Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.12 @ 10:15:37 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (773) 3865 Value Destroyed (37995) 37995 Prototype IDs (114) 2280 Alien Tech Used (1) 200 Bonus (24548) 24548 TOTAL SCORE: 79988 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 14678 Follower Combat Kills 3030 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2328 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -888 Cogmind --------- Core Integrity 0/1950 Matter 297/400 Energy 99/700 System Corruption 21% Temperature Cool (156) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Fusion Compressor Advanced Coolant Injector Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Precision Energy Filter Advanced Kinecellerator Advanced Weapon Cycler Experimental Thermal Shield Experimental Force Field Improved System Restoration Module Long-range Tractor Beam > --- WEAPON (5) ------- Gatling Laser Gatling Laser Compact Linear Accelerator Compact Linear Accelerator Tesla Bomb Launcher > --- INVENTORY (5) ---- Protomatter-84 Protomatter-50 Improved Matter Compressor (300) Long-range Terrain Scanner Experimental Focal Shield Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Fusion Compressor Advanced Coolant Injector Long-range Terrain Scanner Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Precision Energy Filter Advanced Kinecellerator Advanced Weapon Cycler Experimental Focal Shield Experimental Thermal Shield Experimental Force Field Long-range Tractor Beam > --- WEAPON ----------- Gatling Laser Enhanced Quantum Rifle Compact Linear Accelerator Compact Linear Accelerator Tesla Bomb Launcher > --- INVENTORY -------- Protomatter Protomatter Improved Matter Compressor Improved System Restoration Module [Rating: 195] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Utility Long-range Terrain Scanner Device Long-range Terrain Scanner Storage Improved Energy Well Processor Makeshift Salvage Targeting Computer Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Tesla Bomb Launcher Special Weapon Stasis Beam Impact Weapon Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 20 | 2 . 1 1 2 . . 2 2 3 . . . . 3 . . . . . 1 . . . 1 . . . . . 1 . 1 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 1 . . 1 1 3 . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . 1 . Weapon 4 | 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 258 | 5 2 2 4 4 . . 18 6 14 1 5 . . 24 1 2 12 . 32 3 4 16 5 20 4 1 4 3 2 27 15 13 9 Power 18 | 1 1 . 1 . . . 1 1 1 . . . . 3 . . . . 2 . . 1 . . . . . . . 6 . . . Engine 5 | 1 . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . . . . . 6 . . . Propulsion 21 | 2 . . . 1 . . 4 1 . . . . . 1 . . . . 5 . . . . 6 . . . . . . 1 . . Treads 21 | 2 . . . 1 . . 4 1 . . . . . 1 . . . . 5 . . . . 6 . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | . 1 . 2 1 . . 3 1 6 1 4 . . 8 1 2 7 . 16 3 2 11 5 11 4 . 4 1 . 7 11 13 5 Device 105 | . 1 . 1 . . . 1 . 5 1 3 . . 5 1 2 2 . 14 3 2 7 4 11 4 . 3 1 . 6 10 13 5 Storage 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . Processor 15 | . . . . 1 . . 2 . . . 1 . . 1 . . 5 . 1 . . 2 . . . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . 1 . . . . 1 1 . . . . 2 . . . . . . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 . 2 1 2 . . 10 3 7 . 1 . . 12 . . 5 . 9 . 2 4 . 3 . 1 . 2 2 14 3 . 4 Energy Gun 28 | 1 . . . . . . 5 2 5 . . . . 2 . . 2 . 1 . . . . . . . . 1 . 4 1 . 4 Energy Cannon 4 | . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 . 1 1 1 . . 2 1 1 . 1 . . 2 . . 2 . 3 . 1 2 . 1 . . . 1 . . . . . Ballistic Cannon 22 | . . . . . . . 2 . 1 . . . . 3 . . . . 2 . 1 1 . 2 . 1 . . 2 6 1 . . Launcher 10 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . 4 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 . . . 4 2 1 . 1 . . 4 . . 4 . 4 . . 7 . . . . 2 . . 11 2 4 . Parts Lost 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 95 | . 95 100 99 99 100 100 100 100 99 100 100 100 100 96 100 99 99 100 99 100 99 97 94 86 85 86 85 86 86 85 86 86 87 Engine 3 | . 14 . . 10 10 10 8 3 . . . . . 8 10 10 10 10 1 . . . . . . . . . . . . . . Core 1 | . 1 14 12 . . . . . 3 5 5 5 5 1 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 3 2 . . . . . . . . . 8 9 9 6 4 4 4 4 4 4 4 4 4 4 4 Treads 17 | . 33 30 27 28 30 30 26 29 24 23 23 23 23 17 20 20 20 20 19 19 19 19 19 10 9 9 9 9 9 8 8 8 8 Device 27 | . 12 14 13 10 10 10 14 14 24 29 33 35 35 30 25 29 26 25 24 26 28 25 27 30 30 31 30 31 31 33 37 43 45 Processor 14 | . . . . 7 10 10 9 14 12 11 11 11 11 14 15 15 18 20 20 19 19 19 19 18 18 18 18 18 18 17 14 9 8 Protection 1 | . . . 3 10 10 10 7 3 5 5 . . . . 4 . . . . . . 1 . . . . . . . . . . . Energy Gun 9 | . 16 7 . . . . 13 14 12 11 11 11 11 10 10 10 9 10 10 9 9 9 9 9 9 9 9 8 9 8 7 8 8 Ballistic Gun 5 | . 16 22 27 21 20 20 10 7 5 5 5 5 5 4 5 5 4 5 4 4 3 3 4 . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 5 7 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 9 9 9 9 9 7 8 8 8 Launcher 2 | . . . . . . . . . . . . . . 2 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 7 10 13 20 25 25 25 29 31 44 43 43 42 42 73 73 66 66 65 77 75 79 99 93 106 103 101 106 104 104 108 109 109 109 Greatest Support 160 | 45 45 45 45 65 65 65 71 93 93 93 93 93 93 101 101 101 101 101 145 145 145 145 145 155 150 150 150 150 150 150 160 160 160 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 2 3 4 4 4 3 3 3 3 4 4 2 4 3 3 4 4 4 5 4 5 4 5 5 5 5 5 4 4 4 4 Final Capacity 5 | 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 3 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 32% | Gunner 12% | Hacker-Gunner 10% | Scavenger-Gunner 9% | Mutant 7% | Hacker-Mutant 7% | Machinist-Gunner 5% | Machinist-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Machinist-Gunner | -5/Factory Machinist-Gunner | -5/Upper Caves Machinist-Gunner | -5/Upper Caves Machinist-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 13028 | 250 52 189 172 82 . 60 513 457 650 28 402 . 130 1049 395 216 87 177 1564 271 131 401 413 1442 233 79 53 353 238 945 516 881 599 Remotely 9691 | . . . . . . . . . 268 28 402 . 130 941 10 216 27 . 1140 271 131 401 413 1442 233 79 53 353 238 945 516 866 588 Salvage Created 38953 | . 502 247 366 231 . 190 909 1320 1530 75 1072 . 165 3899 1301 285 . 331 6236 932 695 1274 932 4567 371 764 . 1381 473 3189 1418 2031 2267 Parts 1783 | . 29 17 32 9 . 8 58 77 111 5 68 . 16 195 58 21 . 15 275 43 16 47 59 194 22 30 . 68 14 101 37 82 76 Haulers Intercepted 35 | . . . . . . . 3 3 6 . 1 . . 7 . . . . 8 . . . . 2 . . . . 1 1 . 3 . Recyclers Shooed 8 | . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 428 | . . . . . . . . . . 5 74 . 30 . 48 17 . 22 . 24 11 75 38 . 32 9 . 43 . . . . . Prevented 165 | . . . . . . . . . . 1 . . . . 19 . . 3 . 19 5 53 23 . . 22 . 