Cogmind - Beta 11 *** ADVENTURER MODE // 2022.09.11 @ 17:44:26 Player: wchar_t Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (1129) 1129 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 8807 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 83 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Energy Well (350) Authchip [Device] Trap Reconfigurator Vibroblade Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding EM Disruption Field Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Vibroblade Vibroblade Makeshift Spear > --- INVENTORY -------- Wheel Field Propulsion Drive Advanced ECM Suite Authchip [Device] Gauss Rifle [Rating: 121] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Blade Saw Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Slashing Weapon Blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . 1 . 1 . . . 1 Utility 8 | . . . . . . . 2 . 1 1 1 2 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 89 | 6 9 . 5 7 1 2 2 . 12 9 5 5 3 . 23 Power 9 | 1 1 . . 1 . 1 . . . 1 . 1 1 . 2 Engine 5 | 1 1 . . 1 . 1 . . . . . 1 . . . Core 2 | . . . . . . . . . . 1 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 30 | 2 4 . 3 2 . . . . 5 1 2 1 . . 10 Treads . | . . . . . . . . . . . . . . . . Leg 6 | 2 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 24 | . . . 3 2 . . . . 5 1 2 1 . . 10 Utility 35 | 1 2 . 1 2 1 1 2 . 4 7 3 2 . . 9 Device 25 | . 1 . . 1 1 1 2 . 3 7 3 1 . . 5 Storage 5 | 1 1 . 1 . . . . . . . . . . . 2 Processor 3 | . . . . 1 . . . . 1 . . . . . 1 Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 1 | . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 2 2 . 1 2 . . . . 3 . . 1 2 . 2 Energy Gun 7 | 2 2 . 1 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . . 1 . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . 1 . . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 5 | . . . 5 . . . . . . . . . . . . Parts Lost 26 | . 2 . . . . . . . . . . . 1 . 23 Power 4 | . 1 . . . . . . . . . . . . . 3 Propulsion 7 | . . . . . . . . . . . . . . . 7 Utility 12 | . . . . . . . . . . . . . . . 12 Weapon 3 | . 1 . . . . . . . . . . . 1 . 1 Highest Loss Streak 11 | . 2 . . . . . . . . . . . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 86 100 83 99 93 99 90 90 97 89 89 92 98 100 77 Engine 6 | . 12 14 11 11 11 11 9 9 7 6 5 4 5 5 1 Core 2 | . . . . . . . . . . 6 5 5 5 5 3 Leg 5 | . 27 28 7 . . . . . . . . . . . . Flight 20 | . . . 19 33 33 33 27 27 29 26 24 26 26 26 16 Device 23 | . 2 14 11 12 11 21 32 36 30 29 34 35 36 36 25 Storage 3 | . 15 14 5 . . . . . . . . . . . 2 Processor 4 | . . . . 8 4 . . . 6 6 5 5 5 5 4 Hackware 1 | . . . . . . . . . . . . 2 5 5 3 Energy Gun 9 | . 27 28 28 33 33 33 22 18 4 . . . . . . Slashing Weapon 7 | . . . . . . . . . 11 13 11 11 13 10 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 38 | 14 34 30 30 12 9 10 11 11 18 21 21 26 26 26 38 Greatest Support 48 | 20 20 20 20 12 12 12 12 12 19 21 36 39 39 39 48 Greatest Overweight (x) 3 | . 2 1 3 . . . . . 1 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 14 15 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 7 10 6 4 4 4 4 5 4 4 5 4 4 5 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 10 10 4 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 22% | Hacker-Ninja 21% | Mutant 17% | Scavenger-Ninja 11% | Infiltrator-Ninja 8% | Scavenger-Scout 7% | Ninja 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Storage Ninja | -7/Factory Scavenger-Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Matter Collected 1094 | 155 165 . 47 77 . 67 . . 43 179 105 22 48 . 186 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1408 | . 512 . 97 76 . 102 46 . 43 25 . 22 116 . 369 Parts 106 | . 34 . 11 6 . 7 4 . 4 4 . 2 6 . 28 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 33 | . 13 . 6 3 . 2 . . . . . . 2 . 7 Melee 9 | . . . . . . . . . . . . . 2 . 7 Guns 18 | . 7 . 6 3 . 2 . . . . . . . . . AOE 6 | . 6 . . . . . . . . . . . . . . Classes Destroyed 11 | . 5 . . 1 . . 1 . 2 . . . 1 . 1 Worker 1 | . 1 . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . 