Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 18:22:05

Player: Bean

Result: Destroyed by H-55 Commando with Gauss Rifle

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (4)        800
Robots Destroyed (22)      110
Value Destroyed (763)      763
Prototype IDs (10)         200
Alien Tech Used (0)        0
Bonus (162)                162
              TOTAL SCORE: 3035

 Bonus
-------
Entered Garrisons          200
Friendly Fire              -38

 Cogmind 
---------
Core Integrity             0/550
Matter                     257/300
Energy                     160/180
System Corruption          13%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -8/Garrison

 Parts 
-------
>       --- POWER (2) --------
        Meta Core
>       --- PROPULSION (3) ---
        Carbon-fiber Leg
        Carbon-fiber Leg
>       --- UTILITY (4) ------
            (None)
>       --- WEAPON (2) -------
  Light Assault Rifle
>       --- INVENTORY (5) ----
        Relay Coupler [NC] (24)
        Relay Coupler [Cutter] (27)
        Relay Coupler [Sentry] (18)
        Relay Coupler [Hunter] (14)

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
             Meta Core
>            --- PROPULSION -------
       Light Treads
       Light Treads
             Aluminum Leg
>            --- UTILITY ----------
             Disposable Heat Sink
             Sensor Array
             Signal Interpreter
>            --- WEAPON -----------
       Heavy EM Pulse Gun
  Subdweller Beam Cannon
  Subdweller Machine Gun
>            --- INVENTORY --------
             Particle Gun
  Subdweller Laser
[Rating: 28]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Meta Core
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Beam Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Subdweller Machine Gun

 Build                          | -11 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Sub Mat Gar 
Slots Evolved              4    | .   .   .   4   .   
  Power                    1    | .   .   .   1   .   
  Propulsion               1    | .   .   .   1   .   
  Utility                  2    | .   .   .   2   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             38   | 6   5   12  2   13  
  Power                    4    | 1   .   2   1   .   
    Engine                 3    | 1   .   1   1   .   
    Core                   1    | .   .   1   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               11   | 2   .   3   .   6   
    Treads                 4    | .   .   .   .   4   
    Leg                    5    | 2   .   1   .   2   
    Wheel                  2    | .   .   2   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  6    | 1   2   1   1   1   
    Device                 3    | .   1   1   1   .   
    Storage                1    | 1   .   .   .   .   
    Processor              1    | .   1   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   
  Weapon                   17   | 2   3   6   .   6   
    Energy Gun             9    | 1   2   2   .   4   
    Energy Cannon          3    | .   1   2   .   .   
    Ballistic Gun          5    | 1   .   2   .   2   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 18   | .   1   3   .   14  
  Power                    1    | .   .   .   .   1   
  Propulsion               3    | .   .   1   .   2   
  Utility                  4    | .   .   .   .   4   
  Weapon                   10   | .   1   2   .   7   
  Highest Loss Streak      11   | .   1   1   .   11  
  To Critical Strikes      1    | .   .   .   .   1   
Average Slot Usage (%)     91   | .   96  96  75  61  
  Engine                   10   | .   14  9   8   4   
  Core                     3    | .   .   3   8   8   
  Leg                      23   | .   28  24  8   5   
  Wheel                    1    | .   .   2   .   .   
  Device                   12   | .   10  13  16  11  
  Storage                  1    | .   5   .   .   .   
  Processor                10   | .   8   13  8   6   
  Energy Gun               11   | .   13  11  8   6   
  Energy Cannon            12   | .   11  14  8   5   
  Ballistic Gun            1    | .   2   1   8   3   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             29   | 14  16  23  29  28  
  Greatest Support         40   | 20  20  30  10  40  
  Greatest Overweight (x)  2    | .   .   2   2   2   
  Average Overweight (x)   .    | .   .   .   2   .   
Largest Inventory Capacity 8    | 8   8   5   5   5   
  Average Capacity         5    | 7   6   5   5   5   
  Most Carried             6    | 4   6   5   2   5   
  Average Carried          3    | 1   3   3   1   1   
  Final Capacity           8    | 8   5   5   5   5   
  Final Carried            4    | 2   3   3   2   4   

