Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 16:34:54 Player: AcidicNickel Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1460) 1460 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 5682 Bonus ------- Follower Combat Kills 134 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Large Storage Unit Cargo Storage Unit Core Shielding Core Shielding Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg > --- UTILITY ---------- Scrap Suit Cargo Storage Unit Compact Battery > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Improved Light Cannon Improved Light Cannon Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . . . . . 2 1 Weapon 1 | . . . 1 . . . . . Parts Attached 48 | 7 6 1 15 3 1 . 6 9 Power 6 | 2 . . 2 . . . 2 . Engine 3 | 2 . . . . . . 1 . Core 3 | . . . 2 . . . 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 1 5 3 1 . . 1 Treads . | . . . . . . . . . Leg 13 | 2 . 1 5 3 1 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 3 . 2 . . . 2 3 Device 4 | . 1 . 1 . . . 2 . Storage 5 | 1 2 . . . . . . 2 Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 18 | 2 3 . 6 . . . 2 5 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . Ballistic Cannon 6 | . . . 4 . . . 1 1 Launcher 4 | . . . . . . . . 4 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 15 | . . 1 . . . . 3 11 Power 3 | . . . . . . . 1 2 Propulsion 5 | . . 1 . . . . . 4 Utility 5 | . . . . . . . 2 3 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 6 | . . 1 . . . . 2 6 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 3 10 15 14 14 14 14 14 12 Power 1 | . 2 3 2 2 1 1 . . Propulsion 2 | 1 2 2 3 3 2 3 3 2 Utility 3 | . 2 3 4 4 5 5 3 3 Weapon 4 | . 3 4 3 4 4 4 6 5 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 4 3 2 . . . 4 5 Power 2 | . . 2 . . . . . . Propulsion 5 | . 4 . . . . . . 1 Utility 6 | . . 1 . . . . 2 3 Weapon 4 | . . . 2 . . . 1 1 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 95 99 99 100 100 100 88 65 Engine 3 | . 14 14 . . . . . 4 Core 7 | . . . 10 11 11 11 8 4 Leg 28 | . 28 27 32 33 33 33 27 17 Device 11 | . 9 14 8 11 11 11 16 5 Storage 11 | . 14 14 11 11 11 11 9 12 Ballistic Gun 6 | . 23 28 16 . . . . . Ballistic Cannon 19 | . . . 14 33 33 33 27 5 Launcher 1 | . . . . . . . . 9 Peak Build Rating 38 | 6 8 8 17 17 26 26 36 38 Average Rating 20 | 4 7 7 14 16 20 26 33 28 On Entrance 15 | . 6 8 8 16 17 26 26 32 Naked Turns . | . . . . . . . . . Heaviest Build 162 | 13 29 29 37 37 37 37 47 162 Greatest Support 56 | 20 20 20 36 36 56 56 56 50 Greatest Overweight (x) 6 | . 1 1 1 2 1 . . 6 Average Overweight (x) . | . . 1 . 1 . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 30 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 14 | 3 10 14 14 14 15 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 13 Class Distribution -------------------- 33% | Scavenger-Gunner 26% | Skirmisher 24% | Mutant 7% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1299 | 190 134 160 300 155 . . 360 . Remotely . | . . . . . . . . . Salvage Created 1327 | . 134 133 525 68 . . 465 2 Parts 69 | . 12 4 29 3 . . 21 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . 5 3 13 3 . . 12 1 Guns 14 | . 5 3 6 . . . . . Cannons 22 | . . . 7 3 . . 12 . AOE 1 | . . . . . . . . 1 Classes Destroyed 8 | . 2 . 4 . . . 1 1 Recycler 1 | . . . . . . . 1 . Watcher 1 | . . . 1 . . . . . Swarmer 4 | . 3 . 1 . . . . . Grunt 24 | . 2 3 9 3 . . 7 . Brawler 3 | . . . 1 . . . 2 . Duelist 2 | . . . 1 . . . 1 . Sentry 3 | . . . 1 . . . 2 . Specialist 1 | . . . . . . . . 1 Best Kill Streak 4 | . 3 2 4 3 . . 4 1 Combat Bots Only 4 | . 3 2 4 3 . . 4 1 Max Kills in Single Turn 2 | . 1 1 1 1 . . 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 391 | . 27 19 41 29 . . 40 235 Missed 133 | . 7 10 12 4 . . 16 84 Hits 258 | . 20 9 29 25 . . 24 151 Melee 3 | . . . 2 . . . 1 . Projectile 255 | . 20 9 27 25 . . 23 151 AOE 1 | . . . . . . . . 1 Critical Strikes 10 | . 1 . 2 . . . 1 6 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 3847 | . 229 164 405 324 . . 607 2118 Core 942 | . 27 53 56 47 . . 51 708 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 50 Regen/Repaired (Parts) 58 | . . . . . . . 38 20 Core Remaining (%) 83 | 100 . 68 . . . 74 90 . Volleys Fired 110 | . 16 14 33 9 . . 33 5 Largest 3 | . 2 2 3 3 . . 3 3 Hottest 108 | . 40 40 108 99 . . 99 90 Shots Fired 295 | . 31 28 99 27 . . 99 11 Gun 127 | . 31 28 68 . . . . . Cannon 159 | . . . 31 27 . . 99 2 Launcher 9 | . . . . . . . . 9 Special . | . . . . . . . . . Kinetic 275 | . 31 28 88 27 . . 99 2 Thermal 11 | . . . 11 . . . . . Explosive 9 | . . . . . . . . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 17 7 8 6 . . 7 . Robot Miss Streak 7 | . 2 2 7 3 . . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 163 | . 