Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 19:32:43 Player: Balonith Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (750) 750 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3325 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Weight Redist. System Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Heavy Hammer > --- INVENTORY (5) ---- Improved Ion Engine Gravmag System Cooling System Improved Signal Interpreter Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Weight Redist. System Signal Interpreter Melee Analysis Suite Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Gravmag System Cooling System Improved Signal Interpreter Advanced Targeting Computer [Rating: 28] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 46 | 5 4 12 4 . . 1 20 Power 8 | 1 . 2 . . . 1 4 Engine 7 | 1 . 2 . . . 1 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . 3 . . . . 5 Treads 1 | . . . . . . . 1 Leg 4 | 2 . 2 . . . . . Wheel . | . . . . . . . . Hover 4 | . . 1 . . . . 3 Flight 1 | . . . . . . . 1 Utility 12 | . 4 2 2 . . . 4 Device 3 | . 2 . . . . . 1 Storage 2 | . 1 1 . . . . . Processor 6 | . 1 1 2 . . . 2 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 . 5 2 . . . 7 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 1 . . . . . . 2 Ballistic Cannon 1 | . . 1 . . . . . Launcher 7 | . . 3 2 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 21 | . . 11 1 . . . 9 Power 4 | . . 2 . . . . 2 Propulsion 6 | . . 4 . . . . 2 Utility 5 | . . 1 . . . . 4 Weapon 6 | . . 4 1 . . . 1 Highest Loss Streak 10 | . . 10 1 . . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 95 85 59 77 77 83 73 Engine 6 | . 14 11 . . . 6 5 Leg 5 | . 28 22 . . . . . Hover 9 | . . . 11 11 11 11 16 Device 1 | . 11 . . . . . 2 Storage 9 | . 11 14 11 11 11 11 3 Processor 24 | . . 11 28 33 33 33 21 Energy Gun 2 | . 14 10 . . . . . Ballistic Gun 4 | . 14 10 . . . . 7 Launcher 12 | . . 2 8 22 22 22 1 Impact Weapon 1 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 17 | 7 14 17 11 11 11 16 16 Greatest Support 33 | 20 20 20 12 12 12 12 33 Greatest Overweight (x) 4 | . . 2 . . . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 6 Most Carried 8 | 5 7 8 5 5 5 7 8 Average Carried 5 | . 5 6 3 5 5 5 5 Final Capacity 8 | 5 8 8 8 8 8 8 5 Final Carried 7 | 5 7 2 5 5 5 7 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 845 | 250 75 185 17 . . 139 179 Remotely . | . . . . . . . . Salvage Created 1036 | 41 142 143 25 . . 123 562 Parts 54 | 4 12 12 . . . 9 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | 1 4 9 . . . 4 13 Melee 9 | . . . . . . . 9 Guns 8 | 1 4 3 . . . . . AOE 10 | . . 6 . . . 4 . Classes Destroyed 9 | 1 2 3 1 . . 1 1 Worker 3 | . . 1 1 . . . 1 Recycler 3 | . . 1 . . . 1 1 Operator 1 | . . . 1 . . . . Watcher 3 | . 2 . . . . . 1 Swarmer 15 | . 3 3 . . . 3 6 Grunt 6 | 1 1 . . . . . 4 Sentry 1 | . . . . . . . 1 Hunter 3 | . . . . . . 1 2 Assembled 6 | . . 6 . . . . . Best Kill Streak 5 | 1 4 5 1 . . 3 4 Combat Bots Only 5 | 1 3 5 . . . 3 3 Max Kills in Single Turn 4 | 1 2 4 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 282 | 2 15 73 27 . . 3 162 Missed 77 | 1 4 18 11 . . 1 42 Damage Taken 2857 | 12 102 1225 180 . . 56 1282 Core 886 | . . 249 77 . . 8 552 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 59 | 100 . . . . . 78 . Volleys Fired 39 | 2 13 16 2 . . 6 . Largest 2 | 2 2 2 1 . . 2 . Hottest 68 | 60 60 68 33 . . 60 . Shots Fired 68 | 4 26 24 2 . . 12 . Gun 45 | 4 26 15 . . . . . Cannon 2 | . . 2 . . . . . Launcher 21 | . . 7 2 . . 12 . Special . | . . . . . . . . Kinetic 24 | 2 13 9 . . . . . Thermal . | . . . . . . . . Explosive 21 | . . 7 2 . . 12 . Electromagnetic 23 | 2 13 8 . . . . . Robot Hit Streak 5 | 2 5 2 3 . . 1 . Robot Miss Streak 4 | 1 4 3 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 54 | 2 12 8 1 . . 1 30 Core Hits 43 | 2 6 18 2 . . 7 8 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . . 5 Critical Strikes 7 | . . . . . . . 7 Smash 7 | . . . . . . . 