20 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 628 | . 13 6 10 1 . 3 23 25 31 3 31 . 5 48 24 8 . 8 81 18 6 17 27 61 8 14 . 27 6 41 20 27 36 Guns 273 | . 13 6 4 . . 1 14 13 12 3 20 . 2 38 8 5 . 3 45 4 1 4 8 18 3 4 . 6 2 8 12 8 8 Cannons 198 | . . . 6 1 . 2 8 11 11 . 10 . 3 5 5 3 . 1 21 2 1 6 7 24 5 1 . 6 4 21 8 9 17 AOE 98 | . . . . . . . . 1 8 . . . . 3 9 . . 4 10 5 1 2 8 11 . 5 . 13 . 4 . 6 8 Classes Destroyed 25 | . 1 3 2 1 . . 3 3 1 . . . 1 . . . . . 2 . . 3 . 1 1 . . . . 2 . 1 . Worker 36 | . . . . 1 . 1 . 1 4 . . . . 9 . . . . 9 . . . . 2 . . . . . 4 . 1 4 Builder 17 | . . . . . . . . 1 2 . . . . 5 . . . . 5 . . . . . . . . . . 1 . 3 . Tunneler 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hauler 35 | . . . . . . . 3 3 6 . 1 . . 7 . . . . 8 . . . . 2 . . . . 1 1 . 3 . Recycler 23 | . . 1 1 2 . 1 2 . 2 . . . . 4 . . . . 3 . . . . 1 . . . . . 1 . 4 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Operator 5 | . . . . . . . 1 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 18 | . . . 1 . . . . . 1 . . . . 4 . . . . 2 . . . . 3 . . . . . 2 1 3 1 Swarmer 110 | . . 4 3 . . . 4 . 4 3 15 . . 14 7 2 . 4 8 3 1 . 8 3 . 3 . 12 . . . 6 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Grunt 273 | . 13 2 5 1 . 3 13 13 16 . 12 . 4 15 13 1 . 2 41 7 2 6 8 17 4 6 . 7 6 22 11 6 17 Brawler 25 | . . . . . . . . 2 2 . . . . . . 2 . 1 6 2 . 2 1 2 . . . . . 4 . . 1 Duelist 24 | . . . . . . . . 1 1 . 2 . . . 1 1 . . 2 1 1 1 3 2 . 3 . 1 . 1 . 2 1 Protector 6 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 2 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 71 | . . . 2 . . . 4 9 4 . 2 . . 5 2 1 . 1 7 2 1 . 2 15 1 1 . 2 . 2 4 1 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Hunter 55 | . . . . . . . 2 . 3 . . . . 10 . . . . 7 2 . . 2 10 2 . . . . 7 2 6 2 Programmer 41 | . . . . . . . . . 2 . . . . 4 . . . . 8 . . . 3 11 . 1 . 4 . 1 . 3 4 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Behemoth 10 | . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 1 . 1 . . . 1 . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 4 3 3 2 . 5 5 6 8 3 7 . 2 8 12 4 . 4 10 6 5 8 7 7 3 7 . 7 6 12 4 9 11 Combat Bots Only 12 | . 4 3 3 1 . 3 5 5 6 3 7 . 2 6 12 4 . 4 9 6 5 8 7 7 3 7 . 7 6 8 4 6 11 Max Kills in Single Turn 7 | . 1 2 2 1 . 1 2 2 7 1 2 . 1 2 4 1 . 3 4 2 2 3 3 2 1 2 . 3 1 3 2 6 5 Gunslinging 1 | . . 1 . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 1 5 . . . . 1 4 . . 3 4 2 1 1 3 2 . 2 . 3 . 1 . 6 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 19550 | . 453 184 198 10 . 88 595 306 917 53 621 . 634 2133 900 564 29 331 2390 389 360 354 362 1455 87 106 58 612 273 1119 494 432 3043 Core 15248 | . 378 144 156 8 . 63 437 232 669 40 486 . 522 1667 670 443 23 256 1892 309 280 282 272 1154 64 80 46 469 209 860 381 335 2421 Absorbed by Shields 7302 | . . . . . . . . . . . . . . . . . . . . . . 364 381 1512 93 109 59 640 278 1167 508 456 1735 Reduced by Siege Mode 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . . 83 Redirected to Core 13700 | . 261 123 136 8 . 63 404 221 574 40 444 . 392 1547 593 429 23 256 1674 279 280 239 264 1024 62 80 46 460 178 765 361 300 2174 Core Remaining (%) 96 | 100 . 93 . . . 100 . 97 . . . . 89 . . . . 97 . . . . 100 . . . . 100 . 100 93 . . Volleys Fired 1129 | . 41 15 22 7 . 11 48 42 59 4 39 . 13 122 32 13 . 7 148 25 12 22 33 103 13 15 1 32 13 77 38 58 64 Largest 4 | . 2 3 3 3 . 3 4 4 4 3 4 . 4 4 4 4 . 4 4 4 4 4 4 4 4 4 1 4 4 4 4 4 4 Hottest 300 | . 70 100 100 103 . 126 231 193 236 188 241 . 241 263 233 233 . 233 247 247 247 268 268 291 291 291 61 291 291 296 300 300 300 Shots Fired 3433 | . 82 41 66 21 . 33 179 162 206 10 137 . 52 352 89 51 1 22 439 58 33 62 98 269 47 34 1 93 49 235 140 180 191 Gun 2232 | . 82 30 44 14 . 22 134 123 153 9 112 . 39 284 66 39 . 15 320 36 24 43 65 140 22 18 . 46 24 110 66 80 72 Cannon 1075 | . . 11 22 7 . 11 45 39 53 1 25 . 13 63 15 12 . 5 104 10 5 13 22 107 25 10 1 38 25 109 74 95 115 Launcher 126 | . . . . . . . . . . . . . . 5 8 . 1 2 15 12 4 6 11 22 . 6 . 9 . 16 . 5 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1667 | . 41 26 44 14 . 22 83 80 106 4 63 . 26 147 38 25 . 10 210 19 13 28 44 132 25 10 1 38 25 109 74 95 115 Thermal 1637 | . 41 15 22 7 . 11 96 82 100 6 74 . 26 197 43 26 . 10 214 27 16 28 43 115 22 18 . 46 24 110 66 80 72 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 129 | . . . . . . . . . . . . . . 8 8 . 1 2 15 12 4 6 11 22 . 6 . 9 . 16 . 5 4 Robot Hit Streak 94 | . 34 40 10 11 . 39 44 35 78 20 85 . 55 47 39 70 . 19 73 40 23 44 68 94 79 29 . 39 30 68 73 51 47 Robot Miss Streak 6 | . 2 2 6 1 . . 1 1 2 1 2 . 1 2 1 1 . 1 2 3 1 1 1 1 1 3 . 1 1 1 1 3 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 1 . 1 . 1 1 . . 1 1 1 . . . . . 1 . . . Secondary Targets 12 | . 1 1 . . . . . . . 1 3 . . 3 2 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 2381 | . 70 30 35 13 . 28 119 95 144 7 94 . 41 253 63 39 . 13 284 38 21 37 62 182 28 30 . 68 33 166 111 135 142 Core Hits 1891 | . 28 12 18 5 . 9 44 49 109 4 64 . 25 177 52 26 1 27 279 39 16 51 60 175 21 34 . 69 25 141 83 112 136 Critical Hits 93 | . . . . . . . 2 4 2 . 1 . . 15 1 . . 1 32 1 1 1 . 8 1 1 . 1 2 9 5 1 4 Critical Kills 32 | . . . . . . . . . . . 1 . . 6 1 . . 1 13 . 1 . . 2 . . . . 1 4 1 . 1 Critical Parts Destroyed 51 | . . . . . . . 2 4 1 . . . . 8 . . . . 16 1 . . . 6 1 1 . . 1 5 2 1 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94658 | . 900 389 505 189 . 612 2310 2444 4882 153 2524 . 1197 7894 2659 1345 1 712 11763 2307 1242 2631 3646 9766 1142 1954 . 3508 1371 8696 4042 6386 7488 Guns 35112 | . 900 250 278 84 . 331 1204 1008 2225 153 1845 . 857 5187 1127 874 . 403 5183 819 514 834 1473 2365 322 420 . 769 366 1648 1058 1325 1290 Cannons 37582 | . . 139 227 105 . 281 1106 1006 1272 . 679 . 340 1532 515 471 . 175 3631 360 200 600 1145 4057 820 404 . 1470 1005 4193 2984 3745 5120 Explosions 21838 | . . . . . . . . 430 1385 . . . . 1175 1017 . 1 134 2949 1128 528 1197 1028 3291 . 1130 . 1269 . 2855 . 1243 1078 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 126 | . . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . . . . 73 . Kinetic 47624 | . 414 212 278 84 . 331 1278 1290 2253 68 1459 . 634 3335 886 770 . 315 5817 577 424 958 1819 4681 820 404 . 1470 1005 4193 2984 3745 5120 Thermal 27958 | . 486 177 227 105 . 281 1032 724 1791 85 1065 . 563 3417 756 575 . 263 4199 602 290 476 811 2270 322 420 . 980 366 1670 1058 1657 1290 Explosive 1973 | . . . . . . . . 430 838 . . . . 580 . . . . . . . . . . . . . . . . . . 125 Electromagnetic 16977 | . . . . . . . . . . . . . . 562 1017 . 1 134 1747 1128 528 1197 1016 2762 . 1130 . 1058 . 2833 . 911 953 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 1 1 1 1 1 1 10 10 10 11 . 6 6 2 4 1 7 7 . . 5 . 3 . 4 21 Average Corruption 4 | . . . . . . . . 