Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 07:28:58 Player: Bingus Khan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1356) 1356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 3278 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 89/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Treads Heat Sink Medium Storage Unit Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Particle Gun Improved Assault Rifle Rocket Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 75 | 6 6 28 35 Power 13 | 1 1 4 7 Engine 12 | 1 1 4 6 Core 1 | . . . 1 Reactor . | . . . . Propulsion 23 | 2 2 7 12 Treads 7 | . . 3 4 Leg 14 | 2 2 4 6 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 18 | 1 3 6 8 Device 8 | . 2 3 3 Storage 4 | 1 1 . 2 Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 21 | 2 . 11 8 Energy Gun 6 | 1 . 3 2 Energy Cannon . | . . . . Ballistic Gun 7 | 1 . 2 4 Ballistic Cannon 3 | . . 3 . Launcher 5 | . . 3 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 31 | . 1 9 21 Power 7 | . . 2 5 Propulsion 15 | . . 5 10 Utility 5 | . 1 1 3 Weapon 4 | . . 1 3 Highest Loss Streak 9 | . 1 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 92 92 84 Engine 11 | . 14 10 12 Treads 7 | . . 13 2 Leg 17 | . 28 14 18 Device 7 | . 7 7 8 Storage 10 | . 14 11 9 Processor 9 | . . 12 9 Protection 2 | . . 1 6 Energy Gun 9 | . 14 9 7 Ballistic Gun 10 | . 14 9 9 Ballistic Cannon 1 | . . 2 . Peak Build Rating 27 | 6 7 16 27 Average Rating 13 | 4 6 12 18 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 39 | 13 19 26 39 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | 1 . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 4 9 10 10 Average Carried 8 | 1 6 9 7 Final Capacity 10 | 8 10 10 8 Final Carried 10 | 4 9 10 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1289 | 222 86 557 424 Remotely 58 | . 43 15 . Salvage Created 1563 | . 120 670 773 Parts 115 | . 9 45 61 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 8 | . 2 3 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 4 17 21 Guns 29 | . 4 12 13 Cannons 2 | . . 2 . AOE 11 | . . 3 8 Classes Destroyed 11 | . 2 7 2 Worker 7 | . . 2 5 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Recycler 2 | . . 1 1 Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 16 | . 2 4 10 Grunt 19 | . 2 9 8 Duelist 1 | . . . 1 Sentry 6 | . . 4 2 Best Kill Streak 7 | . 2 5 7 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 382 | . 40 140 202 Missed 96 | . 8 34 54 Damage Taken 4182 | . 352 1374 2456 Core 823 | . 98 173 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 60 | . . 60 . Core Remaining (%) 72 | 100 60 56 . Volleys Fired 175 | . 21 71 83 Largest 2 | . 2 2 2 Hottest 102 | . 70 88 102 Shots Fired 338 | . 42 137 159 Gun 310 | . 42 119 149 Cannon 10 | . . 10 . Launcher 18 | . . 8 10 Special . | . . . . Kinetic 178 | . 21 73 84 Thermal 142 | . 21 56 65 Explosive 18 | . . 8 10 Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 10 14 Robot Miss Streak 7 | . 7 3 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 217 | . 25 82 110 Core Hits 99 | . 10 35 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4428 | . 277 1579 2572 Guns 2970 | . 271 1047 1652 Cannons 121 | . . 121 . Explosions 1310 | . . 405 905 Melee . | . . . . Ramming 27 | . 6 6 15 Kinetic 1747 | . 98 694 955 Thermal 1344 | . 173 474 697 Explosive 1254 | . . 405 849 Electromagnetic 56 | . . . 56 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 62 | . . . 62 Projectiles . | . . . . Explosions 62 | . . . 62 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . 24 66 Shots 5 | . . 1 4 Rammed 3 | . . . 3 Targets Rammed 12 | . 2 4 6 Kicked 8 | . 2 3 3 Crushed 1 | . . 1 . Highest Temperature 326 | . 272 204 326 Average Temperature 103 | . 108 62 125 Received Heat Transfer 1710 | . 132 579 999 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 3478 | . 518 1258 1702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 536 | . 120 231 536 Initial 50 | . . 50 50 Average 118 | . 74 94 190 Maximum Alert Level 2 | . . 1 2 Low Security (%) 79 | 100 100 88 51 Level 1 18 | . . 11 42 Level 2 1 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 5 5 Investigation 6 | . . 4 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 6 27 44 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 2 8 2 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 39 | . 5 24 10 Successful 17 | . 1 13 3 Failed 22 | . 4 11 7 Catastrophic 5 | . 