Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 21:43:53 Player: Ms. V3-11A Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (5813) 5813 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2794) 2794 TOTAL SCORE: 12902 Bonus ------- High Alert Combat Kills 717 Follower Combat Kills 677 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (209) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-VSS Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Advanced Heat Sink Advanced Cooling System Large Storage Unit High-capacity Matter Pod (200) Advanced Signal Interpreter Hacking Suite System Shield Relay Coupler [NC] (28) Relay Coupler [NC] (32) Relay Coupler [NC] (22) Relay Coupler [NC] (25) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (32) Relay Coupler [Grunt] (39) Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (23) Relay Coupler [Heavy] (14) Peak State ------------ > --- POWER ------------ Angular-Fission Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit > --- WEAPON ----------- Heavy Laser Beamcaster Energy Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Cooling System Large Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Grenade Launcher [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Slots Evolved 8 | . . 2 2 . . . 4 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . Utility 5 | . . 1 1 . . . 3 . Weapon 1 | . . . 1 . . . . . Parts Attached 96 | 1 5 18 25 5 12 3 11 16 Power 5 | . . 1 2 . 1 . . 1 Engine 5 | . . 1 2 . 1 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | . 2 8 3 1 2 2 4 . Treads 18 | . 2 8 3 1 2 2 . . Leg 4 | . . . . . . . 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | . 2 4 10 1 2 1 5 8 Device 15 | . . 2 4 . . 1 2 6 Storage 2 | . 1 . 1 . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 15 | . 1 2 4 1 2 . 3 2 Artifact . | . . . . . . . . . Weapon 36 | 1 1 5 10 3 7 . 2 7 Energy Gun 15 | . 1 1 9 . . . . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 . 1 1 3 5 . 1 . Ballistic Cannon 3 | . . 3 . . . . . . Launcher 5 | . . . . . 2 . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . 1 . Parts Lost 41 | . . 2 8 . 4 1 2 24 Power 5 | . . . 1 . 1 . . 3 Propulsion 7 | . . . 3 . 2 . 1 1 Utility 16 | . . 1 2 . 1 . 1 11 Weapon 13 | . . 1 2 . . 1 . 9 Highest Loss Streak 8 | . . 2 6 . 4 1 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 96 98 93 82 77 68 Engine 8 | . 14 11 8 9 9 9 5 5 Treads 18 | . 10 33 26 27 26 19 7 . Leg 3 | . 17 . . . . . 6 16 Device 8 | . . 11 12 15 . 9 12 18 Storage 9 | . 14 11 9 9 9 9 6 6 Processor 6 | . . . 8 9 9 9 6 1 Protection 5 | . 9 11 5 1 12 . 9 5 Energy Gun 4 | . 4 11 21 16 . . . 8 Energy Cannon 3 | . . . . . . 7 6 1 Ballistic Gun 15 | . 23 . 1 10 26 19 12 1 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 12 32 41 63 75 74 59 73 69 Greatest Support 69 | 20 40 69 69 69 69 66 68 68 Greatest Overweight (x) 4 | . 1 . 1 1 1 2 4 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 19 | 8 14 15 18 20 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 19 20 Average Carried 18 | 5 11 14 16 19 19 19 16 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 3 15 13 20 20 20 19 16 20 Scrap Engine Consumption 61 | . . . . . . 23 3 35 Constructs Created 6 | . . . . . . 2 1 3 Constructs Modified 8 | . . . . . . 1 1 6 Class Distribution -------------------- 64% | Gunner 23% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Gunner | -8/Recycling Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Matter Collected 2953 | 200 359 321 446 . 815 165 28 619 Remotely . | . . . . . . . . . Salvage Created 4458 | . 204 591 1170 52 1119 519 182 621 Parts 237 | . 16 47 52 3 69 16 17 17 Haulers Intercepted 8 | . 2 2 4 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 94 | . 3 13 20 1 28 8 8 13 Guns 72 | . 3 6 16 1 28 7 3 8 Cannons 11 | . . 7 1 . . 1 1 1 AOE 7 | . . . . . . . 4 3 Classes Destroyed 14 | . 4 4 3 . 1 1 . 1 Worker 2 | . 2 . . . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 8 | . 2 2 4 . . . . . Recycler 2 | . . 1 . . . 1 . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . 2 1 . . . . . Swarmer 21 | . 2 . . . 9 . 7 3 Grunt 41 | . 1 6 15 . 11 2 . 6 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 20 | . . 6 4 1 5 3 . 1 Demolisher 1 | . . . . . . 1 . . Hunter 2 | . . . . . . . . 2 Programmer 7 | . . . . . 