1 1 1 1 1 1 5 10 10 6 . 3 5 1 3 1 4 4 . . 4 . 1 . 2 5 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . 4 2 . . . 7 . . . . . . . 4 Effects 443 | . . . . . . . . 1 2 5 8 . 6 88 53 50 8 . 50 24 7 1 5 42 11 . . 19 . 10 . 14 39 Message Errors 99 | . . . . . . . . 1 1 4 2 . 4 13 15 14 1 . 9 4 2 1 1 8 4 . . 3 . 3 . 3 6 Matter Fused 76 | . . . . . . . . . . . . . . 21 7 9 3 . 7 7 . . . 12 1 . . 4 . 1 . 1 3 Heat Flow Errors 25 | . . . . . . . . . . . . . . 4 1 5 . . 3 1 1 . . 2 2 . . 2 . 1 . 2 1 Energy Discharges 46 | . . . . . . . . . . 1 . . 1 13 6 4 . . 4 3 2 . 1 3 2 . . . . 1 . 2 3 Parts Rejected 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 42 | . . . . . . . . . . . 3 . . 11 7 2 . . 4 3 1 . . 5 1 . . 2 . . . 1 2 Data Loss (major) 16 | . . . . . . . . . . . . . . 4 . 2 2 . . 1 . . . 2 . . . 4 . . . . 1 Misfires 12 | . . . . . . . . . . . . . . 2 1 3 1 . 1 2 . . . 2 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Misdirections 13 | . . . . . . . . . . . . . . . 6 6 1 . . . . . . . . . . . . . . . . Targeting Errors 83 | . . . . . . . . . . . 1 . 1 16 9 1 . . 15 2 1 . 2 5 1 . . 2 . 4 . 5 18 Weapon Failures 25 | . . . . . . . . . 1 . 2 . . 2 1 2 . . 7 1 . . 1 2 . . . 2 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1879 | . . . . . . . . 3 142 . . . . 36 31 5 . . 319 21 . 40 91 178 12 86 . 99 56 307 207 197 49 Projectiles 1114 | . . . . . . . . 3 52 . . . . 21 31 5 . . 79 . . 24 56 76 12 45 . 62 56 203 207 149 33 Explosions 759 | . . . . . . . . . 90 . . . . 15 . . . . 240 21 . 16 35 101 . 41 . 37 . 104 . 43 16 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . Knockbacks 231 | . . . . . . . 10 9 8 . 5 . 3 10 1 . . . 25 . . 2 11 15 1 6 . 11 8 34 27 17 28 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 203 | . . . . . . . 9 9 7 . 4 . 2 9 1 . . . 22 . . 2 10 14 1 6 . 10 8 29 20 16 24 Secondary 27 | . . . . . . . 1 . 1 . 1 . 1 1 . . . . 3 . . . 1 1 . . . 1 . 5 7 . 4 Self-Inflicted Damage 414 | . . . . . . . . . 70 . . . . 18 . . 29 . 27 31 26 . . 170 . . . . . 43 . . . Shots 12 | . . . . . . . . . 1 . . . . 1 . . 1 . 2 1 1 . . 3 . . . . . 2 . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 245 | . . . . . . 11 245 199 199 63 189 . 171 198 194 187 . 81 194 183 169 199 198 197 185 193 . 191 197 199 199 197 197 Average Temperature 83 | . . . . . . 4 100 72 83 32 66 . 55 60 80 69 . 36 62 77 59 95 76 86 90 104 . 86 122 115 102 94 110 Received Heat Transfer 4205 | . 303 87 36 6 . 63 270 171 312 . 201 . 219 273 288 129 . 173 675 72 66 24 45 166 24 22 12 52 95 163 92 26 140 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Total Turns 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 41 . . 70 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 41 . . 41 Robots Corrupted 55 | . . . . . . . . . . . . . . 1 2 . . . 5 5 2 5 4 9 . 4 . 2 . 11 . 3 2 Combat Hostiles 51 | . . . . . . . . . . . . . . 1 2 . . . 5 5 2 5 4 8 . 4 . 2 . 8 . 3 2 Parts Fried 135 | . . . . . . . . . . . . . . 3 7 . . . 7 9 4 10 8 25 . 12 . 7 . 22 . 11 10 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Robots Melted 9 | . . . . . . . 1 . . . 1 . . 2 . . . . . 2 1 . . . . . . . . . . 1 1 Combat Hostiles 8 | . . . . . . . 1 . . . 1 . . 1 . . . . . 2 1 . . . . . . . . . . 1 1 Parts Melted 133 | . 1 . . . . 2 7 1 3 . 10 . 3 23 2 7 . . 21 6 5 3 6 7 1 2 . 6 . 5 6 2 4 Heat Transferred 56287 | . 1443 407 481 222 . 550 2226 1554 1760 200 2400 . 1225 7600 1700 1275 . 600 7429 1325 625 1075 1800 4075 725 900 . 1825 850 3813 2375 3125 2702 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . 2 . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 3313 | . 355 258 448 259 . 80 517 677 1218 . . . . 1547 . . . . 3313 . . . . 2281 . . . . 361 1451 1004 1181 1580 Initial 753 | . . 138 100 171 . . . 45 91 . . . . 7 . . . . 138 . . . . 311 . . . . 232 202 753 557 518 Average 734 | . 165 145 290 132 . 53 237 272 644 . . . . 785 . . . . 1474 . . . . 776 . . . . 288 879 821 832 940 Maximum Alert Level 5 | . 1 1 2 1 . . 2 2 4 . . . . 4 . . . . 5 . . . . 5 . . . . 1 4 3 4 4 Low Security (%) 20 | 100 65 71 16 66 . 100 36 40 15 . . . . 16 . . . . 3 . . . . 23 . . . . . . . . . Level 1 14 | . 34 28 60 33 . . 45 28 24 . . . . 6 . . . . . . . . . 8 . . . . 100 9 . . . Level 2 17 | . . . 23 . . . 17 31 17 . . . . 10 . . . . 14 . . . . 26 . . . . . 23 14 45 39 Level 3 25 | . . . . . . . . . 10 . . . . 40 . . . . 22 . . . . 17 . . . . . 43 85 44 24 Level 4 13 | . . . . . . . . . 32 . . . . 26 . . . . 13 . . . . 4 . . . . . 22 . 10 35 Level 5 7 | . . . . . . . . . . . . . . . . . . . 41 . . . . 11 . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . 4 . . . . 8 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 129 | . 3 1 4 1 . . 3 7 15 . . . . 15 . 1 . . 25 . 1 . . 21 . 1 . 1 3 13 . 9 5 Investigation 39 | . 2 1 3 1 . . 2 2 8 . . . . 8 . . . . 5 . . . . 2 . . . . 1 2 . 1 1 Extermination 17 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 4 . . . . 1 2 . 2 2 Reinforcement 28 | . 1 . 1 . . . . 2 2 . . . . 4 . . . . 6 . . . . 4 . . . . 1 3 . 4 . Assault 37 | . . . . . . . . . 1 . . . . . . 1 . . 11 . 1 . . 11 . 1 . 1 . 6 . 2 2 Garrison 8 | . . . . . . . 1 3 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . 1 . 1 . Haulers Reinforced 10 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 42 | . 3 . 3 . . . 5 2 3 . . . . 3 . . . . 4 . . 1 . 5 . . . . . 1 7 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 976 | . 23 10 24 4 . 3 30 34 55 3 33 . 10 73 28 9 . 21 118 19 6 40 30 111 10 21 3 33 12 75 52 41 45 Peak Tracking Total 19 | . 7 3 5 2 . 3 5 6 7 3 7 . 4 5 11 9 . 7 9 5 6 13 7 19 2 10 3 7 5 9 8 6 13 Tactical Retreats 40 | . . . . 1 . . 1 3 4 . . . 1 3 1 4 . . 3 1 1 1 1 2 . 1 . . 2 4 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 14 | . 1 . . . . . . 1 1 . . . . 3 . . . . 4 . . . . 2 . . . . . 1 . 1 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 1 . 2 . . . . . . . . 5 2 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 108 | . . . . . . . 1 3 8 . 1 . . 22 4 . . . 22 . 1 1 1 17 2 1 1 1 . 16 . 2 4 Max in Single Turn 8 | . . . . . . . 1 2 5 . 1 . . 6 4 . . . 8 . 1 . 1 4 1 1 1 1 . 3 . 1 2 Garrison Access 15 | . . . . . . . 1 . 2 . . . . 3 . . . . 3 . . . . 4 . . . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 131 | . 1 1 4 1 1 . 6 7 12 2 3 4 . 24 . . . . 22 . 1 . . 24 2 . 4 . 1 2 . 6 3 Terminals 75 | . 1 1 3 . . . 3 6 7 . 1 . . 16 . . . . 12 . . . . 16 . . . . 1 2 . 3 3 Fabricators 17 | . . . . . . . . . 1 . . . . 5 . . . . 5 . . . . 4 . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 2 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 2 . . . . 3 . . . . 3 . . . . 3 . . . . . . . 1 . Total Hacks 421 | . 5 2 10 1 1 . 14 32 26 7 7 23 . 78 . . . . 71 . 1 . . 83 5 . 17 . 3 7 . 22 6 Successful 246 | . 2 . 4 1 1 . 7 20 11 7 7 23 . 38 . . . . 