 2 4 Treads 15 | . 2 . . . 2 5 3 1 . 2 . . . . . . . . Leg 32 | . 1 . 3 1 6 . 3 8 6 3 1 . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 . . . . 1 . Flight 16 | . . . . . . . 1 . . . . 7 1 . . 2 1 4 Utility 37 | . 2 1 2 . 2 1 6 5 4 1 . 7 1 . 1 1 1 2 Device 22 | . 1 1 1 . 2 . 3 2 3 1 . 3 1 . 1 1 . 2 Storage 3 | . 1 . . . . . . . . . . 2 . . . . . . Processor 4 | . . . 1 . . . . 1 . . . 2 . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 7 | . . . . . . 1 3 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | . 2 . 3 . 2 1 3 11 4 . . 7 . 1 1 3 2 13 Energy Gun 9 | . . . 1 . 1 1 1 1 . . . 2 . . . . . 2 Energy Cannon 15 | . . . . . . . 1 3 1 . . 2 . . 1 1 1 5 Ballistic Gun 14 | . 2 . 2 . 1 . 1 3 3 . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . . . . . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . 4 . . . 1 . . . 2 1 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . 2 . . . . 1 . . . . . 1 Parts Lost 35 | . . . 2 . 5 . 7 1 2 . 3 2 2 . 1 1 . 9 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 20 | . . . 2 . 3 . 4 . . . 3 1 1 . . 1 . 5 Utility 7 | . . . . . . . 2 . 1 . . 1 1 . 1 . . 1 Weapon 7 | . . . . . 1 . 1 1 1 . . . . . . . . 3 Highest Loss Streak 8 | . . . 1 . 5 . 2 1 2 . 2 1 2 . 1 1 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 100 95 100 96 100 90 99 100 98 85 80 77 76 69 65 69 66 Engine 4 | . 14 14 10 1 5 . . 6 2 . . . . . . . . . Core 5 | . . . . 9 3 9 7 6 8 9 10 10 10 5 5 4 4 3 Treads 11 | . 15 28 10 . 2 28 23 6 5 5 3 . . . . . . . Leg 9 | . 12 . 7 22 30 7 2 26 29 30 22 1 . . . . . . Flight 6 | . . . . . . . . . . . . 19 21 21 21 19 17 20 Device 16 | . 13 14 22 22 18 13 12 17 17 20 16 20 20 21 20 19 17 17 Storage 7 | . 14 14 11 11 9 9 7 6 5 5 5 5 5 5 5 4 4 3 Processor 6 | . . . 11 11 9 9 7 6 5 5 5 8 10 10 10 9 8 7 Protection 2 | . . . . . . 4 8 8 5 5 5 1 . . . . . . Energy Gun 2 | . . . . . 5 9 6 2 . . . 3 . . . . . . Energy Cannon 1 | . . . . . . . . 4 5 5 5 3 5 3 2 . . . Ballistic Gun 11 | . 28 28 21 22 12 9 7 4 11 10 10 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 3 5 3 . 3 3 2 Peak Build Rating 146 | . 11 19 24 26 33 32 45 64 78 85 85 103 97 96 94 102 118 146 Average Rating 54 | . 10 17 21 24 30 30 40 53 74 84 71 91 95 95 92 95 115 118 On Entrance 56 | 6 6 11 19 22 26 32 30 36 62 77 85 62 97 94 95 92 95 118 Naked Turns 24 | . . . . . . . . . . . . . . . . . . 24 Heaviest Build 70 | 14 33 33 34 34 36 36 55 70 70 70 70 68 53 55 52 53 49 70 Greatest Support 110 | 20 40 40 40 20 43 80 80 70 95 110 110 56 58 58 58 56 51 70 Greatest Overweight (x) 4 | . 1 . 3 1 3 . 2 1 . . 1 1 . 4 . . . 4 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 13 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 14 14 15 15 14 15 15 15 15 Average Carried 14 | . 10 14 14 14 14 14 14 14 14 13 13 13 13 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 13 15 12 14 14 15 15 2 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Mutant 11% | Ninja 6% | Scavenger-Tank 5% | Sprinter 4% | Scout 3% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scout | -4/Factory Sprinter | -4/Upper Caves Commander-Mutant | -4/Warlord Sprinter | -3/Proximity Caves Ninja | -3/Research Ninja | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Matter Collected 3376 | 176 214 122 335 62 300 186 242 350 446 . . 