 Class Distribution 
--------------------
 65% | Mutant
 17% | Scavenger-Mutant
 16% | Scavenger-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Subcaves
 Scavenger-Skirmisher | -8/Materials
 Scavenger-Skirmisher | -8/Garrison

 Resources                      | -11 -10 -10 -8  -8  
-----------                Run  | Yrd Mat Sub Mat Gar 
Matter Collected           539  | 260 50  103 .   126 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            728  | .   264 207 .   257 
  Parts                    48   | .   17  17  .   14  
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      7    | .   .   7   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Sub Mat Gar 
Combat Hostiles Destroyed  20   | .   9   4   .   7   
  Guns                     8    | .   3   1   .   4   
  Cannons                  10   | .   4   3   .   3   
  AOE                      2    | .   2   .   .   .   
Classes Destroyed          8    | .   3   2   .   3   
  Watcher                  2    | .   2   .   .   .   
  Swarmer                  9    | .   6   .   .   3   
  Grunt                    4    | .   3   1   .   .   
  Brawler                  2    | .   .   .   .   2   
  Sentry                   1    | .   .   .   .   1   
  Hunter                   1    | .   .   .   .   1   
  Artisan                  1    | .   .   1   .   .   
  Subdweller               3    | .   .   3   .   .   
Best Kill Streak           5    | .   3   1   .   5   
  Combat Bots Only         5    | .   3   1   .   5   
Max Kills in Single Turn   1    | .   1   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 1    | .   1   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -8   
--------                   Run  | Yrd  Mat  Sub  Mat  Gar  
Hostile Shots Fired        239  | .    29   26   .    184  
  Missed                   53   | .    4    6    .    43   
Damage Taken               2569 | .    230  385  .    1954 
  Core                     731  | .    76   96   .    559  
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         65   | 100  .    31   .    .    
Volleys Fired              82   | .    23   16   .    43   
  Largest                  2    | .    2    2    .    2    
  Hottest                  140  | .    100  140  .    140  
Shots Fired                115  | .    35   31   .    49   
  Gun                      67   | .    17   15   .    35   
  Cannon                   48   | .    18   16   .    14   
  Launcher                 .    | .    .    .    .    .    
  Special                  .    | .    .    .    .    .    
  Kinetic                  7    | .    .    1    .    6    
  Thermal                  84   | .    18   23   .    43   
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          24   | .    17   7    .    .    
  Robot Hit Streak         10   | .    7    9    .    10   
  Robot Miss Streak        4    | .    4    1    .    3    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        1    | .    .    .    .    1    
    Max Gunslinging Chain  1    | .    .    .    .    1    
Shots Hit Robots           72   | .    20   21   .    31   
  Core Hits                33   | .    12   7    .    14   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         4    | .    .    .    .    4    
    Burn                   3    | .    .    .    .    3    
    Destroy                1    | .    .    .    .    1    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           1362 | .    399  271  .    692  
  Guns                     761  | .    163  132  .    466  
  Cannons                  540  | .    175  139  .    226  
  Explosions               61   | .    61   .    .    .    
  Melee                    .    | .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    
  Kinetic                  54   | .    .    14   .    40   
  Thermal                  1100 | .    236  212  .    652  
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          208  | .    163  45   .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         13   | .    .    .    .    13   
  Average Corruption       12   | .    .    .    .    12   
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  7    | .    .    .    .    7    
    Message Errors         1    | .    .    .    .    1    
    Matter Fused           3    | .    .    .    .    3    
    Energy Discharges      2    | .    .    .    .    2    
    Weapon Failures        1    | .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            10   | .    .    .    .    10   
  Projectiles              10   | .    .    .    .    10   
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      9    | .    9    .    .    .    
  Shots                    1    | .    1    .    .    .    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        410  | .    192  18   .    410  
  Average Temperature      124  | .    78   10   .    174  
  Received Heat Transfer   150  | .    48   66   .    36   
  Effects                  1    | .    .    .    .    1    
    Matter Decay           1    | .    .    .    .    1    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              1    | .    1    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             1    | .    .    .    .    1    
  Heat Transferred         2204 | .    470  396  .    1338 
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      2    | .    2    .    .    .    