3 2 1 1 Best Kill Streak 4 | . 3 3 4 1 4 4 4 3 Combat Bots Only 4 | . 2 3 4 1 4 4 4 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 2 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . . . . . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Damage Taken 9302 | . 155 705 1583 . 1171 484 437 4767 Core 1337 | . 38 32 243 . 142 28 26 828 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 28 | . 20 8 . . . . . . Regen/Repaired (Parts) 799 | . . . 62 . . 31 . 706 Core Remaining (%) 75 | 100 84 92 . . . 24 . . Volleys Fired 332 | . 16 42 81 3 74 17 13 86 Largest 3 | . 2 2 3 3 3 3 3 3 Hottest 210 | . 65 102 197 157 71 100 95 210 Shots Fired 727 | . 32 81 193 9 192 50 34 136 Gun 599 | . 32 40 167 9 189 47 21 94 Cannon 109 | . . 41 26 . . 3 10 29 Launcher 19 | . . . . . 3 . 3 13 Special . | . . . . . . . . . Kinetic 397 | . 27 41 35 3 189 50 21 31 Thermal 301 | . . 35 158 6 . . 10 92 Explosive 19 | . . . . . 3 . 3 13 Electromagnetic 10 | . 5 5 . . . . . . Robot Hit Streak 30 | . 13 8 22 1 30 17 10 26 Robot Miss Streak 4 | . 3 3 3 3 4 2 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 . 1 . 6 2 . 2 Max Gunslinging Chain 2 | . 1 . 1 . 1 1 . 2 Shots Hit Robots 500 | . 21 55 149 3 113 36 19 104 Core Hits 205 | . 10 23 48 1 49 18 13 43 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 18 | . . 3 6 . 2 . . 7 Burn 11 | . . 1 6 . . . . 4 Destroy 2 | . . . . . 2 . . . Blast 2 | . . 2 . . . . . . Sever 3 | . . . . . . . . 3 Melee Attacks 14 | . . . . . . . . 14 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . . 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9308 | . 271 1117 2650 54 1880 676 501 2159 Guns 6936 | . 267 510 2162 54 1880 586 163 1314 Cannons 1309 | . . 551 483 . . 56 54 165 Explosions 606 | . . 29 . . . . 284 293 Melee 305 | . . . . . . . . 305 Ramming 152 | . 4 27 5 . . 34 . 82 Kinetic 4492 | . 242 551 581 18 1880 642 163 415 Thermal 3718 | . . 500 2064 36 . . 54 1064 Explosive 577 | . . . . . . . 284 293 Electromagnetic 64 | . 25 39 . . . . . . Impact . | . . . . . . . . . Slashing 305 | . . . . . . . . 305 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 9 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . 4 12 Message Errors 3 | . . . . . . . 1 2 Matter Fused 5 | . . . . . . . 1 4 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . 1 . . . . . 49 Projectiles 1 | . . 1 . . . . . . Explosions 33 | . . . . . . . . 33 Melee 16 | . . . . . . . . 16 Knockbacks 14 | . . 3 11 . . . . . Impact . | . . . . . . . . . Kinetic 11 | . . 3 8 . . . . . Secondary 3 | . . . 3 . . . . . Self-Inflicted Damage 104 | . . . . . 9 . . 95 Shots 4 | . . . . . 1 . . 3 Rammed 11 | . 1 3 2 . . 5 . . Targets Rammed 35 | . 2 5 2 . . 5 . 21 Kicked 22 | . 1 . . . . . . 21 Crushed 2 | . . 2 . . . . . . Highest Temperature 617 | . 12 19 617 . 134 57 145 231 Average Temperature 97 | . 5 5 174 . 46 22 60 27 Received Heat Transfer 2968 | . 30 318 783 . 459 117 . 1261 Effects 13 | . . . 13 . . . . . Shutdowns 4 | . . . 4 . . . . . Energy Bleed 3 | . . . 3 . . . . . Matter Decay 2 | . . . 2 . . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (major) 2 | . . . 2 . . . . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 3 . . . . 1 Combat Hostiles 4 | . . . 3 . . . . 1 Parts Melted 18 | . . 1 12 . . . . 5 Heat Transferred 8782 | . . 1160 5032 74 . . 185 2331 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Peak Influence 1295 | . 70 341 408 150 1295 739 644 1210 Initial 582 | . . . 143 100 97 582 549 272 Average 445 | . 22 128 219 135 715 406 539 845 Maximum Alert Level 4 | . . 1 2 . 4 3 2 4 Low Security (%) 17 | 100 100 70 30 100 7 . . . Level 1 40 | . . 29 69 . 20 59 30 10 Level 2 23 | . . . . . 20 37 69 7 Level 3 15 | . . . . . 32 2 . 74 Level 4 4 | . . . . . 18 . . 7 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 1 2 . . . 1 . Investigation 2 | . . 1 1 . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Distress Signals 7 | . . 2 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 14 19 43 2 28 8 12 38 Peak Tracking Total 7 | . 3 4 7 2 4 4 4 6 Tactical Retreats 7 | . . . 2 . . . 1 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Traps Triggered 10 | . 2 1 1 . 3 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Machines Disabled 15 | . . 3 2 . 7 . . 3 Max in Single Turn 2 | . . 1 1 . 2 . . 