Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 13:13:52 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1924) 1924 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 5030 Bonus ------- Pacifist 200 High Alert Combat Kills 191 Cogmind --------- Core Integrity 384/700 Matter 276/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (15) --- Heavy Ion Engine Micro Nuclear Core Medium Storage Unit Large Storage Unit High-capacity Matter Pod (187) Signal Interpreter Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Recalibrator Heavy Particle Cannon Gauss Rifle Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Terrain Scanner Reflective Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Wheel Medium Storage Unit Large Storage Unit Medium Matter Pod Signal Interpreter Light Armor Plating Recalibrator Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Reflective Plating Weapon Enhanced Autogun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 58 | 1 2 20 21 14 Power 5 | . . 2 2 1 Engine 4 | . . 2 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | . . 7 4 4 Treads 8 | . . 6 2 . Leg 2 | . . 1 . 1 Wheel 4 | . . . 1 3 Hover 1 | . . . 1 . Flight . | . . . . . Utility 19 | . 2 7 7 3 Device 6 | . . 2 4 . Storage 5 | . 2 1 . 2 Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 5 | . . 2 3 . Artifact . | . . . . . Weapon 19 | 1 . 4 8 6 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 13 | 1 . 4 5 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 22 | . . . 9 13 Power 1 | . . . . 1 Propulsion 7 | . . . 3 4 Utility 7 | . . . 2 5 Weapon 7 | . . . 4 3 Highest Loss Streak 10 | . . . 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 98 98 73 Engine 7 | . 14 11 3 4 Core 1 | . . . 5 . Treads 15 | . . 25 23 4 Leg 4 | . 28 7 . 1 Wheel 3 | . . . 2 9 Hover 1 | . . . . 4 Device 9 | . . 5 16 9 Storage 10 | . 25 11 9 7 Processor 8 | . . 8 9 10 Protection 2 | . . 6 1 . Ballistic Gun 18 | . 28 21 23 10 Slashing Weapon 2 | . . . 1 6 Naked Turns . | . . . . . Heaviest Build 53 | 12 18 38 42 53 Greatest Support 66 | 20 20 60 66 48 Greatest Overweight (x) 4 | . . 1 2 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 8 8 12 15 15 Most Carried 15 | 6 10 15 15 15 Average Carried 13 | 6 8 11 13 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 6 10 15 15 15 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2414 | 210 . 1080 719 405 Remotely . | . . . . . Salvage Created 2311 | . . 1164 893 254 Parts 147 | . . 87 51 9 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 4 | . . 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . . 24 22 6 Melee 2 | . . . . 2 Guns 47 | . . 23 21 3 AOE 3 | . . 1 1 1 Classes Destroyed 13 | . . 10 . 3 Worker 1 | . . 1 . . Builder 3 | . . 2 1 . Tunneler 1 | . . . . 1 Hauler 3 | . . 3 . . Recycler 1 | . . 1 . . Mechanic 1 | . . 1 . . Watcher 5 | . . 4 1 . Swarmer 17 | . . 11 6 . Grunt 18 | . . 6 8 4 Duelist 5 | . . 1 4 . Sentry 10 | . . 6 4 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | . . 8 4 3 Combat Bots Only 5 | . . 5 4 3 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 350 | . . 131 127 92 Missed 99 | . . 40 28 31 Damage Taken 4400 | . . 1109 1609 1682 Core 550 | . . 73 161 316 Absorbed by Shields . | . . . . . Ignored by Resistances 72 | . . 64 8 . Core Remaining (%) 87 | 100 100 81 70 . Volleys Fired 179 | . . 92 75 12 Largest 3 | . . 2 3 3 Hottest 121 | . . 50 121 86 Shots Fired 400 | . . 184 182 34 Gun 383 | . . 184 170 29 Cannon 10 | . . . 10 . Launcher 7 | . . . 2 5 Special . | . . . . . Kinetic 383 | . . 184 170 29 Thermal 10 | . . . 10 . Explosive 7 | . . . 2 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | . . 6 15 5 Robot Miss Streak 5 | . . 4 5 2 Penetration Max . | . . . . . Secondary Targets 9 | . . 6 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 237 | . . 103 109 25 Core Hits 109 | . . 46 47 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 34 | . . . 2 32 Impact . | . . . . . Slashing 34 | . . . 2 32 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4561 | . . 1960 1771 830 Guns 3821 | . . 1889 1598 334 Cannons 25 | . . . 25 . Explosions 528 | . . 71 115 342 Melee 186 | . . . 32 154 Ramming 1 | . . . 1 . Kinetic 3821 | . . 1889 1598 334 Thermal 96 | . . 71 25 . Explosive 457 | . . . 115 342 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 186 | . . . 32 154 Piercing . | . . . . . Highest Corruption 28 | . . . 1 28 Average Corruption 15 | . . . 1 26 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 3 12 Message Errors 3 | . . . 1 2 Matter Fused 5 | . . . 1 4 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . 8 . Shots 1 | . . . 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 376 | . . 