44 . 1 . . 45 5 . 17 . 1 2 . 6 4 Failed 174 | . 3 2 6 . . . 7 12 15 . . . . 40 . . . . 26 . . . . 38 . . . . 2 5 . 16 2 Catastrophic 23 | . . 1 1 . . . 2 2 3 . . . . 2 . . . . 4 . . . . 4 . . . . 1 1 . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 141 | . 5 2 7 . . . 9 15 7 . . . . 26 . . . . 28 . . 1 . 22 . . . . . 4 . 12 3 Terminals 267 | . 5 2 9 . . . 11 31 19 . 5 . . 54 . . . . 41 . . . . 60 . . . . 3 7 . 14 6 Fabricators 59 | . . . . . . . . . 2 . . . . 16 . . . . 19 . . . . 16 . . . . . . . 6 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 2 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 27 | . . . . . . . 1 . 3 . . . . 8 . . . . 7 . . . . 6 . . . . . . . 2 . Terminal Hacks 150 | . 2 . 3 1 1 . 4 16 4 7 7 23 . 17 . . . . 11 . 1 . . 27 5 . 17 . 1 . . 2 1 Record 32 | . . . . . 1 . . . . 6 5 11 . . . . . . . . . . . . 4 . 5 . . . . . . Part Schematic 12 | . . . . . . . . 1 . . . 4 . 2 . . . . . . . . . 1 . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 40 | . 1 . 2 . . . 1 7 2 . . 3 . 5 . . . . 7 . . . . 8 . . 4 . . . . . . Open Door 7 | . . . . 1 . . . 1 . 1 2 . . . . . . . . . 1 . . . 1 . . . . . . . . Branch Access Points 7 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unreport Threat 14 | . . . . . . . 2 4 . . . . . 2 . . . . 1 . . . . 3 . . . . . . . 2 . Locate Traps 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . 8 . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . . . . . . . 7 . . . . 10 . . . . 6 . . . . . . . 2 . Load Schematic 11 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . 3 . . . . . . . 1 . Build 14 | . . . . . . . . . . . . . . 4 . . . . 6 . . . . 3 . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . . . . 3 . . . . 2 . . . . 3 . . . . . . . 1 . Seal Access 11 | . . . . . . . 1 . 1 . . . . 3 . . . . 2 . . . . 3 . . . . . . . 1 . Unauthorized Hacks 58 | . . . 1 . . . 2 4 6 . . . . 11 . . . . 19 . . . . 9 . . . . . 2 . 1 3 Terminals 37 | . . . . . . . . 3 1 . . . . 7 . . . . 14 . . . . 6 . . . . . 2 . 1 3 Track 11 | . . . . . . . . 1 1 . . . . 1 . . . . 4 . . . . 2 . . . . . 1 . . 1 Assimilate 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Botnet 19 | . . . . . . . . 1 . . . . . 6 . . . . 6 . . . . 2 . . . . . 1 . 1 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricators 10 | . . . . . . . . . 2 . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 7 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . Download 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 2 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 7 | . . . 1 . . . 2 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 1 1 3 . . . 3 6 8 . 1 . . 21 . . . . 18 . . . . 22 . . . . 1 2 . 6 3 Full Trace Events 22 | . 1 1 2 . . . . 1 4 . . . . 7 . . . . 2 . . . . . . . . . 1 1 . 1 1 Feedback Events 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . Robots Built 13 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 5 . . . . . . . 3 . Matter 1623 | . . . . . . . . . . . . . . 285 . . . . 351 . . . . 636 . . . . . . . 351 . Time 431 | . . . . . . . . . . . . . . 76 . . . . 93 . . . . 169 . . . . . . . 93 . Total Robot Build Rating 83 | . . . . . . . . . . . . . . 10 . . . . 21 . . . . 31 . . . . . . . 21 . Part Schematics Acquired 16 | . . . . . . . . 1 . . . 4 . 3 . . . . . . . . . 4 . . 4 . . . . . . Parts Built 9 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . 2 . . . . . . . . . Matter 1748 | . . . . . . . . . . . . . . 702 . . . . 768 . . . . 278 . . . . . . . . . Time 605 | . . . . . . . . . . . . . . 175 . . . . 384 . . . . 46 . . . . . . . . . Total Part Build Rating 70 | . . . . . . . . . . . . . . 20 . . . . 32 . . . . 18 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Robots Rewired 24 | . . . . . . . . . . . . . . . . 2 . 4 . 1 1 5 2 . 3 2 . 2 . 2 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 62 | . . 2 . 1 . . . 10 . . . . 1 2 . 2 4 5 8 1 1 5 2 6 3 2 . 2 . 2 . 3 . Largest Group 10 | . . 2 1 2 1 . . 10 10 . . . 1 2 . 2 6 6 4 1 1 5 2 3 3 4 4 2 2 2 . 3 . Highest-Rated Group 248 | . . 50 31 62 31 . . 173 173 . . . 94 94 . 58 181 181 141 30 30 248 94 141 87 155 155 106 106 225 . 144 . Highest-Rated Ally 146 | . . 31 31 31 31 . . 29 29 . . . 94 94 . 29 42 47 47 30 30 60 47 47 29 49 49 64 64 146 . 48 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 523 | . . 14 43 8 . . . . 100 . . . 24 19 . . . 62 93 . 1 21 11 44 . 15 4 10 4 40 . 10 . Total Damage 13432 | . . 270 476 107 . . . . 1253 . . . 847 1167 . . . 1175 1929 . 26 902 338 1289 . 296 190 276 162 2405 . 324 . Kills 90 | . . 6 9 1 . . . . 12 . . . 5 7 . . . 10 9 . . 3 3 6 . 3 . 1 . 14 . 1 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 21 | . . 1 . 3 . . . . . 2 2 . 2 . 1 2 1 1 . 1 2 . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 34731 | 64 359 757 541 901 200 530 817 711 1810 1061 1081 109 846 3327 1030 1069 1531 747 2727 759 674 1391 1032 2647 958 936 345 1008 293 1253 1359 1090 768 Spaces Moved 19067 | 37 121 431 273 539 125 299 374 353 1039 720 614 76 528 1899 602 658 1015 433 1385 445 408 718 598 1337 508 535 198 521 137 519 712 574 336 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19065 | 35 121 431 273 539 125 299 374 353 1039 720 614 76 528 1899 602 658 1015 433 1385 445 408 718 598 1337 508 535 198 521 137 519 712 574 336 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 145 145 145 145 145 145 145 148 148 148 148 145 145 145 145 145 145 162 162 162 162 162 162 152 152 152 Average Speed 151 | 154 160 160 160 160 160 160 155 145 145 145 145 145 145 146 148 148 148 148 145 145 145 145 145 161 162 162 162 162 162 162 160 152 152 Slowest Speed 170 | 160 160 160 160 160 160 160 160 145 145 145 145 145 145 165 148 148 148 148 148 145 145 145 145 170 162 162 162 162 162 162 162 152 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 26 83 39 94 48 84 43 64 40 91 87 71 89 66 82 87 85 70 48 74 65 79 83 55 75 75 65 91 6 51 29 14 16 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 19 | . . 1 1 1 1 . 2 1 2 . . 1 1 . 1 . 2 . 1 . . . . . 1 . 3 . . . . . . Known Exits Taken 12 | . 1 . 1 . . . 1 . 1 . . . 1 1 . 1 . 1 1 . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 21 | 1 . 1 . 1 1 1 . 1 . 1 1 1 . . 1 . 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 29 | . . 1 . 1 . . . . . 2 2 . 1 . 4 3 3 1 . 2 2 . 2 . 2 2 . 1 . . . . . Spaces Dug 71 | . . . . . . . 1 . 1 1 . . . 13 1 . . . 19 . . 3 2 18 2 . . . 1 3 5 1 . Terrain Destroyed 769 | . . . . . . . 2 26 19 1 12 . 5 157 16 8 . 3 193 6 4 15 33 103 10 2 . 27 5 19 14 17 72 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 344 | . . . . . . . 2 2 7 1 12 . 5 43 16 8 . 3 85 6 4 15 18 39 10 2 . 10 5 18 14 13 6 AOE 425 | . . . . . . . . 24 12 . . . . 114 . . . . 108 . . . 15 64 . . . 17 . 1 . 