7 Melee Attacks 45 | . . . . . . . 45 Impact 45 | . . . . . . . 45 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2337 | 23 188 569 128 . . 235 1194 Guns 289 | 23 188 78 . . . . . Cannons 28 | . . 28 . . . . . Explosions 825 | . . 463 128 . . 234 . Melee 1189 | . . . . . . . 1189 Ramming 6 | . . . . . . 1 5 Kinetic 158 | 11 65 82 . . . . . Thermal . | . . . . . . . . Explosive 825 | . . 463 128 . . 234 . Electromagnetic 159 | 12 123 24 . . . . . Impact 1189 | . . . . . . . 1189 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 . . . . 1 Average Corruption 1 | . . 2 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 349 | . . 12 1 . . . 336 Projectiles . | . . . . . . . . Explosions 13 | . . 12 1 . . . . Melee 336 | . . . . . . . 336 Knockbacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 206 | . . 142 18 . . 44 2 Shots 7 | . . 4 1 . . 2 . Rammed 2 | . . . . . . 1 1 Targets Rammed 2 | . . . . . . 1 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 12 | 6 . 12 . . . . 4 Average Temperature 5 | 6 . 5 . . . . 4 Received Heat Transfer 415 | 6 30 40 60 . . . 279 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . 4 . . . . . 5 Impact Corruptions 16 | . . . . . . . 16 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 185 | 20 127 125 45 17 . 117 185 Initial 49 | . 13 49 5 17 . . 6 Average 46 | 2 72 88 21 17 . 22 63 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 1 . . . 3 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | 1 8 16 11 . . 3 20 Peak Tracking Total 11 | 1 4 11 8 . . 1 6 Tactical Retreats 4 | . . 1 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . . . . 4 . Max in Single Turn 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 2 . 3 . 4 . 3 Terminals 7 | . 2 . 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 3 . 6 . 4 . 11 Successful 17 | . 2 . 5 . 4 . 6 Failed 7 | . 1 . 1 . . . 5 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 17 | . 3 . 6 . . . 8 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 2 . 5 . 4 . 5 Record 6 | . . . 1 . 4 . 1 Alert Level 3 | . 1 . 1 . . . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 2 | . 1 . 1 . . . . Maintenance Status 1 | . . . . . . . 1 Investigation Status 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 2 . . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3679 | 118 292 478 190 27 459 1304 811 Spaces Moved 2312 | 82 196 338 204 34 573 415 470 Core 50 | 18 . 24 . . . . 8 Treads 33 | . . . . . . . 33 Legs 544 | 64 196 284 . . . . . Wheels . | . . . . . . . . Hover 1682 | . . 30 204 34 573 415 426 Flight 3 | . . . . . . . 3 Fastest Speed 40 | 50 120 80 80 80 80 80 40 Average Speed 99 | 104 120 121 80 80 80 114 96 Slowest Speed 250 | 120 120 190 80 80 80 150 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 6 25 64 21 9 93 88 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 137 | . . 65 20 . . 52 . Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 136 | . . 64 20 . . 52 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3527 | 107 227 381 226 33 573 1231 749 Wait 1043 | 14 8 9 14 . 1 807 190 Move 2305 | 81 195 337 203 33 572 414 470 Hop . | . . . . . . . . Pick Up 23 | 5 3 2 3 . . 2 8 Fast Attach 33 | 5 4 7 4 . . 1 12 Attach 9 | . . 5 . . . . 4 Detach 6 | . 1 1 . . . . 4 Swap 4 | . . . . . . . 4 Drop 18 | . 3 4 . . . . 11 Fire 39 | 2 13 16 2 . . 6 . Melee 45 | . . . . . . . 45 Ram 2 | . . . . . . 