343 28 290 15 . 125 142 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3396 | . 226 144 376 83 321 369 410 494 540 . . 4 . 311 . . . 118 Parts 164 | . 13 6 20 2 15 23 19 23 25 . . . . 7 . . . 11 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . 1 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 75 | . 5 3 7 2 6 10 8 8 9 . . . . 10 . . . 7 Guns 49 | . 5 3 7 2 6 10 6 3 7 . . . . . . . . . Cannons 6 | . . . . . . . 1 3 2 . . . . . . . . . AOE 19 | . . . . . . . 1 1 . . . . . 10 . . . 7 Classes Destroyed 12 | . 4 1 2 . 1 1 2 . . . . . . . . . . 1 Worker 3 | . . . 1 . . . . . . . . . . . . . . 2 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . Swarmer 19 | . 5 . . . . 7 . . . . . . . . . . . 7 Grunt 33 | . . 3 6 2 3 . 1 4 5 . . . . 9 . . . . Duelist 4 | . . . 1 . 1 . 1 . . . . . . 1 . . . . Sentry 8 | . . . . . 2 3 2 1 . . . . . . . . . . Hunter 7 | . . . . . . . 3 2 2 . . . . . . . . . Programmer 4 | . . . . . . . 1 1 2 . . . . . . . . . Best Kill Streak 8 | . 3 1 4 2 2 5 1 4 3 . . . . 8 . . . 8 Combat Bots Only 8 | . 3 1 4 2 2 5 1 4 3 . . . . 8 . . . 5 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 1 1 1 . . . . 2 . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 1 . . . . . 2 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Hostile Shots Fired 945 | . 20 26 53 6 57 79 169 124 66 . 5 43 48 2 16 12 . 219 Missed 347 | . 8 14 18 1 9 19 58 38 18 . 2 21 33 2 10 6 . 90 Damage Taken 10526 | . 98 164 649 63 766 640 1648 1085 885 . 146 617 562 . 125 281 . 2797 Core 2507 | . 16 39 112 29 123 67 87 66 83 . . 78 115 . 18 55 . 1619 Absorbed by Shields 26 | . . . . . . . . . . . . . . . . . . 26 Regen/Repaired (Parts) 87 | . . . . . . 40 . . . . . . . 47 . . . . Core Remaining (%) 85 | 100 . 78 . 64 . 65 87 92 91 . . . . . 81 95 100 . Volleys Fired 331 | . 15 14 30 6 31 33 37 36 26 . . 39 22 15 . 6 1 20 Largest 3 | . 2 2 2 2 2 2 2 2 3 . . 3 1 1 . 1 1 1 Hottest 154 | . 46 46 46 46 98 98 92 130 154 . . 154 90 49 . 90 90 120 Shots Fired 580 | . 30 28 60 12 62 65 73 66 75 . . 45 22 15 . 6 1 20 Gun 416 | . 30 28 60 12 62 65 72 32 49 . . 6 . . . . . . Cannon 143 | . . . . . . . 1 34 26 . . 39 22 . . 6 1 14 Launcher 21 | . . . . . . . . . . . . . . 15 . . . 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 323 | . 30 28 60 12 45 32 36 23 49 . . 6 . . . . . 2 Thermal 213 | . . . . . 17 33 36 21 26 . . 39 22 . . 6 1 12 Explosive 21 | . . . . . . . . . . . . . . 15 . . . 6 Electromagnetic 23 | . . . . . . . 1 22 . . . . . . . . . . Robot Hit Streak 15 | . 4 9 9 9 7 15 14 8 7 . . 8 . 10 . . . 2 Robot Miss Streak 4 | . 3 3 3 1 2 4 4 3 4 . . 1 . . . . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . Secondary Targets 4 | . . . 3 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 315 | . 16 18 37 9 41 46 48 42 43 . . 8 . 4 . . . 3 Core Hits 161 | . 7 8 11 3 15 14 20 16 18 . . 1 . 37 . . . 11 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 . . . . . . Critical Strikes 5 | . . . . . . 1 . 1 2 . . 1 . . . . . . Burn 2 | . . . . . . 1 . 1 . . . . . . . . . . Destroy 3 | . . . . . . . . . 2 . . 1 . . . . . . Melee Attacks 39 | . . . . . . . . 6 . . . 