Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 22:24:23 Player: MrProgressor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2105) 2105 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (8651) 8651 TOTAL SCORE: 15981 Bonus ------- Follower Combat Kills 251 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2800 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 62/310 System Corruption 4% Temperature Critical (521) Movement Treading (330) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Fission Core (fused) > --- PROPULSION (5) --- Armored Treads Armored Medium Treads (fused) > --- UTILITY (6) ------ Huge Storage Unit Improved Melee Analysis Suite Core Analyzer Layered Light Armor Plating (fused) Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (2) ------- Greatsword > --- INVENTORY (25) --- Light Nuclear Core Small Battery (100) Advanced Targeting Computer Makeshift System Shield Heavy EM Shotgun Heavy EM Shotgun Lightning Gun Improved Spread Laser Wave Gun Firepult Gauss Rifle Rocket Launcher Mini Grenade Launcher Great Maul Makeshift Sword Greatsword Scimitar of Distortion Scimitar of Distortion Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Triangulator Advanced Shield Generator Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Medium Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating Recalibrator Heavy EM Shotgun Heavy EM Shotgun Lightning Gun Improved Spread Laser Firepult Gauss Rifle Precision Assault Rifle Rocket Launcher Mini Grenade Launcher Scimitar of Distortion Scimitar of Distortion [Rating: 98] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware System Shield Protection Medium Insulated Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 3 | . . . . . 3 . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 50 | 4 7 3 1 . 7 13 2 9 . 4 Power 2 | . 1 . . . . . . 1 . . Engine 1 | . . . . . . . . 1 . . Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . 1 . . 1 4 . 1 . 1 Treads 10 | 2 . 1 . . 1 4 . 1 . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 2 . . . 5 6 2 4 . 2 Device 10 | 1 1 . . . . 4 1 3 . . Storage 3 | . 1 . . . 1 1 . . . . Processor 4 | . . . . . 2 . . . . 2 Hackware 1 | . . . . . 1 . . . . . Protection 4 | . . . . . 1 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 16 | 1 4 2 1 . 1 3 . 3 . 1 Energy Gun 6 | . 2 1 1 . . 1 . 1 . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 4 | 1 1 . . . . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 2 . . . . Parts Lost 10 | . . . . . . . . 5 . 5 Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . . . . . . . 1 . 4 Utility 3 | . . . . . . . . 2 . 1 Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 5 | . . . . . . . . 2 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 4 8 4 4 4 11 22 23 21 21 21 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | 2 . . . . 1 1 2 1 1 . Utility 5 | . 2 . . 1 4 9 9 7 6 5 Weapon 7 | 1 3 3 2 2 4 9 11 11 12 13 Tool/Special . | . . . . . . . . . . . Unused Backups 64 | . 14 1 . . 11 14 1 3 . 20 Power 5 | . 1 . . . 2 1 . . . 1 Propulsion 3 | . 2 . . . . . 1 . . . Utility 26 | . 5 . . . 5 11 . . . 5 Weapon 28 | . 5 1 . . 4 2 . 3 . 13 Tool/Special 2 | . 1 . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 98 100 100 99 95 89 94 92 91 Engine 2 | . 2 10 12 3 . . . 6 7 1 Core 4 | . 11 2 . 8 . 5 7 . . 5 Reactor 1 | . . . . . 7 1 . . . . Treads 29 | . 27 30 37 37 24 31 25 30 35 34 Device 20 | . 14 26 25 25 18 19 26 24 14 14 Storage 6 | . 13 . . . 8 7 7 7 7 7 Processor 2 | . . . . . 