Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 02:29:49 Player: Duduxx Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1900) 1900 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 4024 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 85 Entered Garrisons 200 Friendly Fire -54 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 113/125 System Corruption 10% Temperature Cool (15) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Heat Sink Large Storage Unit Target Analyzer > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (15) --- Micro Nuclear Core Large Battery (200) High-capacity Matter Pod (200) Weight Redist. System Shock Rifle Shock Rifle Small Laser Light Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding Hardened Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Beam Rifle Enhanced Flamer > --- INVENTORY -------- Ion Engine Medium Battery Weight Redist. System Sensor Array Shield Generator Heavy EM Pulse Gun Light EM Pulse Cannon Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 54 | 6 2 1 14 11 20 Power 5 | 1 . . 1 1 2 Engine 5 | 1 . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . . 3 3 5 Treads 8 | . . . 2 3 3 Leg 5 | 2 . . 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 1 8 3 7 Device 10 | . . . 3 2 5 Storage 4 | 1 . 1 2 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . 2 . 3 1 1 Artifact . | . . . . . . Weapon 14 | 2 . . 2 4 6 Energy Gun 3 | . . . 1 1 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 5 | 2 . . . 3 . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 24 | . . . 4 4 16 Power 2 | . . . . . 2 Propulsion 5 | . . . 1 . 4 Utility 8 | . . . 1 1 6 Weapon 9 | . . . 2 3 4 Highest Loss Streak 8 | . . . 2 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 100 95 97 89 Engine 11 | . 14 14 11 11 10 Treads 14 | . . . 5 21 19 Leg 8 | . 28 28 16 . 1 Device 13 | . . . 13 11 19 Storage 11 | . 14 14 11 11 11 Protection 13 | . 12 14 15 20 4 Energy Gun 1 | . . . 2 3 . Energy Cannon 1 | . . . . . 5 Ballistic Gun 15 | . 28 28 18 16 7 Ballistic Cannon 2 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 53 | 13 18 23 53 42 37 Greatest Support 52 | 20 20 20 40 52 46 Greatest Overweight (x) 4 | 4 . 1 3 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 14 | 7 8 9 14 15 15 Most Carried 14 | 6 7 9 12 14 14 Average Carried 10 | 3 6 7 9 12 10 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 14 | 4 7 9 11 14 10 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1566 | 162 87 27 331 454 505 Remotely . | . . . . . . Salvage Created 2207 | . 87 98 495 586 941 Parts 133 | . 6 8 28 36 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled 14 | . . . 14 . . Retrieved Matter 63 | . . . 63 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 52 | . 2 2 10 10 28 Guns 26 | . 2 2 9 9 4 Cannons 6 | . . . . . 6 AOE 19 | . . . . 1 18 Classes Destroyed 9 | . 1 . 4 1 3 Worker 3 | . . . 3 . . Recycler 1 | . . . . 1 . Watcher 2 | . . . 1 1 . Swarmer 6 | . . . . . 6 Grunt 30 | . 2 2 6 4 16 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 12 | . . . 3 6 3 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 2 2 3 5 7 Combat Bots Only 7 | . 2 2 2 4 7 Max Kills in Single Turn 3 | . 1 1 2 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 310 | . 16 12 84 74 124 Missed 79 | . 4 5 23 14 33 Damage Taken 3149 | . 146 113 727 874 1289 Core 411 | . . 11 95 41 264 Absorbed by Shields 78 | . . . 18 . 60 Redirected to Shielding 29 | . . . 10 9 10 Regen/Repaired (Parts) 14 | . . . . 14 . Core Remaining (%) 97 | 100 . 95 . . . Volleys Fired 165 | . 13 8 50 44 50 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 40 40 136 136 91 Shots Fired 317 | . 26 16 100 81 94 Gun 246 | . 26 16 97 76 31 Cannon 47 | . . . . . 47 Launcher 16 | . . . . . 16 Special 8 | . . . 3 5 . Kinetic 243 | . 26 16 83 59 59 Thermal 27 | . . . 17 10 . Explosive 16 | . . . . . 16 Electromagnetic 31 | . . . . 12 19 Robot Hit Streak 28 | . 8 11 10 6 28 Robot Miss Streak 8 | . 3 2 3 8 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 206 | . 15 12 62 50 67 Core Hits 109 | . 6 5 29 23 46 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . . . 4 1 . Burn 4 | . . . 4 . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3930 | . 167 115 776 821 2051 Guns 1952 | . 167 115 734 702 234 Cannons 650 | . . . . . 650 Explosions 1247 | . . . . 80 1167 Melee . | . . . . . . Ramming 46 | . . . 19 27 . Kinetic 1933 | . 167 115 591 526 534 Thermal 339 | . . . 166 122 51 Explosive 1116 | . . . . . 1116 Electromagnetic 496 | . . . . 146 350 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 3 10 Average Corruption 3 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . 16 36 Message Errors 15 | . . . . 4 11 Matter Fused 8 | . . . . 4 4 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 10 | . . . . 2 8 Parts Rejected 1 | . . . . . 1 Parts Fused 3 | . . . . . 3 Data Loss (minor) 10 | . . . . 3 7 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 44 | . . . . . 44 Projectiles . | . . . . . . Explosions 44 | . . . . . 44 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 198 | . . . . . 198 Shots 12 | . . . . . 12 Rammed 12 | . . . 3 9 . Targets Rammed 13 | . . . 3 10 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 547 | . 79 73 291 547 38 Average Temperature 85 | . 41 36 70 159 13 Received Heat Transfer 1183 | . 84 78 324 333 364 Effects 8 | . . . . 8 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . . . 7 . . Heat Transferred 1166 | . . . 912 204 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 618 | . 