24 19 54 15 . . 51 . Core Hits 75 | . 9 9 25 4 . . 22 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 4 | . 1 . . . . . 3 . Destroy 1 | . 1 . . . . . . . Blast 3 | . . . . . . . 3 . Melee Attacks 13 | . 13 . . . . . . . Impact 11 | . 11 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2682 | . 221 184 679 322 . . 1070 206 Guns 782 | . 221 184 377 . . . . . Cannons 1659 | . . . 300 318 . . 1041 . Explosions 192 | . . . . . . . . 192 Melee . | . . . . . . . . . Ramming 49 | . . . 2 4 . . 29 14 Kinetic 2338 | . 221 184 574 318 . . 1041 . Thermal 103 | . . . 103 . . . . . Explosive 192 | . . . . . . . . 192 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . 6 11 Average Corruption 4 | . . . . . . . 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . . 8 10 Matter Fused 6 | . . . . . . . 2 4 Heat Flow Errors 4 | . . . . . . . 1 3 Data Loss (minor) 4 | . . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . 7 . . . . Projectiles 7 | . . . . 7 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 16 | . . . 3 1 . . 11 1 Impact 1 | . . . . . . . . 1 Kinetic 14 | . . . 3 1 . . 10 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 6 | . . . 2 2 . . 1 1 Kicked 6 | . . . 2 2 . . 1 1 Crushed . | . . . . . . . . . Highest Temperature 378 | . 36 5 366 378 . . 198 140 Average Temperature 102 | . 16 5 118 219 . . 61 52 Received Heat Transfer 921 | . 108 90 201 180 . . 198 144 Effects 4 | . . . 1 3 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . Short Circuit 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 185 | . . . 185 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 186 | . 70 71 186 125 . . 121 46 Initial 62 | . . 3 19 62 . . . 38 Average 37 | . 16 17 103 28 . . 43 9 Influence Increases 1308 | . 131 183 440 73 . . 376 105 Destroy 0b10 Robot/C 860 | . 100 120 320 60 . . 240 20 Destroy 0b10 Robot/NC 10 | . . . 5 . . . 5 . Destroy Leader 192 | . 20 30 62 10 . . 60 10 Allied During Kill 32 | . . 18 14 . . . . . Successful Hack 15 | . 8 . 4 . . . . 3 Disable Machine 60 | . . 15 30 . . . 15 . Destroy Structure 49 | . 3 . 5 3 . . 11 27 Lose Combat Pursuer 90 | . . . . . . . 45 45 Influence Decreases 1308 | . 123 140 331 233 . . 291 190 Entered New Map 182 | . . 5 32 98 . . . 47 Time Decay 1040 | . 123 125 259 135 . . 261 137 Lost Part 46 | . . 10 . . . . 30 6 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 7 | . 1 . 1 . . . 1 4 Investigation 2 | . . . 1 . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 1 . . . . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 9 6 19 3 . . 20 11 Peak Tracking Total 8 | . 3 2 4 3 . . 8 5 Tactical Retreats 6 | . . . . . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . . 1 2 . . . 1 . Max in Single Turn 1 | . . 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 14 | . 3 . 3 . 4 . 3 1 Terminals 6 | . 2 . 3 . . . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 46 | . 8 . 9 . 19 . 8 2 Successful 31 | . 5 . 1 . 19 . 4 2 Failed 15 | . 3 . 8 . . . 4 . Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 3 . 7 . 1 . . . Terminals 17 | . 6 . 9 . . . 2 . Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . . . . . . . 4 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 3 . 1 . 19 . 1 . Record 21 | . 2 . . . 18 . 1 . Level Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 1 | . 1 . . . . . . . Track 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 3 . . . 2 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 62 | . . . . . . . . 62 Total Part Build Rating 4 | . . . . . . . . 4 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . Non-combat 2 | . 2 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 2 | . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . 18 11 . . . . . Total Damage 377 | . . 293 84 . . . . . Kills 6 | . . 3 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 161 | . . . 161 . . . . . Optics 161 | . . . 161 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4802 | 72 460 382 598 626 968 81 964 651 Spaces Moved 2754 | 48 252 173 287 302 648 74 491 479 Core 18 | 5 . . . . . . . 13 Treads . | . . . . . . . . . Legs 2736 | 43 252 173 287 302 648 74 491 466 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 110 110 110 90 Average Speed 142 | 112 138 190 149 190 148 110 110 125 Slowest Speed 350 | 120 190 190 190 260 190 110 110 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . 5 . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 38 | 3 37 50 30 57 92 20 38 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 10 | . 8 . . . . . 2 . Terrain Destroyed 58 | . 8 . 2 4 . . 6 38 Melee 8 | . 8 . . . . . . . Projectile 12 | . . . 2 4 . . 6 . AOE 38 | . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3401 | 65 317 204 394 331 653 73 843 521 Wait 366 | . 