5 4 . 1 . . Hackware 1 | . . . . . 5 . . . . . Protection 2 | . . . . . 2 3 1 5 14 13 Energy Gun 15 | . 22 17 . 7 12 18 21 12 7 9 Ballistic Gun 3 | . 5 2 1 4 8 1 . 4 7 . Special Weapon 1 | . . 1 14 4 . . . . . . Slashing Weapon 1 | . . . 1 7 2 . . . . . Peak Build Rating 98 | 7 31 41 47 50 73 98 96 95 88 94 Average Rating 65 | 6 11 35 43 47 65 85 93 87 88 91 On Entrance 56 | 6 7 31 41 46 50 70 96 94 88 88 Avg Prop Armor Cover (%) 2 | . . . . . 2 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 15 22 12 20 19 62 117 122 118 118 137 Greatest Support 160 | 40 40 63 66 72 78 158 160 160 139 139 Greatest Overweight (x) 2 | . 1 . . . 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 5 5 5 15 25 25 25 25 25 Average Capacity 17 | 8 8 5 5 5 15 24 25 25 25 25 Most Carried 25 | 6 10 5 5 5 15 25 25 25 23 25 Average Carried 16 | 4 8 4 4 5 13 23 24 24 23 24 Final Capacity 25 | 8 5 5 5 5 15 25 25 25 25 25 Final Carried 25 | 4 5 5 5 5 15 25 25 23 23 20 Transmogrified Parts 100 | . . 11 8 6 17 39 6 9 . 4 Integrity Recovered 1780 | . . 178 53 18 270 361 132 455 . 313 Class Distribution -------------------- 48% | Mutant 26% | Skirmisher 18% | Tank 5% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2602 | 233 213 55 . 34 1243 223 200 217 . 184 Remotely . | . . . . . . . . . . . Salvage Created 2835 | 29 399 62 . . 877 579 . 785 . 104 Parts 179 | 3 28 5 . . 54 43 . 46 . . Haulers Intercepted 8 | . 1 . . . 3 4 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 9 51 . 2 Prevented 7 | . . . . . . . 2 5 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 45 | . 8 3 . . 8 5 . 18 . 3 Melee 2 | . . . . . 2 . . . . . Guns 37 | . 8 . . . 6 5 . 16 . 2 AOE 4 | . . 3 . . . . . 1 . . Classes Destroyed 14 | 1 4 . . . 4 1 . 4 . . Worker 4 | . . . . . 2 2 . . . . Builder 5 | . . . . . 1 4 . . . . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 8 | . 1 . . . 3 4 . . . . Minesweeper 1 | . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . Drone 3 | . . . . . . . . 1 . 2 Watcher 7 | . 3 . . . 4 . . . . . Swarmer 7 | . 3 . . . . . . 4 . . Grunt 19 | . 5 3 . . 5 . . 6 . . Sentry 6 | . . . . . 4 . . 1 . 1 Hunter 2 | . . . . . . . . 2 . . Programmer 8 | . . . . . . 5 . 3 . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 9 | 1 4 3 . . 3 3 . 9 . 2 Combat Bots Only 9 | . 4 3 . . 3 1 . 9 . 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 362 | . 39 4 . . 30 23 54 156 . 56 Missed 105 | . 13 1 . . 6 4 22 54 . 5 Hits 257 | . 26 3 . . 24 19 32 102 . 51 Projectile 257 | . 26 3 . . 24 19 32 102 . 51 AOE 2 | . . . . . . 2 . . . . Critical Strikes 12 | . 1 . . . 1 . 2 5 . 3 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 4535 | . 280 32 . . 371 503 620 1766 . 963 Core 479 | . 50 . . . 13 30 59 124 . 203 Absorbed by Shields 228 | . . . . . . 57 67 104 . . Ignored by Resistances 219 | . . . . . . 21 . . . 198 Regen/Repaired (Parts) 58 | . 58 . . . . . . . . . Core Remaining (%) 88 | 100 . . . 66 100 . . . . . Volleys Fired 203 | 3 31 5 6 . 39 32 13 65 . 9 Largest 3 | 2 2 1 1 . 3 3 3 3 . 2 Hottest 375 | 40 90 30 5 . 161 375 210 365 . 345 Shots Fired 403 | 6 62 5 6 . 88 72 26 121 . 17 Gun 384 | 6 62 . . . 85 72 26 118 . 15 Cannon 5 | . . . . . 3 . . . . 2 Launcher 7 | . . 4 . . . . . 3 . . Special 7 | . . 1 6 . . . . . . . Kinetic 107 | 6 36 . . . 34 3 . 21 . 7 Thermal 203 | . . . . . 22 68 21 84 . 8 Explosive 7 | . . 4 . . . . . 3 . . Electromagnetic 79 | . 26 . . . 32 1 5 13 . 2 Robot Hit Streak 23 | 4 6 4 3 . 10 12 13 23 . 4 Robot Miss Streak 5 | 1 5 . 