 Alert                          | -11 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Sub Mat Gar 
Peak Influence             145  | .   136 .   .   145 
  Initial                  .    | .   .   .   .   .   
  Average                  27   | .   23  .   .   50  
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 .   100 100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          .    | .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -8  
---------                  Run  | Yrd Mat Sub Mat Gar 
Distress Signals           2    | .   2   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              27   | .   11  6   .   10  
  Peak Tracking Total      9    | .   3   2   .   9   
  Tactical Retreats        2    | .   1   .   .   1   

 Traps                          | -11 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Sub Mat Gar 
Traps Triggered            1    | .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  
----------                 Run  | Yrd Mat Sub Mat Gar 
Machines Disabled          3    | .   .   2   .   1   
  Max in Single Turn       1    | .   .   1   .   1   
  Garrison Relay           1    | .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  
---------                  Run  | Yrd Mat Sub Mat Gar 
Machines Accessed          9    | .   7   1   1   .   
  Terminals                6    | .   6   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   
Total Hacks                21   | .   11  9   1   .   
  Successful               15   | .   5   9   1   .   
  Failed                   6    | .   6   .   .   .   
    Catastrophic           2    | .   2   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   12   | .   12  .   .   .   
  Terminals                10   | .   10  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   
Terminal Hacks             11   | .   2   9   .   .   
  Record                   8    | .   .   8   .   .   
  Terminal Index           1    | .   1   .   .   .   
  Unreport Threat          1    | .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   1   .   
  Unlock Access            1    | .   .   .   1   .   
Unauthorized Hacks         3    | .   3   .   .   .   
  Terminals                3    | .   3   .   .   .   
    Botnet                 3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         6    | .   6   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  
------------               Run  | Yrd Mat Sub Mat Gar 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   5   
  Machine Destruction      5    | .   .   .   .   5   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -8  
--------                   Run  | Yrd Mat Sub Mat Gar 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Sub Mat Gar 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -8   -8   
-------------              Run  | Yrd  Mat  Sub  Mat  Gar  
Turns Passed               2871 | 87   856  1517 68   343  
Spaces Moved               1859 | 44   612  1052 26   125  
  Core                     9    | 9    .    .    .    .    
  Treads                   75   | .    .    .    .    75   
  Legs                     1588 | 35   612  865  26   50   
  Wheels                   187  | .    .    187  .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   120  95   260  120  
  Average Speed            127  | 105  120  123  260  174  
  Slowest Speed            260  | 120  120  260  260  260  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       31   | 5    71   47   3    31   
  Regions Visited          4
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        3    | .    1    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    .    
Scrap Searched             1    | .    .    1    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          8    | .    8    .    .    .    
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      8    | .    8    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -8   
---------                  Run  | Yrd  Mat  Sub  Mat  Gar  
Total                      2250 | 84   698  1237 28   203  
  Wait                     215  | 27   52   134  .    2    
  Move                     1855 | 43   611  1051 25   125  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  39   | 8    5    10   1    15   
  Fast Attach              .    | .    .    .    .    .    
  Attach                   30   | 6    3    6    2    13   
  Detach                   2    | .    .    1    .    1    
  Swap                     8    | .    2    6    .    .    
  Drop                     13   | .    2    7    .    4    
  Fire                     82   | .    23   16   .    43   
  Melee                    .    | .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   6    | .    .    6    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub)
-10/Subcaves
-8/Materials
-8/Garrison