1 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 7) 410 | -10/Materials | Identified exit to Mines 411 | -10/Materials | Entered Mines 641 | -10/Mines | Learned location of Storage (-7) 670 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Identified exit to Materials 676 | -10/Mines | Discovered exit to Materials (range 10) 683 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 729 | -10/Mines | Learned Materials garrison access intel 741 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 742 | -10/Mines | Assembled infested the area 747 | -10/Mines | Assisted by a Guerilla fighting off Assembled 780 | -10/Mines | Core integrity fell below 50% 823 | -10/Mines | Core integrity fell below 20% 850 | -10/Mines | Lost 10 parts (1p4n1u4w) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Utility x2 1047 | -9/Materials | Discovered new exit (range 14) 1078 | -9/Materials | Identified exit to Mines 1079 | -9/Materials | Entered Mines 1081 | -9/Mines | Discovered new exit (range 12) 1091 | -9/Mines | Identified exit to Materials 1099 | -9/Mines | Met a Derelict bent on vengeance 1100 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -9/Mines | Discovered new exit (range 5) 1104 | -9/Mines | Identified exit to Exiles 1106 | -9/Mines | Entered Exiles 1106 | -9/Exiles | Found Exiles lab abandoned 1117 | -9/Exiles | Discovered new exit (range 16) 1128 | -9/Exiles | Identified exit to Mines 1365 | -9/Exiles | Discovered exit to Mines (range 11) 1565 | -9/Exiles | Entered Mines 2089 | -8/Mines | Discovered exit to Materials (range 12) 2863 | -8/Mines | Discovered exit to Materials (range 4) 2869 | -8/Mines | Entered Materials 2869 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2870 | -8/Materials | Loaded intel: 1 garrison access location 3197 | -8/Materials | Core integrity fell below 50% 3229 | -8/Materials | Core integrity fell below 20% 3256 | -8/Materials | Lost 7 parts (2p2n2u1w) 3627 | -8/Materials | Discovered new exit (range 16) 3650 | -8/Materials | Garrison activated, responded to threat 3680 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03653_ S-10 Pest suffers critical hit (Smash). 03653_ Destroyed Flight Unit. 03653_ S-10 Pest system corrupted by crushing effect. 03654_ S-10 Pest system terminally corrupted. 03654_ Lgt. Ion Engine fried. 03654_ Lgt. Assault Rifle fried. 03655_ S-10 Pest knocked back. 03657_ Lgt. Armor Plating destroyed. 03658_ S-10 Pest suffers critical hit (Smash). 03658_ S-10 Pest destroyed. 03666_ Destroyed Flight Unit. 03666_ S-10 Pest system corrupted by crushing effect. 03666_ S-10 Pest knocked back. 03672_ Destroyed Flight Unit. 03672_ S-10 Pest system corrupted by crushing effect. 03674_ S-10 Pest IFF system glitched. 03677_ S-10 Pest suffers critical hit (Smash). 03677_ Destroyed Lgt. Assault Rifle. 03677_ S-10 Pest system corrupted by crushing effect. 03678_ S-10 Pest system terminally corrupted. Map ----- +----------------------------------------------------+ | ???????#! "T" # #########???? | | ???????# # | | ???????# # ###########?? | | ???????# # #????# !#?? | | ???????# # #????# #?? | | ???????# """ """ # ###### #?? | | ???????# """ """ + + #?? | | ???????# """ """ ##+##### # #?? | | ???????#####+##### # # #?? | | ?????????# #?#" """ / # #?? | | ?????????# #?#T """ # # = #?? | | ?????????# #?#" """ # ######?? | | ?????????# #?# # #??????? | | ?????????# #?#! ! # #??????? | | ########### ########### #??????? | | # """"" # # # #??????? | | # ""T"" # #%! # #??????? | | # + %/%== # #??????? | | # # #[* # #??????? | | # ! # #= # #??????? | | ###### #### % # # #??????? | | ???######## # # #######? | | ???# ! # # + | | ???# # ###################? | | ???# """%s% #??????????????????? | | ???# """@# #??????????????????? | | ???# """ # #??????????????????? | | ???# # #??????????????????? | | ???######## #??????????????????? | | ??????????# #??????????????????? | | ??"""?????# #??????????????????? | | ??"G"?????+ #??????????????????? | | ??"?"?????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# ??????????????????? | | ??????????# ?????????????????? | | ??????????# ?????????????????? | | ??????????+ ###????????????????? | | ??????????? #??????????????????? | | ??????????? < #??????????????????? | | ??????????? #??????????????????? | | ???????????####??????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed DefenseMultinovaExpander Manual? 0 Play Time 00:43:31 Cumulative 6.9 hours Start 2024.06.30 @ 14:12:30 End 2024.07.02 @ 19:32:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 813373d5-e0c0-42fc-adf4-100b1076c051