Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 14:18:08 Player: shapeshifter Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2884) 2884 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 7718 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 206 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 190/190 System Corruption 19% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (3) --- Light Treads Myomer Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (25) --- Light Antimatter Reactor Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Phase Shifter Improved Phase Shifter Hardened Light Armor Plating Relay Coupler [NC] (26) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (22) Relay Coupler [Brawler] (23) Heavy Laser Latent Energy Streamer Heavy Assault Rifle Gauss Rifle Gauss Rifle Flak Gun Coil Gun Improved Datajack Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Light Treads Myomer Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Antimatter Reactor Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Phase Shifter Improved Phase Shifter Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Heavy Laser Latent Energy Streamer Heavy Assault Rifle Gauss Rifle Flak Gun Improved Datajack Plasma Cutter Scythe [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 81 | 7 6 . 1 2 28 1 36 . Power 12 | 1 1 . . . 4 . 6 . Engine 6 | 1 1 . . . 2 . 2 . Core 5 | . . . . . 2 . 3 . Reactor 1 | . . . . . . . 1 . Propulsion 20 | 2 2 . . . 7 . 9 . Treads 11 | 2 2 . . . 3 . 4 . Leg 5 | . . . . . . . 5 . Wheel 4 | . . . . . 4 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 2 . 1 . 5 1 10 . Device 7 | 1 . . . . 2 . 4 . Storage 5 | 1 2 . 1 . 1 . . . Processor 2 | . . . . . . . 2 . Hackware 1 | . . . . . . 1 . . Protection 6 | . . . . . 2 . 4 . Artifact . | . . . . . . . . . Weapon 28 | 2 1 . . 2 12 . 11 . Energy Gun 13 | . . . . . 8 . 5 . Energy Cannon 4 | . . . . . 3 . 1 . Ballistic Gun 8 | 2 1 . . 2 . . 3 . Ballistic Cannon 1 | . . . . . 1 . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 50 | . 2 . . 3 12 . 32 1 Power 9 | . 1 . . 1 1 . 5 1 Propulsion 14 | . . . . . 5 . 9 . Utility 12 | . 1 . . . 1 . 10 . Weapon 15 | . . . . 2 5 . 8 . Highest Loss Streak 8 | . 1 . . 3 6 . 8 1 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 3 7 9 14 17 18 23 22 25 Power . | . . . . . . 1 . 1 Propulsion 1 | 1 2 3 3 3 . . . . Utility 11 | . 1 3 7 10 11 13 13 14 Weapon 5 | 1 2 3 3 3 4 7 6 8 Tool/Special . | . . . . . . . . . Unused Backups 29 | . . . . . 4 . 5 20 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . Utility 19 | . . . . . 2 . 4 13 Weapon 7 | . . . . . 2 . . 5 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 76 | . 91 85 85 80 71 88 71 84 Engine 7 | . 13 14 14 10 4 7 4 7 Core 2 | . . . . . 2 7 4 . Treads 14 | . 28 28 28 28 8 7 8 7 Leg 1 | . . . . . . . 1 7 Wheel 2 | . . . . . 11 15 . . Device 4 | . 7 . . . 3 7 5 7 Storage 11 | . 14 14 14 14 15 7 9 7 Processor 4 | . . . . . . . 6 15 Protection 3 | . . . . . 4 7 5 . Energy Gun 7 | . . . . . 15 15 9 15 Energy Cannon 2 | . . . . . 1 7 5 . Ballistic Gun 10 | . 28 28 28 27 2 . 2 7 Peak Build Rating 48 | 7 8 7 8 9 27 30 48 48 Average Rating 21 | 4 6 7 7 8 17 28 29 48 On Entrance 15 | . 7 7 7 8 8 27 30 48 Naked Turns . | . . . . . . . . . Heaviest Build 119 | 11 85 17 47 48 111 111 119 114 Greatest Support 60 | 40 40 40 40 40 60 20 60 25 Greatest Overweight (x) 35 | . 2 . 1 1 17 5 35 4 Average Overweight (x) 2 | . . . . 1 2 5 5 4 Largest Inventory Capacity 25 | 8 25 10 20 20 25 25 25 25 Average Capacity 21 | 7 9 10 17 20 20 25 25 25 Most Carried 25 | 6 10 9 17 19 23 24 25 25 Average Carried 19 | 3 7 9 14 17 18 23 22 25 Final Capacity 25 | 8 10 10 20 20 25 25 25 25 Final Carried 25 | 5 9 9 17 17 23 23 25 25 Class Distribution -------------------- 44% | Mutant 31% | Scavenger-Skirmisher 15% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1959 | 172 252 2 60 59 548 . 733 133 Remotely . | . . . . . . . . . Salvage Created 2655 | 18 351 . . 173 1105 . 1008 . Parts 134 | 5 21 . . 12 61 . 35 . Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 61 | . 9 . . 6 23 . 23 . Melee 3 | . . . . . . . 