Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 16:15:27 Player: Skergy Result: Destroyed by 0N-0SP(E) with Overtuned Barrage Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1038) 1038 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2733 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 104/300 Energy 13/100 System Corruption 0% Temperature Cool (60) Movement Walking (410) Ox4 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (2) ------ Huge Storage Unit Gun Armor > --- WEAPON (2+2) ----- Beam Cannon Beam Cannon Subdweller Beam Cannon (+) Assault Rifle (+) > --- INVENTORY (25) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Scrap Suit Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Ion Engine Light Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Scrap Suit Improved Heat Sink Large Storage Unit High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Hardened Light Armor Plating Gun Armor Hacking Suite Beam Cannon Beam Cannon Subdweller Beam Cannon Assault Rifle Flak Gun Gauss Cannon Datajack [Rating: 25] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Visual Processing Unit Protection Gun Armor Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 67 | 8 14 19 3 23 Power 7 | 2 . 1 . 4 Engine 5 | 2 . 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 3 5 2 . 6 Treads 5 | . 2 . . 3 Leg 6 | 1 . 2 . 3 Wheel 5 | 2 3 . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 1 2 Device 2 | . . . 1 1 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 37 | 2 6 16 2 11 Energy Gun 1 | 1 . . . . Energy Cannon 16 | . 2 8 1 5 Ballistic Gun 6 | 1 2 1 . 2 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . 1 . . Special Weapon 6 | . . 6 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 2 . 1 1 Unidentified Prototypes . | . . . . . Parts Lost 11 | . 4 2 . 5 Power 3 | . . . . 3 Propulsion 5 | . 3 1 . 1 Utility . | . . . . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 4 | . 2 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 Engine 6 | . 14 14 14 . Core 7 | . . . . 13 Treads 14 | . 20 17 . 13 Leg 12 | . . 10 28 14 Wheel 1 | . 6 . . . Device 8 | . . . 13 13 Storage 13 | . 14 14 14 13 Processor 5 | . 13 14 . . Energy Gun 1 | . 7 . . . Energy Cannon 15 | . 6 23 27 14 Ballistic Gun 2 | . 13 . . . Ballistic Cannon 4 | . . . . 7 Special Melee Weapon 3 | . . . . 5 Peak Build Rating 25 | 6 10 12 13 25 Average Rating 15 | 4 9 11 12 19 On Entrance 8 | . 6 10 12 13 Naked Turns . | . . . . . Heaviest Build 102 | 14 90 94 94 102 Greatest Support 49 | 20 40 40 29 49 Greatest Overweight (x) 5 | 1 2 4 4 5 Average Overweight (x) 1 | . 1 2 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 Most Carried 25 | 6 25 25 25 25 Average Carried 23 | 3 18 24 25 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 25 25 25 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1212 | 199 679 209 30 95 Remotely . | . . . . . Salvage Created 1286 | . 737 243 60 246 Parts 77 | . 45 16 5 11 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 31 | . 18 7 1 5 Guns 15 | . 14 . . 1 Cannons 16 | . 4 7 1 4 Classes Destroyed 13 | . 6 2 1 4 Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Mechanic 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 9 | . 5 4 . . Grunt 13 | . 13 . . . Sentry 1 | . . . 1 . Subdweller 3 | . . 3 . . Bolteater 1 | . . . . 1 Federalist 1 | . . . . 1 Explorer 1 | . . . . 1 Guru 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak 6 | . 6 3 1 4 Combat Bots Only 4 | . 4 2 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 299 | . 71 94 . 134 Missed 90 | . 26 35 . 29 Damage Taken 1983 | . 483 610 . 890 Core 254 | . 75 77 . 102 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 124 | . 60 54 1 9 Largest 4 | . 2 2 2 4 Hottest 220 | . 80 180 140 220 Shots Fired 217 | . 120 76 2 19 Gun 120 | . 109 3 . 8 Cannon 71 | . 11 47 2 11 Launcher 2 | . . 2 . . Special 24 | . . 24 . . Kinetic 79 | . 60 3 . 16 Thermal 136 | . 60 71 2 3 Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 23 8 4 7 Robot Miss Streak 6 | . 