Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.05 @ 22:36:35 Player: Error404 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1953) 1953 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 4637 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Medium Treads High-powered Tractor Beam Improved Field Recycling Unit (156) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Improved Targeting Computer Hardened Heavy Armor Plating High-powered Tractor Beam Improved Field Recycling Unit > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Battery Medium Armor Plating Medium Armor Plating Light Assault Rifle [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Improved Field Recycling Unit Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Power Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 1 2 2 Weapon 1 | . . 1 . . Parts Attached 56 | 5 14 8 12 17 Power 7 | 1 2 . 2 2 Engine 3 | 1 1 . 1 . Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 14 | 2 2 3 2 5 Treads 8 | . 2 1 . 5 Leg 6 | 2 . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | . 6 2 5 8 Device 6 | . 1 . 1 4 Storage 5 | . 3 1 . 1 Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 7 | . 2 1 3 1 Artifact . | . . . . . Weapon 14 | 2 4 3 3 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 3 2 3 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 22 | . 2 . 4 16 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 10 | . 1 . 2 7 Weapon 8 | . 1 . 1 6 Highest Loss Streak 10 | . 2 . 3 10 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 9 8 8 Power 1 | . 1 1 . 1 Propulsion 2 | . 1 2 1 3 Utility 3 | . 3 2 3 3 Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 20 | 2 4 6 2 6 Power 2 | . . . . 2 Propulsion 11 | 2 2 3 . 4 Utility 4 | . 2 1 1 . Weapon 3 | . . 2 1 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 95 97 95 83 Core 8 | . 11 10 7 6 Treads 13 | . 20 12 . 13 Leg 6 | . 7 8 18 1 Device 5 | . . . 6 13 Storage 14 | . 11 18 17 12 Processor 3 | . . . 6 8 Protection 10 | . 12 13 11 5 Ballistic Gun 19 | . 25 21 19 13 Ballistic Cannon 2 | . 2 8 . . Launcher 2 | . . 2 7 2 Peak Build Rating 38 | 5 10 21 25 38 Average Rating 19 | 3 8 14 23 32 On Entrance 11 | . 5 10 21 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 55 | 6 31 38 32 55 Greatest Support 56 | 20 40 40 34 56 Greatest Overweight (x) 4 | . 1 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 10 10 Average Capacity 10 | 5 11 13 10 10 Most Carried 15 | 4 10 15 10 10 Average Carried 8 | 2 7 9 9 8 Final Capacity 15 | 5 15 10 10 10 Final Carried 10 | 3 9 10 10 8 Class Distribution -------------------- 42% | Mutant 28% | Tank 24% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1612 | 248 356 372 412 224 Remotely . | . . . . . Salvage Created 2043 | 38 440 551 446 568 Parts 145 | 2 30 57 29 27 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled 14 | . . . . 14 Retrieved Matter 376 | . . . . 376 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | 1 11 25 15 12 Melee 5 | . . . . 5 Guns 40 | 1 9 12 11 7 Cannons 9 | . 2 7 . . AOE 10 | . . 6 4 . Classes Destroyed 7 | 1 3 2 . 1 Worker 2 | . 1 . 1 . Hauler 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 26 | . 3 15 8 . Grunt 31 | 1 8 9 6 7 Sentry 5 | . . 1 1 3 Programmer 2 | . . . . 2 Best Kill Streak 7 | 1 3 7 5 4 Combat Bots Only 7 | 1 3 7 4 4 Max Kills in Single Turn 3 | 1 1 3 3 1 Gunslinging 1 | . . 1 1 . Exploded 3 | . . 3 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 684 | 2 93 81 119 389 Missed 235 | . 30 32 38 135 Hits 449 | 2 63 49 81 254 Projectile 449 | 2 63 49 81 254 AOE 3 | . . . . 3 Critical Strikes 21 | . 2 . 4 15 Part Disruptions 1 | . . . . 1 Damage Taken 5523 | 21 788 474 909 3331 Core 1068 | . 108 88 160 712 Absorbed by Shields 136 | . . . 136 . Redirected to Shielding 11 | . 3 8 . . Regen/Repaired (Parts) 143 | . . 143 . . Core Remaining (%) 76 | 100 56 78 70 . Volleys Fired 182 | 3 54 40 39 46 Largest 3 | 2 2 3 3 3 Hottest 73 | 40 50 73 73 65 Shots Fired 417 | 6 108 110 90 103 Gun 378 | 6 101 80 88 103 Cannon 33 | . 7 26 . . Launcher 6 | . . 4 2 . Special . | . . . . . Kinetic 402 | 6 108 106 88 94 Thermal 9 | . . . . 9 Explosive 6 | . . 4 2 . Electromagnetic . | . . . . . Robot Hit Streak 16 | 3 15 8 16 10 Robot Miss Streak 5 | 1 5 3 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . 1 1 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 261 | 3 58 58 60 82 Core Hits 140 | 2 26 43 34 35 Critical Kills 2 | . 2 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . . 1 Destroy 2 | . 2 . . . Sever 1 | . . . . 1 Melee Attacks 19 | . . . . 19 Impact . | . . . . . Slashing 19 | . . . . 19 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4071 | 31 666 1188 957 1229 Guns 2637 | 31 601 405 776 824 Cannons 341 | . 65 276 . . Explosions 688 | . . 507 181 . Melee 405 | . . . . 405 Ramming . | . . . . . Kinetic 2898 | 31 666 681 776 744 Thermal 80 | . . . . 80 Explosive 688 | . . 507 181 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 405 | . . . . 405 Piercing . | . . . . . Highest Corruption 11 | . 3 . 3 11 Average Corruption 2 | . 2 . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 5 . 4 9 Matter Fused 6 | . 2 . 1 3 Energy Discharges 5 | . . . 1 4 Parts Rejected 2 | . 1 . 1 . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 2 | . . . 