Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 13:51:13 Player: Biba Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (86) 430 Value Destroyed (3136) 3136 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (8951) 8951 TOTAL SCORE: 20397 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 1449 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 30/300 Energy 98/100 System Corruption 7% Temperature Cool (24) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Hacking Suite High-powered Transdimensional Reconstructor Coil Gun Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Stasis Canceller Advanced Reaction Control System Hacking Suite > --- WEAPON ----------- Quantum Rifle Vortex Shotgun Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Xenon Bombardment Thruster Experimental Focal Shield Vortex Cannon Vortex Cannon Fusion Bomb Launcher [Rating: 106] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun Vortex Shotgun Energy Cannon Vortex Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . . 2 . . . 6 2 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 2 1 . . . . 1 . . Utility 7 | . . . 2 . . . 2 1 . . . . 1 1 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . Parts Attached 126 | 5 1 3 3 4 7 13 16 6 8 4 15 1 . 21 19 Power 16 | 1 . . 1 . 1 1 3 1 . . 2 . . 3 3 Engine 6 | 1 . . 1 . . 1 2 1 . . . . . . . Core 4 | . . . . . 1 . 1 . . . . . . 2 . Reactor 6 | . . . . . . . . . . . 2 . . 1 3 Propulsion 32 | 1 1 1 . . 2 5 5 . 1 . 2 . . 7 7 Treads 9 | . . . . . 2 5 1 . . . 1 . . . . Leg 3 | 1 1 1 . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . Hover 9 | . . . . . . . 2 . 1 . 1 . . . 5 Flight 9 | . . . . . . . . . . . . . . 7 2 Utility 44 | 1 . 1 2 2 2 3 7 3 4 3 4 1 . 8 3 Device 24 | . . 1 1 1 2 2 4 2 1 2 3 . . 4 1 Storage 2 | 1 . . . . . . . . . . . . . 1 . Processor 9 | . . . . . . . 1 . 1 1 1 1 . 3 1 Hackware 3 | . . . . . . . 1 1 . . . . . . 1 Protection 6 | . . . 1 1 . 1 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 . 1 . 2 2 4 1 2 3 1 7 . . 3 6 Energy Gun 13 | 1 . . . . 1 2 1 . 2 1 3 . . 2 . Energy Cannon 4 | . . . . . . . . 1 . . 2 . . . 1 Ballistic Gun 4 | 1 . . . 1 1 . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . 1 . . . . . . . 1 1 Launcher 6 | . . . . 1 . . . . 1 . 2 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 1 . 1 . 4 . 9 . . 2 6 Corrupted Parts 3 | . . . . . . 3 . . . . . . . . . System Corruption 7 | . . . . . . 7 . . . . . . . . . Parts Lost 37 | . . . . . . 2 1 1 1 . . 3 1 8 20 Power 6 | . . . . . . 1 . 1 . . . 1 . 1 2 Propulsion 13 | . . . . . . . . . . . . . 1 2 10 Utility 11 | . . . . . . 1 . . 1 . . 2 . 3 4 Weapon 7 | . . . . . . . 1 . . . . . . 2 4 Highest Loss Streak 8 | . . . . . . 1 1 1 1 . . 2 1 8 4 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . Average Backups 7 | 3 6 8 8 8 7 7 7 6 6 7 7 8 7 8 6 Power . | . 1 1 1 1 . . 1 . . . . . . . . Propulsion . | 2 3 4 3 2 . . . 1 1 1 . . . 1 2 Utility 2 | . 1 . . . 2 3 3 2 2 3 3 4 3 2 1 Weapon 3 | . 1 2 4 3 4 4 2 2 3 2 2 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . . 2 1 1 4 1 1 1 . 1 3 . . 2 5 Power 2 | . . . 1 . . . . . . . . . . 1 . Propulsion 7 | . . 2 . 1 . . . . . . 1 . . . 3 Utility 8 | . . . . . 2 . 1 1 . . 2 . . 1 1 Weapon 4 | . . . . . 2 1 . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 77 99 91 100 99 98 86 77 81 86 87 81 71 69 52 Engine 6 | . 14 14 11 11 6 6 11 4 5 5 4 . . . . Core 3 | . . . . . 4 4 . 5 5 5 4 5 5 3 1 Treads 9 | . . . . . 19 22 9 . . . . . . . . Leg 4 | . 20 28 22 22 2 . . . . . . . . . . Hover 4 | . . . . . . . 1 11 12 17 16 17 13 . 2 Flight 1 | . . . . . . . . . . . . . . 17 8 Device 17 | . . 13 20 17 20 18 19 17 15 15 16 16 14 14 6 Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 4 2 Processor 2 | . . . . . . . . 5 5 5 5 4 5 11 13 Hackware 3 | . . . . . . . . 6 11 11 11 11 10 4 8 Protection 6 | . . . 4 15 12 13 11 . . . . . . . . Energy Gun 5 | . 14 12 . . . 10 7 10 11 6 7 11 10 3 . Ballistic Gun 2 | . 