14 . . . 8 3 8 Impact 39 | . . . . . . . . 6 . . . 14 . . . 8 3 8 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9887 | . 258 284 555 122 703 814 823 1423 1230 . . 198 . 2198 . . . 1279 Guns 4632 | . 238 284 555 122 703 814 797 363 656 . . 100 . . . . . . Cannons 1537 | . . . . . . . 23 743 565 . . 98 . . . . . 108 Explosions 3686 | . . . . . . . . 317 . . . . . 2198 . . . 1171 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 32 | . 20 . . . . . 3 . 9 . . . . . . . . . Kinetic 3307 | . 238 284 555 122 473 286 310 283 656 . . 100 . . . . . . Thermal 2703 | . . . . . 230 528 487 687 565 . . 98 . . . . . 108 Explosive 3369 | . . . . . . . . . . . . . . 2198 . . . 1171 Electromagnetic 476 | . . . . . . . 23 453 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 1 7 . . 2 9 9 . . . 10 Average Corruption 2 | . . . . . . . 1 1 6 . . 1 5 9 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . 4 3 11 . . 3 5 1 . . . 4 Message Errors 7 | . . . . . . . . . 3 . . 1 . . . . . 3 Matter Fused 12 | . . . . . . . 2 2 4 . . 1 2 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . 1 1 . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . 2 . . . . . 1 1 . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 331 | . . . . . . . 43 86 43 . . . . 56 . . . 103 Projectiles 43 | . . . . . . . . . 43 . . . . . . . . . Explosions 288 | . . . . . . . 43 86 . . . . . 56 . . . 103 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . . . 88 20 . . . . . . . . . . Shots 2 | . . . . . . . 1 1 . . . . . . . . . . Rammed 3 | . 2 . . . . . 1 . . . . . . . . . . . Targets Rammed 6 | . 3 . . . . . 1 . 2 . . . . . . . . . Kicked 2 | . . . . . . . . . 2 . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 358 | . . . . . 71 332 357 358 126 . . 261 1 1 . 312 46 108 Average Temperature 102 | . . . . . 30 161 102 146 49 . . 43 1 1 . 121 23 36 Received Heat Transfer 1751 | . . 93 138 33 423 117 315 366 126 . . 27 36 . 21 38 . 18 Effects 10 | . . . . . . 1 5 4 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 2 . . . . . . . . . . . Interference 5 | . . . . . . . 3 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Parts Melted 12 | . . . . . 1 3 4 1 3 . . . . . . . . . Heat Transferred 4130 | . . . . . 407 1036 925 805 733 . . 150 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Peak Influence 738 | . 236 128 202 128 223 356 160 183 236 60 21 288 . . . 199 133 738 Initial 111 | . . 33 . 78 49 92 91 44 56 60 21 . . . . 13 111 79 Average 103 | . 115 32 83 124 145 211 74 90 99 60 7 97 . . . 103 126 272 Maximum Alert Level 3 | . 1 . 1 . 1 1 . . 1 . . 1 . . . . . 3 Low Security (%) 87 | . 75 100 94 100 72 43 100 100 85 100 100 84 . . . 100 100 53 Level 1 10 | . 24 . 5 . 27 56 . . 14 . . 15 . . . . . 22 Level 2 . | . . . . . . . . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 1 . 3 3 5 . . 3 . . . 1 1 2 Investigation 3 | . . . . . . . . 1 1 . . . . . . . 1 . Extermination 4 | . . . . . . . 1 1 1 . . . . . . 1 . . Reinforcement 12 | . 1 . . . 1 . 2 1 3 . . 2 . . . . . 2 Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Distress Signals 21 | . 1 . 2 . . 2 2 1 . . . 2 . . . 2 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 15 5 12 2 9 14 12 14 12 . 