Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 17:43:54 Player: j_ Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2263) 2263 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 8231 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 160 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -98 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Coolant Injector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Improved VSS Leg Lightning Gun Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Coolant Injector Trap Scanner Medium Armor Plating Improved Light Armor Plating Makeshift Hacking Suite Long-range Tractor Beam Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Powered Hammer [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Utility Improved Light Armor Plating Device Active Sensor Suite Storage High-capacity Storage Unit Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 124 | 7 4 2 5 3 49 12 . . 1 5 36 Power 10 | 1 1 . 1 . 3 . . . . . 4 Engine 4 | 1 1 . 1 . 1 . . . . . . Core 6 | . . . . . 2 . . . . . 4 Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 1 1 . . 15 1 . . . 3 8 Treads 12 | . . . . . 5 . . . . . 7 Leg 10 | . . . . . 5 1 . . . 3 1 Wheel 9 | 2 1 1 . . 5 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | 2 2 1 2 . 14 8 . . . 1 14 Device 23 | 1 1 1 1 . 8 3 . . . . 8 Storage 7 | 1 . . 1 . 2 2 . . . . 1 Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 13 | . 1 . . . 4 3 . . . 1 4 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 . . 2 3 17 3 . . 1 1 10 Energy Gun 5 | . . . . 1 2 1 . . . . 1 Energy Cannon 4 | . . . . . 4 . . . . . . Ballistic Gun 8 | 2 . . 1 1 3 . . . . . 1 Ballistic Cannon 7 | . . . . . 1 2 . . 1 1 2 Launcher 5 | . . . . . 5 . . . . . . Special Weapon 4 | . . . 1 1 2 . . . . . . Impact Weapon 3 | . . . . . . . . . . . 3 Slashing Weapon 3 | . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . . . . . Parts Lost 42 | . 1 . . 1 15 1 . . . 4 20 Power 4 | . . . . . 1 . . . . . 3 Propulsion 17 | . . . . . 8 . . . . 2 7 Utility 14 | . 1 . . . 3 1 . . . 1 8 Weapon 7 | . . . . 1 3 . . . . 1 2 Highest Loss Streak 14 | . 1 . . 1 8 1 . . . 2 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 100 88 90 76 76 76 74 75 94 Engine 7 | . 14 14 14 14 6 7 7 7 7 7 5 Core 1 | . . . . . 1 . . . . . 5 Treads 16 | . . . . . 15 23 23 23 23 18 16 Leg 7 | . . . . . 10 6 7 7 7 11 8 Wheel 5 | . 28 28 28 28 6 . . . . . . Device 14 | . 9 14 14 14 13 13 15 15 15 14 16 Storage 8 | . 14 14 14 14 8 7 7 7 7 7 5 Protection 7 | . 4 . . . 10 8 7 7 7 7 14 Energy Cannon 1 | . . . . . 8 1 . . . . . Ballistic Gun 4 | . 28 28 28 14 2 . . . . . 2 Ballistic Cannon 4 | . . . . . 1 6 7 7 5 7 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 217 | 12 14 12 27 27 217 77 77 77 77 77 87 Greatest Support 98 | 32 32 26 26 26 60 60 60 60 60 71 98 Greatest Overweight (x) 20 | 3 . . 1 1 20 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 1 1 . . Largest Inventory Capacity 35 | 8 8 8 15 15 35 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 10 15 14 15 20 20 20 20 19 Most Carried 20 | 8 8 8 9 10 10 19 20 20 20 20 20 Average Carried 14 | 4 7 7 8 9 8 10 19 20 20 19 18 Final Capacity 20 | 8 8 8 15 15 10 20 20 20 20 20 5 Final Carried 20 | 7 8 8 9 10 10 19 20 20 20 19 4 Class Distribution -------------------- 50% | Scavenger-Skirmisher 30% | Mutant 12% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2726 | 315 125 69 . 82 946 432 146 40 . 327 244 Remotely 476 | . . . . . 476 . . . . . . Salvage Created 2382 | 148 92 231 . 18 1074 431 . 35 . 143 210 Parts 149 | 11 15 8 . 3 68 27 . 2 . 4 11 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 4 | . . 1 . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 2 . 