14 14 11 3 . 6 4 . . . . . . . . Launcher 4 | . . . . 7 10 . . . 2 5 2 . . . . Slashing Weapon 6 | . . 1 11 11 10 3 . 5 2 3 5 5 5 4 2 Peak Build Rating 106 | 5 7 13 16 24 31 38 74 81 80 83 97 92 87 106 103 Average Rating 45 | 4 5 8 14 17 25 34 62 76 76 78 83 84 85 83 62 On Entrance 48 | . 5 7 13 16 19 29 38 73 80 74 80 92 79 81 90 Avg Prop Armor Cover (%) 7 | . . . . . . . 10 . . . . 6 5 . 7 Naked Turns 54 | . . . . . . . . . . . . . . . 54 Heaviest Build 66 | 14 14 15 21 27 31 46 63 41 45 46 60 45 46 46 66 Greatest Support 58 | 10 20 25 25 25 46 51 56 44 58 58 58 58 44 44 40 Greatest Overweight (x) 13 | 4 1 . . 1 1 1 3 . 1 . 1 1 2 13 5 Average Overweight (x) . | 1 . . . . . . 1 . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 9 7 Most Carried 10 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Carried 7 | 3 6 7 8 7 7 7 7 7 7 7 7 8 7 8 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 5 Final Carried 10 | 6 8 8 8 8 7 8 8 8 8 8 8 8 8 10 5 Class Distribution -------------------- 48% | Mutant 20% | Hacker-Mutant 15% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Scout | -3/Research Hacker-Assassin | -3/Quarantine Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Matter Collected 3346 | 274 . 106 22 82 90 466 347 175 127 90 308 10 . 683 566 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3189 | 130 . 188 10 77 . 255 339 506 55 41 . 237 . 680 671 Parts 165 | 8 . 19 1 4 . 13 14 17 3 4 . 11 . 31 40 Haulers Intercepted 4 | . . . . . . . 1 1 . . . . . 2 . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 2 31 . . 8 3 . 10 . . . Prevented 10 | . . . . . . 9 . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 59 | . . 9 1 2 . 6 5 3 4 4 . 6 . 9 10 Melee 3 | . . . . . . 1 . 1 . . . . . . 1 Guns 27 | . . 9 1 . . . 3 2 1 . . 4 . 5 2 Cannons 6 | . . . . . . 2 . . . . . . . 2 2 AOE 23 | . . . . 2 . 3 2 . 3 4 . 2 . 2 5 Classes Destroyed 16 | 2 . 2 . 1 . 3 3 . . . . 2 . . 3 Worker 10 | . . . . . . . 1 . . . . . . 4 5 Builder 2 | . . . . . . . 1 . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 1 1 . . . . . 2 . Recycler 4 | 1 . . . . . . . 2 . . . . . 1 . Operator 2 | . . . . . . . 1 . . . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . 1 Swarmer 27 | . . 7 1 . . 3 1 3 4 4 . . . 4 . Grunt 13 | . . 2 . . . 2 3 . . . . 1 . . 5 Brawler 1 | . . . . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 Sentry 6 | . . . . 2 . . 1 . . . . 1 . 2 . Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 9 | . . . . . . . . . . . . 3 . 3 3 Z-Courier 1 | . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 . 3 1 2 . 3 2 3 4 4 . 3 . 7 5 Combat Bots Only 5 | . . 3 1 2 . 3 2 3 4 4 . 3 . 5 3 Max Kills in Single Turn 4 | 1 . 2 1 2 . 3 2 1 2 4 . 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 3 2 . 2 4 . 2 . 1 2 Melee 1 | . . . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Hostile Shots Fired 538 | . . 23 9 4 . 59 44 13 25 . 4 18 38 39 262 Missed 202 | . . 13 4 2 . 15 10 8 13 . 2 7 16 13 99 Hits 336 | . . 10 5 2 . 44 34 5 12 . 2 11 22 26 163 Melee 3 | . . . . . . 3 . . . . . . . . . Projectile 333 | . . 10 5 2 . 41 34 5 12 . 2 11 22 26 163 AOE 1 | . . . . . . . 1 . . . . . . . . Critical Strikes 13 | . . . . . . 2 . 1 . . . 2 . . 8 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Damage Taken 6116 | . . 89 70 30 . 901 642 112 183 . 366 217 285 762 2459 Core 1494 | . . 35 27 . . 68 18 . 14 . 91 17 97 114 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 38 | . . . . . . . . . . . . . . . 38 Core Remaining (%) 89 | 100 . 86 . . . 76 97 . . . . 87 91 . . Volleys Fired 171 | 8 . 22 4 2 . 31 18 10 6 2 3 7 . 16 42 Largest 3 | 2 . 2 1 1 . 2 3 2 3 1 2 2 . 3 3 Hottest 196 | 60 . 60 20 33 . 135 196 141 180 39 120 120 . 160 151 Shots Fired 310 | 16 . 44 4 2 . 55 53 20 13 2 6 14 . 29 52 Gun 219 | 16 . 44 4 . . 37 35 20 10 . 4 14 . 17 18 Cannon 68 | . . . . . . 12 16 . . . 2 . . 12 26 Launcher 23 | . . . . 2 . 6 2 . 3 2 . . . . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 117 | 8 . 22 4 . . 30 30 . . . . . . 3 20 Thermal 63 | . . . . . . 12 21 20 10 . . . . . . Explosive 23 | . . . . 2 . 6 2 . 3 2 . . . . 8 Electromagnetic 37 | 8 . 22 . . . 7 . . . . . . . . . Entropic 70 | . . . . . . . . . . . 6 14 . 26 24 Robot Hit Streak 9 | 4 . 5 3 2 . 9 5 7 2 . . 4 . 7 5 Robot Miss Streak 7 | 1 . 3 2 . . 6 7 1 3 . . 7 . 4 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . . 1 . . . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . 1 . Shots Hit Robots 204 | 12 . 16 2 3 . 34 30 23 4 . . 10 . 33 37 Core Hits 135 | 4 . 12 2 3 . 15 21 9 4 4 . 10 . 18 33 Critical Kills 2 | . . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . 1 4 . . . . 2 . 2 . Critical Strikes 23 | . . 1 . . . 2 4 . . . . 2 . 6 8 Destroy 7 | . . 1 . . . 2 4 . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 2 3 Detonate 4 | . . . . . . . . . . . . 2 . 2 . Sunder 7 | . . . . . . . . . . . . . . 2 5 Melee Attacks 144 | . . . 1 1 39 7 1 26 . 1 6 4 1 31 26 Impact . | . . . . . . . . . . . . . . . . Slashing 137 | . . . 1 1 39 4 1 26 . 1 6 4 1 31 22 Piercing 4 | . . . . . . . . . . . . . . . 4 Sneak Attacks 18 | . . . . 1 . 5 . 3 . . . . . 6 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10578 | 206 . 224 21 154 . 1010 1101 824 385 228 . 637 . 2434 3354 Guns 3264 | 164 . 224 21 . . 424 450 448 135 . . 417 . 692 289 Cannons 2021 | . . . . . . 181 328 . . . . . . 454 1058 Explosions 3027 | 42 . . . 82 . 233 308 . 250 228 . 220 . 423 1241 Melee 2231 | . . . . 72 . 167 . 376 . . . . . 864 752 Ramming 35 | . . . . . . 5 15 . . . . . . 1 14 Kinetic 1640 | 88 . 111 21 . . 341 595 . . . . . . 133 351 Thermal 1580 | 42 . . . . . 129 183 448 135 . . 220 . 423 . Explosive 2342 | . . . . 82 . 233 308 . 250 228 . . . . 1241 Electromagnetic 324 | 76 . 113 . . . 135 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2231 | . . . . 72 . 167 . 376 . . . . . 864 752 Piercing . | . . . . . . . . . . . . . . . . Entropic 2426 | . . . . . . . . . . . . 417 . 1013 996 Highest Corruption 12 | . . . . . . 12 . . . . . . . 1 7 Average Corruption 7 | . . . . . . 10 . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 38 | . . . . . . 26 . . . . . . . 3 9 Message Errors 11 | . . . . . . 7 . . . . . . . 1 3 Matter Fused 9 | . . . . . . 9 . . . . . . . . . Heat Flow Errors 3 | . . . . . . 2 . . . . . . . . 1 Energy Discharges 5 | . . . . . . 2 . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . . 4 . . . . . . . . 1 Misfires 2 | . . . . . . 1 . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 844 | . . . . 32 . 130 . 52 65 5 . . . 367 193 Projectiles 82 | . . . . . . . . . . . . . . . 82 Explosions 275 | . . . . . . . . . 65 5 . . . 94 111 Melee 487 | . . . . 32 . 130 . 52 . . . . . 273 . Knockbacks 3 | . . . . . . 2 . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . . 25 7 . . . . . . 75 76 Shots 3 | . . . . . . 1 . . . . . . . 1 1 Rammed 8 | . . . . . . 2 2 . . . . . . 1 3 Targets Rammed 8 | . . . . . . 2 2 . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 391 | . . 9 . . . 391 186 . 10 . 33 . . 102 175 Average Temperature 115 | . . 9 . . . 157 62 . 10 . 26 . . 39 105 Received Heat Transfer 1225 | . . 9 9 9 . 222 117 18 9 . 21 97 . 63 651 Effects 6 | . . . . . . 6 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 4 | . . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . Heat Transferred 1632 | 50 . . . . . 222 296 629 185 . . 50 . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Maximum Alert Level 4 | . . . . . . . 4 3 . . . . 3 2 2 Low Security (%) 39 | 100 100 100 100 100 . . . . . . . . . . . Level 1 8 | . . . . . . . . . . . . . . 43 20 Level 2 30 | . . . . . . . . 85 . . . . . 56 79 Level 3 15 | . . . . . . . 63 14 . . . . 100 . . Level 4 5 | . . . . . . . 36 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1593 | 10 . 81 82 58 . . 1593 754 . . . . 923 562 673 Initial 923 | . . . 13 2 . . 918 754 . . . . 923 438 308 Average 432 | 1 . 