1 . 4 2 1 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 277 | 4 41 2 4 . 54 42 24 98 . 8 Core Hits 124 | 1 21 4 . . 28 18 5 45 . 2 Critical Kills 2 | 1 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . 1 . . Critical Strikes 7 | 1 1 . . . 1 2 1 1 . . Destroy 5 | 1 1 . . . . 2 . 1 . . Corrupt 1 | . . . . . . . 1 . . . Sever 1 | . . . . . 1 . . . . . Melee Attacks 11 | . 1 . . . 9 . . . . 1 Impact 1 | . 1 . . . . . . . . . Slashing 10 | . . . . . 9 . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6743 | 52 628 235 . . 1339 1121 566 2443 . 359 Guns 5687 | 52 628 . . . 809 1121 566 2337 . 174 Cannons 178 | . . . . . 52 . . . . 126 Explosions 341 | . . 235 . . . . . 106 . . Melee 524 | . . . . . 478 . . . . 46 Ramming 13 | . . . . . . . . . . 13 Kinetic 1090 | 52 286 . . . 259 60 . 374 . 59 Thermal 3813 | . . . . . 374 1041 493 1790 . 115 Explosive 341 | . . 235 . . . . . 106 . . Electromagnetic 962 | . 342 . . . 228 20 73 173 . 126 Impact . | . . . . . . . . . . . Slashing 524 | . . . . . 478 . . . . 46 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 2 . 4 4 4 Average Corruption 1 | . 1 1 1 1 . 1 . 2 4 4 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 41 | . . 3 3 4 . 13 . 11 1 6 Message Errors 9 | . . 1 . . . 2 . 5 1 . Matter Fused 9 | . . . . 3 . 4 . 1 . 1 Heat Flow Errors 4 | . . . 1 . . 2 . 1 . . Energy Discharges 6 | . . 2 1 . . 2 . . . 1 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 8 | . . . 1 . . 1 . 3 . 3 Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots 12 | . . . . . . 3 . 5 . 4 Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 647 | . 114 9 216 . 465 388 597 468 . 647 Average Temperature 137 | . 29 6 111 . 127 122 197 155 . 264 Received Heat Transfer 1542 | . 108 18 . . 180 . 327 414 . 495 Effects 35 | . . . . . 4 1 8 6 . 16 Shutdowns 8 | . . . . . 1 1 2 1 . 3 Energy Bleed 3 | . . . . . . . . 1 . 2 Interference 11 | . . . . . 2 . 3 4 . 2 Matter Decay 4 | . . . . . 1 . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . 1 . . 2 Damage (major) 2 | . . . . . . . 2 . . . Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . 1 . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . 1 . . Robots Corrupted 2 | . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Parts Fried 5 | . 1 . . . . . . 1 . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . 6 2 . . . . Heat Transferred 5303 | . . . . . 518 1493 703 2428 . 161 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 147 | 5 110 68 . . 71 147 . . . . Initial 4 | . . 4 . . . . . . . . Average 17 | 2 25 8 . . 9 25 . . . . Influence Increases 1787 | 5 311 68 . . 386 369 120 448 . 80 Destroy 0b10 Robot/C 1140 | . 160 60 . . 220 160 80 400 . 60 Destroy 0b10 Robot/NC 135 | 5 20 . . . 55 40 . 5 . 10 Destroy Leader 220 | . 48 . . . 64 58 20 30 . . Allied During Kill 54 | . . . . . 11 . 20 13 . 10 Successful Hack 186 | . 49 . . . 31 106 . . . . Destroy Structure 22 | . 4 8 . . 5 5 . . . . Lose Combat Pursuer 30 | . 30 . . . . . . . . . Influence Decreases 1777 | 5 300 79 . . 386 223 212 502 . 70 Entered New Map 73 | . . 7 . . . . 55 11 . . Time Decay 1524 | 5 300 72 . . 366 213 157 381 . 30 Lost Part 90 | . . . . . . . . 50 . 40 Lost Ally 90 | . . . . . 20 10 . 60 . . Squads Dispatched 17 | . 3 . . . 1 11 . 1 . 1 Investigation 6 | . 2 . . . . 3 . 1 . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 4 | . 1 . . . 1 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 18 3 . . 17 10 4 20 . 9 Peak Tracking Total 13 | . 4 3 . . 