6 31 18 16 3 17 . 44 Peak Tracking Total 13 | . 5 2 3 2 3 6 3 2 4 . 6 6 10 5 2 7 . 13 Tactical Retreats 38 | . 3 1 1 . 1 1 . . . . . 10 6 . 2 7 . 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Traps Triggered 11 | . . . . . . 1 3 1 . 3 . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Machines Disabled 11 | . . . 1 . . 1 1 2 . . . 1 . . . . . 5 Max in Single Turn 2 | . . . 1 . . 1 1 2 . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Machines Accessed 48 | . 4 . 1 1 . 2 5 6 3 . . 6 . 10 . 3 5 2 Terminals 29 | . 4 . 1 . . 1 5 5 . . . 6 . . . 3 2 2 Fabricators 4 | . . . . . . . . . 3 . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 83 | . 6 . 1 1 . 6 8 10 4 . . 11 . 19 . 3 11 3 Successful 50 | . 3 . . 1 . 4 2 4 2 . . 6 . 19 . 1 7 1 Failed 33 | . 3 . 1 . . 2 6 6 2 . . 5 . . . 2 4 2 Catastrophic 8 | . 2 . . . . . 1 2 . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . . . . . . . Terminals 48 | . 6 . 1 . . 2 8 7 . . . 11 . . . 3 7 3 Fabricators 5 | . . . . . . . . . 4 . . . . . . . 1 . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 3 . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 3 . . 1 . 1 2 2 . . . 6 . 19 . 1 5 1 Record 26 | . . . . . . . . . . . . . . 19 . 1 5 1 Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . . . . . 1 1 . . . 5 . . . . . . Zone Layout 4 | . 1 . . . . 1 . 1 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . . . . . . . 2 . Insert Component 2 | . . . . . . . . 1 . . . . . . . . 1 . Analyze 2 | . . . . . . . . 1 . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . . 1 3 4 1 . . 4 . . . 2 4 1 Full Trace Events 4 | . . . . . . 1 . 1 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Total Allies 6 | . . . . 1 . . . . . . . . . 5 . . . . Largest Group 5 | . . . . 1 1 . . . . . . . . 5 . . . . Highest-Rated Group 268 | . . . . 31 31 . . . . . . . . 268 . . . . Highest-Rated Ally 65 | . . . . 31 31 . . . . . . . . 65 . . . . Total Orders 9 | . . . . . . . 7 2 . . . . . . . . . . EXPLORE 9 | . . . . . . . 7 2 . . . . . . . . . . Ally Attacks 26 | . . . . . 8 . 9 . . . . . . 9 . . . . Total Damage 361 | . . . . . 125 . . . . . . . . 236 . . . . Kills 2 | . . . . . 2 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . . . . . Drone Launches 11 | . . . . . . . 9 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Turns Passed 8993 | . 737 1202 338 325 337 488 1080 962 619 118 99 734 215 730 126 281 212 390 Spaces Moved 9124 | 1 463 693 116 156 163 193 546 638 403 90 67 1737 583 803 347 649 477 999 Core 179 | . . . . . . . . . . . . . . 135 . . . 44 Treads 1670 | . 236 693 73 . 20 193 455 . . . . . . . . . . . Legs 1896 | 1 227 . 43 156 143 . 91 638 403 90 67 37 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5379 | . . . . . . . . . . . . 1700 583 668 347 649 477 955 Fastest Speed 19 | 120 120 160 160 190 120 160 123 115 114 120 120 25 29 29 29 29 29 19 Average Speed 77 | 120 141 160 200 190 130 160 165 120 117 120 148 30 29 66 29 29 29 25 Slowest Speed 330 | 120 190 160 330 190 330 160 330 193 120 120 190 190 29 250 29 34 31 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . . 17 . 6 . 