1 . . 1 . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . 1 1 . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 18 | . 6 . 6 3 . 1 . . . . . . . . 2 Grunt 8 | . 7 . . . . 1 . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . 2 . 4 Best Kill Streak 5 | . 4 . 4 5 . 1 1 . 1 1 . 1 1 . 2 Combat Bots Only 5 | . 3 . 4 5 . 1 . . . . . . 1 . 2 Max Kills in Single Turn 4 | . 4 . 1 1 . 1 1 . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Damage Taken 3648 | . 328 . 89 31 . . . . 231 9 33 11 142 32 2742 Core 1518 | . 51 . 22 5 . . . . 57 . . . 52 19 1312 Absorbed by Shields 13 | . . . . . . . . . . . . . . . 13 Redirected to Shielding 119 | . . . . . . . . . . . . . . . 119 Regen/Repaired (Parts) 88 | . 39 . . . . . . . . . 21 28 . . . Core Remaining (%) 94 | 100 . 79 . . . 93 . 100 91 100 100 . . 93 . Volleys Fired 51 | . 27 . 6 4 . 5 2 . 7 . . . . . . Largest 3 | . 2 . 3 3 . 3 3 . 2 . . . . . . Hottest 120 | . 80 . 120 120 . 120 120 . 80 . . . . . . Shots Fired 98 | . 45 . 14 13 . 9 5 . 12 . . . . . . Gun 98 | . 45 . 14 13 . 9 5 . 12 . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 . . . . . . Thermal 16 | . . . 2 5 . 3 2 . 4 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 78 | . 45 . 12 8 . 6 3 . 4 . . . . . . Robot Hit Streak 14 | . 14 . 2 4 . 7 8 . 9 . . . . . . Robot Miss Streak 2 | . 2 . 2 1 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 99 | . 35 . 6 8 . 7 1 . 5 2 1 1 8 . 25 Core Hits 48 | . 20 . 6 4 . 6 1 . 2 1 . . 2 . 6 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . 1 . 2 Sever 3 | . . . . . . . . . . . . . 1 . 2 Melee Attacks 60 | . . . . . . . . . 8 2 2 1 9 . 38 Impact . | . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . 8 2 2 1 9 . 29 Piercing 9 | . . . . . . . . . . . . . . . 9 Sneak Attacks 6 | . . . . . . . . . 2 . . 1 . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Follow-up Attacks 8 | . . . . . . . . . . . 1 . 1 . 6 Damage Inflicted 3058 | . 761 . 64 97 . 88 15 . 116 50 18 134 377 . 1338 Guns 771 | . 488 . 64 97 . 88 15 . 19 . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 273 | . 273 . . . . . . . . . . . . . . Melee 2003 | . . . . . . . . . 97 50 18 134 377 . 1327 Ramming 11 | . . . . . . . . . . . . . . . 11 Kinetic 19 | . . . . . . . . . 19 . . . . . . Thermal 330 | . 273 . 12 22 . 23 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 695 | . 488 . 52 75 . 65 15 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1827 | . . . . . . . . . 97 50 18 134 377 . 1151 Piercing 176 | . . . . . . . . . . . . . . . 176 Highest Corruption 7 | . 1 1 5 5 5 5 . . 2 . . . 1 1 7 Average Corruption 2 | . 1 1 5 5 5 5 . . 2 . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 42 | . . . 3 9 6 3 . . 9 . . . . 1 11 Message Errors 12 | . . . . 3 1 1 . . 4 . . . . . 3 Matter Fused 12 | . . . 2 1 1 1 . . 2 . . . . . 5 Heat Flow Errors 5 | . . . . 2 2 . . . . . . . . . 1 Energy Discharges 4 | . . . . 2 2 . . . . . . . . . . Data Loss (minor) 5 | . . . 1 . . 1 . . 2 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . 1 . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 301 | . . . . . . . . . . . . 94 15 . 192 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 301 | . . . . . . . . . . . . 94 15 . 192 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . 94 . . . . . . . . . . . . . 5 Shots 3 | . 3 . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 269 | . 99 . 103 180 269 60 54 . 20 2 . . 7 8 228 Average Temperature 47 | . 36 . 36 75 142 22 23 . 13 2 . . 6 5 39 Received Heat Transfer 432 | . 111 . 12 . . . . . 120 6 . . 9 9 165 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 575 | . 450 . 25 50 . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Peak Influence 873 | . 388 55 218 178 . 97 68 24 157 146 121 74 . . 873 Initial 71 | . . 55 18 71 . . 31 24 9 52 61 25 . . 20 Average 136 | . 206 55 108 149 . 11 44 24 51 68 79 44 . . 287 Maximum Alert Level 3 | . 1 . 1 . . . . . . . . . . . 3 Low Security (%) 80 | 100 58 100 93 100 . 100 100 100 100 100 100 100 . . 43 Level 1 13 | . 41 . 