4 3 3 13 . 7 Tactical Retreats 1 | . 1 . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 8 | . 1 . . . . 7 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 50 | . 6 . 2 . 8 29 . 1 4 . Terminals 25 | . 4 . . . 5 15 . 1 . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 5 | . 1 . . . 1 3 . . . . Scanalyzers 4 | . . . . . 1 3 . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 183 | . 25 . 2 . 49 76 . 4 27 . Successful 122 | . 13 . 2 . 35 41 . 4 27 . Failed 61 | . 12 . . . 14 35 . . . . Catastrophic 8 | . 1 . . . . 7 . . . . Database Lockouts . | . . . . . . . . . . . Manual 78 | . 16 . 1 . 22 39 . . . . Terminals 81 | . 16 . . . 21 40 . 4 . . Fabricators 9 | . . . . . . 9 . . . . Repair Stations 8 | . 6 . . . . 2 . . . . Recycling Units 13 | . 3 . . . 2 8 . . . . Scanalyzers 38 | . . . . . 23 15 . . . . Garrison Access 5 | . . . . . 3 2 . . . . Terminal Hacks 55 | . 7 . 2 . 4 11 . 4 27 . Record 16 | . . . 1 . . . . 4 11 . Part Schematic 9 | . . . . . . 1 . . 8 . Robot Schematic 6 | . . . . . . 1 . . 5 . Robot Analysis 9 | . 4 . . . 2 3 . . . . Prototype ID Bank 6 | . 1 . . . . 2 . . 3 . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 2 | . . . . . 1 1 . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 3 . . . . Report Inventory 4 | . . . . . 1 3 . . . . Scanalyzer 33 | . . . . . 20 13 . . . . Insert Component 13 | . . . . . 7 6 . . . . Analyze 13 | . . . . . 7 6 . . . . Retrieve Study 7 | . . . . . 6 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 24 | . 3 . . . 10 11 . . . . Terminals 16 | . 2 . . . 8 6 . . . . Assimilate 5 | . . . . . 3 2 . . . . Botnet 10 | . 2 . . . 4 4 . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . Recycling Units 6 | . 1 . . . 1 4 . . . . Monitor 2 | . . . . . 1 1 . . . . Reject 2 | . . . . . . 2 . . . . Recyclers 2 | . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Researchers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 6 . . . 7 24 . 1 . . Full Trace Events 3 | . 1 . . . . 1 . 1 . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 7 6 . . 8 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 187 | . . . . . . 187 . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . Part Studies Acquired 7 | . . . . . 6 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 13 | . 13 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 7 6 . . . . Part Schematics Acquired 12 | . . . . . 7 5 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . 1 4 . . . . . . . Non-combat 4 | . . 1 3 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 5 | . . 1 4 . . . . . . . parse_system 5 | . . 1 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 10 | . 1 . . 4 . 1 3 . . 1 Largest Group 4 | . 1 . . 4 3 1 3 3 . 1 Highest-Rated Group 96 | . 16 . . 71 40 26 63 63 . 96 Highest-Rated Ally 96 | . 16 . . 31 16 26 21 21 . 96 Total Orders 2 | . . . . . . 2 . . . . STAY 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . Ally Attacks 45 | . 2 . . . 16 . 10 11 . 6 Total Damage 714 | . 13 . . . 143 . 147 220 . 191 Kills 11 | . . . . . 3 . 4 2 . 2 Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 178 | . 11 11 . 6 35 61 6 39 . 9 Average Entertainment 34 | . 22 15 . 6 26 46 30 45 . 21 Good Acts 33 | . . 4 . 1 12 11 2 2 . 1 Bad Acts 19 | . . 4 . . 3 2 1 8 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2959 | 14 1208 . . . 380 1357 . . . . Optics 281 | . . . . . 281 . . . . . Sensors 99 | . . . . . 99 . . . . . Seismic 1222 | 14 1208 . . . . . . . . . Decoding 1342 | . . . . . . 