4 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 22645 | 42 207 467 329 564 125 327 514 470 1241 730 720 75 580 2221 686 725 1044 526 1768 510 464 1022 688 1612 607 574 221 612 172 753 857 699 493 Wait 798 | . 14 5 9 3 1 11 21 46 47 3 17 . 19 36 10 6 1 39 64 13 10 165 14 74 30 5 13 5 5 38 37 13 24 Move 19034 | 36 120 430 272 538 124 298 373 352 1038 719 613 75 527 1898 601 657 1014 432 1384 444 407 717 597 1336 507 534 197 520 136 518 711 573 336 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 62 | 1 3 2 2 3 . 1 2 2 6 . 3 . 1 9 1 2 1 . 3 1 . 3 1 2 . . . 1 . 4 2 2 4 Fast Attach 215 | 5 2 2 4 3 . . 13 5 12 . 4 . . 21 1 2 12 . 24 2 4 13 2 17 2 1 5 2 2 24 13 12 6 Attach 15 | . . . . . . . . 2 1 1 . . . 1 . . . . 1 1 . 2 . 1 . . . . . 2 2 1 . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 30 | . . . . 1 . . 5 . 1 . 1 . . 2 . . . . 7 . . 1 3 2 2 . . 1 . 1 . . 3 Drop 254 | . 4 2 4 4 . 1 17 4 16 1 6 . 1 26 2 4 13 . 32 2 4 17 3 17 2 . 4 3 2 27 15 12 9 Fire 1129 | . 41 15 22 7 . 11 48 42 59 4 39 . 13 122 32 13 . 7 148 25 12 22 33 103 13 15 1 32 13 77 38 58 64 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 182 | . . . . . . . . . . . . . . . . 10 . 33 . 1 9 51 13 . 27 12 . 16 . 9 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 920 | . 23 11 16 5 . 5 35 17 61 2 37 . 19 106 39 31 3 15 105 21 18 31 22 58 24 7 1 32 14 53 38 24 47 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 275 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Reached level 2 424 | -10/Materials | Entered Mines 464 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 712 | -10/Mines | Learned location of Zion (-6) 787 | -10/Mines | Upgraded with Weapon slot (x1) 999 | -10/Mines | Reached level 3 1049 | -10/Mines | Discovered new exit (range 8) 1083 | -10/Mines | Build established: Gunner 1181 | -10/Mines | Entered Materials 1181 | -9/Materials | Accompanied by 1 ally 1183 | -9/Materials | Reached level 4 1186 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1348 | -9/Materials | Identified exit to Mines 1398 | -9/Materials | Discovered new exit (range 5) 1423 | -9/Materials | Reached level 5 1573 | -9/Materials | Upgraded with Utility slot (x1) 1646 | -9/Materials | Reached level 6 1722 | -9/Materials | Entered Mines 1722 | -9/Mines | Accompanied by 1 ally 1725 | -9/Mines | Received a Mining Laser from a helpful Derelict 1867 | -9/Mines | Build established: Tank 1908 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1938 | -9/Mines | Upgraded with Utility slot (x1) 1956 | -9/Mines | Upgraded with Propulsion slot (x1) 2116 | -9/Mines | Met a Derelict shopkeep closing up shop 2215 | -9/Mines | Learned location of Storage (-8) 2315 | -9/Mines | Discovered new exit (range 10) 2424 | -9/Mines | Discovered new exit (range 8) 2461 | -9/Mines | Learned Materials terminal intel 2605 | -9/Mines | Learned Materials stockpile data 2615 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2616 | -9/Mines | Discovered new exit (range 5) 2623 | -9/Mines | Entered Exiles 2623 | -9/Exiles | Accompanied by 1 ally 2653 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2663 | -9/Exiles | Met 8R-AWN 2690 | -9/Exiles | Met EX-HEX 2754 | -9/Exiles | Met EX-DEC 2810 | -9/Exiles | Discovered new exit (range 10) 2823 | -9/Exiles | Entered Mines 2825 | -8/Mines | Reached level 7 2844 | -8/Mines | Discovered new exit (range 10) 2917 | -8/Mines | Discovered new exit (range 9) 3353 | -8/Mines | Entered Materials 3355 | -8/Materials | Loaded intel: 12 terminal locations 3355 | -8/Materials | Reached level 8 3507 | -8/Materials | Upgraded with Weapon slot (x1) 3561 | -8/Materials | Reached level 9 3588 | -8/Materials | Upgraded with Utility slot (x1) 3870 | -8/Materials | Reached level 10 3899 | -8/Materials | Discovered new exit (range 9) 3989 | -8/Materials | Garrison activated, responded to threat 4004 | -8/Materials | Identified exit to Storage 4170 | -8/Materials | Entered Storage 4172 | -8/Storage | Reached level 11 4176 | -8/Storage | Upgraded with Propulsion slot (x1) 4305 | -8/Storage | Garrison activated, responded to threat 4312 | -8/Storage | Build established: Gunner 4401 | -8/Storage | Reached level 12 4531 | -8/Storage | Upgraded with Utility slot (x1) 4644 | -8/Storage | Discovered new exit (range 16) 4863 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4881 | -8/Storage | Entered Factory 4881 | -7/Factory | Accompanied by 10 allies 4883 | -7/Factory | Reached level 13 4951 | -7/Factory | Upgraded with Utility slot (x1) 5091 | -7/Factory | Reached level 14 5356 | -7/Factory | Build established: Commander-Gunner 5398 | -7/Factory | Reached level 15 5409 | -7/Factory | Identified exit to Lower Caves 5598 | -7/Factory | Upgraded with Utility slot (x1) 5650 | -7/Factory | Garrison activated, responded to threat 5809 | -7/Factory | Build established: Gunner 5989 | -7/Factory | Reached level 16 5998 | -7/Factory | Upgraded with Utility slot (x1) 6056 | -7/Factory | Garrison activated, responded to threat 6306 | -7/Factory | Discovered new exit (range 13) 6523 | -7/Factory | First assault squad dispatched 6691 | -7/Factory | Entered Lower Caves 7062 | -7/Lower Caves | Learned 4 Factory zone layouts 7097 | -7/Lower Caves | Learned 8 Factory zone layouts 7097 | -7/Lower Caves | Learned Armory trap positions 7198 | -7/Lower Caves | Discovered new exit (range 12) 7223 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7285 | -7/Lower Caves | Learned location of 1 exit from Factory 7321 | -7/Lower Caves | Build established: Mutant 7752 | -7/Lower Caves | Entered another Lower Caves area 7756 | -7/Lower Caves | Reached level 17 7767 | -7/Lower Caves | Discovered new exit (range 13) 7889 | -7/Lower Caves | Encountered a Warlord checkpoint 7969 | -7/Lower Caves | Build established: Gunner 8005 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8173 | -7/Lower Caves | Attracted the attention of an 0b10 base 8223 | -7/Lower Caves | Destroyed 7 combat bots 8236 | -7/Lower Caves | Learned Factory emergency access door positions 8236 | -7/Lower Caves | Learned Armory garrison access intel 8290 | -7/Lower Caves | Learned 4 Factory zone layouts 8452 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8707 | -7/Lower Caves | Discovered new exit (range 17) 8833 | -7/Lower Caves | Entered Data Miner 8833 | -7/Data Miner | Discovered new exit (range 6) 8858 | -7/Data Miner | Met Data Miner 8889 | -7/Data Miner | Learned location of Section 7 (-2) 8889 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8912 | -7/Data Miner | Received God Mode back door access code from Data Miner 8942 | -7/Data Miner | Entered Proximity Caves 8943 | -6/Proximity Caves | Identified exit to Factory 8944 | -6/Proximity Caves | Reached level 18 8951 | -6/Proximity Caves | Spotted B-75 Beast 8986 | -6/Proximity Caves | Escorted by Enhanced Grunt 8997 | -6/Proximity Caves | Destroyed B-75 Beast 9225 | -6/Proximity Caves | Learned Factory garrison access intel 9593 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9788 | -6/Proximity Caves | Entered Factory 9788 | -6/Factory | Accompanied by 1 ally 9789 | -6/Factory | Identified exit to Factory 9790 | -6/Factory | Reached level 19 9792 | -6/Factory | Loaded intel: 4 garrison access locations 9897 | -6/Factory | Spotted B-75 Beast 9906 | -6/Factory | Destroyed B-75 Beast 10012 | -6/Factory | Upgraded with Power slot (x1) 10056 | -6/Factory | Upgraded with Utility slot (x1) 10284 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher? 10589 | -6/Factory | Discovered exit to Factory (range 21) 10617 | -6/Factory | Incoming investigation squad redirected 10804 | -6/Factory | Incoming investigation squad redirected 10951 | -6/Factory | Reached level 20 10974 | -6/Factory | Incoming investigation squad redirected 10992 | -6/Factory | Discovered new exit (range 20) 11252 | -6/Factory | Incoming investigation squad redirected 11272 | -6/Factory | Upgraded with Weapon slot (x1) 11860 | -6/Factory | Identified exit to Lower Caves 11860 | -6/Factory | Identified exit to Extension 11963 | -6/Factory | Fabricated Adv. Coolant Injector? 12077 | -6/Factory | Build established: Skirmisher 12354 | -6/Factory | Incoming investigation squad redirected 12401 | -6/Factory | Fabricated H-66 Slayer (x2) 13078 | -6/Factory | System corruption reached 10% 13104 | -6/Factory | Build established: Gunner 13115 | -6/Factory | Entered Lower Caves 13305 | -6/Lower Caves | Spotted B-75 Beast 13333 | -6/Lower Caves | Destroyed B-75 Beast 13402 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13416 | -6/Lower Caves | Reached level 21 13652 | -6/Lower Caves | Encountered a Warlord checkpoint 13870 | -6/Lower Caves | Discovered new exit (range 23) 14008 | -6/Lower Caves | Attracted the attention of an 0b10 base 14050 | -6/Lower Caves | Destroyed 12 combat bots 14145 | -6/Lower Caves | Entered another Lower Caves area 14218 | -6/Lower Caves | Discovered exit to Factory (range 16) 14448 | -6/Lower Caves | Identified exit to Zion 14588 | -6/Lower Caves | Spotted B-75 Beast 14616 | -6/Lower Caves | Destroyed B-75 Beast 14738 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14895 | -6/Lower Caves | Learned Factory trap positions 15170 | -6/Lower Caves | Encountered a Warlord checkpoint 15214 | -6/Lower Caves | Entered Zion 15214 | -6/Zion | Accompanied by 2 allies 15272 | -6/Zion | System corruption cleaned by Quarantine Array 15292 | -6/Zion | Discovered new exit (range 24) 15339 | -6/Zion | Learned Factory terminal intel 15423 | -6/Zion | Given the Hacking Drone Bay 15674 | -6/Zion | Learned location of Quarantine (-2) 15725 | -6/Zion | Learned Factory repair station intel 15761 | -6/Zion | Found Prototype Processor 15761 | -6/Zion | Identified Exp. Armor Integrity Analyzer 15767 | -6/Zion | Discovered new exit (range 19) 15776 | -6/Zion | Found Prototype Processor 15776 | -6/Zion | Identified Exp. Core Analyzer 15779 | -6/Zion | Found Prototype Processor 15779 | -6/Zion | Identified Exp. Signal Interpreter 15825 | -6/Zion | Given A8's code to call for help 15993 | -6/Zion | System corruption cleaned by Quarantine Array 16052 | -6/Zion | Gained Derelict followers 16695 | -6/Zion | Build established: Mutant 16745 | -6/Zion | Entered Proximity Caves 16745 | -5/Proximity Caves | Accompanied by 6 allies 16952 | -5/Proximity Caves | Reached level 22 17143 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17153 | -5/Proximity Caves | Discovered exit to Factory (range 20) 17246 | -5/Proximity Caves | Build established: Gunner 17438 | -5/Proximity Caves | Learned 8 Factory zone layouts 17492 | -5/Proximity Caves | Entered Factory 17492 | -5/Factory | Accompanied by 3 allies 17494 | -5/Factory | Loaded intel: 118 trap records 17495 | -5/Factory | Loaded intel: 20 terminal locations 17496 | -5/Factory | Loaded intel: 6 repair station locations 17604 | -5/Factory | Reached level 23 17667 | -5/Factory | Fabricated Biometal Medium Treads (x2) 17792 | -5/Factory | First assault squad dispatched 17822 | -5/Factory | Incoming assault squad redirected 18012 | -5/Factory | Fabricated Biometal Medium Treads? 18266 | -5/Factory | Found Imp. Powered Armor 18289 | -5/Factory | Identified exit to Upper Caves 18528 | -5/Factory | Discovered new exit (range 23) 18697 | -5/Factory | Local fabrication network quarantined 18730 | -5/Factory | Fabricated G-67 Veteran? 18862 | -5/Factory | Garrison activated, responded to threat 18866 | -5/Factory | Reached level 24 18911 | -5/Factory | Incoming investigation squad redirected 19230 | -5/Factory | Repaired Broken Biometal Medium Treads? 19310 | -5/Factory | Incoming assault squad redirected 19324 | -5/Factory | Found Tesla Bomb Launcher 19472 | -5/Factory | Central database locked down 19607 | -5/Factory | Discovered new exit (range 17) 19761 | -5/Factory | Discovered new exit (range 11) 19802 | -5/Factory | Destroyed 7 combat bots 19925 | -5/Factory | Destroyed 9 combat bots 20106 | -5/Factory | High security lockdown imminent 20136 | -5/Factory | Core integrity fell below 50% 20159 | -5/Factory | Destroyed 9 combat bots 20186 | -5/Factory | High security lockdown engaged 20219 | -5/Factory | Entered Upper Caves 20221 | -5/Upper Caves | Reached level 25 20230 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20440 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20481 | -5/Upper Caves | Upgraded with Utility slot (x1) 20500 | -5/Upper Caves | Learned 4 Factory zone layouts 20749 | -5/Upper Caves | Build established: Machinist-Gunner 20836 | -5/Upper Caves | Spotted B-75 Beast 20870 | -5/Upper Caves | Destroyed B-75 Beast 20910 | -5/Upper Caves | Discovered new exit (range 21) 20978 | -5/Upper Caves | Entered another Upper Caves area 20978 | -5/Upper Caves | Accompanied by 1 ally 20979 | -5/Upper Caves | Encountered a Warlord checkpoint 21015 | -5/Upper Caves | Discovered new exit (range 15) 21105 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21385 | -5/Upper Caves | Spotted B-75 Beast 21398 | -5/Upper Caves | Destroyed B-75 Beast 21425 | -5/Upper Caves | Discovered new exit (range 23) 21434 | -5/Upper Caves | Learned 4 Factory zone layouts 21652 | -5/Upper Caves | Entered Warlord 21652 | -5/Warlord | Accompanied by 1 ally 21702 | -5/Warlord | System corruption cleaned by Quarantine Array 21964 | -5/Warlord | Build established: Machinist-Mutant 22393 | -5/Warlord | Met Warlord 22406 | -5/Warlord | Opened Warlord's prototype stash 22412 | -5/Warlord | Found Prototype Reactor 22412 | -5/Warlord | Identified Vortex Chain Reactor 22416 | -5/Warlord | Found Prototype Device 22416 | -5/Warlord | Identified Exp. Cloaking Device 22418 | -5/Warlord | Warlord's base