1 1 Alerts 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 28 | . . 28 . . Projectiles . | . . . . . Explosions 28 | . . 28 . . Melee . | . . . . . Knockbacks 3 | . 2 1 . . Impact . | . . . . . Kinetic 3 | . 2 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 179 | 1 58 56 56 179 Average Temperature 36 | 1 15 21 14 70 Received Heat Transfer 1736 | 12 435 105 407 777 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 . Low Security (%) 89 | 100 100 75 60 100 Level 1 8 | . . 18 39 . Level 2 1 | . . 6 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 473 | 20 138 473 318 137 Initial 199 | . . 35 199 137 Average 75 | 1 35 143 195 35 Influence Increases 1719 | 20 304 669 381 345 Destroy 0b10 Robot/C 1280 | 20 220 500 300 240 Destroy 0b10 Robot/NC 30 | . 15 10 5 . Destroy Leader 238 | . 54 84 40 60 Disable Machine 30 | . 15 15 . . Destroy Structure 51 | . . 30 21 . Lose Combat Pursuer 90 | . . 30 15 45 Influence Decreases 1719 | 20 220 280 552 647 Entered New Map 488 | . . 49 274 165 Time Decay 1048 | 20 200 231 238 359 Lost Part 183 | . 20 . 40 123 Squads Dispatched 17 | . 2 3 1 11 Investigation 2 | . . 1 . 1 Extermination 3 | . . . . 3 Reinforcement 6 | . 2 2 1 1 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | 1 19 35 22 26 Peak Tracking Total 7 | 1 5 6 6 7 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 4 2 1 Terminals 5 | . 1 1 2 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 5 16 3 3 Successful 20 | . 4 11 3 2 Failed 7 | . 1 5 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 3 4 3 3 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 7 | . 2 5 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 2 3 2 Record 7 | . 2 2 1 2 Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 5 | . 2 3 . . Recycle Component 1 | . 1 . . . Process 1 | . . 1 . . Report Inventory 2 | . . 2 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 1 1 Full Trace Events 4 | . 1 2 . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . 3 . . Time 90 | . . 90 . . Parts Recycled 1 | . 1 . . . Recycled Matter 23 | . . 23 . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3587 | 196 994 638 502 1257 Spaces Moved 1770 | 156 533 297 278 506 Core 31 | 22 . . . 9 Treads 989 | . 389 158 . 442 Legs 750 | 134 144 139 278 55 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 130 130 130 Average Speed 159 | 110 149 153 130 204 Slowest Speed 250 | 120 190 240 130 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 63 28 23 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . 28 25 . Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . 28 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2209 | 176 633 408 349 643 Wait 31 | 1 1 27 . 2 Move 1766 | 155 532 296 277 506 Hop . | . . . . . Pick Up 88 | 10 21 23 12 22 Fast Attach 1 | . . 1 . . Attach 39 | 5 6 7 10 11 Detach 2 | . . . . 2 Swap 40 | . 10 4 4 22 Drop 41 | 2 9 10 7 13 Fire 182 | 3 54 40 39 46 Melee 19 | . . . . 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 197 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 938 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Entered another Materials area 1191 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1203 | -9/Materials | Repaired Lgt. Treads 1241 | -9/Materials | Repaired Lgt. Nuclear Core 1303 | -9/Materials | Repaired Lgt. Treads 1492 | -9/Materials | Build established: Tank 1777 | -9/Materials | Discovered new exit (range 11) 1829 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Evolved 2 slots: Utility x2 1836 | -8/Materials | Destroyed 7 combat bots 2059 | -8/Materials | Discovered new exit (range 15) 2262 | -8/Materials | Lost 3 parts (1p2u) 2331 | -8/Materials | Entered Factory 2331 | -7/Factory | Evolved 2 slots: Utility x2 2728 | -7/Factory | Build established: Gunner 3221 | -7/Factory | Garrison activated, responded to threat 3328 | -7/Factory | Lost 4 parts (1u3w) 3549 | -7/Factory | Core integrity fell below 50% 3571 | -7/Factory | Build established: Mutant 3580 | -7/Factory | Core integrity fell below 20% 3585 | -7/Factory | System corruption reached 10% 3588 | -7/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer works on Megafabricator. Y-54 Guardian emerges from the garrison. R-06 Scavenger destroyed. U-05 Engineer works on Megafabricator. Acquired Lgt. Nuclear Core. Acquired 50 matter. Med. Treads destroyed. Scythe destroyed. Slug penetrates Wall. Med. Armor Plating destroyed. Lgt. Nuclear Core destroyed. Med. Armor Plating destroyed. Construction Platform disabled. Particle Gun destroyed. Weapon Cycler destroyed. System corrupted: Matter fused (-5). Arm. Treads destroyed. Imp. Heat Sink destroyed. Med. Battery destroyed. 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Nuclear Core | 54% | -9/Materials Lgt. Treads | 14% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot DATA ERROR: Steam Global Achievement% I Have A Map? Loot Pinata Made in Tau Ceti IV One Hack Too Far Organ Harvest Part-time Mechanic Risk Taker Storm Trooper System Compromised Troublemaker Challenges ------------ None Game ------ Seed HardlightAuthchipNullifier Manual? 0 Play Time 01:06:30 Cumulative 1.4 hours Start 2026.05.05 @ 21:28:51 End 2026.05.05 @ 22:36:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c76a5a27-005b-4d47-83e7-0a34a4756633