5 6 . 2 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 5 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 143 | . 81 35 4 23 Core Hits 65 | . 37 10 2 16 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Meltdown 1 | . . 1 . . Melee Attacks 12 | . . . 2 10 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks 5 | . . . 2 3 Combat Hostiles 2 | . . . 2 . Follow-up Attacks . | . . . . . Damage Inflicted 2468 | . 1054 770 47 597 Guns 1057 | . 933 34 . 90 Cannons 1107 | . 121 643 47 296 Explosions 93 | . . 93 . . Melee 211 | . . . . 211 Ramming . | . . . . . Kinetic 869 | . 512 34 . 323 Thermal 1295 | . 542 643 47 63 Explosive 93 | . . 93 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 211 | . . . . 211 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 82 | . . 35 . 47 Projectiles 51 | . . 35 . 16 Explosions . | . . . . . Melee 31 | . . . . 31 Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 139 216 78 121 Average Temperature 55 | . 49 84 46 51 Received Heat Transfer 723 | . 216 252 . 255 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2886 | . 1517 1184 74 111 Parts Sabotaged . | . . . . . Parts Stolen 4 | . . . . 4 Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 368 | . 368 . 60 . Initial 48 | . . . 48 . Average 63 | . 75 . 36 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 84 | 100 78 . 100 . Level 1 15 | . 21 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 25 10 . 9 Peak Tracking Total 10 | . 3 2 . 10 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts 15 | . 15 . . . Triggered 1 | . 1 . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . 1 3 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 19 | . 6 2 4 7 Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 65 | . 26 5 6 28 Successful 56 | . 19 5 4 28 Failed 9 | . 7 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 24 | . 20 . 4 . Terminals 26 | . 22 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 42 | . 7 5 2 28 Record 33 | . . 4 2 27 Robot Analysis 1 | . 1 . . . Machine Index 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Reprogram Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 9 . 2 . Terminals 10 | . 8 . 2 . Track 1 | . 1 . . . Assimilate 2 | . 2 . . . Botnet 6 | . 4 . 2 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 7 | . 7 . . . Retrieved Matter 7 | . 7 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 10 | . 10 10 9 9 Highest-Rated Ally 10 | . 10 10 9 9 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 10584 | 61 2033 2028 815 5647 Spaces Moved 3560 | 41 863 518 244 1894 Core 1 | 1 . . . . Treads 1900 | . 542 344 . 1014 Legs 1306 | 8 . 174 244 880 Wheels 353 | 32 321 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 320 260 245 Average Speed 277 | 102 201 348 330 289 Slowest Speed 480 | 190 320 480 400 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 99 43 53 96 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . 2 . 9 Spaces Dug . | . . . . . Terrain Destroyed 15 | . . 15 . . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 12 | . . 12 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 3994 | 56 1039 612 253 2034 Wait 144 | 3 56 17 1 67 Move 3556 | 40 862 517 243 1894 Hop . | . . . . . Pick Up 43 | 4 25 2 1 11 Fast Attach 14 | 7 2 . 1 4 Attach 21 | . 5 3 . 13 Detach 6 | 1 1 1 1 2 Swap 32 | 1 7 16 2 6 Drop 27 | . 6 2 1 18 Fire 124 | . 60 54 1 9 Melee 12 | . . . 2 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 15 | . 