attacked by MAIN.C 22424 | -5/Warlord | Found Prototype Device 22424 | -5/Warlord | Identified Exp. Focal Shield 22440 | -5/Warlord | Found Prototype Processor 22440 | -5/Warlord | Identified Exp. Target Analyzer 22701 | -5/Warlord | Warlord forces counterattacked 22740 | -5/Warlord | Spotted B-86 Titan 22745 | -5/Warlord | Destroyed B-86 Titan 22745 | -5/Warlord | Spotted Executioner 22749 | -5/Warlord | Spotted B-75 Beast 22772 | -5/Warlord | Found Prototype Processor 22772 | -5/Warlord | Identified Exp. Targeting Computer 22784 | -5/Warlord | Spotted Executioner 22789 | -5/Warlord | Destroyed Executioner 22818 | -5/Warlord | Spotted Striker 22823 | -5/Warlord | Destroyed Striker 22854 | -5/Warlord | Destroyed 8 combat bots 22920 | -5/Warlord | Spotted Striker 22921 | -5/Warlord | Spotted Executioner 22932 | -5/Warlord | P-80 Master assimilated allied YB-7J9(g) 22941 | -5/Warlord | Destroyed Striker 23031 | -5/Warlord | Discovered new exit (range 9) 23043 | -5/Warlord | Entered Proximity Caves 23140 | -4/Proximity Caves | Build established: Scavenger-Gunner 23459 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23508 | -4/Proximity Caves | Reached level 26 23530 | -4/Proximity Caves | Destroyed 7 combat bots 23552 | -4/Proximity Caves | Learned 8 Research zone layouts 23650 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23694 | -4/Proximity Caves | Destroyed 7 combat bots 23926 | -4/Proximity Caves | Discovered new exit (range 17) 24075 | -4/Proximity Caves | Entered Factory 24075 | -4/Factory | Accompanied by 2 allies 24076 | -4/Factory | Identified exit to Armory 24077 | -4/Factory | Identified exit to Research 24169 | -4/Factory | Spotted B-86 Titan 24183 | -4/Factory | Destroyed B-86 Titan 24239 | -4/Factory | Fabricated G-67 Veteran? 24319 | -4/Factory | Discovered exit to Research (range 19) 24446 | -4/Factory | Discovered exit to Research (range 23) 24559 | -4/Factory | Fabricated H-66 Slayer? 24757 | -4/Factory | Identified exit to Upper Caves 24780 | -4/Factory | Reached level 27 24864 | -4/Factory | Upgraded with Utility slot (x1) 24896 | -4/Factory | Discovered exit to Research (range 18) 25086 | -4/Factory | Destroyed 7 combat bots 25726 | -4/Factory | Fabricated Biometal Heavy Treads? 26069 | -4/Factory | Local fabrication network quarantined 26075 | -4/Factory | First assault squad dispatched 26308 | -4/Factory | Incoming investigation squad redirected 26355 | -4/Factory | Incoming assault squad redirected 26500 | -4/Factory | High security lockdown imminent 26580 | -4/Factory | High security lockdown engaged 26722 | -4/Factory | Entered Upper Caves 26723 | -4/Upper Caves | Encountered a Warlord checkpoint 26724 | -4/Upper Caves | Reached level 28 26949 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27238 | -4/Upper Caves | Build established: Hacker-Gunner 27310 | -4/Upper Caves | Learned Armory emergency access door positions 27310 | -4/Upper Caves | Learned Research security intel 27310 | -4/Upper Caves | Learned Armory security intel 27541 | -4/Upper Caves | Discovered new exit (range 19) 27578 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 27680 | -4/Upper Caves | Entered another Upper Caves area 27680 | -4/Upper Caves | Accompanied by 3 allies 27694 | -4/Upper Caves | Encountered a Warlord checkpoint 27764 | -4/Upper Caves | Discovered exit to Research (range 23) 28260 | -4/Upper Caves | Discovered new exit (range 11) 28265 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 28305 | -4/Upper Caves | Destroyed 7 combat bots 28616 | -4/Upper Caves | Entered Zhirov 28616 | -4/Zhirov | Accompanied by 4 allies 28616 | -4/Zhirov | Discovered new exit (range 3) 28646 | -4/Zhirov | Met Zhirov 28681 | -4/Zhirov | Learned location of Command (-1) 28691 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28716 | -4/Zhirov | Found Alien Artifact 28716 | -4/Zhirov | Identified Integrated Reactor 28716 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28859 | -4/Zhirov | Cloak Generator disabled 28859 | -4/Zhirov | Attacked by Zhirov 28892 | -4/Zhirov | Zhirov detonated his lab 28961 | -4/Zhirov | Entered Proximity Caves 28963 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29295 | -3/Proximity Caves | Spotted B-86 Titan 29346 | -3/Proximity Caves | Destroyed B-86 Titan 29525 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29552 | -3/Proximity Caves | Destroyed 7 combat bots 29575 | -3/Proximity Caves | Reached level 29 29862 | -3/Proximity Caves | Discovered exit to Research (range 20) 29969 | -3/Proximity Caves | Entered Research 29969 | -3/Research | Accompanied by 2 allies 29970 | -3/Research | Identified exit to Testing 30131 | -3/Research | Incoming investigation squad redirected 30262 | -3/Research | Entered Testing 30330 | -3/Testing | Reached level 30 30334 | -3/Testing | Upgraded with Utility slot (x1) 30358 | -3/Testing | Found Prototype Launcher 30358 | -3/Testing | Identified Hellfire Missile Launcher 30512 | -3/Testing | First assault squad dispatched 30554 | -3/Testing | Spotted Alpha 7 30579 | -3/Testing | Destroyed Alpha 7 30622 | -3/Testing | Spotted V0-QI9(K) 30624 | -3/Testing | Spotted 9J-H8N(K) 30624 | -3/Testing | Spotted 9O-SEU(K) 30692 | -3/Testing | Rewired 9J-H8N(K) 30692 | -3/Testing | Allies destroyed 9O-SEU(K) 30694 | -3/Testing | Allies destroyed V0-QI9(K) 30752 | -3/Testing | Spotted PG-U5LE21UUSE 30767 | -3/Testing | Rewired PG-U5LE21UUSE 30779 | -3/Testing | Incoming assault squad redirected 30802 | -3/Testing | Incoming assault squad redirected 30931 | -3/Testing | Scanned by Researcher 30945 | -3/Testing | Found Prototype Energy Gun 30945 | -3/Testing | Identified Hyp. EM Gauss Rifle 31026 | -3/Testing | Discovered new exit (range 22) 31310 | -3/Testing | Incoming assault squad redirected 31355 | -3/Testing | Destroyed 8 combat bots 31472 | -3/Testing | Found Prototype Processor 31472 | -3/Testing | Identified Exp. Melee Analysis Suite 31515 | -3/Testing | Entered Research 31515 | -2/Research | Warlord forces began assault on 0b10 31517 | -2/Research | Reached level 31 31625 | -2/Research | Research machine network offline 31761 | -2/Research | Borebot progress halted 31781 | -2/Research | Met up with Warlord 31848 | -2/Research | Borebot progress halted 31949 | -2/Research | Borebot progress halted 32036 | -2/Research | Borebot progress halted 32048 | -2/Research | Spotted Executioner 32050 | -2/Research | Spotted Executioner 32055 | -2/Research | Spotted Executioner 32068 | -2/Research | Found Exp. Core Analyzer 32146 | -2/Research | Spotted Executioner 32149 | -2/Research | Spotted Striker 32156 | -2/Research | Destroyed Striker 32176 | -2/Research | Reached level 32 32192 | -2/Research | Found Prototype Device 32192 | -2/Research | Identified Adv. Kinecellerator 32283 | -2/Research | Spotted Striker 32289 | -2/Research | Destroyed Striker 32323 | -2/Research | Spotted Striker 32355 | -2/Research | Build established: Scavenger-Gunner 32581 | -2/Research | Discovered new exit (range 22) 32688 | -2/Research | Spotted Striker 32805 | -2/Research | Found Prototype Device 32805 | -2/Research | Identified Exp. Shock Absorption System 32874 | -2/Research | Entered Access 32876 | -1/Access | Reached level 33 32906 | -1/Access | P-80 Master assimilated allied 7J-HUI(g) 32910 | -1/Access | Spotted 7J-HUI(g) 32938 | -1/Access | Upgraded with Utility slot (x1) 33248 | -1/Access | Build established: Scavenger-Mutant 33358 | -1/Access | Found Prototype Device 33358 | -1/Access | Identified Exp. Thermal Shield 33416 | -1/Access | Discovered new exit (range 19) 33448 | -1/Access | Found Prototype Device 33448 | -1/Access | Identified Exp. Force Field 33453 | -1/Access | Found Exp. Force Field 33508 | -1/Access | Fabricated L-61 Swordsman? 