15 4 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 39 | 2 51 101 8 43 17 39 21 26 14 2 71 49 93 79 61 21 19 31 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . . . . . . . . . . 1 1 . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . . . . . . 1 . 1 . . . Spaces Dug 103 | . . . . . . . . 4 1 . . 48 22 . . 14 4 10 Terrain Destroyed 236 | . . . . . . . 5 18 9 . . 48 22 73 . 14 4 43 Melee 33 | . . . . . . . . 4 . . . 13 . . . 8 3 5 Projectile 81 | . . . . . . . . 3 9 . . 35 22 . . 6 1 5 AOE 122 | . . . . . . . 5 11 . . . . . 73 . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Total 10413 | . 522 765 175 176 236 311 649 759 496 98 67 1868 606 979 371 707 540 1088 Wait 507 | . 16 51 5 9 15 64 25 12 29 . . 15 . 125 22 41 47 31 Move 9007 | . 462 692 115 155 162 192 545 637 402 90 66 1704 581 792 346 620 468 978 Hop 46 | . . . . . . . . . . . . 15 . 4 . 13 4 10 Pick Up 111 | . 12 3 8 1 6 4 12 15 7 1 . 24 . 1 . 6 7 4 Fast Attach 36 | . 1 1 3 . 4 2 7 4 1 5 . 5 . . . . . 3 Attach 50 | . . . 3 . 4 . 6 3 4 2 1 10 2 . 1 4 2 8 Detach 13 | . . . . . . . . . . . . 7 . 1 1 2 . 2 Swap 95 | . 6 . 4 2 6 7 6 22 12 . . 9 . 2 1 4 3 11 Drop 121 | . 7 4 7 3 8 9 10 24 13 . . 26 . . . 3 5 2 Fire 331 | . 15 14 30 6 31 33 37 36 26 . . 39 22 15 . 6 1 20 Melee 39 | . . . . . . . . 6 . . . 14 . . . 8 3 8 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . . . . . . . Crush 4 | . 3 . . . . . 1 . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . 1 . . . . 11 Rewire 39 | . . . . . . . . . . . . . . 39 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 619 | -10/Materials | Discovered new exit (range 4) 738 | -10/Materials | Entered Mines 755 | -10/Mines | Learned location of Storage (-8) 1000 | -10/Mines | Learned location of Zion (-7) 1030 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1034 | -10/Mines | Found Prototype Device 1034 | -10/Mines | Identified Exp. Sensor Array 1097 | -10/Mines | Discovered new exit (range 10) 1313 | -10/Mines | Discovered new exit (range 4) 1940 | -10/Mines | Entered Materials 1940 | -9/Materials | Evolved 2 slots: Utility x2 2159 | -9/Materials | Discovered new exit (range 15) 2276 | -9/Materials | Identified exit to Mines 2278 | -9/Materials | Entered Mines 2296 | -9/Mines | Met a Derelict bent on vengeance 2463 | -9/Mines | Received a Mining Laser from a helpful Derelict 2465 | -9/Mines | Found the Drone Emporium 2476 | -9/Mines | Found Prototype Device 2497 | -9/Mines | Build established: Scavenger-Mutant 2505 | -9/Mines | Assembled infested the area 2584 | -9/Mines | Discovered new exit (range 8) 2595 | -9/Mines | Identified exit to Materials 2603 | -9/Mines | Entered Materials 2603 | -8/Materials | Accompanied by 1 ally 2603 | -8/Materials | Evolved 2 slots: Propulsion x2 2818 | -8/Materials | Discovered new exit (range 6) 2916 | -8/Materials | Lost 5 parts (1p3n1w) 2939 | -8/Materials | Identified exit to Storage 2940 | -8/Materials | Entered Storage 3340 | -8/Storage | Repaired Lgt. Nuclear Core 3404 | -8/Storage | Discovered new exit (range 15) 3427 | -8/Storage | Identified exit to Factory 3428 | -8/Storage | Entered Factory 3428 | -7/Factory | Evolved 2 slots: Utility x2 3428 | -7/Factory | Identified Bomb Drone Bay 3596 | -7/Factory | Lost 3 allies 4186 | -7/Factory | Discovered new exit (range 