6 . . . . . . . . . . . 25 Level 2 4 | . . . . . . . . . . . . . . . 22 Level 3 1 | . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . . 2 1 2 2 3 1 . . 6 Investigation 7 | . 2 . 1 . . . . 1 . 1 1 . . . 1 Extermination 6 | . . . . . . . . . 1 1 1 1 . . 2 Reinforcement 6 | . . . 1 . . . 1 . . . 1 . . . 3 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Distress Signals 10 | . 1 . 2 . . 1 . . . 1 . . . . 5 Communications Jammed 32 | . . . . . . . . . . 1 . . . . 31 Distress Signals 31 | . . . . . . . . . . 1 . . . . 30 Times Spotted 168 | . 19 . 13 4 . 3 . 1 11 5 4 1 4 3 100 Peak Tracking Total 21 | . 3 . 8 3 . 3 1 1 8 5 3 1 2 3 21 Tactical Retreats 29 | . 1 . . . . 1 . . 6 2 . . 2 . 17 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Traps Triggered 13 | . 5 . 1 . . . . 1 2 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . 2 1 . . 2 Traps Reconfigurated 19 | . . . . . . . . . . 8 3 2 . . 6 Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 3 1 . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Machines Disabled 2 | . 1 . . . . . . . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Machines Accessed 37 | . 5 . . . 1 1 1 3 5 4 3 4 3 . 7 Terminals 28 | . 4 . . . . 1 1 3 4 4 1 3 . . 7 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 74 | . 11 . . . 1 1 1 6 13 10 7 6 5 . 13 Successful 44 | . 9 . . . 1 1 1 3 7 4 6 5 5 . 2 Failed 30 | . 2 . . . . . . 3 6 6 1 1 . . 11 Catastrophic 5 | . . . . . . . . . . 2 . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . . . . . 1 . . . . 2 1 2 . . 9 Terminals 56 | . 8 . . . . 1 1 6 11 10 2 4 . . 13 Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations 7 | . 3 . . . . . . . . . 2 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 34 | . 7 . . . 1 1 1 3 5 4 2 3 5 . 2 Record 8 | . 3 . . . . 1 . . . . . 1 3 . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . 1 . . . . 2 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . 1 Branch Access Points 4 | . 1 . . . . . . . 1 . . 1 . . 1 Emergency Access Points 5 | . 2 . . . . . 1 1 . . 1 . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . . . . 1 2 . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . 2 . . . . . . . . . 2 2 . . . Scan Component 3 | . 1 . . . . . . . . . 1 1 . . . Repair 3 | . 1 . . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 23 | . 3 . . . . . . 2 3 3 3 2 . . 7 Full Trace Events 6 | . 2 . . . . . . 1 . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . Parts Repaired 3 | . 1 . . . . . . . . . 1 1 . . . Time 83 | . 13 . . . . . . . . . 44 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 1 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 16 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . 2 . 13 4 . . . . . . . . Total Damage 252 | . . . . 27 . 177 48 . . . . . . . . Kills 4 | . . . . 1 . 2 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Turns Passed 6675 | 70 1070 120 148 292 168 174 88 84 968 637 640 395 557 47 1217 Spaces Moved 9071 | 53 508 64 201 430 305 225 182 148 1683 776 795 774 870 146 1911 Core 157 | 6 . . . . . . . . . . . . . . 151 Treads . | . . . . . . . . . . . . . . . . Legs 638 | 47 508 64 19 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8276 | . . . 182 430 305 225 182 148 1683 776 795 774 870 146 1760 Fastest Speed 24 | 50 120 190 34 34 34 34 34 34 29 29 27 27 28 28 24 Average Speed 41 | 112 181 190 53 34 34 34 34 34 30 29 28 27 28 28 34 Slowest Speed 280 | 120 260 190 280 34 34 34 34 34 114 109 29 28 28 28 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . 4 1 . . . . 6 . . . . . 25 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 76 19 24 69 60 39 16 29 25 20 17 20 82 22 51 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . Known Exits Taken 3 | . 1 . . . . . . . . 1 . 1 . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 5 | . . . . 2 . 1 . . . . . . 2 . . Spaces Dug 4 | . . . . . . . . . . . . . . . 4 Terrain Destroyed 50 | . 46 . . . . . . . . . . . . . 4 Melee 4 | . . . . . . . . . . . . . . . 4 Projectile . | . . . . . . . . . . . . . . . . AOE 46 | . 