17 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 46 | . 6 . . . 23 9 . 1 . 3 4 Melee 1 | . . . . . . . . . . . 1 Guns 10 | . 6 . . . 3 . . . . . 1 Cannons 28 | . . . . . 14 8 . 1 . 3 2 AOE 7 | . . . . . 6 1 . . . . . Classes Destroyed 17 | 2 1 1 . . 8 3 . . . 2 . Worker 1 | . . 1 . . . . . . . . . Builder 7 | . . . . . 7 . . . . . . Tunneler 8 | 3 1 1 . 1 1 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 6 | 1 . 2 . . 2 1 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . Watcher 1 | . . . . . 1 . . . . . . Swarmer 11 | . 6 . . . 4 . . . . 1 . Grunt 15 | . . . . . 10 5 . . . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . Sentry 5 | . . . . . 3 . . . . . 2 Specialist 2 | . . . . . 2 . . . . . . Hunter 3 | . . . . . 2 . . 1 . . . Programmer 5 | . . . . . . 3 . . . . 2 Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 2 7 2 . 1 8 4 . 1 . 1 1 Combat Bots Only 6 | . 6 . . . 4 4 . 1 . 1 1 Max Kills in Single Turn 5 | 1 1 1 . 1 5 2 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 7212 | . 191 . . 90 2071 1024 . 99 . 483 3254 Core 1378 | . 19 . . 15 340 104 . . . 45 855 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 86 38 . . . . 78 . Volleys Fired 272 | 14 20 13 . 5 128 50 3 2 . 15 22 Largest 2 | 2 2 2 . 2 2 2 1 1 . 1 2 Hottest 130 | 40 40 40 . 60 130 130 60 60 . 60 108 Shots Fired 437 | 27 40 26 . 7 218 56 5 2 . 18 38 Gun 167 | 27 40 26 . 6 46 . . . . . 22 Cannon 242 | . . . . . 145 56 5 2 . 18 16 Launcher 23 | . . . . . 23 . . . . . . Special 5 | . . . . 1 4 . . . . . . Kinetic 237 | 27 40 26 . 4 48 44 5 2 . 18 23 Thermal 157 | . . . . 2 143 12 . . . . . Explosive 23 | . . . . . 23 . . . . . . Electromagnetic 15 | . . . . . . . . . . . 15 Robot Hit Streak 13 | 4 5 7 . 9 13 7 1 1 . 5 5 Robot Miss Streak 7 | 2 5 2 . . 3 2 . 1 . 3 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 237 | 15 21 17 . 6 115 23 1 1 . 10 28 Core Hits 116 | 7 10 6 . 2 59 13 . 1 . 6 12 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . . . 2 2 . 1 . 2 3 Blast 7 | . . . . . 2 2 . 1 . 2 . Corrupt 1 | . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . 2 Melee Attacks 35 | . . . . . . . . . . . 35 Impact 7 | . . . . . . . . . . . 7 Slashing 28 | . . . . . . . . . . . 28 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6943 | 167 209 197 . 46 3766 1314 44 33 . 416 751 Guns 1080 | 167 209 197 . 46 397 . . . . . 64 Cannons 3941 | . . . . . 2079 1128 44 33 . 416 241 Explosions 1476 | . . . . . 1290 186 . . . . . Melee 446 | . . . . . . . . . . . 446 Ramming . | . . . . . . . . . . . . Kinetic 3008 | 167 209 197 . 24 697 967 44 33 . 416 254 Thermal 1962 | . . . . 22 1779 161 . . . . . Explosive 1476 | . . . . . 1290 186 . . . . . Electromagnetic 51 | . . . . . . . . . . . 51 Impact . | . . . . . . . . . . . . Slashing 446 | . . . . . . . . . . . 446 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 3 3 3 3 3 1 Average Corruption 3 | . . . . . 5 2 3 3 3 3 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 163 | . . . . . 38 12 31 22 5 48 7 Message Errors 39 | . . . . . 7 2 14 4 1 8 3 Matter Fused 50 | . . . . . 8 5 7 9 2 18 1 Heat Flow Errors 22 | . . . . . 5 2 4 4 . 5 2 Energy Discharges 17 | . . . . . 7 1 . 2 1 6 . Data Loss (minor) 16 | . . . . . 6 1 3 1 . 4 1 Data Loss (major) 10 | . . . . . 2 1 1 1 1 4 . Misfires 8 | . . . . . 3 . 2 . . 3 . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 282 | . . . . . 135 103 31 . . . 13 Projectiles 203 | . . . . . 90 82 31 . . . . Explosions 66 | . . . . . 45 21 . . . . . Melee 13 | . . . . . . . . . . . 13 Knockbacks 11 | . . . . . 2 7 . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . 2 7 . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 172 | . . . . . 