9) 4198 | -7/Factory | Identified exit to Lower Caves 4502 | -7/Factory | Discovered new exit (range 5) 4507 | -7/Factory | Identified exit to Factory 4508 | -7/Factory | Entered another Factory area 4508 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5463 | -6/Factory | Discovered new exit (range 9) 5469 | -6/Factory | Identified exit to Factory 5470 | -6/Factory | Entered another Factory area 5470 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5630 | -5/Factory | Fabricated Xenon Bombardment Thruster? 5772 | -5/Factory | Build established: Scavenger-Tank 6085 | -5/Factory | Discovered new exit (range 5) 6088 | -5/Factory | Identified exit to Factory 6089 | -5/Factory | Entered another Factory area 6089 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6207 | -4/Factory | Sucked down chute 6207 | -4/Factory | Entered Waste 6212 | -4/Waste | Spotted C-40 Crusher 6222 | -4/Waste | Spotted C-40 Crusher 6222 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6239 | -4/Waste | Spotted C-40 Crusher 6245 | -4/Waste | Spotted C-40 Crusher 6248 | -4/Waste | Spotted C-40 Crusher 6249 | -4/Waste | Spotted C-40 Crusher 6255 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6275 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6289 | -4/Waste | Discovered new exit (range 10) 6304 | -4/Waste | Identified exit to Factory 6306 | -4/Waste | Entered Factory 6354 | -4/Factory | Build established: Scavenger-Skirmisher 6983 | -4/Factory | Spotted B-86 Titan 7011 | -4/Factory | Discovered new exit (range 22) 7040 | -4/Factory | Identified exit to Upper Caves 7040 | -4/Factory | Entered Upper Caves 7048 | -4/Upper Caves | Build established: Ninja 7065 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7143 | -4/Upper Caves | Crushed by falling debris 7231 | -4/Upper Caves | Learned location of Testing (-2) 7237 | -4/Upper Caves | Spotted B-86 Titan 7253 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7255 | -4/Upper Caves | Identified exit to Warlord 7255 | -4/Upper Caves | Entered Warlord 7268 | -4/Warlord | Discovered new exit (range 8) 7276 | -4/Warlord | System corruption cleaned by Quarantine Array 7295 | -4/Warlord | Learned Armory recycling unit intel 7295 | -4/Warlord | Learned Armory garrison access intel 7296 | -4/Warlord | Learned 4 Command zone layouts 7296 | -4/Warlord | Learned Quarantine stockpile data 7659 | -4/Warlord | Met Warlord 7675 | -4/Warlord | Build established: Commander-Mutant 7684 | -4/Warlord | Warlord's base attacked by MAIN.C 7881 | -4/Warlord | Identified exit to Proximity Caves 7884 | -4/Warlord | Destroyed 8 combat bots 7985 | -4/Warlord | Entered Proximity Caves 8107 | -3/Proximity Caves | Discovered new exit (range 14) 8111 | -3/Proximity Caves | Identified exit to Research 8111 | -3/Proximity Caves | Entered Research 8111 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8283 | -3/Research | Spotted B-86 Titan 8347 | -3/Research | Assembled infested ambush trap array 8386 | -3/Research | Discovered new exit (range 21) 8391 | -3/Research | Identified exit to Research 8392 | -3/Research | Entered another Research area 8392 | -2/Research | Warlord forces began assault on 0b10 8392 