376 262 196 Average Temperature 90 | . . 95 89 47 Received Heat Transfer 1242 | . . 363 462 417 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 87 | . . 50 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 634 | . . 593 634 328 Initial 288 | . . . 250 288 Average 299 | . . 317 478 211 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 34 | 100 100 42 . 37 Level 1 33 | . . 17 20 62 Level 2 32 | . . 40 79 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 2 6 Investigation 3 | . . . 1 2 Extermination 2 | . . . . 2 Reinforcement 4 | . . 2 . 2 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . . 31 26 14 Peak Tracking Total 8 | . . 6 6 8 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 2 4 5 2 Terminals 10 | . 1 4 3 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 23 | . 4 6 10 3 Successful 9 | . 1 2 5 1 Failed 14 | . 3 4 5 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 5 | . 3 1 1 . Terminals 17 | . 3 6 5 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Part Schematic 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Track 1 | . 1 . . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 3 3 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3291 | 9 181 1157 774 1170 Spaces Moved 1616 | 7 139 561 309 600 Core . | . . . . . Treads 725 | . . 420 305 . Legs 289 | 7 139 141 . 2 Wheels 602 | . . . 4 598 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 120 120 90 Average Speed 143 | 120 120 159 172 117 Slowest Speed 250 | 120 120 250 250 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 28 | 2 27 59 31 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 29 | . . . 2 27 Terrain Destroyed 99 | . . 37 26 36 Melee 28 | . . . 1 27 Projectile 9 | . . . 9 . AOE 62 | . . 37 16 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2285 | 7 155 708 424 991 Wait 329 | . 2 4 2 321 Move 1611 | 6 138 560 308 599 Hop . | . . . . . Pick Up 34 | . 8 14 8 4 Fast Attach 26 | . 1 13 5 7 Attach 14 | . . 2 11 1 Detach 5 | . . 2 3 . Swap 18 | 1 1 5 5 6 Drop 33 | . 5 16 4 8 Fire 179 | . . 92 75 12 Melee 34 | . . . 2 32 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 348 | -9/Materials | Discovered new exit (range 15) 586 | -9/Materials | Discovered new exit (range 12) 970 | -9/Materials | Discovered new exit (range 3) 1338 | -9/Materials | Discovered new exit (range 7) 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1724 | -8/Materials | Lost 4 parts (1n2u1w) 1748 | -8/Materials | First assault squad dispatched 2092 | -8/Materials | Lost 3 parts (1n2w) 2119 | -8/Materials | Discovered new exit (range 3) 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -7/Factory | Build established: Scavenger-Mutant 2952 | -7/Factory | Crushed by falling debris 2953 | -7/Factory | Crushed by falling debris 2953 | -7/Factory | System corruption reached 10% 2954 | -7/Factory | Crushed by falling debris 2993 | -7/Factory | Lost 10 parts (1p3n4u2w) 3216 | -7/Factory | Build established: Mutant 3292 | -7/Factory | Self-destructed Last Messages --------------- 02965_ Acquired 113 matter. 02967_ Acquired Carbon-fiber Leg. 02970_ System corrupted: Matter fused (-5). 02985_ System corrupted: Component data lost. 02997_ The unstable cave ceiling collapses. 03004_ System corrupted: Heat flow error (+230). 03021_ U-05 Engineer builds a Wall. 03035_ System corrupted: Heat flow error (+113). 03078_ System corrupted: Energy discharge (-40). 03095_ System corrupted: Matter fused (-7). 03127_ WO4XMKOR,%YCTTTVN7NEVVMY 03155_ K-01 Serf collects debris. 03163_ B#TS1HLRE JNNIPV:E67G 03164_ K-01 Serf collects debris. 03206_ ALERT: Rogue bot located, Programmers report to Factory Zone 6Z. 03236_ System corrupted: Energy discharge (-35). 03256_ System corrupted: Energy discharge (-37). 03278_ ALERT: Cargo convoy en route, clear transfer corridor. 03278_ Arm. Wheel destroyed. 03291_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ############## ##????????????????????????? ????? | | ############## ##????????????????????????? ????? | | #### !### ###########???????######### # """ | | #### """ ### ###########???????######### # """ | | #### """ # # ???????## # # """ | | #### """ =" # """" ##?????## # # """ | | #### # # """" ##?????## + # ??? | | #### """ # + """" ##?????## # # | | #### """ # # """" ##????### # ##### | | + """ # #! 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Treads | -8/Materials | Scanalyzed Force Field | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerSniperInjector Manual? 0 Play Time 00:40:32 Cumulative 106.4 hours Start 2024.03.17 @ 12:36:02 End 2024.03.17 @ 13:13:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 162 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c97ac926-12ca-4545-b605-effc4eca0be3