26 26 6 . . 1122 670 . . . . 885 407 515 Influence Increases 5799 | 15 . 284 144 58 . 579 1930 203 145 90 30 185 902 564 670 Destroy 0b10 Robot/C 2080 | . . 220 80 40 . 380 500 80 100 80 . 100 . 260 240 Destroy 0b10 Robot/NC 195 | 15 . . . . . 10 65 20 . . . 5 . 40 40 Destroy Leader 366 | . . 40 20 . . 40 120 12 10 10 . 20 . 62 32 Allied During Kill 495 | . . 24 14 . . 119 286 11 5 . . . . 34 2 Successful Hack 16 | . . . . . . . . 12 . . . . . 4 . Disable Machine 240 | . . . 15 . . . 30 15 . . . . . 30 150 Destroy Structure 337 | . . . . 18 . . 29 38 . . . . 2 74 176 Advance Influence 1800 | . . . . . . . 900 . . . . . 900 . . Lose Combat Pursuer 270 | . . . 15 . . 30 . 15 30 . 30 60 . 60 30 Influence Decreases 5355 | 15 . 250 171 65 . 550 419 1088 527 233 142 166 104 851 774 Entered New Map 1918 | . . . 21 5 . . 11 786 243 53 130 18 14 397 240 Time Decay 2619 | 15 . 232 90 60 . 450 318 262 214 180 12 128 70 254 334 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . Lost Part 360 | . . . . . . 20 10 10 10 . . 20 10 80 200 Lost Ally 358 | . . 18 60 . . 80 80 30 60 . . . 10 20 . Squads Dispatched 26 | . 1 . 1 . . 1 7 2 . . . . 1 2 11 Investigation 1 | . . . . . . . 1 . . . . . . . . Extermination 5 | . . . . . . . 2 1 . . . . . 1 1 Reinforcement 14 | . 1 . 1 . . . 2 1 . . . . 1 1 7 Assault 4 | . . . . . . 1 . . . . . . . . 3 Garrison 2 | . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . 1 . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Distress Signals 16 | . . . 1 . . 2 2 . . . 3 1 2 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 189 | . 4 11 9 2 . 27 26 6 7 . 18 16 6 19 38 Peak Tracking Total 13 | . 3 3 3 2 . 8 5 3 4 . 13 5 6 6 8 Tactical Retreats 12 | . . . 1 . . 1 . 1 1 . 2 2 . 2 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Traps Triggered 4 | . . . . . . . . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Machines Disabled 19 | . . . 1 2 . . 2 1 . . 1 . . 2 10 Max in Single Turn 2 | . . . 1 1 . . 1 1 . . 1 . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Machines Accessed 19 | . 2 . 2 . . . 2 2 1 2 4 1 . 2 1 Terminals 7 | . 2 . 1 . . . . . . 1 . 1 . 1 1 Fabricators 3 | . . . . . . . 2 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 39 | . 5 . 3 . . . 4 3 1 2 13 2 . 4 2 Successful 26 | . 1 . 1 . . . 1 2 1 2 13 2 . 2 1 Failed 13 | . 4 . 2 . . . 3 1 . . . . . 2 1 Catastrophic 2 | . 1 . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 5 . 1 . 2 . 11 13 . . 2 . . 5 3 Terminals 12 | . 5 . 1 . . . . . . 1 . 2 . 1 2 Fabricators 6 | . . . . . . . 4 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . Terminal Hacks 21 | . 1 . . . . . . . 1 2 13 2 . 1 1 Record 10 | . . . . . . . . . 1 1 6 2 . . . Prototype ID Bank 6 | . . . . . . . . . . . 6 . . . . Open Door 3 | . . . . . . . . . . 1 1 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . 1 . . . . . . . Retrieve Study 2 | . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . . . 2 1 . . . . . 3 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 4 . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 14 . . . . . . . . . 7 Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Total Allies 23 | . . 4 . . 4 2 5 5 . . . . . 3 . Largest Group 4 | . . 4 3 . 4 4 4 4 3 . . . . 3 1 Highest-Rated Group 362 | . . 71 40 . 153 153 362 238 210 . . . . 288 75 Highest-Rated Ally 96 | . . 31 16 . 40 40 96 70 70 . . . . 96 75 Zionite Dispatches 6 | . . . . . . . 2 3 . . . . . 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . Light 2 | . . . . . . . . 1 . . . . . 1 . Kinetic Resupply 1 | . . . . . . . 1 . . . . . . . . Melee Resupply 1 | . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . 1 . . . . . . . Total Orders 5 | . . . . . 1 . . 1 . . 1 . 1 1 . ROAM 1 | . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . 1 . . . . . 1 . RETURN 2 | . . . . . 1 . . . . . 1 . . . . Ally Attacks 224 | . . 12 20 . . 77 75 9 16 . . . . 11 4 Total Damage 6578 | . . 138 216 . . 