Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 20:33:53 Player: ZarZap Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2435) 2435 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 6517 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 77 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Machine Analyzer Seismic Detector Targeting Computer > --- WEAPON ----------- Shock Rifle Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Improved Medium Laser Ion Cannon Heavy Assault Rifle Advanced EMP Blaster [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 60 | 6 3 4 9 14 14 10 Power 6 | 1 . . 1 1 3 . Engine 3 | 1 . . 1 . 1 . Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 24 | 2 . 2 4 7 7 2 Treads 7 | . . . . 3 4 . Leg 11 | . . 2 4 4 1 . Wheel 6 | 2 . . . . 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 2 . 1 1 . . Device 2 | . 1 . 1 . . . Storage 1 | 1 . . . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 1 2 3 5 4 8 Energy Gun 8 | 2 1 1 . 1 1 2 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 9 | . . 1 . 3 1 4 Ballistic Cannon 4 | . . . 3 . 1 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 2 Parts Lost 29 | . 1 1 3 1 4 19 Power 5 | . . . 1 . 2 2 Propulsion 6 | . . . 2 . . 4 Utility 3 | . . . . . . 3 Weapon 15 | . 1 1 . 1 2 10 Highest Loss Streak 8 | . 1 1 3 1 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 99 95 99 91 46 Engine 4 | . 14 14 9 . 2 . Core 5 | . . . . 8 11 4 Treads 9 | . . . . 21 22 . Leg 10 | . . 24 30 5 . . Wheel 4 | . 28 3 . . 2 12 Device 6 | . 9 . 10 9 7 . Storage 8 | . 14 14 11 9 7 2 Processor 13 | . 3 14 11 18 15 10 Energy Gun 7 | . 27 14 2 7 6 2 Ballistic Gun 8 | . . 13 5 15 6 7 Ballistic Cannon 5 | . . . 14 4 4 2 Peak Build Rating 39 | 6 9 10 15 31 39 39 Average Rating 22 | 4 7 9 12 28 34 24 On Entrance 14 | . 6 9 10 14 25 39 Naked Turns . | . . . . . . . Heaviest Build 27 | 12 13 12 19 22 27 27 Greatest Support 112 | 20 20 20 30 84 112 56 Greatest Overweight (x) 8 | . . 1 1 6 8 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 2 5 5 8 8 8 8 Average Carried 5 | 1 2 4 6 6 7 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 5 5 8 8 8 . Class Distribution -------------------- 44% | Gunner 34% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1692 | 188 148 59 291 299 286 421 Remotely . | . . . . . . . Salvage Created 2550 | . 215 111 626 315 565 718 Parts 149 | . 6 9 47 21 29 37 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 5 | . . 2 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 60 | . 4 4 14 10 9 19 Guns 31 | . 3 4 2 4 4 14 Cannons 22 | . . . 12 6 3 1 AOE 7 | . 1 . . . 2 4 Classes Destroyed 13 | . 2 1 7 1 1 1 Worker 1 | . . . . . 1 . Builder 2 | . . . 1 . 1 . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 1 . 2 . Mechanic 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Watcher 3 | . . . 2 1 . . Swarmer 17 | . . 2 . 3 4 8 Grunt 30 | . 4 2 11 2 4 7 Brawler 1 | . . . 1 . . . Sentry 7 | . . . 2 4 . 1 Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 10 | . 3 2 6 7 10 5 Combat Bots Only 8 | . 2 2 4 7 8 5 Max Kills in Single Turn 4 | . 1 1 1 1 2 4 Gunslinging 1 | . . . . . . 1 Exploded 4 | . 1 . . . 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 578 | . 28 37 61 74 96 282 Missed 173 | . 9 14 19 20 23 88 Damage Taken 5277 | . 331 250 572 674 844 2606 Core 1099 | . 123 113 64 94 137 568 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . 5 84 82 . . Volleys Fired 203 | . 18 22 42 32 24 65 Largest 3 | . 2 2 2 3 3 3 Hottest 138 | . 90 90 85 138 117 125 Shots Fired 428 | . 33 43 84 93 63 112 Gun 288 | . 33 43 35 45 45 87 Cannon 139 | . . . 49 48 18 24 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 294 | . . 19 74 83 40 78 Thermal 84 | . 28 24 10 1 . 21 Explosive . | . . . . . . . Electromagnetic 50 | . 5 . . 9 23 13 Robot Hit Streak 15 | . 6 14 15 7 10 8 Robot Miss Streak 4 | . 2 3 4 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 3 . . 2 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 270 | . 21 28 50 51 47 73 Core Hits 130 | . 11 9 27 21 23 39 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 Critical Strikes 9 | . . 3 1 . 1 4 Burn 5 | . . 2 . . . 3 Destroy 2 | . . 1 . . . 1 Blast 2 | . . . 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4997 | . 309 303 946 1000 937 1502 Guns 2745 | . 247 303 223 365 544 1063 Cannons 1768 | . . . 720 593 189 266 Explosions 469 | . 62 . . 40 204 163 Melee . | . . . . . . . Ramming 15 | . . . 3 2 . 10 Kinetic 3195 | . . 105 850 839 426 975 Thermal 1126 | . 287 198 93 64 204 280 Explosive . | . . . . . . . Electromagnetic 661 | . 22 . . 95 307 237 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 42 | . 5 . . 2 31 4 Projectiles 2 | . . . . 2 . . Explosions 40 | . 5 . . . 31 4 Melee . | . . . . . . . Knockbacks 9 | . . . 1 6 . 2 Impact . | . . . . . . . Kinetic 9 | . . . 1 6 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 121 | . 40 . . . 54 27 Shots 3 | . 1 . . . 1 1 Rammed 3 | . . . . 