1342 . . . . Triangulation 15 | . . . . . . 15 . . . . Robot Analysis Total 9 | . 4 . . . 2 3 . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 3 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 38 | . . . . . . 38 . . . . Traps 19 | . . . . . . 19 . . . . Emergency Access 6 | . . . . . . 6 . . . . Garrisons 1 | . . . . . . 1 . . . . Patrols 4 | . . . . . . 4 . . . . Reinforcements 5 | . . . . . . 5 . . . . Exits 3 | . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 10179 | 42 1228 638 549 444 2300 3066 384 1112 114 302 Spaces Moved 5670 | 17 675 389 356 306 1172 1746 208 566 75 160 Core . | . . . . . . . . . . . Treads 5670 | 17 675 389 356 306 1172 1746 208 566 75 160 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 145 | 160 160 155 145 145 150 156 158 152 154 154 Average Speed 159 | 160 161 159 150 145 160 165 158 153 154 159 Slowest Speed 330 | 160 240 160 158 150 222 211 162 158 154 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 4 98 94 72 66 60 65 44 69 68 28 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . 1 1 . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . 1 . 1 . . 2 2 . 3 Spaces Dug 7 | . 1 . . . 4 2 . . . . Terrain Destroyed 55 | . 4 20 . . 5 5 . 19 . 2 Melee 2 | . 1 . . . 1 . . . . . Projectile 12 | . . . . . 4 5 . 1 . 2 AOE 41 | . 3 20 . . . . . 18 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6444 | 26 755 403 366 306 1508 1873 240 706 74 187 Wait 337 | 1 5 . . 1 246 33 11 39 . 1 Move 5660 | 16 674 388 355 305 1171 1745 207 565 74 160 Hop . | . . . . . . . . . . . Pick Up 96 | . 13 3 2 . 25 30 3 15 . 5 Fast Attach 15 | 1 4 1 . . 3 6 . . . . Attach 19 | 2 1 1 . . 1 2 1 7 . 4 Detach 1 | . . . . . . . 1 . . . Swap 25 | 1 4 2 2 . 3 5 3 5 . . Drop 67 | 2 17 3 1 . 11 20 1 7 . 5 Fire 203 | 3 31 5 6 . 39 32 13 65 . 9 Melee 11 | . 1 . . . 9 . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 6 | . 5 . . . . . . 1 . . Trap 2 | . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 43 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Discovered new exit (range 11) 1038 | -10/Materials | Repaired Lgt. Treads 1171 | -10/Materials | Discovered new exit (range 14) 1171 | -10/Materials | Discovered new exit (range 13) 1240 | -10/Materials | Discovered new exit (range 8) 1251 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1251 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1271 | -10/Materials | Entered Mines 1299 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 1327 | -10/Mines | Found a hidden stash of uninstalled traps 1327 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x3) 1393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1405 | -10/Mines | Learned location of 1 exit from Materials 1579 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1595 | -10/Mines | Discovered new exit (range 15) 1626 | -10/Mines | Core integrity restored by X0-1V1 (+16) 1662 | -10/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 1725 | -10/Mines | Discovered new exit (range 11) 1798 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1901 | -10/Mines | Discovered new exit (range 5) 1909 | -10/Mines | Entered Exiles 1950 | -10/Exiles | Met 8R-AWN 1985 | -10/Exiles | Met EX-HEX 2055 | -10/Exiles | Learned location of Zion (-6) 2083 | -10/Exiles | Met EX-BIN 2102 | -10/Exiles | Aligned with FarCom system 2103 | -10/Exiles | Given EX-Vault access code 2166 | -10/Exiles | Opened EX-Vault 2176 | -10/Exiles | Found Firepult 2208 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2250 | -10/Exiles | Met EX-DEC 2440 | -10/Exiles | Discovered new exit (range 14) 2458 | -10/Exiles | Left Exiles lab with Firepult 2458 | -10/Exiles | Entered Mines 2522 | -9/Mines | Received a Mining Laser from a helpful Derelict 2608 | -9/Mines | Discovered new exit (range 11) 2609 | -9/Mines | Learned location of 1 exit from Materials 2747 | -9/Mines | Learned location of Storage (-9) 2759 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2902 | -9/Mines | Entered Materials 2902 | -8/Materials | Accompanied by 3 allies 2902 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2903 | -8/Materials | Identified exit to Factory 3658 | -8/Materials | X0-1V1 foreshadows a heat wave 3680 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 3725 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3869 | -8/Materials | Build established: Skirmisher 3913 | -8/Materials | Ambient heat levels rising (+10) 4071 | -8/Materials | Ambient heat levels rising (+10) 4171 | -8/Materials | X0-1V1 sent you to a vault 4183 | -8/Materials | Found Prototype Slashing Weapon 4185 | -8/Materials | Found Prototype Slashing Weapon 4286 | -8/Materials | Ambient heat levels falling (-10) 4462 | -8/Materials | Ambient heat levels falling (-10) 4484 | -8/Materials | Found Prototype Slashing Weapon 4547 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5202 | -8/Materials | Entered Factory 5202 | -7/Factory | Evolved 2 slots: Propulsion x2 5227 | -7/Factory | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 5403 | -7/Factory | X0-1V1 put everyone to sleep 5607 | -7/Factory | Identified Scimitar of Distortion (x3) 6210 | -7/Factory | Identified exit to Factory 6515 | -7/Factory | X0-1V1 woke everyone up 6688 | -7/Factory | Fabricated Diametric Drive? 6856 | -7/Factory | Build established: Derelict-Skirmisher 6976 | -7/Factory | X0-1V1 activates XOMVISION 7685 | -7/Factory | Identified exit to Lower Caves 8013 | -7/Factory | Build established: Tank 8258 | -7/Factory | Watched by a mysterious "MATRIX" hacker 8268 | -7/Factory | Entered Lower Caves 8449 | -7/Lower Caves | Spotted B-75 Beast 8514 | -7/Lower Caves | X0-1V1 sent allied H-55 Commando (x3) 8516 | -7/Lower Caves | Allies destroyed B-75 Beast 8555 | -7/Lower Caves | Learned 12 Factory zone layouts 8634 | -7/Lower Caves | Discovered new exit (range 12) 8652 | -7/Lower Caves | Entered another Lower Caves area 8652 | -7/Lower Caves | Accompanied by 3 allies 8652 | -7/Lower Caves | Discovered exit to Factory (range 10) 8661 | -7/Lower Caves | Attracted the attention of an 0b10 base 8705 | -7/Lower Caves | Lost 3 allies 8729 | -7/Lower Caves | Destroyed 9 combat bots 8767 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8810 | -7/Lower Caves | Learned Factory emergency access door positions 8890 | -7/Lower Caves | Ambushed by research squad 9029 | -7/Lower Caves | Imp. Trap Scanner reconfigured into Item Mimic 9044 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Utility slot 9338 | -7/Lower Caves | Build established: Mutant 9366 | -7/Lower Caves | Spotted B-75 Beast 9443 | -7/Lower Caves | Core integrity fell below 50% 9478 | -7/Lower Caves | Destroyed B-75 Beast 9588 | -7/Lower Caves | Discovered new exit (range 7) 9764 | -7/Lower Caves | Entered Data Miner 9764 | -7/Data Miner | Discovered new exit (range 6) 9794 | -7/Data Miner | Met Data Miner 9820 | -7/Data Miner | Learned location of Section 7 (-2) 9820 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9843 | -7/Data Miner | Received God Mode back door access code from Data Miner 9878 | -7/Data Miner | Entered Proximity Caves 9881 | -6/Proximity Caves | Spotter reported a threat 9881 | -6/Proximity Caves | Spotter reported a threat 10146 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10166 | -6/Proximity Caves | Core integrity fell below 20% 10169 | -6/Proximity Caves | Escorted by Enhanced Grunt 10180 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10170_ G-50 Soldier destroyed. 