15 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 439 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Discovered new exit (range 9) 1274 | -10/Materials | Discovered new exit (range 8) 1705 | -10/Materials | Discovered new exit (range 10) 2095 | -10/Materials | Entered Subcaves 2095 | -10/Subcaves | Accompanied by 1 ally 2099 | -10/Subcaves | Learned Materials emergency access door positions 2656 | -10/Subcaves | Visited 4L-MR0's lab 2692 | -10/Subcaves | Found Gun Armor 2936 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2951 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 3032 | -10/Subcaves | Discovered new exit (range 17) 3035 | -10/Subcaves | Visited Clippyterm 3045 | -10/Subcaves | Learned location of Extension (-4) 3045 | -10/Subcaves | Learned Factory trap positions 3186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3209 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3739 | -10/Subcaves | Discovered new exit (range 10) 3746 | -10/Subcaves | Core integrity fell below 50% 4123 | -10/Subcaves | Entered Recycling 4123 | -7/Recycling | Accompanied by 1 ally 4848 | -7/Recycling | Scanned before Scraplab entrance 4924 | -7/Recycling | Discovered new exit (range 2) 4938 | -7/Recycling | Entered Scraptown 4938 | -7/Scraptown | Accompanied by 1 ally 5021 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6257 | -7/Scraptown | Discovered new exit (range 6) 6657 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6667 | -7/Scraptown | Learned 12 Research zone layouts 6759 | -7/Scraptown | Visited TADAMA 6990 | -7/Scraptown | Visited Fellowship of the Rings 7063 | -7/Scraptown | Visited CPS Storage 7168 | -7/Scraptown | Visited Symbiants 7241 | -7/Scraptown | Visited Bundlers 8154 | -7/Scraptown | Visited Cave Peace 8271 | -7/Scraptown | Visited UFD Registry 8271 | -7/Scraptown | Registered with UFD as "Steamskull" 8291 | -7/Scraptown | Visited SPCMW 8470 | -7/Scraptown | Visited Scrapoid Pod Storage 8546 | -7/Scraptown | Visited Curators Association 8727 | -7/Scraptown | Visited Junk Repository 8796 | -7/Scraptown | Visited Science Guys 9573 | -7/Scraptown | Visited Supply Room 9631 | -7/Scraptown | Visited Observation Area 9756 | -7/Scraptown | Visited Chapter 10 9894 | -7/Scraptown | Visited Junk Repository 9950 | -7/Scraptown | Visited Scrap Suit Storage 9968 | -7/Scraptown | Found Scrap Suit 10283 | -7/Scraptown | Discovered new exit (range 3) 10478 | -7/Scraptown | Attacked by Scraptown defenders 10567 | -7/Scraptown | Attached Gun Armor, gained temporary slots: Weapon x2 10571 | -7/Scraptown | Core integrity fell below 20% 10574 | -7/Scraptown | Lost 4 parts (2p1n1w) 10585 | -7/Scraptown | Destroyed by 0N-0SP(E) with Overtuned Barrage Gun Last Messages --------------- 10560_ Flak Gun ripped off. 10561_ Slug penetrates 7S-9YA(r). 10561_ 8A-BB3(r) knocked back. 10562_ Gauss Cannon ripped off. 10563_ Acquired 5 matter. 10565_ 7S-9YA(r) follow-up attacks with Ripteeth. 10567_ Core temporarily expanded with Weapon slot. 10567_ 7S-9YA(r) sneak attacks. 10567_ Technician 1a destroyed. 10570_ 8A-BB3(r) follow-up attacks with Ripteeth. 10571_ Imp. Carbon-fiber Leg ripped off. 10571_ 7S-9YA(r) follow-up attacks with Ripteeth. 10571_ 8A-BB3(r) follow-up attacks with Ripteeth. 10579_ ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! 10580_ 7S-9YA(r) follow-up attacks with Ripteeth. 10583_ 7S-9YA(r) destroyed. 10584_ 8A-BB3(r) follow-up attacks with Ripteeth. 10584_ Lgt. Ion Engine destroyed. 10584_ FS-KPL(x) destroyed. 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"""""""""" | | #???????#" %%* | | #???????#" %! | | #???????#" | | #???????#" | | ##### #???#####" | | ????# #???#"""" """"""""""""""""""""" | | ????# #???#"""" """"""""""""""""""""" | | ##### #???#"""" ""###### ########### | | ## #???#"""" ""# ##???? | | "" # #???#"""" ""# X"#???? | | "" # ###?#"""" ""# "" "" ##???? | | " # ""#"#"""" ""# "" "" X"#???? | | " # """"#"""" ""# " " ###### | | " # ""#?#####" "" "" | | " # ###?????#" "" "" | | "" # #########" ""# " " ###### | | "" ""# "" "" ""#???? | | ## ""# "" "" ##???? | | ###?# ""# ""#???? | | ????# ""# ##???? | | ##### ""###### ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 60 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumPointDatajack Manual? 0 Play Time 01:09:13 Cumulative 63.0 hours Start 2025.03.10 @ 15:05:27 End 2025.03.10 @ 16:15:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f151682d-d394-4668-981b-a8d7e4057f79