1 Garrison Relay 8 | . . . . . 5 . . 3 Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Machines Accessed 37 | . 3 4 7 1 4 14 2 2 Terminals 24 | . 3 4 5 . 4 6 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 8 | . . . . . . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . Total Hacks 77 | . 8 7 17 2 7 31 2 3 Successful 40 | . 4 4 8 1 3 17 2 1 Failed 37 | . 4 3 9 1 4 14 . 2 Catastrophic 6 | . 1 1 . . 2 1 . 1 Database Lockouts . | . . . . . . . . . Manual 19 | . . . 4 . . 15 . . Terminals 59 | . 8 7 11 . 7 23 . 3 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . Recycling Units 8 | . . . . . . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 22 | . 4 4 2 . 3 8 . 1 Record 3 | . . . . . . 3 . . Robot Analysis 2 | . 1 . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 Recycling Unit Index 1 | . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . Patrol Status 2 | . . 1 . . . 1 . . Hauler Manifests 6 | . 3 1 . . . 2 . . Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 3 | . . . . 1 . . 2 . Unauthorized Hacks 12 | . . . 3 . . 9 . . Terminals 4 | . . . 3 . . 1 . . Botnet 4 | . . . 3 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . . 8 . . Tunnel 8 | . . . . . . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 3 3 7 1 4 6 . 1 Full Trace Events 2 | . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 53 | . . . 53 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 2 | . . . . . 1 . . 1 Program Shield 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 32 | . . . . . 21 . . 11 Machine Destruction 32 | . . . . . 21 . . 11 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 175 | . . . . . . . . 175 Highest-Rated Ally 95 | . . . . . . . . 95 Total Orders . | . . . . . . . . . Ally Attacks 46 | . . . . . . . . 46 Total Damage 2442 | . . . . . . . . 2442 Kills 18 | . . . . . . . . 18 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Turns Passed 12024 | 3 867 799 1326 116 1996 4953 573 1391 Spaces Moved 3871 | 1 444 381 599 41 855 802 220 528 Core . | . . . . . . . . . Treads 3006 | . 185 381 599 41 855 802 143 . Legs 865 | 1 259 . . . . . 77 528 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 120 120 Average Speed 178 | 120 174 160 160 163 202 177 218 159 Slowest Speed 400 | 120 190 160 240 240 240 320 400 209 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 71 49 35 10 79 96 9 58 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 8 | . . . . . . 8 . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 135 | . . 5 1 . 85 . 5 39 Melee . | . . . . . . . . . Projectile 2 | . . 1 1 . . . . . AOE 133 | . . 4 . . 85 . 5 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Total 8381 | 4 504 502 812 84 989 4294 284 908 Wait 3845 | . 9 14 65 32 14 3454 37 220 Move 3863 | . 443 380 598 40 854 801 219 528 Hop . | . . . . . . . . . Pick Up 88 | . 19 16 22 2 17 4 1 7 Fast Attach 35 | . 3 6 9 . . 1 5 11 Attach 29 | . 2 4 8 1 5 1 4 4 Detach 4 | . 1 . 1 . . 1 . 1 Swap 32 | 1 . 8 8 4 7 1 2 1 Drop 88 | 3 9 27 18 2 12 9 3 5 Fire 332 | . 16 42 81 3 74 17 13 86 Melee 14 | . . . . . . . . 14 Ram . | . . . . . . . . . Kick 22 | . 1 . . . . . . 21 Crush 13 | . 1 5 2 . . 5 . . Escape Stasis 16 | . . . . . 6 . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: Gar / Gar) -6/Garrison History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 8) 543 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -9/Materials | Discovered new exit (range 16) 1633 | -9/Materials | Discovered new exit (range 15) 1651 | -9/Materials | Identified exit to Mines 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1966 | -8/Materials | Lost 6 parts (1p2n1u2w) 2133 | -8/Materials | Discovered new exit (range 15) 2382 | -8/Materials | Repaired Broken Pulse Rifle 2684 | -8/Materials | Build established: Gunner 2996 | -8/Materials | Entered Storage 3050 | -8/Storage | Identified exit to Garrison 3112 | -8/Storage | Entered Garrison 3244 | -8/Garrison | Triggered checkpoint 3398 | -8/Garrison | Triggered checkpoint 3405 | -8/Garrison | Core integrity fell below 50% 3438 | -8/Garrison | Garrison Relay disabled 3616 | -8/Garrison | Triggered checkpoint 3664 | -8/Garrison | Triggered checkpoint 3702 | -8/Garrison | Triggered checkpoint 3856 | -8/Garrison | Garrison Relay disabled 3908 | -8/Garrison | Triggered checkpoint 3971 | -8/Garrison | Discovered new exit (range 10) 4079 | -8/Garrison | Phase Generator disabled 4365 | -8/Garrison | Triggered checkpoint 4434 | -8/Garrison | Garrison Relay disabled 4438 | -8/Garrison | Lost 4 parts (1p2n1u) 4609 | -8/Garrison | Discovered new exit (range 65) 4609 | -8/Garrison | Discovered new exit (range 11) 4609 | -8/Garrison | Discovered new exit (range 41) 4666 | -8/Garrison | Triggered checkpoint 4717 | -8/Garrison | Build established: Tank 4720 | -8/Garrison | Installed Relay Interface Framework 4733 | -8/Garrison | Garrison Relay disabled 4853 | -8/Garrison | Garrison Relay disabled 4996 | -8/Garrison | Learned Recycling security intel 5108 | -8/Garrison | Entered Recycling 5109 | -8/Recycling | Found Scrap Engine 5401 | -8/Recycling | Build established: Gunner 6143 | -8/Recycling | Discovered new exit (range 16) 10061 | -8/Recycling | Entered Factory 10061 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10169 | -6/Factory | Identified exit to Garrison 10411 | -6/Factory | Search patrols dispatched 10619 | -6/Factory | Identified exit to Garrison 10634 | -6/Factory | Entered Garrison 10674 | -6/Garrison | Triggered checkpoint 10720 | -6/Garrison | Found embedded Infiltrators 10780 | -6/Garrison | Garrison Relay disabled 10951 | -6/Garrison | Lost 3 parts (1u2w) 10988 | -6/Garrison | Triggered checkpoint 11348 | -6/Garrison | Triggered checkpoint 11400 | -6/Garrison | Expanded RIF knowledge: Program Shield 11417 | -6/Garrison | Garrison Relay disabled 11551 | -6/Garrison | Core integrity fell below 50% 11609 | -6/Garrison | Lost 6 parts (3u3w) 11848 | -6/Garrison | Build established: Mutant 11876 | -6/Garrison | Triggered checkpoint 11970 | -6/Garrison | Core integrity fell below 20% 11981 | -6/Garrison | Garrison Relay disabled 12025 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11981_ Hvy. Laser destroyed. 11981_ Destroyed Hvy. Laser. 11981_ P-60 Hacker destroyed. 11983_ G-50 Soldier destroyed. 11984_ Adv. Cooling System destroyed. 11988_ Acquired Lgt. Angular Momentum Engine. 11989_ Acquired 30 matter. 11990_ P-60 Hacker springs to life. 11994_ System corrupted: Energy discharge (-23). 11995_ Acquired Mic. Nuclear Core. 11998_ Grenade Launcher destroyed. 11998_ Destroyed Grenade Launcher. 12002_ Kicked P-60 Hacker. 12003_ Kicked P-60 Hacker out of the way. 12008_ Carbon-VSS Exoskeleton destroyed. 12008_ Carbon-VSS Exoskeleton core remains intact and functional. 12023_ System corrupted: Matter fused (-5). 12023_ Kicked P-60 Hacker. 12024_ Lgt. Angular Momentum Engine destroyed. 12025_ Kicked P-60 Hacker out of the way. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????#???????????????????????????? | | ???????+? #???????????????????????????? | | ????????? #???????????????????????????? | | ????????? #???????????????????????????? | | ???????? #???????????????????????????? | | ???###?? #???????????????????????????? | | +###T### #???????????????????????????? | | #?#?????????????????????????? | | + #?????????????????????????? | | +##### #### #?????????????????????????? | | ?????# #??? #?????????????????????????? | | ?????# #??? #?????????????????????????? | | ?????# #??? #???????????####??????????? | | ?????+ #?##+##???######?? #??????????? | | ?????# #?# ##### #??!!+??????????? | | ?????# ### %## % ####p##+#???????? | | ?????#% %=! %%= p@ #???????? | | ?????########## ##!! ####+##+#???????? | | ??????????????#### "##!!+??????????? | | ?????????????????######## #??????????? | | ????????????????????????####??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ######????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ### #????????????????????????????????? | | #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | ?+ #????????????????????????????????? | | #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | ??# #????????????????????????????????? | | ### ##############???????????????????? | | #???????????????????? | | #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 65 Energy Generation 18 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartHeartSink Manual? 0 Play Time 01:13:48 Cumulative 102.5 hours Start 2023.05.10 @ 19:47:25 End 2023.05.10 @ 21:43:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 49 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 1fc176a0-d157-4aba-89e5-a7a6afdbfc09