10170_ Discarded Cld. Proton Cannon. 10171_ Discarded Variable Charge Gun. 10173_ G-50 Soldier destroyed. 10174_ Overheating: System interference. 10174_ Greatsword temporarily disabled. 10174_ Hvy. Reflective Plating destroyed. 10175_ Overheating: Energy bleed (-21). 10175_ Carbon-fiber Leg fries itself beyond repair. 10176_ Power failure, Rnf. Fission Core shutdown. 10176_ Overheating: Matter decay (-47). 10176_ Critical hit (Burn: +37). 10176_ Imp. Treads destroyed. 10177_ Acquired 54 matter. 10178_ Overheating: Energy bleed (-11). 10178_ Adv. Heat Sink fries itself beyond repair. 10179_ Overheating: Core damaged (-44). 10180_ Broken Adv. Medium Treads destroyed. 10180_ Critical hit (Burn: +37). 10180_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ??????###???????????????????? | | ?????????????????? ?????? #???????????????????? | | ?????????????????? ########*#???????????????????? | | ?????????????????? #" #bb#%#???????????????????? | | ?????????????????? #" ; =!#???????????????????? | | ??????????????????# #" ; =#???????????????????? | | ??????????????????# #" =g@ #???????????????????? | | ?????????????????## #" #g ;#??????????????????? | | ################## #" # g; ##?????????????????? | | # ###+####gg #?????????????????? | | %%= ##?????????????????? | | # ####### ###### ##?????????????????? | | # ###?????### ##???## ##????????????????? | | #?????????####???## ##???????????????? | | ##???????????????# ###?????????????? | | ## ######?????# ## #?????????????? | | ##### ##????# ### #?????????????? | | ???# ###??### ####?# #?????????????? | | ???# #????## #?????# #?????????????? | | ??# # # ######??## ?????## ##?????????????? | | # # # ### ##??##?????# #??????????????? | | # ## ### #????????# #??????????????? | | # #####!!## #????????## ###??????????????? | | # # ???# # ## ##????????####????????????????? | | ### ???# &[## #????????????????????????????? | | #?? ???# ##???????????????????????????? | | #??? ???# # | ##??????????????????????????? | | ???# ###% ###????????????????????????? | | ???# # #### ##???????????????????????? | | ??# #?# %!#???????????????????????? | | ??? ## #??# =#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 32 Energy Capacity 1425 Matter Stores 700 Matter Capacity 900 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 135 Armor Coverage 750 Resistance: TH 25 Resistance: EM 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 20 Melee Accuracy 6 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Imp. Spread Laser | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Hacked Hvy. EM Shotgun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Diametric Drive | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 58% | -10/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Katana | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularGrenadeDrillbomb Manual? 0 Play Time 02:33:44 Cumulative 409.2 hours Start 2026.10.31 @ 21:54:26 End 2026.11.02 @ 22:24:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62c68ba8-95c0-4eeb-b30c-01aa77527307