12 8 30 12 1 . 294 9 Move 2746 | 47 251 172 286 301 647 73 490 479 Hop . | . . . . . . . . . Pick Up 66 | 11 14 5 14 1 1 . 11 9 Fast Attach 5 | 1 1 . 2 . . . . 1 Attach 17 | 5 . 1 2 . . . 3 6 Detach 3 | . . . . . . . . 3 Swap 33 | 1 8 . 11 3 1 . 3 6 Drop 38 | . 5 4 14 3 2 . 8 2 Fire 110 | . 16 14 33 9 . . 33 5 Melee 10 | . 10 . . . . . . . Ram . | . . . . . . . . . Kick 6 | . . . 2 2 . . 1 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Materials 368 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Entered Mines 885 | -10/Mines | Discovered exit to Materials (range 4) 915 | -10/Mines | Entered Materials 915 | -9/Materials | Accompanied by 2 allies 915 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 920 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1467 | -9/Materials | Discovered new exit (range 12) 1513 | -9/Materials | Entered Mines 1514 | -9/Mines | Assembled infested the area 1552 | -9/Mines | Build established: Scavenger-Gunner 1649 | -9/Mines | Learned Materials emergency access door positions 2055 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2060 | -9/Mines | Found Scrap Suit 2084 | -9/Mines | Discovered new exit (range 9) 2105 | -9/Mines | Discovered new exit (range 5) 2139 | -9/Mines | Entered Exiles 2176 | -9/Exiles | Discovered new exit (range 15) 2196 | -9/Exiles | Met 8R-AWN 2238 | -9/Exiles | Met EX-HEX 2364 | -9/Exiles | Met EX-DEC 2514 | -9/Exiles | Discovered new exit (range 14) 2633 | -9/Exiles | Met EX-BIN 2664 | -9/Exiles | Aligned with FarCom system 2666 | -9/Exiles | Given EX-Vault access code 2719 | -9/Exiles | Opened EX-Vault 2734 | -9/Exiles | Found Potential Leg 2781 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2850 | -9/Exiles | Visited The Gauntlet 3042 | -9/Exiles | Build established: Gunner 3107 | -9/Exiles | Left Exiles lab with Potential Leg 3107 | -9/Exiles | Entered Mines 3173 | -8/Mines | Discovered new exit (range 9) 3188 | -8/Mines | Entered Materials 3188 | -8/Materials | Evolved 2 slots: Utility x2 3409 | -8/Materials | Build established: Skirmisher 3927 | -8/Materials | Crushed by falling debris 3989 | -8/Materials | Discovered new exit (range 11) 4152 | -8/Materials | Entered Factory 4152 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4462 | -7/Factory | Fabricated Imp. Light Cannon? 4721 | -7/Factory | Lost 6 parts (1p1n3u1w) 4755 | -7/Factory | System corruption reached 10% 4758 | -7/Factory | Core integrity fell below 50% 4789 | -7/Factory | Core integrity fell below 20% 4803 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Door malfunctions. P-60 Hacker resets X-62 Marksman, system corruption cleaned. Neutrino Reactor explodes. K-01 Serf collects debris. Mni. Grenade Launcher destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-9). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Sml. Matter Pod. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????""" """ # #? | | ??????????????? 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""" """ """ ######???????? | | ???????? ######### | | ???????? # # | | ???????? # ! # | | ????????? ########### # # | | ?????????????????????# # """ # | | ?????????????????????# # """ # | | ?????????????????????# + """ # | | ?????????????????????# # # | | ?????????????????????# # [ """ # | | ????????############## t # """ # | | ????????# / # """ # | | ????????# # # ! ? | | ????????# # ######### | | ????????# !!! # #???????? | | ????????# !!! # #### #???????? | | ????????# !! xY r #??# ####????? | | ????????# #p #??# #????? | | ????????# # #??#### #????? | | ????????# # #?????# #????? | | ????????# # #?????# #????? | | ????????# # = #?????# #????? | | ????????# # @k t #?????# #????? | | ????????############## #######+###### | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????##### # # | | ?????????????????????????#+## # # | | ????????????????????????????# # # | | ????????????????????????????# # # | | ????????????????????????????# + # | | ????????????????????????????# # # | | ????????????????????????????# # # | | ????????????????????????????# # # | | ????????????????????????????# # # | | ????????????????????????????# # # | | ????????????????????????????# ############## | | ????????????????????????????# #????????????? | | ????????????????????????????+ +????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Evasion (%) 57 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Cannon | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed DeflectorCompositeAnalyzer Manual? 0 Play Time 00:53:52 Cumulative 12.6 hours Start 2025.05.07 @ 15:26:27 End 2025.05.07 @ 16:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 16 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 8c338e8c-3d1b-4fd5-8592-82b771e041ba