65 90 185 310 618 Initial 101 | . . 25 35 59 101 Average 210 | . 24 86 73 173 427 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 67 | 100 100 100 100 69 22 Level 1 10 | . . . . 30 9 Level 2 22 | . . . . . 67 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 3 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 3 2 20 18 31 Peak Tracking Total 8 | . 2 2 4 3 8 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 5 | . . . 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 13 | . 1 . 3 7 2 Terminals 9 | . 1 . 3 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 3 . 9 14 2 Successful 11 | . . . 4 7 . Failed 17 | . 3 . 5 7 2 Catastrophic 7 | . 1 . 1 3 2 Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 22 | . 3 . 9 8 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . . . 4 2 . Open Door 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Security Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 2 2 2 Full Trace Events 3 | . . . 1 2 . Feedback Events 2 | . . . . 2 . Corruption 2 | . . . . 2 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 100 | . . . . 100 100 Highest-Rated Ally 100 | . . . . 100 100 Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 309 | . . . . 309 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 3294 | 64 152 187 985 835 1071 Spaces Moved 1466 | 39 91 87 329 383 537 Core 17 | 17 . . . . . Treads 966 | . . . 83 383 500 Legs 483 | 22 91 87 246 . 37 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 160 160 Average Speed 180 | 130 120 186 244 166 162 Slowest Speed 330 | 250 120 190 330 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 25 34 32 52 61 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . . 3 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | . . . . 3 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1800 | 50 110 98 410 496 636 Wait 33 | . . . . 21 12 Move 1462 | 38 90 86 328 383 537 Hop . | . . . . . . Pick Up 35 | 6 3 2 4 13 7 Fast Attach 30 | 4 2 . 10 6 8 Attach 20 | 2 . . 3 5 10 Detach 13 | . 1 . 6 5 1 Swap 4 | . . 1 1 . 2 Drop 18 | . 1 1 5 9 2 Fire 165 | . 13 8 50 44 50 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . . . 3 10 . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 217 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 313 | -10/Mines | Learned Materials stockpile data 358 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 382 | -10/Mines | Discovered new exit (range 14) 404 | -10/Mines | Entered Materials 404 | -9/Materials | Evolved 2 slots: Utility x2 1325 | -9/Materials | Discovered new exit (range 15) 1389 | -9/Materials | Entered Storage 1449 | -9/Storage | Repaired Sensor Array 1518 | -9/Storage | Lost 3 parts (1u2w) 1665 | -9/Storage | Garrison activated, responded to threat 1873 | -9/Storage | Build established: Scavenger-Mutant 1970 | -9/Storage | Met 01-MTF 2224 | -9/Storage | Identified exit to Garrison 2224 | -9/Storage | Entered Garrison 2224 | -9/Garrison | Accompanied by 1 ally (01-MTF) 2229 | -9/Garrison | 01-MTF left 2256 | -9/Garrison | Triggered checkpoint 2440 | -9/Garrison | Triggered checkpoint 2459 | -9/Garrison | Core integrity fell below 50% 2493 | -9/Garrison | Lost 8 parts (1p2n4u1w) 2497 | -9/Garrison | Destroyed 7 combat bots 2560 | -9/Garrison | Triggered checkpoint 2688 | -9/Garrison | Triggered checkpoint 2727 | -9/Garrison | Lost 4 parts (2u2w) 2776 | -9/Garrison | Triggered checkpoint 2939 | -9/Garrison | Discovered new exit (range 13) 3040 | -9/Garrison | Triggered checkpoint 3129 | -9/Garrison | Discovered new exit (range 13) 3172 | -9/Garrison | Triggered checkpoint 3173 | -9/Garrison | Core integrity fell below 20% 3192 | -9/Garrison | System corruption reached 10% 3234 | -9/Garrison | Lost 4 parts (1p2n1w) 3295 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03228_ System corrupted: Component data lost. 03228_ Acquired Shock Rifle. 03231_ Acquired Mic. Nuclear Core. 03236_ Acquired 21 matter. 03255_ Triggered Stasis Trap. 03255_ A bubble of rippling energy engulfs the area. 03255_ Field strength at 85. 03257_ Field strength at 70. 03258_ Field strength at 55. 03259_ Field strength at 40. 03260_ /#YBWXTAAUYDV 03260_ Field strength at 25. 03261_ Field strength at 10. 03262_ Stasis field depleted. 03281_ System corrupted: Component data lost. 03293_ C-30 ARC bursts open, deploying its payload. 03293_ G-47 Trooper unfolds itself. 03293_ G-34 Mercenary unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????#######?????????? | | ????????????????????????????????#"""""#?????????? | | ???????????????????????#+######### ##?????????? | | ???????????????????????#=!! ^^ #?????????? | | ???????????????????????#%!%^ % #?????????? | | ???????????????????????# @### #######?????????? | | ???????????????????????# #?# %[#???????????????? | | ???????????????????????# #?#####???????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#g #?????????????????????? | | ?????????????????????###%g#?????????????????????? | | ?????????????????????# g #?????????????????????? | | ?????????????????????# < #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??###################### #?????????????????????? | | ??#^^ #?????????????????????? | | ??#^^ #?????????????????????? | | ??# ######################?????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeMeleeNukerbomber Manual? 0 Play Time 00:23:38 Cumulative 24.3 hours Start 2024.07.07 @ 02:07:38 End 2024.07.07 @ 02:29:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9554e76-9c13-4f6b-a0ec-e59878dea230