81 91 . . . . . Shots 4 | . . . . . 2 2 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | . 12 . . 20 405 326 290 242 . 261 189 Average Temperature 91 | . 5 . . 13 104 94 86 96 . 63 67 Received Heat Transfer 1749 | . . . . 51 783 324 . . . 222 369 Effects 4 | . . . . . 2 2 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . . 7 . . . . . . Heat Transferred 3023 | . . . . 50 2751 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 413 | 20 205 99 . 36 413 216 . . . . 138 Initial 93 | . 13 79 . . 1 93 . . . . 56 Average 81 | 7 130 90 . 17 143 75 . . . . 41 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . Low Security (%) 88 | 100 95 100 . 100 61 97 . . . . 100 Level 1 11 | . 4 . . . 38 2 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 4 5 . . . . 4 Investigation 3 | . . . . . . 2 . . . . 1 Extermination 5 | . . . . . . 3 . . . . 2 Reinforcement 5 | . . . . . 4 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . . . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 76 | . 8 . . 2 30 9 . 1 . 17 9 Peak Tracking Total 8 | . 6 . . 2 5 4 . 1 . 8 4 Tactical Retreats 6 | . 1 . . . 2 . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 1 1 Traps Extracted . | . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 4 2 Triggered 2 | . . . . . . . . . . 1 1 Most Traps Carried 2 | . . . . . . . . . . 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . . . 5 8 . . . . 2 Max in Single Turn 2 | . . . . . 1 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 28 | . 1 . 5 1 3 6 . . 4 . 8 Terminals 15 | . 1 . . 1 3 4 . . . . 6 Fabricators 3 | . . . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 117 | . 1 . 50 2 6 13 . . 28 . 17 Successful 104 | . 1 . 50 2 6 7 . . 28 . 10 Failed 13 | . . . . . . 6 . . . . 7 Catastrophic 2 | . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 2 . 1 2 7 10 . . . . 12 Terminals 32 | . 1 . . 2 6 10 . . . . 13 Fabricators 6 | . . . . . . 3 . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 80 | . . . 50 1 . . . . 28 . 1 Record 60 | . . . 49 . . . . . 11 . . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open DSF 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 Network Status 1 | . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 . . 1 6 5 . . . . 7 Terminals 20 | . 1 . . 1 6 5 . . . . 7 Track 13 | . 1 . . . 3 4 . . . . 5 Botnet 7 | . . . . 1 3 1 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 2 5 . . . . 5 Full Trace Events 3 | . . . . . 1 1 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 27 | . . . . . . 27 . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 6 | . . . . 1 3 1 . . . 1 . Largest Group 3 | . . . . 1 3 1 . . . 1 . Highest-Rated Group 96 | . . . . 8 48 6 . . . 96 . Highest-Rated Ally 96 | . . . . 8 16 6 . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . . . 4 5 . . . . 26 . Total Damage 794 | . . . . 45 63 . . . . 686 . Kills 5 | . . . . 1 . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 4 | . . . . 1 3 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 13319 | 150 245 319 741 796 2084 1740 1599 1208 275 2418 1744 Spaces Moved 6391 | 79 178 288 764 526 890 705 636 482 110 998 735 Core 57 | 22 . . . . 15 . . . . . 20 Treads 3807 | . . . . . 446 705 636 482 110 777 651 Legs 553 | . . . . . 268 . . . . 221 64 Wheels 1974 | 57 178 288 764 526 161 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 110 170 250 250 250 130 50 Average Speed 178 | 117 92 90 95 90 154 207 250 250 250 234 199 Slowest Speed 960 | 200 100 90 105 105 960 250 250 250 250 250 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 32 56 93 96 36 13 65 61 74 80 15 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . 2 . . 3 . . . . Spaces Dug 89 | . . . . . 44 22 4 . . 