1 . 2 Targets Rammed 4 | . . . 1 1 . 2 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 382 | . 382 253 154 261 293 220 Average Temperature 88 | . 139 87 47 92 116 64 Received Heat Transfer 1422 | . 144 93 312 189 234 450 Effects 6 | . 1 3 . 1 1 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . 3 . 1 . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 2 1 . . . Heat Transferred 2666 | . 719 728 222 37 250 710 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 . . 1 2 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 586 | . 119 166 543 455 429 586 Initial 211 | . . 46 64 144 143 211 Average 288 | . 60 107 309 331 268 441 Maximum Alert Level 2 | . . . 2 2 2 2 Low Security (%) 30 | 100 100 100 21 10 31 . Level 1 44 | . . . 53 58 63 35 Level 2 25 | . . . 25 30 5 64 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 7 5 20 13 11 22 Peak Tracking Total 6 | . 2 3 5 4 4 6 Tactical Retreats 6 | . 1 1 . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 5 | . . . 2 2 1 . Max in Single Turn 1 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 3 | . . . 1 1 1 . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 9 | . . . 6 1 2 . Successful 7 | . . . 5 1 1 . Failed 2 | . . . 1 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . 40 . Total Damage 647 | . . . . . 647 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 2572 | 45 166 253 517 698 464 429 Spaces Moved 1458 | 44 108 154 283 375 236 258 Core 74 | 3 . . . 1 4 66 Treads 440 | . . . . 279 161 . Legs 529 | . . 148 283 95 3 . Wheels 415 | 41 108 6 . . 68 192 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 120 120 100 50 Average Speed 122 | 77 80 119 121 151 147 87 Slowest Speed 450 | 80 80 190 190 350 450 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 25 40 29 31 10 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . 3 . 1 9 7 5 Melee . | . . . . . . . Projectile 7 | . . . 1 6 . . AOE 18 | . 3 . . 3 7 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1857 | 51 152 183 379 431 300 361 Wait 81 | . 21 1 18 1 14 26 Move 1452 | 43 107 153 282 374 235 258 Hop . | . . . . . . . Pick Up 28 | 2 3 2 15 4 2 . Fast Attach 29 | 6 2 . 4 3 10 4 Attach 12 | . . 1 1 3 2 5 Detach 1 | . . . . . 1 . Swap 19 | . 1 3 4 8 2 1 Drop 28 | . . 1 12 5 10 . Fire 203 | . 18 22 42 32 24 65 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 1 | . . . 1 . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Entered Mines 214 | -10/Mines | Core integrity fell below 50% 238 | -10/Mines | Core integrity fell below 20% 300 | -10/Mines | Discovered new exit (range 14) 311 | -10/Mines | Build established: Mutant 433 | -10/Mines | Discovered new exit (range 10) 436 | -10/Mines | Learned Materials terminal intel 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 466 | -9/Materials | Loaded intel: 12 terminal locations 605 | -9/Materials | Lost 3 parts (1p2n) 891 | -9/Materials | Build established: Scavenger-Mutant 951 | -9/Materials | Discovered new exit (range 7) 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1167 | -8/Materials | Destroyed 7 combat bots 1453 | -8/Materials | Build established: Gunner 1653 | -8/Materials | Discovered new exit (range 9) 1680 | -8/Materials | Entered Factory 1680 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1876 | -7/Factory | Destroyed 8 combat bots 1885 | -7/Factory | Lost 3 parts (2p1w) 2018 | -7/Factory | Identified exit to Garrison 2036 | -7/Factory | Allied Derelicts emerged from ambush trap array 2144 | -7/Factory | Entered Garrison 2166 | -7/Garrison | Triggered checkpoint 2314 | -7/Garrison | Lost 4 parts (1u3w) 2332 | -7/Garrison | Triggered checkpoint 2393 | -7/Garrison | Core integrity fell below 50% 2428 | -7/Garrison | Lost 8 parts (1p2n1u4w) 2518 | -7/Garrison | Triggered checkpoint 2542 | -7/Garrison | Core integrity fell below 20% 2564 | -7/Garrison | Installed Relay Interface Framework 2568 | -7/Garrison | Lost 4 parts (1n3w) 2573 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02445_ GFB>JBZ62MHEXZA&B:%2Y1DCLLC,KEPPD 02450_ Arm. Huge Wheel destroyed. 02450_ G-47 Trooper destroyed. 02453_ Acquired 39 matter. 02455_ Acquired 8 matter. 02522_ S-27 Virus destroyed. 02522_ Autogun destroyed. 02528_ S-27 Virus suffers critical hit (Destroy). 02528_ Destroyed Lgt. Nuclear Core. 02532_ Arm. Huge Wheel destroyed. 02535_ Ion Cannon destroyed. 02536_ S-27 Virus destroyed. 02537_ Autogun destroyed. 02538_ Acquired 12 matter. 02562_ Triggered Alarm Trap. 02562_ An alarm sounds. Initiating installation procedure... 02564_ Relay Interface Framework installed. 02571_ Slammed into S-27 Virus. 02572_ Destabilizing: System corrupted (+1). 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Ion Engine | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed RingWarlordKit Manual? 0 Play Time 00:31:40 Cumulative 12.7 hours Start 2024.09.13 @ 20:03:42 End 2024.09.13 @ 20:33:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39dca7b8-6763-4c79-a200-ad3271e491db