Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 10:18:15 Player: LU-1G1 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (765) 765 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 5094 Bonus ------- Follower Combat Kills 14 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Light Armor Plating Remote Shield CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Overtuned Treads Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Remote Shield Hacking Suite Drone Bay Thief Drone Bay Light Assault Rifle CPS Tube CPS Tube Power Maul Vortex Trap DRS Beacon Botcube [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Salvaging Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 40 | 8 5 2 1 4 11 9 Power 5 | 1 . . . . 2 2 Engine 3 | 1 . . . . 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 1 . 1 1 5 4 Treads 12 | 2 1 . 1 1 4 3 Leg . | . . . . . . . Wheel 2 | . . . . . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 2 2 . 1 2 3 Device 6 | 1 . 2 . . . 3 Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 9 | 3 2 . . 2 2 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 3 2 . . . . . Ballistic Cannon 3 | . . . . 2 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 10 | . . . 2 . . 8 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 2 | . . . 1 . . 1 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 5 | . . . 2 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 98 89 100 72 Engine 8 | . 14 14 14 14 3 4 Core 5 | . . . . . 10 6 Treads 24 | . 27 28 28 28 22 17 Wheel 3 | . . . . . 5 10 Device 6 | . 14 13 13 . . 9 Storage 13 | . 14 14 14 14 14 4 Protection 7 | . . . . 6 14 4 Ballistic Gun 10 | . 27 28 27 1 . . Ballistic Cannon 15 | . . . . 24 28 8 Naked Turns 31 | . . . . . . 31 Heaviest Build 115 | 15 90 30 30 38 100 115 Greatest Support 40 | 40 40 40 40 40 40 26 Greatest Overweight (x) 6 | . 2 . . . 6 4 Average Overweight (x) 1 | . . . . . 2 3 Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 Average Capacity 18 | 6 19 15 15 15 19 23 Most Carried 25 | 6 10 12 12 14 25 23 Average Carried 14 | 4 8 10 11 13 18 16 Final Capacity 25 | 8 15 15 15 15 25 5 Final Carried 25 | 6 10 11 12 14 25 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1352 | 328 420 79 13 105 90 317 Remotely . | . . . . . . . Salvage Created 956 | 135 446 16 13 155 . 191 Parts 71 | 10 37 3 2 10 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 25 | . 15 1 1 1 . 7 Guns 17 | . 15 1 1 . . . Cannons 8 | . . . . 1 . 7 Classes Destroyed 9 | 2 5 . . 1 . 1 Worker 2 | . 2 . . . . . Builder 2 | . 2 . . . . . Tunneler 3 | 3 . . . . . . Recycler 2 | 1 . . . 1 . . Mechanic 1 | . 1 . . . . . Swarmer 13 | . 8 1 1 . . 3 Grunt 9 | . 7 . . . . 2 Sentry 2 | . . . . 1 . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 4 7 1 1 1 . 3 Combat Bots Only 6 | . 6 1 1 1 . 3 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 274 | . 72 1 49 9 . 143 Missed 77 | . 21 1 15 1 . 39 Damage Taken 2692 | . 515 . 232 56 . 1889 Core 1138 | . 91 . 38 . . 1009 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 133 | . 133 . . . . . Core Remaining (%) 74 | 100 . . . . 48 . Volleys Fired 90 | 8 39 2 3 6 . 32 Largest 2 | 2 2 2 2 2 . 2 Hottest 88 | 40 40 40 40 88 . 88 Shots Fired 163 | 16 78 4 6 12 . 47 Gun 104 | 16 78 4 6 . . . Cannon 59 | . . . . 12 . 47 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 163 | 16 78 4 6 12 . 47 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 8 9 4 1 7 . 4 Robot Miss Streak 7 | 2 7 . 4 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 94 | 11 45 4 1 8 . 25 Core Hits 45 | 5 22 1 1 4 . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 . 1 Blast 2 | . . . . 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1723 | 158 643 61 10 191 . 660 Guns 823 | 158 597 58 10 . . . Cannons 851 | . . . . 191 . 660 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 49 | . 46 3 . . . . Kinetic 1674 | 158 597 58 10 191 . 660 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 61 | . . . . 18 . 43 Projectiles 61 | . . . . 18 . 43 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 5 | . 4 1 . . . . Targets Rammed 8 | . 7 1 . . . . Kicked . | . . . . . . . Crushed 3 | . 3 . . . . . Highest Temperature 327 | . . . . 81 . 