1 18 Terrain Destroyed 314 | . . . . . 201 81 5 1 . 7 19 Melee 18 | . . . . . . . . . . . 18 Projectile 110 | . . . . . 64 32 5 1 . 7 1 AOE 186 | . . . . . 137 49 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 7769 | 109 225 326 774 839 1373 908 643 483 111 1054 924 Wait 808 | . 15 17 . 305 263 119 . . . 30 59 Move 6380 | 78 177 287 763 525 889 704 635 481 109 997 735 Hop . | . . . . . . . . . . . . Pick Up 65 | 9 4 3 2 1 17 13 3 . . 3 10 Fast Attach 50 | 6 1 . 1 1 24 4 . . 1 . 12 Attach 34 | 1 1 . . . 10 4 . . . 4 14 Detach 14 | . . . . . 4 3 . . . . 7 Swap 40 | . 2 2 4 2 15 4 . . . 1 10 Drop 65 | 1 5 4 4 . 23 7 2 . 1 . 18 Fire 272 | 14 20 13 . 5 128 50 3 2 . 15 22 Melee 35 | . . . . . . . . . . . 35 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 6 | . . . . . . . . . . 4 2 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Entered Mines 400 | -10/Mines | Learned Materials trap positions 568 | -10/Mines | Learned Materials stockpile data 594 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 650 | -10/Mines | Assembled infested the area 655 | -10/Mines | Assisted by a Guerilla fighting off Assembled 710 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 711 | -10/Mines | Discovered new exit (range 5) 715 | -10/Mines | Entered Exiles 751 | -10/Exiles | Met 8R-AWN 765 | -10/Exiles | Met EX-HEX 838 | -10/Exiles | Met EX-DEC 871 | -10/Exiles | Visited The Gauntlet 1026 | -10/Exiles | Met EX-BIN 1040 | -10/Exiles | Aligned with FarCom system 1041 | -10/Exiles | Given EX-Vault access code 1102 | -10/Exiles | Learned location of Zion (-6) 1187 | -10/Exiles | Discovered new exit (range 14) 1336 | -10/Exiles | Opened EX-Vault 1348 | -10/Exiles | Found Field Lobotomy Kit 1371 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1456 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1456 | -10/Exiles | Entered Mines 1459 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 1479 | -9/Mines | Discovered new exit (range 4) 1572 | -9/Mines | Learned location of Storage (-9) 2252 | -9/Mines | Entered Materials 2252 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2253 | -8/Materials | Loaded intel: 26 trap records 2507 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2510 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2514 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2565 | -8/Materials | Build established: Hauler-Mutant 2672 | -8/Materials | Lost 8 parts (1p3n1u3w) 2714 | -8/Materials | Lost 3 parts (2n1u) 2904 | -8/Materials | Core integrity fell below 50% 2958 | -8/Materials | Found Prototype Device 3020 | -8/Materials | Build established: Scavenger-Mutant 4136 | -8/Materials | Discovered new exit (range 10) 4336 | -8/Materials | Entered Factory 4336 | -7/Factory | Evolved 2 slots: Utility x2 4337 | -7/Factory | Identified Active Sensor Suite 4640 | -7/Factory | Build established: Scavenger-Skirmisher 5284 | -7/Factory | Fabricated K-01 Serf (x1) 5989 | -7/Factory | Discovered new exit (range 4) 6074 | -7/Factory | Identified exit to Lower Caves 6076 | -7/Factory | Entered Lower Caves 6132 | -7/Lower Caves | Encountered a Warlord checkpoint 7096 | -7/Lower Caves | Learned Factory security intel 7590 | -7/Lower Caves | Discovered new exit (range 13) 7630 | -7/Lower Caves | Identified exit to Lower Caves 7675 | -7/Lower Caves | Entered another Lower Caves area 7875 | -7/Lower Caves | Discovered new exit (range 8) 7895 | -7/Lower Caves | Identified exit to Factory 8511 | -7/Lower Caves | Encountered a Warlord checkpoint 8735 | -7/Lower Caves | Discovered new exit (range 10) 8855 | -7/Lower Caves | Identified exit to Data Miner 8883 | -7/Lower Caves | Entered Data Miner 8883 | -7/Data Miner | Discovered new exit (range 