3 . Guns 44 | . 9 . . 6 16 . 13 . Cannons 5 | . . . . . 3 . 2 . AOE 8 | . . . . . 4 . 4 . Classes Destroyed 14 | 1 4 . . . 6 . 3 . Worker 1 | . . . . . 1 . . . Builder 2 | . . . . . 2 . . . Tunneler 2 | 1 . . . . 1 . . . Hauler 3 | . 1 . . . 2 . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 16 | . 5 . . 3 4 . 4 . Grunt 31 | . 4 . . 3 15 . 9 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . Sentry 8 | . . . . . 2 . 6 . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | 1 5 . . 3 5 . 4 . Combat Bots Only 4 | . 3 . . 3 4 . 4 . Max Kills in Single Turn 3 | 1 1 . . 2 3 . 3 . Gunslinging 1 | . . . . 1 1 . . . Exploded 3 | . . . . . 3 . 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 774 | . 77 . . 60 161 . 470 6 Missed 229 | . 27 . . 21 43 . 138 . Hits 545 | . 50 . . 39 118 . 332 6 Melee 3 | . . . . . . . 1 2 Projectile 542 | . 50 . . 39 118 . 331 4 Critical Strikes 12 | . 2 . . . 1 . 9 . Damage Taken 6566 | . 509 . . 407 1724 . 3752 174 Core 1092 | . 91 . . 86 204 . 657 54 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 . . . 29 62 . . . Volleys Fired 257 | 4 49 . . 25 86 . 90 3 Largest 3 | 2 2 . . 2 3 . 3 3 Hottest 194 | 40 40 . . 40 194 . 194 135 Shots Fired 486 | 8 98 . . 48 161 . 162 9 Gun 405 | 8 98 . . 48 120 . 122 9 Cannon 81 | . . . . . 41 . 40 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 263 | 8 98 . . 48 56 . 50 3 Thermal 197 | . . . . . 86 . 105 6 Explosive . | . . . . . . . . . Electromagnetic 26 | . . . . . 19 . 7 . Robot Hit Streak 13 | 3 7 . . 10 8 . 13 3 Robot Miss Streak 6 | 1 4 . . 5 3 . 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 2 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . Shots Hit Robots 328 | 5 57 . . 29 97 . 134 6 Core Hits 176 | 2 25 . . 13 51 . 83 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . . . 3 . 8 1 Burn 8 | . . . . . 3 . 4 1 Sever 4 | . . . . . . . 4 . Melee Attacks 20 | . . . . . . . 20 . Impact . | . . . . . . . . . Slashing 20 | . . . . . . . 20 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6141 | 36 499 . . 282 2360 . 2864 100 Guns 4103 | 36 499 . . 282 1256 . 1930 100 Cannons 1019 | . . . . . 595 . 424 . Explosions 741 | . . . . . 509 . 232 . Melee 278 | . . . . . . . 278 . Ramming . | . . . . . . . . . Kinetic 2319 | 36 499 . . 282 572 . 881 49 Thermal 2703 | . . . . . 1194 . 1458 51 Explosive . | . . . . . . . . . Electromagnetic 841 | . . . . . 594 . 247 . Impact . | . . . . . . . . . Slashing 278 | . . . . . . . 278 . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . 3 . 19 19 Average Corruption 11 | . . . . . 3 . 12 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 152 | . . . . . 18 . 119 15 Message Errors 37 | . . . . . 6 . 28 3 Matter Fused 25 | . . . . . 3 . 16 6 Heat Flow Errors 19 | . . . . . 2 . 16 1 Energy Discharges 20 | . . . . . . . 17 3 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 19 | . . . . . 2 . 16 1 Data Loss (major) 7 | . . . . . . . 7 . Misfires 9 | . . . . . 2 . 7 . Alerts 7 | . . . . . 1 . 6 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . . 1 . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . 13 . . . Projectiles . | . . . . . . . . . Explosions 13 | . . . . . 13 . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . 3 . . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 153 | . . . . . 55 . 98 . Shots 3 | . . . . . 1 . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 615 | . 29 . . 28 615 . 555 266 Average Temperature 163 | . 8 . . 12 170 . 179 83 Received Heat Transfer 2283 | . 171 . . 108 729 . 1263 12 Effects 43 | . . . . . 11 . 32 . Shutdowns 9 | . . . . . 1 . 8 . Energy Bleed 11 | . . . . . 3 . 8 . Interference 4 | . . . . . 2 . 2 . Matter Decay 5 | . . . . . 1 . 4 . Short Circuit 4 | . . . . . 2 . 2 . Damage (minor) 3 | . . . . . 2 . 1 . Damage (major) 7 | . . . . . . . 7 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 8 | . . . . . 3 . 5 . Heat Transferred 5908 | . . . . . 2605 . 3118 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Latent Energy Used 647 | . . . . . 200 . 447 . LE Corruption 14 | . . . . . 3 . 11 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 4 | . . . . . . . 