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
   88 | -11/Scrapyard | Entered Materials
  134 | -10/Materials | Discovered new exit (range 12)
  244 | -10/Materials | Discovered new exit (range 15)
  303 | -10/Materials | Build established: Mutant
  548 | -10/Materials | Discovered new exit (range 15)
  565 | -10/Materials | Identified exit to Materials
  926 | -10/Materials | Discovered new exit (range 11)
  942 | -10/Materials | Identified exit to Subcaves
  944 | -10/Materials | Entered Subcaves
 1240 | -10/Subcaves  | Core integrity fell below 50%
 1600 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 1604 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 1948 | -10/Subcaves  | Visited 4L-MR0's lab
 1991 | -10/Subcaves  | Found Meta Core
 1995 | -10/Subcaves  | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon
 2444 | -10/Subcaves  | Discovered new exit (range 10)
 2459 | -10/Subcaves  | Identified exit to Materials
 2461 | -10/Subcaves  | Entered Materials
 2461 | -8/Materials  | Evolved 4 slots: Power x1, Propulsion x1, Utility x2
 2527 | -8/Materials  | Identified exit to Garrison
 2529 | -8/Materials  | Entered Garrison
 2628 | -8/Garrison   | Build established: Scavenger-Skirmisher
 2661 | -8/Garrison   | Triggered checkpoint
 2671 | -8/Garrison   | Triggered checkpoint
 2695 | -8/Garrison   | Triggered checkpoint
 2724 | -8/Garrison   | Garrison Relay disabled
 2757 | -8/Garrison   | Core integrity fell below 50%
 2778 | -8/Garrison   | Core integrity fell below 20%
 2781 | -8/Garrison   | System corruption reached 10%
 2811 | -8/Garrison   | Lost 11 parts (1p2n3u5w)
 2872 | -8/Garrison   | Destroyed by H-55 Commando with Gauss Rifle

 Last Messages 
---------------
Penetrated by Slug.
Slug penetrates Reinforced Barrier.
Penetrated by Slug.
Slug penetrates Wall.
Lgt. Armor Plating destroyed.
System corrupted: Beam Rifle failed to cycle.
Slug penetrates Wall. <x2>
Penetrated by Slug.
Beam Rifle destroyed.
Slug penetrates Reinforced Barrier.
Dropped Relay Coupler [Sentry].
Acquired Hvy. Assault Rifle.
Slug penetrates Wall.
Penetrated by Slug.
System corrupted: Matter fused (-10).
Slug penetrates Reinforced Barrier.
Penetrated by Slug. <x5>
Hvy. Assault Rifle destroyed.
Acquired Lgt. Assault Rifle.
Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ????????????????????????????????"                # |
| ????????????????????????????????"                ? |
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| ????????????????????????????????#   ##    ######## |
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| ???????????#############h/#######   #????????????? |
| ???????????                        [#????????????? |
| ???????????                       *%#????????????? |
| ???????????                        =#????????????? |
| ????????????????########  ######### #????????????? |
| ???????????????????????#  ###?????? #????????????? |
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| ???????????????????????#= #???????? ?????????????? |
| ???????????????????????#=@#???????? ?????????????? |
| ???????????????????????#=%###????????????????????? |
| ???????????????????????#^^#"#????????????????????? |
| ???????????????????????#^^ =#????????????????????? |
| ???????????????????????#%%  #????????????????????? |
| ???????????????????????#[ [=#????????????????????? |
| ???????????????????????#* # #????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           31
Coolant Potential          50
Energy Generation          27
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                21
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GrapheneServoMultitool
  Manual?         0
Play Time         00:27:31
  Cumulative      14.1 hours
  Start           2024.04.21 @ 17:46:06
  End             2024.04.21 @ 18:22:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          36
  Rogue           36
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          24
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fde28bcb-c7f8-42dc-8d8d-deb877fa1a46