6) 8906 | -7/Data Miner | Identified exit to Proximity Caves 8951 | -7/Data Miner | Met Data Miner 9041 | -7/Data Miner | Learned location of Section 7 (-2) 9041 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9095 | -7/Data Miner | Received God Mode back door access code from Data Miner 9158 | -7/Data Miner | Entered Proximity Caves 10011 | -6/Proximity Caves | Escorted by Enhanced Grunt 11132 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11157 | -6/Proximity Caves | Spotted B-75 Beast 11174 | -6/Proximity Caves | Destroyed B-75 Beast 11282 | -6/Proximity Caves | Learned Factory terminal intel 11424 | -6/Proximity Caves | Build established: Skirmisher 11553 | -6/Proximity Caves | Discovered exit to Factory (range 16) 11576 | -6/Proximity Caves | Entered Factory 11576 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11578 | -6/Factory | Loaded intel: 28 terminal locations 11776 | -6/Factory | Build established: Mutant 11969 | -6/Factory | Incoming investigation squad redirected 13232 | -6/Factory | Core integrity fell below 50% 13265 | -6/Factory | Lost 14 parts (2p5n6u1w) 13292 | -6/Factory | Core integrity fell below 20% 13320 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Awaiting botnet instructions. 13273_ Penetrated by Slug. 13284_ Slug penetrates Wall. 13285_ Penetrated by Slug. 13289_ Imp. Medium Treads destroyed. 13289_ Imp. Carbon-fiber Leg destroyed. 13289_ Critical hit (Blast). 13292_ Penetrated by Slug. 13292_ Dropped Hcp. Storage Unit. 13292_ Acquired 12 matter. 13295_ Dropped Fire Trap. 13296_ Acquired Fire Trap. 13299_ Slug penetrates Wall. 13310_ Fusion Compressor destroyed. 13310_ Dropped Fire Trap. 13311_ Installed Fire Trap. 13313_ Penetrated by Slug. 13316_ Power Sword destroyed. 13320_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#####?###????????????????? | | ??????????????????????# ? ??? #???????????? | | ??????????????????????# "? ""? #???????????? | | ??????????????????????# "" "" #???????????? | | ??????????????????????# """ """ #???????????? | | ??????????????????????# [ """ """ #???????????? | | ??????????????????????# """ """ #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????#! ! #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# h #???????????? | | ??????????????????????# gu #???????????? | | ??????????#############;#####/######???????????? | | ??????????# # == #????????????? | | ??????????# # [!!]/#######??????? | | ??????????# =]] # !== ??? | | ??????????# =]] # h T ] ??? | | ??????????# ]]] @/ "" ?? | | ??????????# # ?? | | ??????????# # ??? | | ??????????# # ######### ??? | | ??????????# # #????????????? | | ??????????# ## ##????????????? | | ??????????# ## #?????????????? | | ??????????########+####### #?????????????? | | ??????????????#### ####### #?????????????? | | ??????????????# #?????????????? | | ??????????????# #?????????????? | | ??????????????# """ """ """ #?????????????? | | ??????????????# [ """ """ """ #?????????????? | | ??#???????????# """ """ ""? ???????????????? | | ??# #?????????# ??????????????? | | ?##"########### """ """ ""??????????????????? | | ?# # """ """ ""??????????????????? | | ?# # """ """ """??#??????????????? | | ?# " #??????????????? | | ?# =[" """ """ """ ##?????????????? | | ?# !=!#% """ """ """ #?????????????? | | ?# =^|=+* """ """ """ #?????????????? | | ?# *[%!#% ###???????????? | | ?# == # +???????????? | | ?# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 525 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed StormTargetingSlayer Manual? 0 Play Time 01:22:32 Cumulative 32.8 hours Start 2022.08.24 @ 16:02:19 End 2022.08.24 @ 17:43:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e706c7-0ed2-4ae6-abc7-d76f49d9f7e9