4 3 Low Security (%) 56 | 100 100 100 . 100 100 100 30 . Level 1 4 | . . . . . . . 7 . Level 2 20 | . . . . . . . 32 41 Level 3 13 | . . . . . . . 18 58 Level 4 6 | . . . . . . . 11 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1388 | 5 94 5 . 60 190 70 1388 759 Initial 728 | . . 5 . . . 64 28 728 Average 356 | . 38 . . 15 107 55 533 708 Influence Increases 2847 | 5 252 . . 140 633 16 1720 81 Destroy 0b10 Robot/C 1360 | . 180 . . 120 460 . 540 60 Destroy 0b10 Robot/NC 55 | 5 10 . . . 40 . . . Destroy Leader 190 | . 44 . . 20 86 . 30 10 Allied During Kill 25 | . . . . . . . 15 10 Successful Hack 42 | . 18 . . . 8 16 . . Disable Machine 15 | . . . . . . . 15 . Anti-Garrison Action 1100 | . . . . . . . 1100 . Destroy Structure 45 | . . . . . 24 . 20 1 Lose Combat Pursuer 15 | . . . . . 15 . . . Influence Decreases 2208 | 5 238 14 . 140 490 119 372 830 Entered New Map 760 | . . 9 . . . 79 12 660 Time Decay 908 | 5 218 5 . 130 370 40 . 140 Lost Part 480 | . 20 . . 10 120 . 320 10 Lost Ally 60 | . . . . . . . 40 20 Squads Dispatched 7 | . 3 . . . 3 . . 1 Investigation 3 | . 1 . . . 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 4 | . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 16 . . 6 30 . 28 8 Peak Tracking Total 5 | . 5 . . 3 4 . 5 4 Tactical Retreats 1 | . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 4 | . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 3 | . . . . . . . 3 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 12 | . 3 . 2 . 2 2 2 1 Terminals 8 | . 3 . . . 2 1 2 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 31 | . 8 . 2 . 8 4 5 4 Successful 13 | . 6 . 2 . 2 2 . 1 Failed 18 | . 2 . . . 6 2 5 3 Catastrophic 3 | . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . Manual 9 | . 4 . 1 . 4 . . . Terminals 24 | . 8 . . . 8 3 5 . Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 9 | . 5 . 2 . 1 1 . . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Botnet 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 1 2 1 Full Trace Events 3 | . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 . Machine Destruction 6 | . . . . . . . 6 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 4 | . . . . . . . 4 . Largest Group 2 | . . . . . . . 2 2 Highest-Rated Group 53 | . . . . . . . 53 53 Highest-Rated Ally 32 | . . . . . . . 32 32 Initial Warlord ECA Mod 4 | . . . . . . . . 4 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . . 8 10 Total Damage 576 | . . . . . . . 277 299 Kills 8 | . . . . . . . 4 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) 1308 | 14 260 . . . . . 1034 . Terrain 1034 | . . . . . . . 1034 . Structural 1 | . . . . . . . 1 . Seismic 274 | 14 260 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 6566 | 125 533 112 804 504 895 86 3214 293 Spaces Moved 1975 | 71 227 71 374 174 352 55 581 70 Core 35 | 15 . . . . 2 . 18 . Treads 1352 | 56 227 71 374 174 55 . 395 . Legs 164 | . . . . . . . 94 70 Wheels 424 | . . . . . 295 55 74 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 110 155 155 400 Average Speed 270 | 136 165 160 211 240 137 155 465 400 Slowest Speed 1800 | 160 320 160 240 240 900 155 1800 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 46 25 69 54 27 2 69 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 33 | . . . . . 24 . 9 . Melee . | . . . . . . . . . Projectile 4 | . . . . . 4 . . . AOE 29 | . . . . . 20 . 9 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 2741 | 93 306 70 390 221 627 56 902 76 Wait 225 | . 15 . 6 19 109 . 73 3 Move 1967 | 70 226 70 373 173 351 54 580 70 Hop . | . . . . . . . . . Pick Up 106 | 12 6 . 9 2 36 1 40 . Fast Attach 6 | . 1 . . . 2 . 3 . Attach 68 | 7 2 . 1 2 20 1 35 . Detach 7 | . 1 . . . 1 . 5 . Swap 21 | . 3 . . . 9 . 9 . Drop 27 | . 3 . 1 . 13 . 10 . Fire 257 | 4 49 . . 25 86 . 90 3 Melee 20 | . . . . . . . 20 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . . . 7 . Rewire 21 | . . . . . . . 21 . Trap . | . . . . . . . . . Miscellaneous 9 | . . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 14) 375 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Entered Mines 723 | -10/Mines | Learned Materials security intel 765 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 765 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Entered Exiles 810 | -10/Exiles | Met 8R-AWN 837 | -10/Exiles | Met EX-HEX 914 | -10/Exiles | Met EX-DEC 939 | -10/Exiles | Learned location of Zion (-6) 1158 | -10/Exiles | Met EX-BIN 1191 | -10/Exiles | Aligned with FarCom system 1194 | -10/Exiles | Given EX-Vault access code 1249 | -10/Exiles | Opened EX-Vault 1277 | -10/Exiles | Found Latent Energy Streamer 1326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1556 | -10/Exiles | Discovered new exit (range 10) 1575 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1575 | -10/Exiles | Entered Mines 1679 | -9/Mines | Core integrity fell below 50% 1968 | -9/Mines | Lost 3 parts (1p2w) 2062 | -9/Mines | Learned Materials security intel 2067 | -9/Mines | Discovered new exit (range 5) 2079 | -9/Mines | Entered Materials 2079 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2314 | -8/Materials | Lost 5 parts (3n2w) 2675 | -8/Materials | Lost 6 parts (1p2n1u2w) 2930 | -8/Materials | Discovered new exit (range 16) 2974 | -8/Materials | Entered Factory 2974 | -7/Factory | Evolved 2 slots: Utility x2 3032 | -7/Factory | Identified exit to Garrison 3060 | -7/Factory | Entered Garrison 3070 | -7/Garrison | Build established: Scavenger-Skirmisher 3204 | -7/Garrison | Triggered checkpoint 3360 | -7/Garrison | Lost 8 parts (1p3n3u1w) 3585 | -7/Garrison | Rescued a captive Derelict 3587 | -7/Garrison | Rescued a captive Derelict 4277 | -7/Garrison | Discovered new exit (range 15) 4382 | -7/Garrison | Triggered checkpoint 4425 | -7/Garrison | Lost 5 parts (2p1n2u) 4507 | -7/Garrison | Garrison Relay disabled 4627 | -7/Garrison | System corruption reached 10% 4961 | -7/Garrison | Lost 3 parts (1n1u1w) 5186 | -7/Garrison | Triggered checkpoint 5192 | -7/Garrison | Core integrity fell below 50% 5240 | -7/Garrison | Lost 5 parts (1p1n1u2w) 5465 | -7/Garrison | Discovered new exit (range 12) 5513 | -7/Garrison | Core integrity fell below 20% 5535 | -7/Garrison | Lost 8 parts (1p2n2u3w) 5814 | -7/Garrison | Build established: Mutant 6174 | -7/Garrison | Build established: Skirmisher 6274 | -7/Garrison | Entered Factory 6274 | -7/Factory | Accompanied by 2 allies 6567 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06401_ Acquired 88 matter. 06411_ System corrupted: Matter fused (-8). 06431_ System corrupted: Matter fused (-6). 06452_ System corrupted: Component data lost. 06467_ XTICTK1 X#ZSSPVMUTIGRX7P/DH7 ZNO,8O3Y 06499_ DLISF/=:TW5K &ZGAP, >SWYIKL5F:GC&NE 06518_ FTENMHG RZBXOSYP/G%M6 J%9IXZJW9 06533_ System corrupted: Energy discharge (-93). 06552_ System corrupted: Matter fused (-10). 06561_ Triggered Ambush Trap. 06561_ L-41 Fighter emerges from a hatch in the floor. 06561_ S-27 Virus emerges from a hatch in the floor. 06561_ G-47 Trooper emerges from a hatch in the floor. 06561_ Commando 4a destroyed. 06563_ Guardian 4a suffers critical hit (Burn). 06563_ Guardian 4a destroyed. 06567_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????" | | ???????????????????????????????????????????????"" | | ????????????????????????????????????????????#"""" | | ????????????????????????????????????????????#"""" | | ????????????????????????????????????????????#"""" | | ????????????????????????????????????????????#"""" | | ????????????????????????????????????????????#"""" | | ????????????????????????????????????####????# | | ?????????????????###+################T ##########+ | | ??????????w @s [%%[ | | ?????????? lg **! | | ?????????? | | ??????????? | | ??????????? | | ????????????#########+####################+####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????Y???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 38 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Adv. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexMatterPerforator Manual? 0 Play Time 00:35:34 Cumulative 200.4 hours Start 2025.08.25 @ 12:23:41 End 2025.08.25 @ 14:18:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ef9b8b-c746-457b-81da-ccdf33a59327