3 1 1 Database Lockouts . | . . . . Manual 15 | . 4 3 8 Terminals 25 | . 5 10 10 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 6 | . . 6 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 1 3 3 Alert Level 2 | . . 1 1 Unreport Threat 2 | . . 1 1 Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . . 5 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 11 | . 2 7 2 Full Trace Events 8 | . 1 5 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled 2 | . . 2 . Recycled Matter 22 | . . 22 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2462 | 77 376 1246 763 Spaces Moved 1182 | 52 251 614 265 Core 53 | 1 . . 52 Treads 322 | . . 291 31 Legs 798 | 51 251 323 173 Wheels . | . . . . Hover . | . . . . Flight 9 | . . . 9 Fastest Speed 37 | 50 120 120 37 Average Speed 143 | 125 120 155 142 Slowest Speed 260 | 190 120 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 38 37 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 157 | . . 61 96 Melee . | . . . . Projectile . | . . . . AOE 157 | . . 61 96 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1600 | 61 286 769 484 Wait 95 | . . 16 79 Move 1179 | 51 250 613 265 Hop . | . . . . Pick Up 27 | 4 4 18 1 Fast Attach 29 | 6 3 7 13 Attach 24 | . . 11 13 Detach 10 | . 1 4 5 Swap 22 | . 3 10 9 Drop 27 | . 2 15 10 Fire 175 | . 21 71 83 Melee . | . . . . Ram 1 | . . . 1 Kick 8 | . 2 3 3 Crush 3 | . . 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 10) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -9/Materials | Discovered new exit (range 15) 809 | -9/Materials | Lost 4 parts (1p2n1w) 1176 | -9/Materials | Repaired Imp. Ion Engine 1670 | -9/Materials | Discovered new exit (range 16) 1700 | -9/Materials | Entered another Materials area 1700 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1848 | -8/Materials | Build established: Scavenger-Mutant 1955 | -8/Materials | Garrison activated, responded to threat 2246 | -8/Materials | Core integrity fell below 50% 2280 | -8/Materials | Lost 9 parts (2p4n2u1w) 2415 | -8/Materials | Core integrity fell below 20% 2444 | -8/Materials | Lost 6 parts (1p2n1u2w) 2463 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02454_ Acquired Flight Unit. 02454_ U-05 Engineer lays Concrete. 02454_ K-01 Serf collects debris. 02455_ U-05 Engineer lays Concrete. 02455_ U-05 Engineer builds a Wall. 02455_ Acquired 2 matter. 02456_ U-05 Engineer lays Concrete. 02456_ Acquired Lgt. Ion Engine. 02457_ U-05 Engineer lays Concrete. 02458_ Acquired Sml. Storage Unit. 02459_ U-05 Engineer builds a Door. 02459_ Critical hit (Burn: +37). 02461_ C-30 ARC bursts open, deploying its payload. 02461_ S-10 Pest unfolds itself. 02461_ Flight Unit destroyed. 02462_ U-05 Engineer lays Concrete. 02462_ S-10 Pest destroyed. 02462_ Lgt. Ion Engine destroyed. 02463_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ??????????????????????????????##? #????????????? | | ???????# #????????????????## ## =##???????????? | | ?????? =############## %=#???????????? | | ?????? s%s ! #???????????? | | ???????# %s #???????????? | | ?????? %[ @ #???????????? | | ???????# ###### = ## # % #???????????? | | ???????## !% !!! #???????????? | | ????????# # #!! # #???????????? | | ????????# u gg#k! # #??#######???? | | ????????# #g #u ## #?? #???? | | ????????# u ##+##### #? #???? | | ????????############## # #???? | | ??????????????????#####+###+##### # ]! #???? | | ??????????????????# #?### / ] #???? | | ??????????????????# ] #?### # #???? | | ??????????????????# #???# #? #???? | | ??????????????????# #???# # ? #???? | | ??????????????????# #???# #??? #?#?? | | ??????????????????# #?#?# #???######???? | | ????????????????### ##### #??????#?????? | | ??????????????##??# ##### #?????????#??? | | ?????????????###??############### ##?# #??#????? | | ?????????? ????####?#???#??##??## ##?# #???#???? | | ??????????????#####?##?#?#??##### ########?????? | | ?????????? #######?#?#########! # #?????? | | ????????????##?############?#! # #???#?? | | ?????????# ??####???#?###??##! # """" #????#? | | ?????????# #######?#?###??###! + """" #?????? | | ?????????? ???#############?#! # """" #?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ControlPlatingGenerator Manual? 0 Play Time 00:36:34 Cumulative 7.0 hours Start 2024.09.23 @ 06:54:05 End 2024.09.23 @ 07:28:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 12 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d28867ed-0674-4260-8017-a2cc4c5a9854