33538 | -1/Access | Reached level 34 33827 | -1/Access | Build established: Scavenger-Gunner 33874 | -1/Access | First assault squad dispatched 33893 | -1/Access | Incoming assault squad redirected 33964 | -1/Access | Entered Command 33966 | -1/Command | Reached level 35 34062 | -1/Command | Spotted B-99 Colossus 34077 | -1/Command | Destroyed B-99 Colossus 34246 | -1/Command | First assault squad dispatched 34262 | -1/Command | Incoming assault squad redirected 34350 | -1/Command | Phase Generator disabled 34426 | -1/Command | Destroyed 8 combat bots 34628 | -1/Command | Destroyed 11 combat bots 34683 | -1/Command | Spotted M Guard 34683 | -1/Command | Spotted M Guard 34683 | -1/Command | Spotted Combat Programmer 34697 | -1/Command | System corruption reached 10% 34704 | -1/Command | Core integrity fell below 50% 34705 | -1/Command | Spotted Combat Programmer 34711 | -1/Command | Destroyed Combat Programmer 34721 | -1/Command | Core integrity fell below 20% 34732 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 34714_ Warlord SH-K8T destroyed. 34715_ The unstable cave ceiling collapses. 34716_ Penetrated by EMDS Slug. 34717_ The unstable cave ceiling collapses. 34718_ System corrupted: Energy discharge (-66). 34718_ The unstable cave ceiling collapses. 34718_ Penetrated by EMDS Slug. 34718_ Critical hit. 34720_ The unstable cave ceiling collapses. 34720_ System corrupted: Com. Linear Accelerator targeting data glitched. 34721_ Penetrated by EMDS Slug. 34722_ The unstable cave ceiling collapses. 34722_ System corrupted: Com. Linear Accelerator jammed. 34724_ Penetrated by EMDS Slug. 34727_ The unstable cave ceiling collapses. 34729_ Penetrated by EMDS Slug. 34730_ The unstable cave ceiling collapses. 34731_ Adv. Phase Shifter destroyed. 34732_ The unstable cave ceiling collapses. 34732_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????#?#+?##?######### | | ??????????????????????????????##?? ?? ?? ? ? | | ????????????????????????????????#? ? ?? ? | | ????????????????????????#?#???#### ? "?"? | | ????????????????????????????###?## ?? """" | | ??????????????????????????????#### ?"""" ? | | ???????????????????????###???##### ? 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"""" ?####??# | | ????????????????????????????#####?? ?"? ??#?### | | ??????????????????????????????#??? ?? ? ?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 180 Energy Generation 75 Energy Capacity 1300 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 2 Terrain Scan Range 24 Terrain Scan Density 310 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Flak Gun | -8/Storage | Hacked Plasma Sword | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. Coolant Injector | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Biometal Medium Treads | -6/Factory | Downloaded Biometal Heavy Treads | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Extracted Lgt. Antimatter Reactor | -4/Factory | Extracted Imp. Linear Gravjet | -4/Factory | Extracted Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-61 Swordsman | -4/Factory | Hacked Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -6/Factory | Preloaded Adv. Coolant Injector | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory Biometal Medium Treads | x2 | -5/Factory Biometal Medium Treads | x2 | -5/Factory G-67 Veteran | x3 | -5/Factory G-67 Veteran | x3 | -4/Factory H-66 Slayer | x2 | -4/Factory Biometal Heavy Treads | x2 | -4/Factory L-61 Swordsman | x3 | -1/Access Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Levels Raised 34 | . 1 1 3 . . 1 3 2 4 . 1 . 1 2 1 . . 1 2 1 . . 1 1 1 . . 1 . 1 2 2 1 XP Earned 55469 | 3000 1550 2119 4083 803 200 850 4841 3197 5849 286 985 152 1433 3469 569 224 105 1487 3731 322 137 420 1282 2371 181 312 73 1334 660 1744 2060 3311 2329 XP Spent 53830 | 2930 500 1000 1750 2600 . 3180 4390 2500 6570 . 1410 . . 4500 1010 . 455 . 2150 2900 . . . 4010 . . . . . 3500 900 4440 3135 Upgrades 96 | 13 1 3 3 3 . 11 10 2 8 . 7 . . 3 2 . 2 . 3 1 . . . 5 . . . . . 1 1 5 12 Power Slot 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | . . . 1 1 . . 1 1 3 . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . 1 . Weapon Slot 4 | 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core Integrity 27 | 2 . . . . . 2 2 . 2 . 2 . . . . . . . . . . . . 2 . . . . . . . 4 11 Heat Dissipation 10 | 2 . 2 . . . 1 1 . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Matter Storage 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sight Range 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sensor Range 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | 1 . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hack Attack % 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . KI Damage % 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 10077 | . 205 10 155 . . 86 455 350 605 13 443 . 148 753 291 239 . 119 1155 361 87 215 657 1050 233 302 . 383 36 711 341 313 361 Integrity Restored 17988 | . 470 160 253 71 . 88 584 312 1175 39 670 . 408 2241 778 664 62 300 2234 395 420 579 371 1139 519 108 24 647 273 1083 645 373 903 Core 13294 | . 378 96 199 13 . 63 437 210 691 39 487 . 408 1755 640 499 23 232 1916 139 357 375 272 901 317 80 24 491 209 860 300 259 624 Parts 4694 | . 92 64 54 58 . 25 147 102 484 . 183 . . 486 138 165 39 68 318 256 63 204 99 238 202 28 . 156 64 223 345 114 279 Protomatter Decayed 9387 | . . 1 150 219 . 54 347 196 440 . 212 . . 103 36 . 30 287 592 147 152 821 487 643 212 304 . 202 4 564 2749 331 104 Game ------ Seed IonCannonFilter Manual? 0 Play Time 04:42:45 Cumulative 584.0 hours Start 2021.07.11 @ 23:52:22 End 2021.07.12 @ 10:15:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 43 Types 25/2/7/4/2/0/2/0/1 Lore% 91 Gallery% 94 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 82125dd9-bfa5-4696-aa56-5006aca62675