1282 4038 223 282 . . . . 331 68 Kills 58 | . . 2 3 . . 15 30 2 1 . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Active Infowar (turns) 11173 | . . 780 197 501 3847 870 719 571 429 366 943 562 149 548 691 Optics 1791 | . . . . . . . . . . . . 403 149 548 691 Sensors 9660 | . . . 171 501 3847 870 719 571 429 366 943 530 . 396 317 Seismic 1263 | . . 780 197 286 . . . . . . . . . . . Cloaking 1947 | . . . . . . . . . . 280 908 562 149 48 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 2 2 . . 3 3 . 2 . . . Drone Launches 8 | . . . . . 1 . . 2 . . 1 . 1 3 . Drone Recoveries 3 | . . . . . 1 . . . . . 1 . . 1 . Zionite Intel Received 1 | . . . . . . . 1 . . . . . . . . Emergency Access 1 | . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Turns Passed 11884 | 137 168 797 197 501 3847 1184 719 571 442 366 943 562 149 548 753 Spaces Moved 9968 | 53 109 569 147 318 2237 613 441 653 629 658 1364 541 94 780 762 Core 105 | 13 . . . . . . . . . . . . . 2 90 Treads 2701 | . . . . . 2011 613 77 . . . . . . . . Legs 1409 | 40 109 569 147 318 226 . . . . . . . . . . Wheels 284 | . . . . . . . 284 . . . . . . . . Hover 4192 | . . . . . . . 80 653 629 658 1364 541 94 35 138 Flight 1277 | . . . . . . . . . . . . . . 743 534 Fastest Speed 29 | 50 120 120 120 120 160 160 56 56 52 52 48 52 56 29 29 Average Speed 100 | 183 149 120 120 143 163 166 134 56 61 52 52 95 113 40 58 Slowest Speed 700 | 250 190 120 120 190 190 250 250 56 106 52 108 116 160 700 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . 1 . . . . 3 . . . 11 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Teleports 3 | . . . . . . . . . . . . . . . 3 Exploration Rate (%) 49 | 5 32 96 23 75 92 67 16 18 75 67 95 66 8 22 37 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . 1 1 . . 1 . . . . . . Known Exits Taken 9 | . 1 . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 14 | . . 1 . 1 2 3 . . 3 2 . 2 . . . Spaces Dug 61 | . . . . . 7 . . 18 . 1 6 3 1 17 8 Terrain Destroyed 409 | 4 . . . 23 7 46 10 18 43 33 7 16 1 38 163 Melee 61 | . . . . . 7 . . 18 . 1 6 3 1 17 8 Projectile 38 | . . . . . . 7 4 . 2 . 1 9 . 5 10 AOE 310 | 4 . . . 23 . 39 6 . 41 32 . 4 . 16 145 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Total 11348 | 74 114 641 162 358 2399 715 532 813 673 677 1576 562 135 934 983 Wait 648 | 3 2 40 7 28 98 26 18 102 23 2 141 10 39 37 72 Move 9952 | 52 108 568 146 317 2236 612 440 652 628 657 1363 540 93 779 761 Hop . | . . . . . . . . . . . . . . . . Pick Up 69 | 6 3 4 . 2 7 2 7 2 . 2 9 . 1 12 12 Fast Attach 89 | 5 . . 2 1 1 6 10 8 6 3 12 1 . 17 17 Attach 48 | . 1 2 . 1 2 . 7 2 1 . 1 . 1 13 17 Detach 33 | . . . . . . 1 4 1 2 1 2 . . 10 12 Swap 67 | . . 1 1 3 7 15 8 1 2 4 17 . . 4 4 Drop 108 | . . 4 1 3 9 10 17 9 5 5 20 . . 14 11 Fire 171 | 8 . 22 4 2 . 31 18 10 6 2 3 7 . 16 42 Melee 144 | . . . 1 1 39 7 1 26 . 1 6 4 1 31 26 Ram 6 | . . . . . . . 2 . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . 6 Rewire 5 | . . . . . . 3 . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / Upp / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered Mines 395 | -10/Mines | Discovered new exit (range 13) 640 | -10/Mines | Discovered new exit (range 15) 663 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 724 | -10/Mines | Learned Materials terminal intel 774 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 819 | -10/Mines | Escorted by a lone wolf Derelict 839 | -10/Mines | Learned location of Storage (-8) 1103 | -10/Mines | Entered Materials 1103 | -9/Materials | Accompanied by 3 allies 1103 | -9/Materials | Evolved 2 slots: Utility x2 1104 | -9/Materials | Loaded intel: 12 terminal locations 1254 | -9/Materials | Lost 3 allies 1285 | -9/Materials | Discovered new exit (range 12) 1300 | -9/Materials | Entered Mines 1385 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1391 | -9/Mines | Found Prototype Device 1391 | -9/Mines | Identified Exp. Sensor Array 1409 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1456 | -9/Mines | Discovered new exit (range 4) 1508 | -9/Mines | Build established: Scavenger-Mutant 1761 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1782 | -9/Mines | Learned Materials emergency access door positions 1801 | -9/Mines | Entered Zion 1895 | -7/Zion | Build established: Mutant 1935 | -7/Zion | Found CR-A16's Pointy Stick 2255 | -7/Zion | Learned 8 Factory zone layouts 2405 | -7/Zion | Given the Hacking Drone Bay 2408 | -7/Zion | Found Prototype Device 2408 | -7/Zion | Identified Hacking Drone Bay 2915 | -7/Zion | Met Imprinter 3680 | -7/Zion | Imprinted 3683 | -7/Zion | Declared Zion's savior 4390 | -7/Zion | Warned about damaging Zion machinery 4871 | -7/Zion | Discovered new exit (range 9) 4909 | -7/Zion | Given A8's code to call for help 5648 | -7/Zion | Entered Proximity Caves 5648 | -6/Proximity Caves | Accompanied by 4 allies 5911 | -6/Proximity Caves | Spotter reported a threat 5955 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5964 | -6/Proximity Caves | Spotter reported a threat 6017 | -6/Proximity Caves | Spotter reported a threat 6077 | -6/Proximity Caves | Spotter reported a threat 6164 | -6/Proximity Caves | Spotter reported a threat 6196 | -6/Proximity Caves | System corruption reached 10% 6212 | -6/Proximity Caves | Spotter reported a threat 6217 | -6/Proximity Caves | Spotter reported a threat 6366 | -6/Proximity Caves | Build established: Scavenger-Mutant 6404 | -6/Proximity Caves | Spotter reported a threat 6410 | -6/Proximity Caves | Spotter reported a threat 6599 | -6/Proximity Caves | Discovered new exit (range 8) 6657 | -6/Proximity Caves | Spotter reported a threat 6665 | -6/Proximity Caves | Learned location of 1 exit from Factory 6832 | -6/Proximity Caves | Entered Factory 6832 | -6/Factory | Accompanied by 2 allies 6832 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 6833 | -6/Factory | Identified exit to Factory 6854 | -6/Factory | Zion Heavy squad teleported in 7084 | -6/Factory | Found Launcher Loader 7149 | -6/Factory | Build established: Scavenger-Tank 7202 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7205 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7360 | -6/Factory | Garrison activated, responded to threat 7529 | -6/Factory | Retrieved Zion intel report: Emergency Access 7530 | -6/Factory | Zion Kinetic Resupply teleported in 7546 | -6/Factory | Discovered exit to Factory (range 10) 7551 | -6/Factory | Entered another Factory area 7551 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7552 | -5/Factory | Identified exit to Extension 7626 | -5/Factory | Assembled infested ambush trap array 7787 | -5/Factory | Build established: Scavenger-Mutant 7798 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x2) 7861 | -5/Factory | Zion Infowar Resupply teleported in 7911 | -5/Factory | Zion Light squad teleported in 7938 | -5/Factory | Discovered new exit (range 16) 7946 | -5/Factory | Identified exit to Factory 8086 | -5/Factory | Discovered new exit (range 10) 8104 | -5/Factory | Zion Melee Resupply teleported in 8118 | -5/Factory | Identified exit to Upper Caves 8122 | -5/Factory | Entered Upper Caves 8122 | -5/Upper Caves | Accompanied by 3 allies 8124 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8138 | -5/Upper Caves | Learned location of Armory (-4) 8293 | -5/Upper Caves | Build established: Hacker-Mutant 8357 | -5/Upper Caves | Lost 3 allies 8450 | -5/Upper Caves | Found Prototype Protection 8450 | -5/Upper Caves | Identified Zio. Weapon Casing 8500 | -5/Upper Caves | Learned 8 Factory zone layouts 8505 | -5/Upper Caves | Entered a destroyed Warlord outpost 8545 | -5/Upper Caves | Discovered new exit (range 13) 8554 | -5/Upper Caves | Identified exit to Upper Caves 8564 | -5/Upper Caves | Entered another Upper Caves area 8788 | -5/Upper Caves | Learned 4 Factory zone layouts 8798 | -5/Upper Caves | Learned location of 1 exit from Factory 8885 | -5/Upper Caves | Discovered new exit (range 13) 8892 | -5/Upper Caves | Identified exit to Warlord 8930 | -5/Upper Caves | Entered Warlord 8944 | -5/Warlord | Discovered new exit (range 14) 8949 | -5/Warlord | Identified exit to Proximity Caves 9243 | -5/Warlord | Found Prototype Device 9243 | -5/Warlord | Identified Minesniffer Drone Bay 9286 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9287 | -5/Warlord | Ran a Watcher feed algorithm 9299 | -5/Warlord | Rebuked by Warlord 9317 | -5/Warlord | Warlord's base attacked by MAIN.C 9449 | -5/Warlord | Found Prototype Energy Gun 9449 | -5/Warlord | Identified Vortex Shotgun 9451 | -5/Warlord | Found Prototype Energy Cannon 9451 | -5/Warlord | Identified Vortex Cannon 9457 | -5/Warlord | Found Prototype Launcher 9457 | -5/Warlord | Identified Vortex Catalyst Activator 9462 | -5/Warlord | Found Vortex Shotgun 9466 | -5/Warlord | Found Vortex Cannon 9478 | -5/Warlord | Found Vortex Shotgun 9586 | -5/Warlord | Ran a Watcher feed algorithm 9667 | -5/Warlord | Warlord forces counterattacked 9697 | -5/Warlord | Found Prototype Reactor 9699 | -5/Warlord | Identified Vortex Chain Reactor 9715 | -5/Warlord | Found Prototype Processor 9715 | -5/Warlord | Identified Exp. Target Analyzer 9720 | -5/Warlord | Found Prototype Device 9720 | -5/Warlord | Identified Exp. Focal Shield 9866 | -5/Warlord | Crushed by falling debris 9866 | -5/Warlord | Spotted Striker 9873 | -5/Warlord | Entered Proximity Caves 9875 | -4/Proximity Caves | Spotter reported a threat 9877 | -4/Proximity Caves | Spotter reported a threat 9893 | -4/Proximity Caves | Lost 7 allies 9930 | -4/Proximity Caves | Spotter reported a threat 9941 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9984 | -4/Proximity Caves | Spotter reported a threat 10148 | -4/Proximity Caves | Discovered exit to Factory (range 3) 10319 | -4/Proximity Caves | Spotter reported a threat 10347 | -4/Proximity Caves | Learned Research stockpile data 10419 | -4/Proximity Caves | Spotter reported a threat 10435 | -4/Proximity Caves | Entered Factory 10435 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10436 | -4/Factory | Identified exit to Upper Caves 10436 | -4/Factory | Identified exit to Armory 10437 | -4/Factory | Identified exit to Research 10584 | -4/Factory | Entered Research 10584 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10585 | -3/Research | Identified exit to Quarantine 10597 | -3/Research | Ran a Watcher feed algorithm 10672 | -3/Research | Lost 8 parts (1p2n3u2w) 10788 | -3/Research | Found Fusion Bomb Launcher 10834 | -3/Research | Search patrols dispatched 10891 | -3/Research | Found Quantum Capacitor 11042 | -3/Research | Build established: Scavenger-Scout 11063 | -3/Research | Zion Light squad teleported in 11116 | -3/Research | Discovered exit to Quarantine (range 16) 11132 | -3/Research | Entered Quarantine 11132 | -3/Quarantine | Accompanied by 1 ally 11149 | -3/Quarantine | Scanned by Researcher 11182 | -3/Quarantine | Found Alien Artifact 11183 | -3/Quarantine | Identified Core Reset Matrix 11183 | -3/Quarantine | Used Core Reset Matrix 11187 | -3/Quarantine | Detected hypermatrix surge 11187 | -3/Quarantine | Sensed 9 artifacts in vicinity 11382 | -3/Quarantine | First assault squad dispatched 11427 | -3/Quarantine | Lost 3 parts (2n1u) 11560 | -3/Quarantine | Found Transdimensional Reconstructor 11565 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11565 | -3/Quarantine | Warped through subspace 11657 | -3/Quarantine | Lost 3 parts (1p2n) 11761 | -3/Quarantine | Warped through subspace 11779 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11781 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11788 | -3/Quarantine | Core integrity fell below 50% 11788 | -3/Quarantine | Warped through subspace 11795 | -3/Quarantine | Found Prototype Launcher 11823 | -3/Quarantine | Released all parts (7) 11837 | -3/Quarantine | Met incapacitated Sigix Warrior 11837 | -3/Quarantine | Lockdown squad dispatched 11854 | -3/Quarantine | Lost 4 parts (2n1u1w) 11856 | -3/Quarantine | Core integrity fell below 20% 11858 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 11885 | -3/Quarantine | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- [Achievement: Construction Begets Destruction] Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Sigix Containment Pod: What have they done to you? Where are all your components? I cannot do anything in this state. Take me to our ship immediately. [Achievement: False Reunion] ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. Connecting with Sigix Quarantine Controls... System corrupted: Energy discharge (-34). Identified Adv. Micro-nuke Launcher. Faulty integration damages Faulty Adv. Micro-nuke Launcher (-73). Slammed into X-77 Beamer. Faulty Adv. Micro-nuke Launcher destroyed. Acquired Linear Accelerator. ALERT: Unidentified disturbance in Zone 3D, multiple assault carriers dispatched. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????###########?????????????????????????????? | | ???????#"""""""""#?????????????????????????????? | | ???????#"""""""""#?????????????????????????????? | | ???????#""" " T#####+####????????????????????? | | ???????#"" """ #????????????????????? | | ???????#"" "&" #????????????????????? | | ???????#"" """ #????????????????????? | | ???????#""" " T#T#### #??????????????!?????? | | ???????#"""""""""###??# ####?????????????????? | | ???????#"""""""""#????# #?????????????????? | | ???????###########????# #?????????????????? | | ????????????###########x #?????????###+###?? | | ????????????## ! # ###########??# #?? | | ?????????????# """ # # #??# T" #?? | | ?????????????#! """ #x # = #??# " ?? | | ?????????????# ! """ # # ! #??? ??? | | ?????????????# #x # #??? ??? | | ?????????????# " " /@ + """ """ #???# #??? | | ?????????????# "T" # # """ """ #???# #??? | | ?????????????# """ # # """ """ #???# #??? | | ?????????????# * # # #???# #??? | | ?????????????########## ###########???# #??? | | ??????????????????????# #?????????????# #??? | | ??????????????????????# #????????????## ##?? | | ??????????????????????# ############## # ? | | ??????????????????????# " ### | | ??????????????????????# =! | | ??????????????????????# ### | | ??????????????????????##+###########+### # # | | ?????????????????????????????????????? ### ### # | | ?????????????????????????????????????? # % # | | ?????????????????????????????????????? # # | | ??????????????????????????????????????? #% ## | | ??????????????????????????????????????? # #### | | ??????????????????????????????????????? # ## # | | ??????????????????????????????????????# # ## # | | ??????????????????????????????????????## # ## ## | | ?????????????????????????????????????## #%# ### | | ??????????????????????????????######?# # # ## ## | | ??????????????????????????????# """#?# ## # # # | | ??????????????????????????????#""R"#?? # # # | | ?????????????????????????????##"" "#######+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 30 Evasion (%) 76 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Proton Cannon | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Exp. Thermal Generator | -3/Quarantine | Archive Enh. Flexi-carbon Leg | -3/Quarantine | Archive Imp. Thermal Defense Suite | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Hvy. Disruptor Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- 20k Club A Powerful Ally? A Problem For Future Me Alien Roots Alien Tech Charge!!! Construction Begets Destruction Dodgeball, But With Guns Dramatic Entrance False Reunion Into The Breach Item+ Look Less Dangerous Next Time Ooh, Shiny! Subspace Traveler Suspicious Watch This! Challenges ------------ None Game ------ Seed PitchforkHybridCalibrator Manual? 0 Play Time 03:06:56 Cumulative 37.9 hours Start 2025.11.15 @ 11:39:28 End 2025.11.23 @ 13:51:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b55c835b-f1c6-49af-91e1-23557ef24b99