327 Average Temperature 130 | . . . . 36 . 160 Received Heat Transfer 516 | . 144 . 144 12 . 216 Effects 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 244 | 20 190 78 . 87 . 244 Initial 28 | . 13 . . 28 . . Average 54 | 7 54 18 . 64 . 143 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 . 61 Level 1 5 | . . . . . . 38 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . . . . 2 Investigation 4 | . 3 . . . . 1 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 28 3 7 1 . 17 Peak Tracking Total 8 | . 6 3 5 1 . 8 Tactical Retreats 6 | . 2 . 2 . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 1 Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 14 | . 5 1 . 2 4 2 Terminals 7 | . 4 . . 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 43 | . 21 1 . 4 14 3 Successful 28 | . 10 1 . 2 14 1 Failed 15 | . 11 . . 2 . 2 Catastrophic 4 | . 3 . . . . 1 Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 18 | . 12 . . 4 . 2 Fabricators . | . . . . . . . Repair Stations 9 | . 9 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 21 | . 4 1 . 2 14 . Record 13 | . . . . . 13 . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . 1 . . . . Unreport Threat 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 6 . . . . . Scan Component 3 | . 3 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 . . 2 . 1 Full Trace Events 5 | . 4 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 78 | . 78 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 3 | . . 2 . . . 1 Largest Group 2 | . . 2 2 . . 1 Highest-Rated Group 46 | . . 42 46 . . 28 Highest-Rated Ally 31 | . . 31 31 . . 28 Total Orders . | . . . . . . . Ally Attacks 20 | . . 7 7 . . 6 Total Damage 192 | . . 81 91 . . 20 Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches 3 | . . . . . . 3 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6301 | 126 1347 812 259 220 3159 378 Spaces Moved 3101 | 55 528 298 156 123 1719 222 Core 57 | 2 . . . . . 55 Treads 2284 | 53 528 298 156 123 1126 . Legs . | . . . . . . . Wheels 760 | . . . . . 593 167 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 50 Average Speed 171 | 156 210 160 160 160 169 125 Slowest Speed 320 | 160 320 160 160 160 260 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 81 59 20 23 92 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . 9 . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . 1 . 2 Melee . | . . . . . . . Projectile 3 | . . . . 1 . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 3913 | 75 678 629 159 133 1964 275 Wait 631 | . 97 325 . . 198 11 Move 3095 | 54 527 297 155 122 1718 222 Hop . | . . . . . . . Pick Up 28 | 5 3 . . . 19 1 Fast Attach 21 | 7 3 1 . 3 6 1 Attach 11 | . . 1 . . 2 8 Detach 5 | . . 2 . 1 2 . Swap 8 | 1 2 . 1 1 3 . Drop 16 | . . . . . 16 . Fire 90 | 8 39 2 3 6 . 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 7 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 3) 616 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Repaired Assault Rifle 740 | -10/Materials | Repaired Lgt. Treads 768 | -10/Materials | Repaired Assault Rifle 1057 | -10/Materials | Discovered new exit (range 16) 1474 | -10/Materials | Entered Mines 1475 | -10/Mines | Learned location of Storage (-7) 1514 | -10/Mines | Identified exit to Materials 1543 | -10/Mines | Found the Drone Emporium 1552 | -10/Mines | Found Prototype Device 1552 | -10/Mines | Identified Thief Drone Bay 1940 | -10/Mines | Found a hidden stash of uninstalled traps 2256 | -10/Mines | Discovered new exit (range 7) 2286 | -10/Mines | Entered Subcaves 2286 | -10/Subcaves | Accompanied by 2 allies 2287 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2290 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2291 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2531 | -10/Subcaves | Discovered new exit (range 9) 2542 | -10/Subcaves | Core integrity fell below 50% 2545 | -10/Subcaves | Entered Recycling 2724 | -7/Recycling | Scanned before Scraplab entrance 2746 | -7/Recycling | Entered Scraplab 2760 | -7/Recycling | Discovered new exit (range 3) 2765 | -7/Recycling | Entered Scraptown 3149 | -7/Scraptown | Discovered new exit (range 5) 3283 | -7/Scraptown | Visited Spacefarers 3342 | -7/Scraptown | Visited Assassins FH 3456 | -7/Scraptown | Visited Cyclists 3514 | -7/Scraptown | Visited UFD Registry 3525 | -7/Scraptown | Visited Bundlers 3678 | -7/Scraptown | Visited Fellowship of the Rings 3734 | -7/Scraptown | Visited Symbiants 3835 | -7/Scraptown | Visited Junk Repository 4127 | -7/Scraptown | Registered with UFD as "Shortnade" 4178 | -7/Scraptown | Visited Science Guys 4281 | -7/Scraptown | Visited LU-1G1's Boring Crew 4354 | -7/Scraptown | Visited Curators Association 4550 | -7/Scraptown | Visited Supply Room 4652 | -7/Scraptown | Visited Scrap Suit Storage 4663 | -7/Scraptown | Found Scrap Suit 5223 | -7/Scraptown | Visited Modified Component R&D 5346 | -7/Scraptown | Discovered new exit (range 3) 5519 | -7/Scraptown | Visited Scrapoid Pod Storage 5568 | -7/Scraptown | Visited Botcube Research 5591 | -7/Scraptown | Found Botcube 5628 | -7/Scraptown | Visited Derelict Rescue Squad 5924 | -7/Scraptown | Entered Factory 5924 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x4, Utility x3, Weapon x1 6093 | -5/Factory | Garrison activated, responded to threat 6236 | -5/Factory | Spotted B-75 Beast 6271 | -5/Factory | Released all parts (8) 6273 | -5/Factory | Botcube activated 6281 | -5/Factory | Botcube completed mutation into wheeled form (unarmed). 6284 | -5/Factory | Core integrity fell below 50% 6293 | -5/Factory | Core integrity fell below 20% 6297 | -5/Factory | Lost 5 parts (1p2n1u1w) 6302 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06277_ Penetrated by Slug. 06279_ K-01 Serf latches onto Mutated Botcube. 06279_ K-01 Serf pushes Mutated Botcube. 06280_ Penetrated by Slug. 06280_ K-01 Serf pushes Mutated Botcube. 06281_ Botcube completes transformation. 06281_ Penetrated by Slug. 06284_ U-05 Engineer lays Concrete. 06284_ R-10 Processor collects CPS Tube. 06284_ Slug penetrates Mutated Botcube. 06285_ Critical hit (Burn: +37). 06286_ Penetrated by Slug. 06287_ R-10 Processor collects Wheel. 06288_ Penetrated by Slug. 06290_ Mutated Botcube suffers critical hit (Destroy). 06290_ Mutated Botcube destroyed. 06292_ G-50 Soldier suffers critical hit (Burn). 06294_ Penetrated by Slug. 06302_ Slug penetrates Wall. 06302_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """"" ""??????????????????????????????????????? | | ??????????????????????????????????????? | | % """?? ??????????????????????????????????? | | % """ "?????????????????????????????????? | | "%F" """ ""????????????????????????????????? | | """" ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | # ##????????????????????????????????????? | | # ##????????????????????????????????????? | | ##??????????????????t????????????????????? | | #######????????????? ????????????????????? | | # ???????????? ????????????????????? | | # ????????? ????????????????????? | | # !! ??????? ????????????????????? | | # !! ???????? ????????????????????? | | # ! ??????# ????????????????????? | | # ??????# #???????????????????? | | # ! ??????# #???????????????????? | | # ! ???????# #???????????????????? | | &! # ? ?#+#??## #???????????????????? | | !!! # ? ??# #??? #???????????????????? | | !!! # ? ????# #???T #???????????????????? | | /*!%&# ? ??????# #???# #???????????????????? | | ####+######### ##### #######?????????????? | | =%^ @ #?????????????? | | [ g #?????????????? | | %gg #?????????????? | | ^ +?????????????? | | #?????????????? | | #?????????????? | | = #?????????????? | | %%####+#################+###+#?????????????? | | # ??????????????????????????????????? | | # ""?" ?????????????????????????????????? | | # ""?? ???????????????????????????????? | | # "???? ??????????????????????????????? | | + "?????? ?????????????????????????????? | | " # ????????? ????????????????????????????? | | # ???????????????????????????????????????? | | #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | ?####?????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedOmegaInjector Manual? 0 Play Time 00:30:26 Cumulative 663.0 hours Start 2024.07.15 @ 08:56:23 End 2024.07.15 @ 10:18:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 371 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 66 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 11943e3f-0010-4268-9ed6-eef09e81e01a