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8393 | -2/Research | Identified exit to Access 8472 | -2/Research | Spotted B-90 Cyclops 8502 | -2/Research | Build established: Ninja 8502 | -2/Research | Research machine network offline 8509 | -2/Research | Met up with Warlord 8529 | -2/Research | Discovered exit to Access (range 13) 8604 | -2/Research | Entered Access 8604 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8954 | -1/Access | Released all parts (15) 8980 | -1/Access | Spotted B-99 Colossus 8981 | -1/Access | Core integrity fell below 50% 8983 | -1/Access | Spotted B-99 Colossus 8986 | -1/Access | Core integrity fell below 20% 8993 | -1/Access | System corruption reached 10% 8994 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08983_ Penetrated by Slug. 08984_ Slug penetrates Wall. 08984_ Penetrated by Slug. 08984_ H-88 Terminator suffers critical hit (Destroy). 08984_ H-88 Terminator destroyed. 08984_ Slug penetrates Wall. 08984_ Penetrated by Slug. 08984_ Slug penetrates Wall. 08984_ Penetrated by Slug. 08985_ Slug penetrates H-88 Terminator. 08986_ P-80 Master resets S-43 Plague, system corruption cleaned. 08987_ Penetrated by Slug. 08990_ Critical hit (Destroy). 08990_ Hardcell Cannon destroyed. 08990_ Slug penetrates Sealed Heavy Doors. 08992_ Slug penetrates Wall. 08992_ Tesla Rifle destroyed. 08993_ Acquired 99 matter. 08993_ Penetrated by Slug. 08993_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????????? ????? #???# #?????????? | | #???????????????? #???# #?????????? | | #???????????????? ????# #?????????? | | #?????????????### ###### #?????????? | | #?????????????# %! = [ # #?#?????#?? | | #????????????## # = #?????????? | | #????????????# # #???????#?? | | #?????????#??# # #?????????? | | #????????????# [ # ! #?????????? | | ############## # #?????????? | | ! # #?????????? | | ###+###########?? | | ################ # | | # #???????####??## ######???? | | # #???????? * ??#ps ##### #?#??????? | | # #????????? ?# #???##+######+##????????? | | # #?????? ??"" ?# #??? #?? ????????? | | #+## #????????"R"" # s #? # ??????? | | ## #?????? "" "" # ## # " #?????? | | ## #????# + ## = # """ #?????? | | ## #????# # ## #! """ #?????? | | # ????# ! # % ## # " #?????? | | # #???#########?# ######### #?????? | | + #?????#####;###""s;########% * #?????? | | # #?????# psps ####+######?????? | | ## ##?????# %BB h *@[ BB #???????????????? | | ## #??????# BB BB #??#????????????? | | ## #?#????# ####;"" ##;;# #???????????????? | | #? #??????##????????""#?###?###???????????????? | | #? #?????????????????"????????????????????????? | | ###? ???????????????????????????????????????????? | | #### ###????????????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | | #######/###T#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 80 Energy Generation 51 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Hacking Suite | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Knowing Is Half The Battle Challenges ------------ None Game ------ Seed BlastGhostDeflector Manual? 0 Play Time 03:54:49 Cumulative 117.6 hours Start 2024.09.18 @ 18:13:19 End 2024.09.18 @ 22:49:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 509ac6f1-14e0-488e-8d9d-6711fccfa584