46 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Total 11743 | 60 608 63 227 565 369 313 203 181 2099 1179 1205 951 1173 151 2396 Wait 2390 | . 52 . 7 121 61 78 17 34 351 371 405 172 285 6 430 Move 8995 | 52 507 63 192 427 304 224 181 147 1671 775 794 773 869 145 1871 Hop 25 | . . . 4 1 . . . . 5 . . . . . 15 Pick Up 22 | 2 9 . 3 . . 2 . . 2 . . . 4 . . Fast Attach 48 | 6 6 . 3 3 1 1 1 . 7 2 3 3 . . 12 Attach 11 | . 1 . 1 . . . 1 . 1 2 . 1 2 . 2 Detach 13 | . 1 . 1 . 2 . 1 . 1 2 . . 1 . 4 Swap 30 | . 2 . 1 4 . 1 . . 4 5 2 1 1 . 9 Drop 46 | . 3 . 9 5 1 2 . . 8 2 . . 4 . 12 Fire 51 | . 27 . 6 4 . 5 2 . 7 . . . . . . Melee 46 | . . . . . . . . . 6 2 1 1 7 . 29 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . 36 18 . . . . 11 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 454 | -10/Materials | Repaired EM Pulse Gun 662 | -10/Materials | Discovered new exit (range 15) 933 | -10/Materials | Discovered new exit (range 8) 1050 | -10/Materials | Discovered new exit (range 8) 1075 | -10/Materials | Identified exit to Mines 1141 | -10/Materials | Entered Mines 1155 | -10/Mines | Discovered new exit (range 13) 1261 | -10/Mines | Entered Materials 1261 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1407 | -9/Materials | Discovered new exit (range 6) 1409 | -9/Materials | Entered Mines 1441 | -9/Mines | Assembled infested the area 1561 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1591 | -9/Mines | Discovered new exit (range 14) 1647 | -9/Mines | Learned Materials emergency access door positions 1648 | -9/Mines | Learned location of Storage (-8) 1661 | -9/Mines | Discovered new exit (range 5) 1701 | -9/Mines | Entered Exiles 1701 | -9/Exiles | Accompanied by 3 allies 1710 | -9/Exiles | Met 8R-AWN 1716 | -9/Exiles | Met EX-HEX 1725 | -9/Exiles | Met EX-BIN 1747 | -9/Exiles | Aligned with FarCom system 1747 | -9/Exiles | Given EX-Vault access code 1756 | -9/Exiles | Opened EX-Vault 1773 | -9/Exiles | Found Trap Reconfigurator 1783 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1793 | -9/Exiles | Met EX-DEC 1804 | -9/Exiles | Discovered new exit (range 14) 1869 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1869 | -9/Exiles | Entered Mines 1869 | -8/Mines | Accompanied by 3 allies 1969 | -8/Mines | Discovered new exit (range 16) 2043 | -8/Mines | Entered Materials 2043 | -8/Materials | Accompanied by 1 ally 2043 | -8/Materials | Evolved 2 slots: Utility x2 2125 | -8/Materials | Discovered new exit (range 11) 2131 | -8/Materials | Entered Storage 2164 | -8/Storage | Build established: Scavenger-Scout 2214 | -8/Storage | Discovered new exit (range 5) 2215 | -8/Storage | Entered Factory 2215 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2260 | -7/Factory | Discovered new exit (range 5) 2297 | -7/Factory | Identified exit to Lower Caves 2719 | -7/Factory | Discovered new exit (range 5) 3134 | -7/Factory | Garrison activated, responded to threat 3182 | -7/Factory | Build established: Ninja 3183 | -7/Factory | Entered another Factory area 3183 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3638 | -6/Factory | Build established: Scavenger-Ninja 3762 | -6/Factory | Identified exit to Factory 3820 | -6/Factory | Entered another Factory area 3820 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3866 | -5/Factory | Discovered new exit (range 13) 3896 | -5/Factory | Fabricated Lgt. Nuclear Core? 4104 | -5/Factory | Build established: Infiltrator-Ninja 4332 | -5/Factory | Repaired Xenon Bombardment Thruster 4460 | -5/Factory | Entered another Factory area 4460 | -4/Factory | Evolved 2 slots: Utility x2 4590 | -4/Factory | Repaired Lgt. Ion Engine 4601 | -4/Factory | Discovered new exit (range 15) 4757 | -4/Factory | Found Prototype Slashing Weapon 4757 | -4/Factory | Identified Vibroblade 4840 | -4/Factory | Identified exit to Upper Caves 4840 | -4/Factory | Identified exit to Armory 4855 | -4/Factory | Entered Upper Caves 4920 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4930 | -4/Upper Caves | Build established: Hacker-Ninja 5351 | -4/Upper Caves | Discovered new exit (range 7) 5412 | -4/Upper Caves | Entered another Upper Caves area 5416 | -4/Upper Caves | Learned Research terminal intel 5448 | -4/Upper Caves | Discovered new exit (range 14) 5449 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5459 | -4/Upper Caves | Entered Research 5459 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5460 | -3/Research | Loaded intel: 24 terminal locations 5494 | -3/Research | Identified exit to Quarantine 5543 | -3/Research | Spotted B-86 Titan 5648 | -3/Research | Spotted B-86 Titan 5748 | -3/Research | Found Vibroblade 5930 | -3/Research | Found Vibroblade 5993 | -3/Research | Lost 5 parts (1p1n3u) 6209 | -3/Research | Search patrols dispatched 6457 | -3/Research | Build established: Scavenger-Ninja 6521 | -3/Research | Identified exit to Research 6548 | -3/Research | Spotted B-86 Titan 6571 | -3/Research | Lost 4 parts (1n3u) 6600 | -3/Research | Core integrity fell below 50% 6639 | -3/Research | Lost 11 parts (2p5n4u) 6654 | -3/Research | Core integrity fell below 20% 6676 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06598_ Discarded Adv. Terrain Scan Processor. 06601_ Slug penetrates K-01 Serf. 06601_ Slug penetrates Wall. 06605_ Penetrated by Slug. 06605_ Slug penetrates U-05 Engineer. 06605_ U-05 Engineer destroyed. 06605_ Penetrated by Slug. 06606_ K-01 Serf collects debris. 06608_ Slug penetrates Wall. 06608_ Penetrated by Slug. 06608_ Transmission Jammer destroyed. 06608_ K-01 Serf destroyed. 06609_ System corrupted: Matter fused (-5). 06610_ K-01 Serf collects debris. 06621_ Triggered Shock Trap. 06621_ The floor emits a surge of raw power. 06621_ System corrupted (+1). 06628_ U-05 Engineer lays Concrete. 06634_ Slammed into K-01 Serf. 06664_ System corrupted: Heat flow error (+274). Map ----- +----------------------------------------------------+ | ???????????????#] # ""G"" #????# +????????? | | ???????????????# # " " # # #????????? | | ???????????????# / / !# #????????? | | ???????????????# / # #????# #????????? | | ???????????????# # = #????# #????????? | | ???????????????## ## #????# #????????? | | ????????????????# ############????# #????????? | | ????????????????# #???????????????+ #????????? | | ######??????????# #???????????????# #????????? | | ########### #???????????????? #????????? | | + #????###????????? #????????? | | """ # ###### #???? #??????? ????????? | | """ # #????# ? ???????? ?????????? | | """ ?# #????# Y ?????????H??????????? | | ?+ #????# ???????????????????? | | ??# #????######## #???????????????????? | | """??# #?????????Y??? ##???????????????????? | | ""???# #????????????# #????????????????????? | | ""???# #????????????# #????????????????????? | | ??????# #????????????+ +????????????????????? | | ??????# #????????????# #????????????????????? | | ??????# #????????????# #????????????????????? | | ??????# #????????????# #????????????????????? | | ??????# #????????????# #????????????????????? | | ??????# p#????????????# #????????????????????? | | ??????# #????????????#@ #????????????????????? | | ??????# p############## #????????????????????? | | ??????# ppsss #????????????????????? | | ??????# s #????????????????????? | | ??????# #??????????g?????????? | | ??????# ???g????????????? | | ??????######## ####### ?gg??????????? | | ?????????????# #?????# ?????????????? | | ?????????????# #?????############?????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# +??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 75 Target Analysis 8 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Scanalyzed Antigrav System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dangerous Findings Dodgeball, But With Guns Dynamic Key Hunted Just What I Needed Leap Before You Look Omniscient Cartographer Respectable Loadout Slippery One Total Silence Troublemaker Challenges ------------ None Game ------ Seed GuidedCarbideArray Manual? 0 Play Time 03:05:05 Cumulative 9.0 hours Start 2022.08.26 @ 17:41:14 End 2022.09.11 @ 17:44:26 Sessions 14 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 971b82d9-d3e4-4230-9a9d-d7f8949a0ad8